EDBT 2026 Demo / reviewers in the wild / expert
Tsung-Hsien Wen
dblp:13/8041 · also Tsung-Hsien (Shawn) Wen
· DBLP profile ↗
35ranked-venue papers
11as first author
3since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 32 · 9 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 10 · 4 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
11 papers |
Question answering and dialogue systems · 56% Language models and text generation · 17% Probabilistic and Bayesian machine learning · 11% | |
| Databases, data mining, and information retrieval
1 paper |
Information retrieval · 100% |
Topics — the 21 heaviest of 22, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Question answering and dialogue systems
task-oriented dialogue |
1.1 | 4 | 2021 | Training Neural Response Selection for Task-Oriented Dialogue Systems · ACL (1) 2019 MultiWOZ - A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modelling · EMNLP 2018 Latent Intention Dialogue Models · ICML 2017 |
Natural language and speech › Question answering and dialogue systems
intent detection |
1.1 | 2 | 2022 | Multi-Label Intent Detection via Contrastive Task Specialization of Sentence Encoders · EMNLP 2022 Multilingual and Cross-Lingual Intent Detection from Spoken Data · EMNLP (1) 2021 |
Natural language and speech › Question answering and dialogue systems › intent detection
multilingual intent detection |
0.5 | 1 | 2021 | Multilingual and Cross-Lingual Intent Detection from Spoken Data · EMNLP (1) 2021 |
Natural language and speech › Language models and text generation › large language model › large language model adaptation
pre-trained language model fine-tuning |
0.5 | 1 | 2021 | ConvFiT: Conversational Fine-Tuning of Pretrained Language Models · EMNLP (1) 2021 |
Natural language and speech › Speech recognition and synthesis
spoken language understanding |
0.5 | 1 | 2021 | Multilingual and Cross-Lingual Intent Detection from Spoken Data · EMNLP (1) 2021 |
Natural language and speech › Question answering and dialogue systems › task-oriented dialogue
dialogue state tracking |
0.4 | 2 | 2018 | Neural Belief Tracker: Data-Driven Dialogue State Tracking · ACL (1) 2017 MultiWOZ - A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modelling · EMNLP 2018 |
Natural language and speech › Question answering and dialogue systems
response selection |
0.4 | 1 | 2019 | Training Neural Response Selection for Task-Oriented Dialogue Systems · ACL (1) 2019 |
Natural language and speech › Question answering and dialogue systems
dialogue dataset |
0.3 | 1 | 2018 | MultiWOZ - A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modelling · EMNLP 2018 |
Information retrieval
interactive information retrieval |
0.3 | 1 | 2018 | Interactive Spoken Content Retrieval by Deep Reinforcement Learning · IEEE ACM Trans. Audio Speech Lang. Process. 2018 |
Information retrieval › document retrieval
spoken document retrieval |
0.3 | 1 | 2018 | Interactive Spoken Content Retrieval by Deep Reinforcement Learning · IEEE ACM Trans. Audio Speech Lang. Process. 2018 |
Natural language and speech › Speech recognition and synthesis
automatic speech recognition |
0.3 | 1 | 2017 | Personalizing Recurrent-Neural-Network-Based Language Model by Social Network · IEEE ACM Trans. Audio Speech Lang. Process. 2017 |
Machine learning › Probabilistic and Bayesian machine learning › structured models › latent variable model
discrete latent variable |
0.3 | 1 | 2017 | Latent Intention Dialogue Models · ICML 2017 |
Machine learning › Probabilistic and Bayesian machine learning › structured models
latent variable model |
0.3 | 1 | 2017 | Latent Intention Dialogue Models · ICML 2017 |
Machine learning › Generative modeling › diffusion model
conditional generation |
0.2 | 1 | 2016 | Conditional Generation and Snapshot Learning in Neural Dialogue Systems · EMNLP 2016 |
Natural language and speech › Language models and text generation › preference optimization
direct preference optimization |
0.2 | 1 | 2016 | On-line Active Reward Learning for Policy Optimisation in Spoken Dialogue Systems · ACL (1) 2016 |
Machine learning › Probabilistic and Bayesian machine learning › stochastic processes
gaussian process |
0.2 | 1 | 2016 | On-line Active Reward Learning for Policy Optimisation in Spoken Dialogue Systems · ACL (1) 2016 |
Natural language and speech › Question answering and dialogue systems
spoken dialogue systems |
0.2 | 1 | 2016 | On-line Active Reward Learning for Policy Optimisation in Spoken Dialogue Systems · ACL (1) 2016 |
Natural language and speech › Language models and text generation › language modeling
LSTM language model |
0.2 | 1 | 2015 | Semantically Conditioned LSTM-based Natural Language Generation for Spoken Dialogue Systems · EMNLP 2015 |
