EDBT 2026 Demo / reviewers in the wild / expert
Manal Mohanna
dblp:129/2148
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2013
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Usability and user experience research · 100% | |
| Software engineering, system software, and programming languages
1 paper |
Empirical software engineering · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Usability and user experience research › usability inspection
cognitive walkthrough |
0.2 | 1 | 2013 | Informal cognitive walkthroughs (ICW): paring down and pairing up for an agile world · CHI 2013 |
Usability and user experience research
usability inspection |
0.2 | 1 | 2013 | Informal cognitive walkthroughs (ICW): paring down and pairing up for an agile world · CHI 2013 |
Empirical software engineering
agile software development |
0.0 | 1 | 2013 | Informal cognitive walkthroughs (ICW): paring down and pairing up for an agile world · CHI 2013 |
Methods — techniques the papers use, named apart from their topics
streamlined cognitive walkthrough · 0.3pluralistic walkthrough · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2013 | Informal cognitive walkthroughs (ICW): paring down and pairing up for an agile worldabstractAgile software teams' frequent releases and fast iterations present a growing need for rigorous user experience research methods that are faster, lighter-weight, and more flexible. To this end, we developed the Informal Cognitive Walkthrough (ICW). This agile research methodology grew organically, over the course of three years, while working with a very large agile software development team. ICWs involve conducting one or more Simplified 'Streamlined Cognitive Walkthroughs' (SSCW), followed by one or more Simplified 'Pluralistic Walkthroughs' (SPW). In this paper, we present the ICW and provide a real-world example of its application. Preliminary experiences with the method revealed potential advantages over traditional lab studies, ranging from more quickly uncovering and fixing usability issues, to a stronger collaboration between the disciplines, and to acting as a forcing function in aligning diverse engineers to deliver on a common user goal. Valentina Grigoreanu, Manal Mohanna |
CHI | 2 |