Demo Data from EDBT 2026 / reviewers in the wild / expert
Sirion Vittayakorn
dblp:128/7877
· DBLP profile ↗
6ranked-venue papers
4as first author
1since 2021 · last 2025
0009-0003-7286-6356ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 first-authorArtificial intelligence and machine learning · 2 · 2 first-authorHuman-computer interaction and ubiquitous computing · 2 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Knowledge representation and reasoning · 77% Trustworthy machine learning · 23% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge acquisition › knowledge extraction
attribute discovery |
0.2 | 1 | 2016 | Automatic Attribute Discovery with Neural Activations · ECCV (4) 2016 |
Machine learning › Trustworthy machine learning
neural network interpretability |
0.1 | 1 | 2016 | Automatic Attribute Discovery with Neural Activations · ECCV (4) 2016 |
Methods — techniques the papers use, named apart from their topics
neural activations · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | AfterDay Horizon: A Cross-Platform Co-op Game for Communication and Strategic Skills
Parin Dechakorn, Pairat Chuenchom, Sirion Vittayakorn |
CDVE | 3 |
| 2020 | Elemem: Interactive Digital Card Game for ChemistryabstractGames are popular media among youth since they are not only entertaining but also provide exotic experiences and establish relationships between players. In this work, we propose a game-based learning tool for Chemistry called Elemem which aims to 1) demonstrate the relevance of the periodic table in the context of everyday life in order to improve the understanding of the periodic table and its elements, and 2) provide an alternative and attractive learning tool for use both at school (group-learning) and at home (self-learning). Several experiments reveal that Elemem is not only an enjoyable and encouraging self-learning process, but also educational; 79% of the students said they will recommend Elemem to their friends and others. Paiboon Boonpotjanawetchakit, Kansinee Kaweerat, Sirion Vittayakorn |
EDUCON | 3 |
| 2017 | When Was That Made?abstractIn this paper, we explore deep learning methods for estimating when the objects were made. Temporal estimation of objects is a challenging task which requires expertise in the object domain. With temporal information of objects, historian, genealogists, sociologist, archaeologist or conservationists can study the past through the objects. Toward this goal, we utilize features from existing deep networks and fine-tune new networks for temporal estimation task. The results demonstrate that the deep learning approach outperforms both a color-based baseline and visual data mining approach which is the previous state of the art method for the temporal estimation. To gain the insights into the deep network performance, we provide the analyses of neuron activations and their entropy including neuron temporal sensitivity, neuron activity and the correlation between discriminative parts from the deep network and the data mining approach. Finally, we demonstrate the potential of the temporal estimation pipeline for an interesting application such as fashion trend analysis. Sirion Vittayakorn, Alexander C. Berg, Tamara L. Berg |
WACV | 1 |
| 2016 | Automatic Attribute Discovery with Neural Activations
Sirion Vittayakorn, Takayuki Umeda, Kazuhiko Murasaki, Kyoko Sudo, Takayuki Okatani, Kota Yamaguchi |
ECCV (4) | 1 |
| 2015 | Runway to Realway: Visual Analysis of FashionabstractClothing and fashion are an integral part of our everyday lives. In this paper we present an approach to studying fashion both on the runway and in more real-world settings, computationally, and at large scale, using computer vision. Our contributions include collecting a new runway dataset, designing features suitable for capturing outfit appearance, collecting human judgments of outfit similarity, and learning similarity functions on the features to mimic those judgments. We provide both intrinsic and extrinsic evaluations of our learned models to assess performance on outfit similarity prediction as well as season, year, and brand estimation. An example application tracks visual trends as runway fashions filter down to "real way" street fashions. Sirion Vittayakorn, Kota Yamaguchi, Alexander C. Berg, Tamara L. Berg |
WACV | 1 |
| 2011 | Quality Assessment for Crowdsourced Object AnnotationsabstractAs computer vision datasets grow larger, the community is increasingly relying on crowdsourced annotations to train and test their algorithms. Since the capability of online annotators is considered varied and unpredictable, many strategies have been proposed to “clean ” crowdsourced annotations. However, these strategies typically require more annotations, rather than using the annotation or image content itself. In this paper we propose and evaluate several strategies for automatically estimating the quality of an object annotation. Finally, we show that we can significantly outperform simple baselines by combining multiple image-based annotation assessment strategies. 1 Sirion Vittayakorn, James Hays |
BMVC | 1 |