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Isabelle Alvarez

dblp:13/346 · DBLP profile ↗
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7ranked-venue papers
6as first author
1since 2021 · last 2023
0000-0002-5268-8666ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 5 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 5 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%
Artificial intelligence
2 papers
Probabilistic and Bayesian machine learning · 44% Knowledge representation and reasoning · 33% Kernel, tree and ensemble methods · 13%
Theoretical computer science
1 paper
Mathematical optimization · 100%

Topics — the 3 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Probabilistic and Bayesian machine learning
class probability estimation
0.112007
Keep the Decision Tree and Estimate the Class Probabilities Using its Decision Boundary · IJCAI 2007
Machine learning › Kernel, tree and ensemble methods
decision tree
0.012007
Keep the Decision Tree and Estimate the Class Probabilities Using its Decision Boundary · IJCAI 2007
Machine learning › Trustworthy machine learning
interpretability
0.012005
Ranking Cases with Decision Trees: a Geometric Method that Preserves Intelligibility · IJCAI 2005

Methods — techniques the papers use, named apart from their topics

viability theory · 0.3active learning · 0.3kd-tree · 0.2k-d tree · 0.2decision tree · 0.1decision boundary · 0.1geometric method · 0.1
YearPublicationVenuePosition
2023 Towards Evolutionary Control Laws for Viability Problems
abstract
The mathematical theory of viability, developed to formalize problems related to natural and social phenomena, investigates the evolution of dynamical systems under constraints. A main objective of this theory is to design control laws to keep systems inside viable domains. Control laws are traditionally defined as rules, based on the current position in the state space with respect to the boundaries of the viability kernel. However, finding these boundaries is a computationally expensive procedure, feasible only for trivial systems. We propose an approach based on Genetic Programming (GP) to discover control laws for viability problems in analytic form. Such laws could keep a system viable without the need of computing its viability kernel, facilitate communication with stakeholders, and improve explainability. A candidate set of control rules is encoded as GP trees describing equations. Evaluation is noisy, due to stochastic sampling: initial conditions are randomly drawn from the state space of the problem, and for each, a system of differential equations describing the system is solved, creating a trajectory. Candidate control laws are rewarded for keeping viable as many trajectories as possible, for as long as possible. The proposed approach is evaluated on established benchmarks for viability and delivers promising results.
Alberto Paolo Tonda, Isabelle Alvarez, Sophie Martin, Giovanni Squillero, Evelyne Lutton
GECCO2
2013 Assessing the Resilience of Socio-Ecosystems: Coupling Viability Theory and Active Learning with kd-Trees. Application to Bilingual Societies
Isabelle Alvarez, Ricardo de Aldama, Sophie Martin, Romain Reuillon
IJCAI1
2010 Describing the Result of a Classifier to the End-User: Geometric-based Sensitivity
abstract
This paper addresses the issue of supporting the end-user of a classifier, when it is used as a decision support system, to classify new cases. We consider several kinds of classifiers: Statistical or machine learning classifiers, which are built on data, but also direct model-based classifiers that are built to solve a particular problem (like in viability or control problems). The end-user relies mainly on global information (like error rates or global sensitivity analysis) to assess the quality of the result given by the system. Class membership probability, if available, describes certainly the local statistical viewpoint. But it doesn't take into account other contextual information: Cases with high value of class membership probability can also be close to the decision boundary. In the case of numerical state space, we propose to use the decision boundary of the classifier (which always exists, even implicitly), to describe the situation of a particular case: The distance of a case to the decision boundary measures the robustness of the decision to a change in the input data. Other geometric concepts, such as the maximal maximal ball, can present a precise picture of the situation to the end-user. We show the interest of such a geometric study on different examples.
Isabelle Alvarez, Sophie Martin, Salma Mesmoudi
ECAI1
2007 Keep the Decision Tree and Estimate the Class Probabilities Using its Decision Boundary
Isabelle Alvarez, Stephan Bernard, Guillaume Deffuant
IJCAI1
2005 Ranking Cases with Decision Trees: a Geometric Method that Preserves Intelligibility
Isabelle Alvarez, Stephan Bernard
IJCAI1
2004 Explaining the Result of a Decision Tree to the End-User
Isabelle Alvarez
ECAI1
2004 Sensitivity Analysis of the Result in Binary Decision Trees
Isabelle Alvarez
ECML1