Natural language and speech › Language models and text generation
text generation |
0.2 | 1 | 2015 | Semantically Conditioned LSTM-based Natural Language Generation for Spoken Dialogue Systems · EMNLP 2015 |
Natural language and speech › Question answering and dialogue systems › task-oriented dialogue
dialogue policy learning |
0.1 | 1 | 2017 | Latent Intention Dialogue Models · ICML 2017 |
Natural language and speech › Language models and text generation › neural language model
recurrent neural network language model |
0.1 | 1 | 2017 | Personalizing Recurrent-Neural-Network-Based Language Model by Social Network · IEEE ACM Trans. Audio Speech Lang. Process. 2017 |
Methods — techniques the papers use, named apart from their topics
sentence encoder · 0.6contrastive fine-tuning · 0.6adapter modules · 0.6fine-tuning · 0.5cross-lingual transfer · 0.5conversational data · 0.5transfer learning · 0.4neural network · 0.4wizard-of-oz data collection · 0.3reinforcement learning · 0.3dueling DQN · 0.3deep q-network · 0.3Double DQN · 0.3pre-trained word vectors · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Multi-Label Intent Detection via Contrastive Task Specialization of Sentence EncodersabstractDeploying task-oriented dialog (TOD) systems for new domains and tasks requires natural language understanding models that are 1) resource-efficient and work under low-data regimes; 2) adaptable, efficient, and quickto-train; 3) expressive and can handle complex TOD scenarios with multiple user intents in a single utterance.Motivated by these requirements, we introduce a novel framework for multi-label intent detection (mID): MULTI-CONVFIT (Multi-Label Intent Detection via Contrastive Conversational Fine-Tuning).While previous work on efficient single-label intent detection learns a classifier on top of a fixed sentence encoder (SE), we propose to 1) transform general-purpose SEs into task-specialized SEs via contrastive fine-tuning on annotated multi-label data, 2) where task specialization knowledge can be stored into lightweight adapter modules without updating the original parameters of the input SE, and then 3) we build improved mID classifiers stacked on top of fixed specialized SEs.Our main results indicate that MULTI-CONVFIT yields effective mID models, with large gains over non-specialized SEs reported across a spectrum of different mID datasets, both in low-data and high-data regimes. Ivan Vulic, Iñigo Casanueva, Georgios Spithourakis, Avishek Mondal, Tsung-Hsien Wen, Pawel Budzianowski |
EMNLP | 5 |
| 2021 | Multilingual and Cross-Lingual Intent Detection from Spoken DataabstractDaniela Gerz, Pei-Hao Su, Razvan Kusztos, Avishek Mondal, Michał Lis, Eshan Singhal, Nikola Mrkšić, Tsung-Hsien Wen, Ivan Vulić. Proceedings of the 2021 Conference on Empirical Methods in Natural Language Processing. 2021. Daniela Gerz, Pei-hao Su, Razvan Kusztos, Avishek Mondal, Michal Lis, Eshan Singhal, Nikola Mrksic, Tsung-Hsien Wen, Ivan Vulic |
EMNLP (1) | 8 |
| 2021 | ConvFiT: Conversational Fine-Tuning of Pretrained Language ModelsabstractIvan Vulić, Pei-Hao Su, Samuel Coope, Daniela Gerz, Paweł Budzianowski, Iñigo Casanueva, Nikola Mrkšić, Tsung-Hsien Wen. Proceedings of the 2021 Conference on Empirical Methods in Natural Language Processing. 2021. Ivan Vulic, Pei-hao Su, Sam Coope, Daniela Gerz, Pawel Budzianowski, Iñigo Casanueva, Nikola Mrksic, Tsung-Hsien Wen |
EMNLP (1) | 8 |
| 2020 | Recurrent neural network language generation for spoken dialogue systems
Tsung-Hsien Wen, Steve J. Young |
Comput. Speech Lang. | 1 |
| 2019 | Training Neural Response Selection for Task-Oriented Dialogue SystemsabstractMatthew Henderson, Ivan Vulić, Daniela Gerz, Iñigo Casanueva, Paweł Budzianowski, Sam Coope, Georgios Spithourakis, Tsung-Hsien Wen, Nikola Mrkšić, Pei-Hao Su. Proceedings of the 57th Annual Meeting of the Association for Computational Linguistics. 2019. Matthew Henderson, Ivan Vulic, Daniela Gerz, Iñigo Casanueva, Pawel Budzianowski, Sam Coope, Georgios Spithourakis, Tsung-Hsien Wen, Nikola Mrksic, Pei-hao Su |
ACL (1) | 8 |
| 2018 | MultiWOZ - A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue ModellingabstractPaweł Budzianowski, Tsung-Hsien Wen, Bo-Hsiang Tseng, Iñigo Casanueva, Stefan Ultes, Osman Ramadan, Milica Gašić. Proceedings of the 2018 Conference on Empirical Methods in Natural Language Processing. 2018. Pawel Budzianowski, Tsung-Hsien Wen, Bo-Hsiang Tseng, Iñigo Casanueva, Stefan Ultes, Osman Ramadan, Milica Gasic |
EMNLP | 2 |
