Talia Y. Moore

dblp:128/4020 · DBLP profile ↗
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5ranked-venue papers
0as first author
4since 2021 · last 2025
0000-0003-0867-4512ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 3 since 2021Systems, architecture and hardware · 4 · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2025 SKOOTR: A Skating, Omni-Oriented, Tripedal Robot
abstract
In both animals and robots, locomotion capabilities are determined by the physical structure of the system. The majority of legged animals and robots are bilaterally symmetric, which facilitates locomotion with consistent headings and obstacle traversal, but leads to constraints in their turning ability. On the other hand, radially symmetric animals have demonstrated rapid turning abilities enabled by their omnidirectional body plans. Radially symmetric tripedal robots are able to turn instantaneously, but are commonly constrained by needing to change direction with every step, resulting in inefficient and less stable locomotion. Inspired by the radial symmetry and maneuverability of brittle stars and octopuses, we introduce a novel design for a tripedal robot that has both frictional and rolling contacts. Additionally, a freely rotating central sphere provides an added contact point so the robot can retain a stable tripod base of support while lifting and pushing with any one of its legs. The SKating, OmniOriented, Tripedal Robot (SKOOTR) is more versatile and stable than existing tripedal robots. It is capable of multiple forward gaits, multiple turning maneuvers, obstacle traversal, and stair climbing. SKOOTR has been designed to facilitate customization for diverse applications: it is fully open-source, is constructed with 3D printed or off-the-shelf parts, and costs approximately $ 500 USD to build. A project page with CAD files, assembly guide, and links to the github repository is posted at https://www.embirlab.com/skootr.
Adam Joshua Hung, Challen Enninful Adu, Talia Y. Moore
ICRA3
2024 ArborSim: Articulated, branching, OpenSim routing for constructing models of multi-jointed appendages with complex muscle-tendon architecture
abstract
Computational models of musculoskeletal systems are essential tools for understanding how muscles, tendons, bones, and actuation signals generate motion. In particular, the OpenSim family of models has facilitated a wide range of studies on diverse human motions, clinical studies of gait, and even non-human locomotion. However, biological structures with many joints, such as fingers, necks, tails, and spines, have been a longstanding challenge to the OpenSim modeling community, especially because these structures comprise numerous bones and are frequently actuated by extrinsic muscles that span multiple joints-often more than three-and act through a complex network of branching tendons. Existing model building software, typically optimized for limb structures, makes it difficult to build OpenSim models that accurately reflect these intricacies. Here, we introduce ArborSim, customized software that efficiently creates musculoskeletal models of highly jointed structures and can build branched muscle-tendon architectures. We used ArborSim to construct toy models of articulated structures to determine which morphological features make a structure most sensitive to branching. By comparing the joint kinematics of models constructed with branched and parallel muscle-tendon units, we found that among various parameters-the number of tendon branches, the number of joints between branches, and the ratio of muscle fiber length to muscle tendon unit length-the number of tendon branches and the number of joints between branches are most sensitive to branching modeling method. Notably, the differences between these models showed no predictable pattern with increased complexity. As the proportion of muscle increased, the kinematic differences between branched and parallel models units also increased. Our findings suggest that stress and strain interactions between distal tendon branches and proximal tendon and muscle greatly affect the overall kinematics of a musculoskeletal system. By incorporating complex muscle-tendon branching into OpenSim models using ArborSim, we can gain deeper insight into the interactions between the axial and appendicular skeleton, model the evolution and function of diverse animal tails, and understand the mechanics of more complex motions and tasks.
Xun Fu, Jack Withers, Juri A. Miyamae, Talia Y. Moore
PLoS Comput. Biol.4
2023 Emergent Sequential Motion Through Compliant Auxetic Shells
abstract
Though they are compliant, nimble and morpho-logically intelligent, fluidic soft robots often rely on bulky components for power and actuation. This work contributes a design methodology which enables development of soft fluidic robots that move in a sequenced fashion, enabling lightweight devices with embodied intelligence. Bezier-curved beams were introduced as a design building block whose antagonistic placement results in Representative Auxetic Element (RAE) that can be patterned on inflatable shells. Kinematics and loading behaviour of these design building blocks were studied through Finite Element Analysis (FEA). We give a methodology for patterning RAEs on cylindrical and conic shells to create soft fluidic components that move (motion components) and those that delay fluid flow (pinch components). We verify the physical concepts governing the design methodology through two prototype devices that produce sequenced motion under a single fluidic input. Devices using this framework have the potential to perform complicated sequenced motions with lightweight control components.
Audrey Sedal, Margaret Kohler, Godswill Agbofode, Talia Y. Moore, Sridhar Kota
IROS4
2022 Design and Characterization of 3D Printed, Open-Source Actuators for Legged Locomotion
abstract
Impressive animal locomotion capabilities are mediated by the co-evolution of the skeletal morphology and muscular properties. Legged robot performance would also likely benefit from the co-optimization of actuators and leg morphology. However, development of custom actuators for legged robots is expensive and time consuming, discouraging application-specific actuator optimization. This paper presents open-source designs for two quasi-direct-drive actuators with performance regimes appropriate for an 8–15 kg robot, built from off the shelf and 3D-printed components for less than $200 USD each. The mechanical, electrical, and thermal properties of each actuator are characterized and compared to benchmark data. Actuators subjected to 420k strides of gait data experienced only a 2% reduction in efficiency and 26 mrad in backlash growth, demonstrating viability for rigorous and sustained research applications. We present a thermal solution that nearly doubles the thermally-driven torque limits of our plastic actuator design. The performance results are comparable to traditional metallic actuators for use in high-speed legged robots of the same scale. These 3D printed designs demonstrate an approach for designing and characterizing low-cost, highly customizable and reproducible actuators, democratizing the field of actuator design and enabling co-design and optimization of actuators and robot legs.
Karthik Urs, Challen Enninful Adu, Elliott J. Rouse, Talia Y. Moore
IROS4
2020 Emulating duration and curvature of coral snake anti-predator thrashing behaviors using a soft-robotic platform
abstract
This paper presents a soft-robotic platform for exploring the ecological relevance of non-locomotory movements via animal-robot interactions. Coral snakes (genus Micrurus) and their mimics use vigorous, non-locomotory, and arrhythmic thrashing to deter predation. There is variation across snake species in the duration and curvature of anti-predator thrashes, and it is unclear how these aspects of motion interact to contribute to snake survival. In this work, soft robots composed of fiber-reinforced elastomeric enclosures (FREEs) are developed to emulate the anti-predator behaviors of three genera of snake. Curvature and duration of motion are estimated for both live snakes and robots, providing a quantitative assessment of the robots' ability to emulate snake poses. The curvature values of the fabricated soft-robotic head, midsection, and tail segments are found to overlap with those exhibited by live snakes. Soft robot motion durations were less than or equal to those of snakes for all three genera. Additionally, combinations of segments were selected to emulate three specific snake genera with distinct anti-predatory behavior, producing curvature values that aligned well with live snake observations.
Shannon M. Danforth, Margaret Kohler, Daniel Bruder, Alison R. Davis Rabosky, Sridhar Kota, Ramanarayan Vasudevan, Talia Y. Moore
ICRA7