EDBT 2026 Demo / reviewers in the wild / expert
Tomas Lochman
dblp:13/4557
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2003
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 44% Geometric modeling and processing · 44% Computational fabrication · 13% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality
archaeological site reconstruction |
0.0 | 1 | 2003 | Assembling the sculptures of the Parthenon · SIGGRAPH 2003 |
Geometric modeling and processing › shape modeling › shape synthesis
shape assembly |
0.0 | 1 | 2003 | Assembling the sculptures of the Parthenon · SIGGRAPH 2003 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2003 | Assembling the sculptures of the ParthenonabstractNo abstract available. Jessi Stumpfel, Chris Tchou, Tim Hawkins, Paul E. Debevec, Jonathan M. Cohen, Val Jones 0002, Brian Emerson, Philippe Martinez, Tomas Lochman |
SIGGRAPH | 9 |