| 2018 | Interactive Spoken Content Retrieval by Deep Reinforcement LearningabstractFor text content retrieval, the user can easily scan through and select from a list of retrieved items. This is impossible for spoken content retrieval, because the retrieved items are not easily displayed on-screen. In addition, due to the high degree of uncertainty for speech recognition, retrieval results can be very noisy. One way to counter such difficulties is through user-machine interaction. The machine can take different actions to interact with the user to obtain better retrieval results before showing them to the user. For example, the machine can request extra information from the user, return a list of topics for the user to select from, and so on. In this paper, we propose using deep-Q-network (DQN) to determine the machine actions for interactive spoken content retrieval. DQN bypasses the need to estimate hand-crafted states, and directly determines the best action based on the present retrieval results even without any human knowledge. It is shown to achieve significantly better performance as compared with the previous hand-crafted states. We further find that double DQN and dueling DQN improve the naive version. Hung-yi Lee, Pei-Hung Chung, Yen-Chen Wu, Tzu-Hsiang Lin, Tsung-Hsien Wen |
IEEE ACM Trans. Audio Speech Lang. Process. | 5 |
| 2017 | Neural Belief Tracker: Data-Driven Dialogue State TrackingabstractOne of the core components of modern spoken dialogue systems is the belief tracker, which estimates the user's goal at every step of the dialogue.However, most current approaches have difficulty scaling to larger, more complex dialogue domains.This is due to their dependency on either: a) Spoken Language Understanding models that require large amounts of annotated training data; or b) hand-crafted lexicons for capturing some of the linguistic variation in users' language.We propose a novel Neural Belief Tracking (NBT) framework which overcomes these problems by building on recent advances in representation learning.NBT models reason over pre-trained word vectors, learning to compose them into distributed representations of user utterances and dialogue context.Our evaluation on two datasets shows that this approach surpasses past limitations, matching the performance of state-of-the-art models which rely on hand-crafted semantic lexicons and outperforming them when such lexicons are not provided. Nikola Mrksic, Diarmuid Ó Séaghdha, Tsung-Hsien Wen, Blaise Thomson, Steve J. Young |
ACL (1) | 3 |
| 2017 | A Network-based End-to-End Trainable Task-oriented Dialogue SystemabstractTsung-Hsien Wen, David Vandyke, Nikola Mrkšić, Milica Gašić, Lina M. Rojas-Barahona, Pei-Hao Su, Stefan Ultes, Steve Young. Proceedings of the 15th Conference of the European Chapter of the Association for Computational Linguistics: Volume 1, Long Papers. 2017. Tsung-Hsien Wen, David Vandyke, Nikola Mrksic, Milica Gasic, Lina Maria Rojas-Barahona, Pei-hao Su, Stefan Ultes, Steve J. Young |
EACL (1) | 1 |
| 2017 | Latent Intention Dialogue ModelsabstractDeveloping a dialogue agent that is capable of making autonomous decisions and communicating by natural language is one of the long-term goals of machine learning research. The traditional approaches either rely on hand-crafting a small state-action set for applying reinforcement learning that is not scalable or constructing deterministic models for learning dialogue sentences that fail to capture the conversational stochasticity. In this paper, however, we propose a Latent Intention Dialogue Model that employs a discrete latent variable to learn underlying dialogue intentions in the framework of neural variational inference. Additionally, in a goal-oriented dialogue scenario, the latent intentions can be interpreted as actions guiding the generation of machine responses, which can be further refined autonomously by reinforcement learning. The experiments demonstrate the effectiveness of discrete latent variable models on learning goal-oriented dialogues, and the results outperform the published benchmarks on both corpus-based evaluation and human evaluation. Tsung-Hsien Wen, Yishu Miao, Phil Blunsom, Steve J. Young |
ICML | 1 |
| 2017 | Domain-Independent User Satisfaction Reward Estimation for Dialogue Policy LearningabstractLearning suitable and well-performing dialogue behaviour in statistical spoken dialogue systems has been in the focus of research for many years. While most work which is based on reinforcement learning employs an objective measure like task success for modelling the reward signal, we propose to use a reward based on user satisfaction. We will show in simulated experiments that a live user satisfaction estimation model may be applied resulting in higher estimated satisfaction whilst achieving similar success rates. Moreover, we will show that one satisfaction estimation model which has been trained on one domain may be applied in many other domains which cover a similar task. We will verify our findings by employing the model to one of the domains for learning a policy from real users and compare its performance to policies using the user satisfaction and task success acquired directly from the users as reward. Stefan Ultes, Pawel Budzianowski, Iñigo Casanueva, Nikola Mrksic, Lina Maria Rojas-Barahona, Pei-hao Su, Tsung-Hsien Wen, Milica Gasic, Steve J. Young |
