Demo Data from EDBT 2026 / reviewers in the wild / expert
Pierre Moulon
dblp:129/3954
· DBLP profile ↗
5ranked-venue papers
2as first author
2since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 4 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 85% Robot navigation and mapping · 15% | |
| Human-computer interaction and pervasive computing
1 paper |
Wearable and physiological sensing · 100% |
Topics — the 7 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
0.9 | 1 | 2025 | HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videos · CVPR 2025 |
Computer vision › 3D vision › object pose estimation
6d object pose estimation |
0.9 | 1 | 2025 | HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videos · CVPR 2025 |
Computer vision › 3D vision › pose estimation
hand tracking |
0.9 | 1 | 2025 | HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videos · CVPR 2025 |
Robotics › Robot navigation and mapping › environment mapping
scene mapping |
0.7 | 1 | 2023 | Chat2Map: Efficient Scene Mapping from Multi-Ego Conversations · CVPR 2023 |
Computer vision › 3D vision
camera pose estimation |
0.2 | 1 | 2013 | Global Fusion of Relative Motions for Robust, Accurate and Scalable Structure from Motion · ICCV 2013 |
Computer vision › 3D vision › structure from motion
global structure from motion |
0.2 | 1 | 2013 | Global Fusion of Relative Motions for Robust, Accurate and Scalable Structure from Motion · ICCV 2013 |
Computer vision › 3D vision
structure from motion |
0.2 | 1 | 2013 | Global Fusion of Relative Motions for Robust, Accurate and Scalable Structure from Motion · ICCV 2013 |
Methods — techniques the papers use, named apart from their topics
multi-view geometry · 1.7motion capture · 1.7deep reinforcement learning · 0.7audio-visual learning · 0.7trifocal tensor estimation · 0.2translation registration · 0.2rotation averaging · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View VideosabstractWe introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition to simple pickup, observe, and put-down actions, the subjects perform actions typical for a kitchen, office, and living room environment. The recordings include multiple synchronized data streams containing egocentric multi-view RGB/monochrome images, eye gaze signal, scene point clouds, and 3D poses of cameras, hands, and objects. The dataset is recorded with two headsets from Meta: Project Aria, which is a research prototype of AI glasses, and Quest 3, a virtual-reality headset that has shipped millions of units. Ground-truth poses were obtained by a motion-capture system using small optical markers attached to hands and objects. Hand annotations are provided in the UmeTrack and MANO formats, and objects are represented by 3D meshes with PBR materials obtained by an in-house scanner. In our experiments, we demonstrate the effectiveness of multi-view egocentric data for three popular tasks: 3D hand tracking, model-based 6DoF object pose estimation, and 3D lifting of unknown in-hand objects. The evaluated multi-view methods, whose benchmarking is uniquely enabled by HOT3D, significantly outperform their single-view counterparts. Prithviraj Banerjee, Sindi Shkodrani, Pierre Moulon, Shreyas Hampali, Shangchen Han, Linguang Zhang, Jade Fountain, Edward Miller 0001, Selen Basol, Richard A. Newcombe, Robert Wang 0002, Jakob J. Engel, Tomas Hodan |
CVPR | 3 |
| 2023 | Chat2Map: Efficient Scene Mapping from Multi-Ego ConversationsabstractCan conversational videos captured from multiple egocentric viewpoints reveal the map of a scene in a cost-efficient way? We seek to answer this question by proposing a new problem: efficiently building the map of a previously unseen 3D environment by exploiting shared information in the egocentric audio-visual observations of participants in a natural conversation. Our hypothesis is that as multiple people (“egos”) move in a scene and talk among themselves, they receive rich audio-visual cues that can help uncover the unseen areas of the scene. Given the high cost of continuously processing egocentric visual streams, we further explore how to actively coordinate the sampling of visual information, so as to minimize redundancy and reduce power use. To that end, we present an audio-visual deep reinforcement learning approach that works with our shared scene mapper to selectively turn on the camera to efficiently chart out the space. We evaluate the approach using a state-of-the-art audio-visual simulator for 3D scenes as well as real-world video. Our model outperforms previous state-of-the-art mapping methods, and achieves an excellent cost-accuracy tradeoff. Project: http://vision.cs.utexas.edu/projects/chat2map. Sagnik Majumder, Hao Jiang 0007, Pierre Moulon, Ethan Henderson, Paul Calamia, Kristen Grauman, Vamsi K. Ithapu |
CVPR | 3 |
| 2019 | Pano Popups: Indoor 3D Reconstruction with a Plane-Aware NetworkabstractIn this work we present a method to train a plane-aware convolutional neural network for dense depth and surface normal estimation as well as plane boundaries from a single indoor 360 image. Using our proposed loss function, our network outperforms existing methods for single-view, indoor, omnidirectional depth estimation and provides an initial benchmark for surface normal prediction from 360 images. Our improvements are due to the use of a novel plane-aware loss that leverages principal curvature as an indicator of planar boundaries. We also show that including geodesic coordinate maps as network priors provides a significant boost in surface normal prediction accuracy. Finally, we demonstrate how we can combine our network's outputs to generate high quality 3D "pop-up" models of indoor scenes. Marc Eder, Pierre Moulon |
3DV | 2 |
| 2013 | Global Fusion of Relative Motions for Robust, Accurate and Scalable Structure from MotionabstractMulti-view structure from motion (SfM) estimates the position and orientation of pictures in a common 3D coordinate frame. When views are treated incrementally, this external calibration can be subject to drift, contrary to global methods that distribute residual errors evenly. We propose a new global calibration approach based on the fusion of relative motions between image pairs. We improve an existing method for robustly computing global rotations. We present an efficient a contrario trifocal tensor estimation method, from which stable and precise translation directions can be extracted. We also define an efficient translation registration method that recovers accurate camera positions. These components are combined into an original SfM pipeline. Our experiments show that, on most datasets, it outperforms in accuracy other existing incremental and global pipelines. It also achieves strikingly good running times: it is about 20 times faster than the other global method we could compare to, and as fast as the best incremental method. More importantly, it features better scalability properties. Pierre Moulon, Pascal Monasse, Renaud Marlet |
ICCV | 1 |
| 2012 | Adaptive Structure from Motion with a Contrario Model Estimation
Pierre Moulon, Pascal Monasse, Renaud Marlet |
ACCV (4) | 1 |