Gilad Zlotkin

dblp:13/2722 · DBLP profile ↗
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11ranked-venue papers
9as first author
0since 2021 · last 1996
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 8 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 5 first-authorHuman-computer interaction and ubiquitous computing · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
5 papers
Algorithmic game theory and mechanism design · 97% Distributed computing theory · 3%
Artificial intelligence
8 papers
Multi-agent systems · 72% Knowledge representation and reasoning · 20% Trustworthy machine learning · 8%

Topics — the 12 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems
automated negotiation
0.051995
Multiagent Negotiation under Time Constraints · Artif. Intell. 1995
A Domain Theory for Task Oriented Negotiation · IJCAI 1993
Incomplete Information and Deception in Multi-Agent Negotiation · IJCAI 1991
Algorithmic game theory and mechanism design
mechanism design
0.031996
Compromise in Negotiation: Exploiting Worth Functions over States · Artif. Intell. 1996
Mechanism Design for Automated Negotiation, and its Application to Task Oriented Domains · Artif. Intell. 1996
Coalition, Cryptography, and Stability: Mechanisms for Coalition Formation in Task Oriented Domains · AAAI 1994
Algorithmic game theory and mechanism design › negotiation
automated negotiation
0.011996
Mechanism Design for Automated Negotiation, and its Application to Task Oriented Domains · Artif. Intell. 1996
Algorithmic game theory and mechanism design
negotiation
0.011996
Compromise in Negotiation: Exploiting Worth Functions over States · Artif. Intell. 1996
Knowledge, reasoning and agents › Multi-agent systems
coalition formation
0.011994
Coalition, Cryptography, and Stability: Mechanisms for Coalition Formation in Task Oriented Domains · AAAI 1994
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts
stability
0.011994
Coalition, Cryptography, and Stability: Mechanisms for Coalition Formation in Task Oriented Domains · AAAI 1994
Knowledge, reasoning and agents › Knowledge representation and reasoning › domain knowledge
domain theory
0.011993
A Domain Theory for Task Oriented Negotiation · IJCAI 1993
Machine learning › Trustworthy machine learning › strategic behavior
deception
0.011991
Incomplete Information and Deception in Multi-Agent Negotiation · IJCAI 1991
Knowledge, reasoning and agents › Knowledge representation and reasoning › inconsistency handling
conflict resolution
0.011990
Negotiation and Conflict Resolution in Non-Cooperative Domains · AAAI 1990
Algorithmic game theory and mechanism design
non-cooperative game
0.011990
Negotiation and Conflict Resolution in Non-Cooperative Domains · AAAI 1990
Distributed computing theory › distributed algorithms › distributed coordination
distributed scheduling
0.011994
Meet your Destiny: A Non-Manipulable Meeting Scheduler · CSCW 1994
Knowledge, reasoning and agents › Knowledge representation and reasoning › uncertainty management
imperfect information
0.011991
Incomplete Information and Deception in Multi-Agent Negotiation · IJCAI 1991