INTERSPEECH | 7 |
| 2017 | Sub-domain Modelling for Dialogue Management with Hierarchical Reinforcement LearningabstractPaweł Budzianowski, Stefan Ultes, Pei-Hao Su, Nikola Mrkšić, Tsung-Hsien Wen, Iñigo Casanueva, Lina M. Rojas-Barahona, Milica Gašić. Proceedings of the 18th Annual SIGdial Meeting on Discourse and Dialogue. 2017. Pawel Budzianowski, Stefan Ultes, Pei-hao Su, Nikola Mrksic, Tsung-Hsien Wen, Iñigo Casanueva, Lina Maria Rojas-Barahona, Milica Gasic |
SIGDIAL Conference | 5 |
| 2017 | Reward-Balancing for Statistical Spoken Dialogue Systems using Multi-objective Reinforcement LearningabstractStefan Ultes, Paweł Budzianowski, Iñigo Casanueva, Nikola Mrkšić, Lina M. Rojas-Barahona, Pei-Hao Su, Tsung-Hsien Wen, Milica Gašić, Steve Young. Proceedings of the 18th Annual SIGdial Meeting on Discourse and Dialogue. 2017. Stefan Ultes, Pawel Budzianowski, Iñigo Casanueva, Nikola Mrksic, Lina Maria Rojas-Barahona, Pei-hao Su, Tsung-Hsien Wen, Milica Gasic, Steve J. Young |
SIGDIAL Conference | 7 |
| 2017 | Dialogue manager domain adaptation using Gaussian process reinforcement learningabstractSpoken dialogue systems allow humans to interact with machines using natural speech. As such, they have many benefits. By using speech as the primary communication medium, a computer interface can facilitate swift, human-like acquisition of information. In recent years, speech interfaces have become ever more popular, as is evident from the rise of personal assistants such as Siri, Google Now, Cortana and Amazon Alexa. Recently, data-driven machine learning methods have been applied to dialogue modelling and the results achieved for limited-domain applications are comparable to or out-perform traditional approaches. Methods based on Gaussian processes are particularly effective as they enable good models to be estimated from limited training data. Furthermore, they provide an explicit estimate of the uncertainty which is particularly useful for reinforcement learning. This article explores the additional steps that are necessary to extend these methods to model multiple dialogue domains. We show that Gaussian process reinforcement learning is an elegant framework that naturally supports a range of methods, including prior knowledge, Bayesian committee machines and multi-agent learning, for facilitating extensible and adaptable dialogue systems. Milica Gasic, Nikola Mrksic, Lina Maria Rojas-Barahona, Pei-hao Su, Stefan Ultes, David Vandyke, Tsung-Hsien Wen, Steve J. Young |
Comput. Speech Lang. | 7 |
| 2017 | Personalizing Recurrent-Neural-Network-Based Language Model by Social NetworkabstractWith the popularity of mobile devices, personalized speech recognizers have become more attainable and are highly attractive. Since each mobile device is used primarily by a single user, it is possible to have a personalized recognizer that well matches the characteristics of the individual user. Although acoustic model personalization has been investigated for decades, much less work has been reported on personalizing language models, presumably because of the difficulties in collecting sufficient personalized corpora. In this paper, we propose a general framework for personalizing recurrent-neural-network-based language models (RNNLMs) using data collected from social networks, including the posts of many individual users and friend relationships among the users. Two major directions for this are model-based and feature-based RNNLM personalization. In model-based RNNLM personalization, the RNNLM parameters are fine-tuned to an individual user's wording patterns by incorporating social texts posted by the target user and his or her friends. For the feature-based approach, the RNNLM model parameters are fixed across users, but the RNNLM input features are instead augmented with personalized information. Both approaches not only drastically reduce the model perplexity, but also moderately reduce word error rates in n-best rescoring tests. Hung-yi Lee, Bo-Hsiang Tseng, Tsung-Hsien Wen, Yu Tsao 0001 |
IEEE ACM Trans. Audio Speech Lang. Process. | 3 |
