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Shouhei Shirafuji

dblp:128/0385 · DBLP profile ↗
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5ranked-venue papers
2as first author
1since 2021 · last 2021
0000-0002-3102-5118ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 1 since 2021Systems, architecture and hardware · 2 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Motion planning and robot control · 59% Robot manipulation · 29% 3D vision · 12%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
shape correspondence
0.512021
An Accurate and Efficient Voting Scheme for a Maximally All-Inlier 3D Correspondence Set · IEEE Trans. Pattern Anal. Mach. Intell. 2021
Robotics › Motion planning and robot control › robot control
inverse kinematics
0.412019
Kinematic Synthesis of a Serial Robotic Manipulator by Using Generalized Differential Inverse Kinematics · IEEE Trans. Robotics 2019
Robotics › Motion planning and robot control › mechanism synthesis
kinematic synthesis
0.412019
Kinematic Synthesis of a Serial Robotic Manipulator by Using Generalized Differential Inverse Kinematics · IEEE Trans. Robotics 2019
Robotics › Robot manipulation › robot design
manipulator design
0.412019
Kinematic Synthesis of a Serial Robotic Manipulator by Using Generalized Differential Inverse Kinematics · IEEE Trans. Robotics 2019
Computer vision › 3D vision › geometric estimation
3d registration
0.112021
An Accurate and Efficient Voting Scheme for a Maximally All-Inlier 3D Correspondence Set · IEEE Trans. Pattern Anal. Mach. Intell. 2021

Methods — techniques the papers use, named apart from their topics

precision-recall AUC · 1.0geometric consistency · 1.0optimization · 0.4
YearPublicationVenuePosition
2021 An Accurate and Efficient Voting Scheme for a Maximally All-Inlier 3D Correspondence Set
abstract
We present a highly accurate and efficient, yet simple, two-stage voting scheme for distinguishing inlier 3D correspondences by densely assessing and ranking their local and global geometric consistencies. The strength of the proposed method stems from both the novel idea of post-validated voting set, as well as single-point superimposition transforms, which are computationally cheap and avoid rotational ambiguities. Using a well-known dataset consisting of various 3D models and numerous scenes that include different occlusion rates, the proposed scheme is evaluated against state-of-the-art 3D voting schemes, in terms of both the correspondence PR (precision-recall) AUC (area under curve), and the execution time. A total of 374 experiments were conducted for each method, which involved a combination of four models, 50 scenes, and two down-samplings. The proposed scheme outperforms the state-of-the-art 3D voting schemes in terms of both accuracy and speed. Quantitatively, the proposed scheme scores 97.0% ±12.9% on the PR AUC metric, averaged over all of the experiments, while the two state-of-the-art schemes score 74.2% ±22.2% and 78.3% ±26.4%. Furthermore, the proposed scheme requires only 24.1% ±6.0% of the time consumed by the fastest state-of-the-art scheme. The proposed voting scheme also demonstrates high robustness against occlusions and scarce inliers.
Hamdi Sahloul, Shouhei Shirafuji, Jun Ota 0001
IEEE Trans. Pattern Anal. Mach. Intell.2
2020 Objective Functions of Principal Contact Estimation from Motion Based on the Geometrical Singular Condition
abstract
In this paper, we propose objective functions to estimate the principal contact between a unknown manipulated target object and its unknown surroundings from the motion of the object. We derived the objective functions based on the fact that contact involves a pair of geometrical primitives (a point of vertex, a line of edge, and a plane of face) for the singular condition of the calculation for their intersection or their spanned space from the point of view of geometrical algebra. The minimization of the proposed objective functions, which are differential quadratic forms of the Kronecker product of geometrical parameters, efficiently provided us the contact geometries that constrained the object movements. Additionally, the proposed objective functions are fundamentals for identifying contact during compliant manipulation, and we showed that the objective functions provide a clue for contact identification via experiments.
Seiya Ishikawa, Shouhei Shirafuji, Jun Ota 0001
IROS2
2020 Human position and head direction tracking in fisheye camera using randomized ferns and fisheye histograms of oriented gradients
Veerachart Srisamosorn, Noriaki Kuwahara, Atsushi Yamashita, Taiki Ogata, Shouhei Shirafuji, Jun Ota 0001
Vis. Comput.5
2019 Kinematic Synthesis of a Serial Robotic Manipulator by Using Generalized Differential Inverse Kinematics
abstract
In this paper, we propose an optimization method to determine the design parameters comprising joint displacement parameters in a serial manipulator having small degrees of freedom realizing an approximated target trajectory. Using generalized differential kinematics, we can achieve efficient optimization without solving the inner-loop optimization required to obtain the reachable points.
Shouhei Shirafuji, Jun Ota 0001
IEEE Trans. Robotics1
2014 Tendon routing resolving inverse kinematics for variable stiffness joint
abstract
Recently, the tendon-driven mechanism with variable joint stiffness has received attention for use in the development of a humanoid robot operated in an uncertain environment with physical contact. In this paper, we propose a mechanism to control the position and joint stiffness of a tendon-driven manipulator independently, using dedicated actuators. This mechanism consists of two parts: a component that transforms the movements of the tendons to activate the actuators, and a component that applies tensile forces to adjust the joint stiffness. We named this mechanism “tendon routing resolving inverse kinematics” (TRIK). The methodology for designing this mechanism for various tendon-driven manipulators is presented with several examples. We designed TRIK for a manipulator with one degree of freedom and nonconstant-moment arms. Finally, experiments of variable joint stiffness with nonlinearly elastic components were conducted to validate the proposed mechanism.
Shouhei Shirafuji, Shuhei Ikemoto, Koh Hosoda
IROS1