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Frederic Besse

dblp:128/7851 · DBLP profile ↗
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7ranked-venue papers
2as first author
0since 2021 · last 2019
0000-0002-0854-3857ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Reinforcement learning · 34% Generative modeling · 28% Probabilistic and Bayesian machine learning · 20%
Computer graphics and multimedia
2 papers
Image and video processing · 50% Geometric modeling and processing · 50%
Theoretical computer science
1 paper
Coding theory · 100%

Topics — the 10 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty › partially observable markov decision process
belief state learning
0.412019
Shaping Belief States with Generative Environment Models for RL · NeurIPS 2019
Machine learning › Reinforcement learning › model-based reinforcement learning
environment model
0.412019
Shaping Belief States with Generative Environment Models for RL · NeurIPS 2019
Machine learning › Reinforcement learning
model-based reinforcement learning
0.412019
Shaping Belief States with Generative Environment Models for RL · NeurIPS 2019
Machine learning › Generative modeling
variational autoencoder
0.412019
Temporal Difference Variational Auto-Encoder · ICLR 2019
Machine learning › Generative modeling › variational autoencoder
hierarchical latent variable model
0.212016
Towards Conceptual Compression · NIPS 2016
Machine learning › Probabilistic and Bayesian machine learning › structured models
latent variable model
0.212016
Towards Conceptual Compression · NIPS 2016
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference › approximate inference
belief propagation
0.212014
PMBP: PatchMatch Belief Propagation for Correspondence Field Estimation · Int. J. Comput. Vis. 2014
Geometric modeling and processing
correspondence estimation
0.212014
PMBP: PatchMatch Belief Propagation for Correspondence Field Estimation · Int. J. Comput. Vis. 2014
Image and video processing › motion estimation
optical flow
0.212014
Highly Overparameterized Optical Flow Using PatchMatch Belief Propagation · ECCV (3) 2014
Coding theory › error-correcting codes › decoding › iterative decoding
belief propagation
0.212014
Highly Overparameterized Optical Flow Using PatchMatch Belief Propagation · ECCV (3) 2014

Methods — techniques the papers use, named apart from their topics

patchmatch · 0.8belief propagation · 0.8temporal difference learning · 0.4overshooting · 0.4generative model · 0.4convolutional DRAW · 0.2
YearPublicationVenuePosition
2019 Temporal Difference Variational Auto-Encoder
Karol Gregor, George Papamakarios, Frederic Besse, Lars Buesing, Theophane Weber
ICLR3
2019 Shaping Belief States with Generative Environment Models for RL
abstract
When agents interact with a complex environment, they must form and maintain beliefs about the relevant aspects of that environment. We propose a way to efficiently train expressive generative models in complex environments. We show that a predictive algorithm with an expressive generative model can form stable belief-states in visually rich and dynamic 3D environments. More precisely, we show that the learned representation captures the layout of the environment as well as the position and orientation of the agent. Our experiments show that the model substantially improves data-efficiency on a number of reinforcement learning (RL) tasks compared with strong model-free baseline agents. We find that predicting multiple steps into the future (overshooting), in combination with an expressive generative model, is critical for stable representations to emerge. In practice, using expressive generative models in RL is computationally expensive and we propose a scheme to reduce this computational burden, allowing us to build agents that are competitive with model-free baselines.
Karol Gregor, Danilo Jimenez Rezende, Frederic Besse, Yan Wu 0010, Hamza Merzic, Aäron van den Oord
NeurIPS3
2016 Convolution by Evolution: Differentiable Pattern Producing Networks
abstract
In this work we introduce a differentiable version of the Compositional Pattern Producing Network, called the DPPN. Unlike a standard CPPN, the topology of a DPPN is evolved but the weights are learned. A Lamarckian algorithm, that combines evolution and learning, produces DPPNs to reconstruct an image. Our main result is that DPPNs can be evolved/trained to compress the weights of a denoising autoencoder from 157684 to roughly 200 parameters, while achieving a reconstruction accuracy comparable to a fully connected network with more than two orders of magnitude more parameters. The regularization ability of the DPPN allows it to rediscover (approximate) convolutional network architectures embedded within a fully connected architecture. Such convolutional architectures are the current state of the art for many computer vision applications, so it is satisfying that DPPNs are capable of discovering this structure rather than having to build it in by design. DPPNs exhibit better generalization when tested on the Omniglot dataset after being trained on MNIST, than directly encoded fully connected autoencoders. DPPNs are therefore a new framework for integrating learning and evolution.
Chrisantha Fernando, Dylan Banarse, Malcolm Reynolds, Frederic Besse, David Pfau, Max Jaderberg, Marc Lanctot, Daan Wierstra
GECCO4
2016 Towards Conceptual Compression
abstract
We introduce convolutional DRAW, a homogeneous deep generative model achieving state-of-the-art performance in latent variable image modeling. The algorithm naturally stratifies information into higher and lower level details, creating abstract features and as such addressing one of the fundamentally desired properties of representation learning. Furthermore, the hierarchical ordering of its latents creates the opportunity to selectively store global information about an image, yielding a high quality 'conceptual compression' framework.
Karol Gregor, Frederic Besse, Danilo Jimenez Rezende, Ivo Danihelka, Daan Wierstra
NIPS2
2014 Highly Overparameterized Optical Flow Using PatchMatch Belief Propagation
Michael Hornacek, Frederic Besse, Jan Kautz, Andrew W. Fitzgibbon, Carsten Rother
ECCV (3)2
2014 PMBP: PatchMatch Belief Propagation for Correspondence Field Estimation
Frederic Besse, Carsten Rother, Andrew W. Fitzgibbon, Jan Kautz
Int. J. Comput. Vis.1
2012 PMBP: PatchMatch Belief Propagation for Correspondence Field Estimation
abstract
PatchMatch is a simple, yet very powerful and successful method for optimizing continuous labelling problems.The algorithm has two main ingredients: the update of the solution space by sampling and the use of the spatial neighbourhood to propagate samples.We show how these ingredients are related to steps in a specific form of belief propagation in the continuous space, called Particle Belief Propagation (PBP).However, PBP has thus far been too slow to allow complex state spaces.We show that unifying the two approaches yields a new algorithm, PMBP, which is more accurate than PatchMatch and orders of magnitude faster than PBP.To illustrate the benefits of our PMBP method we have built a new stereo matching algorithm with unary terms which are borrowed from the recent PatchMatch Stereo work and novel realistic pairwise terms that provide smoothness.We have experimentally verified that our method is an improvement over state-of-the-art techniques at sub-pixel accuracy level. IntroductionThis paper draws a new connection between two existing algorithms for estimation of correspondence fields between images: Belief Propagation [15,19] and PatchMatch [1, 2].Correspondence fields arise in problems such as dense stereo reconstruction, optical flow estimation, and a variety of computational photography applications such as recoloring, deblurring, high dynamic range imaging, and inpainting.By analysing the connection between the methods, we obtain a new algorithm which has performance superior to both its antecedents, and in the case of stereo matching, represents the current state of the art on the Middlebury benchmark at sub-pixel accuracy.The first contribution of our work is a detailed description of PatchMatch and belief propagation in terms that allow the connection between the two to be clearly described.This analysis is largely self-contained, and comprises the first major section of the paper.Our second contribution is in the use of this analysis to define a new algorithm: PatchMatch Belief Propagation (PMBP) which, despite its relative simplicity, is more accurate than PatchMatch and orders of magnitude faster than PBP.
Frederic Besse, Carsten Rother, Andrew W. Fitzgibbon, Jan Kautz
BMVC1