| 2016 | On-line Active Reward Learning for Policy Optimisation in Spoken Dialogue SystemsabstractThe ability to compute an accurate reward function is essential for optimising a dialogue policy via reinforcement learning. In real-world applications, using explicit user feedback as the reward signal is often unreliable and costly to collect. This problem can be mitigated if the user's intent is known in advance or data is available to pre-train a task success predictor off-line. In practice neither of these apply for most real world applications. Here we propose an on-line learning framework whereby the dialogue policy is jointly trained alongside the reward model via active learning with a Gaussian process model. This Gaussian process operates on a continuous space dialogue representation generated in an unsupervised fashion using a recurrent neural network encoder-decoder. The experimental results demonstrate that the proposed framework is able to significantly reduce data annotation costs and mitigate noisy user feedback in dialogue policy learning. Pei-hao Su, Milica Gasic, Nikola Mrksic, Lina Maria Rojas-Barahona, Stefan Ultes, David Vandyke, Tsung-Hsien Wen, Steve J. Young |
ACL (1) | 7 |
| 2016 | Exploiting Sentence and Context Representations in Deep Neural Models for Spoken Language UnderstandingabstractThis paper presents a deep learning architecture for the semantic decoder component of a Statistical Spoken Dialogue System. In a slot-filling dialogue, the semantic decoder predicts the dialogue act and a set of slot-value pairs from a set of n-best hypotheses returned by the Automatic Speech Recognition. Most current models for spoken language understanding assume (i) word-aligned semantic annotations as in sequence taggers and (ii) delexicalisation, or a mapping of input words to domain-specific concepts using heuristics that try to capture morphological variation but that do not scale to other domains nor to language variation (e.g., morphology, synonyms, paraphrasing ). In this work the semantic decoder is trained using unaligned semantic annotations and it uses distributed semantic representation learning to overcome the limitations of explicit delexicalisation. The proposed architecture uses a convolutional neural network for the sentence representation and a long-short term memory network for the context representation. Results are presented for the publicly available DSTC2 corpus and an In-car corpus which is similar to DSTC2 but has a significantly higher word error rate (WER). Lina Maria Rojas-Barahona, Milica Gasic, Nikola Mrksic, Pei-hao Su, Stefan Ultes, Tsung-Hsien Wen, Steve J. Young |
COLING | 6 |
| 2016 | Conditional Generation and Snapshot Learning in Neural Dialogue SystemsabstractTsung-Hsien Wen, Milica Gašić, Nikola Mrkšić, Lina M. Rojas-Barahona, Pei-Hao Su, Stefan Ultes, David Vandyke, Steve Young. Proceedings of the 2016 Conference on Empirical Methods in Natural Language Processing. 2016. Tsung-Hsien Wen, Milica Gasic, Nikola Mrksic, Lina Maria Rojas-Barahona, Pei-hao Su, Stefan Ultes, David Vandyke, Steve J. Young |
EMNLP | 1 |
| 2016 | Counter-fitting Word Vectors to Linguistic ConstraintsabstractNikola Mrkšić, Diarmuid Ó Séaghdha, Blaise Thomson, Milica Gašić, Lina M. Rojas-Barahona, Pei-Hao Su, David Vandyke, Tsung-Hsien Wen, Steve Young. Proceedings of the 2016 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies. 2016. Nikola Mrksic, Diarmuid Ó Séaghdha, Blaise Thomson, Milica Gasic, Lina Maria Rojas-Barahona, Pei-hao Su, David Vandyke, Tsung-Hsien Wen, Steve J. Young |
HLT-NAACL | 8 |
| 2016 | Multi-domain Neural Network Language Generation for Spoken Dialogue SystemsabstractTsung-Hsien Wen, Milica Gašić, Nikola Mrkšić, Lina M. Rojas-Barahona, Pei-Hao Su, David Vandyke, Steve Young. Proceedings of the 2016 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies. 2016. Tsung-Hsien Wen, Milica Gasic, Nikola Mrksic, Lina Maria Rojas-Barahona, Pei-hao Su, David Vandyke, Steve J. Young |
HLT-NAACL | 1 |
| 2015 | Policy committee for adaptation in multi-domain spoken dialogue systemsabstractMoving from limited-domain dialogue systems to open domain dialogue systems raises a number of challenges. One of them is the ability of the system to utilise small amounts of data from disparate domains to build a dialogue manager policy. Previous work has focused on using data from different domains to adapt a generic policy to a specific domain. Inspired by Bayesian committee machines, this paper proposes the use of a committee of dialogue policies. The results show that such a model is particularly beneficial for adaptation in multi-domain dialogue systems. The use of this model significantly improves performance compared to a single policy baseline, as confirmed by the performed real-user trial. This is the first time a dialogue policy has been trained on multiple domains on-line in interaction with real users. Milica Gasic, Nikola Mrksic, Pei-hao Su, David Vandyke, Tsung-Hsien Wen, Steve J. Young |