Methods — techniques the papers use, named apart from their topics

cryptography · 0.0game theory · 0.0privacy-preserving computation · 0.0mechanism design · 0.0task-oriented negotiation · 0.0negotiation protocol · 0.0
YearPublicationVenuePosition
1996 Mechanism Design for Automated Negotiation, and its Application to Task Oriented Domains
Gilad Zlotkin, Jeffrey S. Rosenschein
Artif. Intell.1
1996 Compromise in Negotiation: Exploiting Worth Functions over States
Gilad Zlotkin, Jeffrey S. Rosenschein
Artif. Intell.1
1996 Mechanisms for Automated Negotiation in State Oriented Domains
abstract
This paper lays part of the groundwork for a domain theory of negotiation, that is, a way of classifying interactions so that it is clear, given a domain, which negotiation mechanisms and strategies are appropriate. We define State Oriented Domains, a general category of interaction. Necessary and sufficient conditions for cooperation are outlined. We use the notion of worth in an altered definition of utility, thus enabling agreements in a wider class of joint-goal reachable situations. An approach is offered for conflict resolution, and it is shown that even in a conflict situation, partial cooperative steps can be taken by interacting agents (that is, agents in fundamental conflict might still agree to cooperate up to a certain point). A Unified Negotiation Protocol (UNP) is developed that can be used in all types of encounters. It is shown that in certain borderline cooperative situations, a partial cooperative agreement (i.e., one that does not achieve all agents' goals) might be preferred by all agents, even though there exists a rational agreement that would achieve all their goals. Finally, we analyze cases where agents have incomplete information on the goals and worth of other agents. First we consider the case where agents' goals are private information, and we analyze what goal declaration strategies the agents might adopt to increase their utility. Then, we consider the situation where the agents' goals (and therefore stand-alone costs) are common knowledge, but the worth they attach to their goals is private information. We introduce two mechanisms, one 'strict', the other 'tolerant', and analyze their affects on the stability and efficiency of negotiation outcomes.
Gilad Zlotkin, Jeffrey S. Rosenschein
J. Artif. Intell. Res.1
1995 Multiagent Negotiation under Time Constraints
Sarit Kraus, Jonathan Wilkenfeld, Gilad Zlotkin
Artif. Intell.3
1994 Coalition, Cryptography, and Stability: Mechanisms for Coalition Formation in Task Oriented Domains
Gilad Zlotkin, Jeffrey S. Rosenschein
AAAI1
1994 Meet your Destiny: A Non-Manipulable Meeting Scheduler
abstract
In this paper we present three scheduling mechanisms that are manipulation-proof for closed systems. The amount of information that each user must encode in the mechanism increases with the complexity of the mechanism. On the other hand, the more complex the mechanism is, the more it maintains the privacy of the users.The first mechanism is a centralized, calendar-oriented one. It is the least computationally complex of the three, but does not maintain user privacy. The second is a distributed meeting-oriented mechanism that maintains user privacy, but at the cost of greater computational complexity. The third mechanism, while being the most complex, maintains user privacy (for the most part) and allows users to have the greatest influence on the resulting schedule.
Eithan Ephrati, Gilad Zlotkin, Jeffrey S. Rosenschein
CSCW2
1993 A Domain Theory for Task Oriented Negotiation
Gilad Zlotkin, Jeffrey S. Rosenschein
IJCAI1
1991 Incomplete Information and Deception in Multi-Agent Negotiation
Gilad Zlotkin, Jeffrey S. Rosenschein
IJCAI1
1991 Cooperation and conflict resolution via negotiation among autonomous agents in noncooperative domains
abstract
The authors present a theoretical negotiation model for rational agents in general noncooperative domains. Necessary and sufficient conditions for cooperation are outlined. By redefining the concept of utility, it is possible to enlarge the number of situations that have a cooperative solution. An approach is offered for conflict resolution, and it is shown that even in a conflict situation, partial cooperative steps can be taken by interacting agents. A unified negotiation protocol is developed that can be used in all cases. It is shown that in certain borderline cooperative situations, a partial cooperative agreement might be preferred by all agents, even though there exists a rational agreement that would achieve all their goals. A deal hierarchy is presented that captures the partial order among various kinds of deals between agents. The multiplan deal, which involves negotiating over a pair of joint plans simultaneously, allows cooperative agreement and conflict resolution in both fixed goal and flexible goal domains.>
Gilad Zlotkin, Jeffrey S. Rosenschein
IEEE Trans. Syst. Man Cybern.1
1990 Negotiation and Conflict Resolution in Non-Cooperative Domains
Gilad Zlotkin, Jeffrey S. Rosenschein
AAAI1
1989 Negotiation and Task Sharing Among Autonomous Agents in Cooperative Domains
Gilad Zlotkin, Jeffrey S. Rosenschein
IJCAI1