ASRU | 5 |
| 2015 | Multi-domain dialogue success classifiers for policy trainingabstractWe propose a method for constructing dialogue success classifiers that are capable of making accurate predictions in domains unseen during training. Pooling and adaptation are also investigated for constructing multi-domain models when data is available in the new domain. This is achieved by reformulating the features input to the recurrent neural network models introduced in [1]. Importantly, on our task of main interest, this enables policy training in a new domain without the dialogue success classifier (which forms the reinforcement learning reward function) ever having seen data from that domain before. This occurs whilst incurring only a small reduction in performance relative to developing and using an in-domain dialogue success classifier. Finally, given the motivation with these dialogue success classifiers is to enable policy training with real users, we demonstrate that these initial policy training results obtained with a simulated user carry over to learning from paid human users. David Vandyke, Pei-hao Su, Milica Gasic, Nikola Mrksic, Tsung-Hsien Wen, Steve J. Young |
ASRU | 5 |
| 2015 | Semantically Conditioned LSTM-based Natural Language Generation for Spoken Dialogue SystemsabstractNatural language generation (NLG) is a critical component of spoken dialogue and it has a significant impact both on usability and perceived quality.Most NLG systems in common use employ rules and heuristics and tend to generate rigid and stylised responses without the natural variation of human language.They are also not easily scaled to systems covering multiple domains and languages.This paper presents a statistical language generator based on a semantically controlled Long Short-term Memory (LSTM) structure.The LSTM generator can learn from unaligned data by jointly optimising sentence planning and surface realisation using a simple cross entropy training criterion, and language variation can be easily achieved by sampling from output candidates.With fewer heuristics, an objective evaluation in two differing test domains showed the proposed method improved performance compared to previous methods.Human judges scored the LSTM system higher on informativeness and naturalness and overall preferred it to the other systems. Tsung-Hsien Wen, Milica Gasic, Nikola Mrksic, Pei-hao Su, David Vandyke, Steve J. Young |
EMNLP | 1 |
| 2015 | Learning from real users: rating dialogue success with neural networks for reinforcement learning in spoken dialogue systemsabstractTo train a statistical spoken dialogue system (SDS) it is essential that an accurate method for measuring task success is available.To date training has relied on presenting a task to either simulated or paid users and inferring the dialogue's success by observing whether this presented task was achieved or not.Our aim however is to be able to learn from real users acting under their own volition, in which case it is non-trivial to rate the success as any prior knowledge of the task is simply unavailable.User feedback may be utilised but has been found to be inconsistent.Hence, here we present two neural network models that evaluate a sequence of turn-level features to rate the success of a dialogue.Importantly these models make no use of any prior knowledge of the user's task.The models are trained on dialogues generated by a simulated user and the best model is then used to train a policy on-line which is shown to perform at least as well as a baseline system using prior knowledge of the user's task.We note that the models should also be of interest for evaluating SDS and for monitoring a dialogue in rule-based SDS. Pei-hao Su, David Vandyke, Milica Gasic, Nikola Mrksic, Tsung-Hsien Wen, Steve J. Young |
INTERSPEECH | 6 |
| 2015 | Reward Shaping with Recurrent Neural Networks for Speeding up On-Line Policy Learning in Spoken Dialogue SystemsabstractStatistical spoken dialogue systems have the attractive property of being able to be optimised from data via interactions with real users.However in the reinforcement learning paradigm the dialogue manager (agent) often requires significant time to explore the state-action space to learn to behave in a desirable manner.This is a critical issue when the system is trained on-line with real users where learning costs are expensive.Reward shaping is one promising technique for addressing these concerns.Here we examine three recurrent neural network (RNN) approaches for providing reward shaping information in addition to the primary (task-orientated) environmental feedback.These RNNs are trained on returns from dialogues generated by a simulated user and attempt to diffuse the overall evaluation of the dialogue back down to the turn level to guide the agent towards good behaviour faster.In both simulated and real user scenarios these RNNs are shown to increase policy learning speed.Importantly, they do not require prior knowledge of the user's goal. Pei-hao Su, David Vandyke, Milica Gasic, Nikola Mrksic, Tsung-Hsien Wen, Steve J. Young |
SIGDIAL Conference | 5 |
| 2015 | Learning Domain-Independent Dialogue Policies via Ontology ParameterisationabstractThis paper introduces a novel approach to eliminate the domain dependence of dialogue state and action representations, such that dialogue policies trained based on the proposed representation can be transferred across different domains.The experimental results show that the policy optimised in a restaurant search domain using our domain-independent representations can be deployed to a laptop sale domain, achieving a task success rate very close (96.4% relative) to that of the policy optimised on in-domain dialogues. Tsung-Hsien Wen, Pei-hao Su, Yannis Stylianou |
SIGDIAL Conference | 2 |
| 2015 | Stochastic Language Generation in Dialogue using Recurrent Neural Networks with Convolutional Sentence RerankingabstractThe natural language generation (NLG) component of a spoken dialogue system (SDS) usually needs a substantial amount of handcrafting or a well-labeled dataset to be trained on.These limitations add significantly to development costs and make cross-domain, multi-lingual dialogue systems intractable.Moreover, human languages are context-aware.The most natural response should be directly learned from data rather than depending on predefined syntaxes or rules.This paper presents a statistical language generator based on a joint recurrent and convolutional neural network structure which can be trained on dialogue act-utterance pairs without any semantic alignments or predefined grammar trees.Objective metrics suggest that this new model outperforms previous methods under the same experimental conditions.Results of an evaluation by human judges indicate that it produces not only high quality but linguistically varied utterances which are preferred compared to n-gram and rule-based systems. Tsung-Hsien Wen, Milica Gasic, Nikola Mrksic, Pei-hao Su, David Vandyke, Steve J. Young |
SIGDIAL Conference | 1 |
| 2013 | Interactive spoken content retrieval by extended query model and continuous state space Markov Decision ProcessabstractInteractive retrieval is important for spoken content because the retrieved spoken items are not only difficult to be shown on the screen but also scanned and selected by the user, in addition to the speech recognition uncertainty. The user cannot playback and go through all the retrieved items to find out what he is looking for. Markov Decision Process (MDP) was used in a previous work to help the system take different actions to interact with the user based on an estimated retrieval performance, but the MDP state was represented by the less precise quantized retrieval performance metric. In this paper, we consider the retrieval performance metric as a continuous state variable in MDP and optimize the MDP by fitted value iteration (FVI).We also use query expansion with the language modeling retrieval framework to produce the next set of retrieval results. Improved performance was found in the preliminary experiments. Tsung-Hsien Wen, Hung-yi Lee, Pei-hao Su, Lin-Shan Lee |
ICASSP | 1 |
| 2013 | A recursive dialogue game framework with optimal Policy offering personalized computer-assisted language learningabstractThis paper introduces a new recursive dialogue game frame-work for personalized computer-assisted language learning. A series of sub-dialogue trees are cascaded into a loop as the script for the game. At each dialogue turn there are a number of train-ing sentences to be selected. The dialogue policy is optimized to offer the most appropriate training sentence for an individ-ual learner at each dialogue turn considering the learning status, such that the learner can have the scores for all pronunciation units exceeding a pre-defined threshold in minimum number of turns. The policy is modeled as a Markov Decision Process (MDP) with high dimensional continuous state space. Experi-ments demonstrate promising results for the approach. Pei-hao Su, Yow-Bang Wang, Tsung-Hsien Wen, Tien-han Yu, Lin-Shan Lee |
INTERSPEECH | 3 |
| 2013 | Recurrent neural network based language model personalization by social network crowdsourcingabstractSpeech recognition has become an important feature in smartphones in recent years. Different from traditional au-tomatic speech recognition, the speech recognition on smart-phones can take advantage of personalized language models to model the linguistic patterns and wording habits of a particu-lar smartphone owner better. Owing to the popularity of social networks in recent years, personal texts and messages are no longer inaccessible. However, data sparseness is still an un-solved problem. In this paper, we propose a three-step adapta-tion approach to personalize recurrent neural network language models (RNNLMs). We believe that its capability to model word histories as distributed representations of arbitrary length can help mitigate the data sparseness problem. Furthermore, we also propose additional user-oriented features to empower the RNNLMs with stronger capabilities for personalization. The experiments on a Facebook dataset showed that the proposed method not only drastically reduced the model perplexity in preliminary experiments, but also moderately reduced the word error rate in n-best rescoring tests. Tsung-Hsien Wen, Aaron Heidel, Hung-yi Lee, Yu Tsao 0001, Lin-Shan Lee |
INTERSPEECH | 1 |
| 2012 | Interactive Spoken Content Retrieval with Different Types of Actions Optimized By a Markov Decision ProcessabstractInteraction with user is specially important for spoken con-tent retrieval, not only because of the recognition uncertainty, but because the retrieved spoken content items are difficult to be shown on the screen and difficult to be scanned and selected by the user. The user cannot playback and go through all the retrieved items and then find out they are not what he is look-ing for. In this paper, we propose a new approach for inter-active spoken content retrieval, in which the system can esti-mate the quality of the retrieved results, and take different types of actions to clarify the user’s intention based on an intrinsic policy. The policy is optimized by a Markov Decision Process (MDP) trained with Reinforcement Learning based on a set of pre-defined rewards considering the extra burden given to the user. Tsung-Hsien Wen, Hung-yi Lee, Lin-Shan Lee |
INTERSPEECH | 1 |
| 2012 | Improved semantic retrieval of spoken content by language models enhanced with acoustic similarity graphabstractRetrieving objects semantically related to the query has been widely studied in text information retrieval. However, when applying the text-based techniques on spoken content, the inevitable recognition errors may seriously degrade the performance. In this paper, we propose to enhance the expected term frequencies estimated from spoken content by acoustic similarity graphs. For each word in the lexicon, a graph is constructed describing acoustic similarity among spoken segments in the archive. Score propagation over the graph helps in estimating the expected term frequencies. The enhanced expected term frequencies can be used in the language modeling retrieval approach, as well as semantic retrieval techniques such as the document expansion based on latent semantic analysis, and query expansion considering both words and latent topic information. Preliminary experiments performed on Mandarin broadcast news indicated that improved performance were achievable under different conditions. Hung-yi Lee, Tsung-Hsien Wen, Lin-Shan Lee |
SLT | 2 |
| 2012 | Personalized language modeling by crowd sourcing with social network data for voice access of cloud applicationsabstractVoice access of cloud applications via smartphones is very attractive today, specifically because a smartphones is used by a single user, so personalized acoustic/language models become feasible. In particular, huge quantities of texts are available within the social networks over the Internet with known authors and given relationships, it is possible to train personalized language models because it is reasonable to assume users with those relationships may share some common subject topics, wording habits and linguistic patterns. In this paper, we propose an adaptation framework for building a robust personalized language model by incorporating the texts the target user and other users had posted on the social networks over the Internet to take care of the linguistic mismatch across different users. Experiments on Facebook dataset showed encouraging improvements in terms of both model perplexity and recognition accuracy with proposed approaches considering relationships among users, similarity based on latent topics, and random walk over a user graph. Tsung-Hsien Wen, Hung-yi Lee, Tai-Yuan Chen, Lin-Shan Lee |
SLT | 1 |
| 2010 | Comparison of microaggregation approaches on anonymized data quality
Jun-Lin Lin, Pei-Chann Chang, Julie Yu-Chih Liu, Tsung-Hsien Wen |
Expert Syst. Appl. | 4 |
| 2010 | Density-based microaggregation for statistical disclosure control
Jun-Lin Lin, Tsung-Hsien Wen, Jui-Chien Hsieh, Pei-Chann Chang |
Expert Syst. Appl. | 2 |