Ugo Moschini

dblp:130/1653 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 2018
0000-0002-8006-6039ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorArtificial intelligence and machine learning · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video processing · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Parallel and multicore computing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing
mathematical morphology
0.312018
A Hybrid Shared-Memory Parallel Max-Tree Algorithm for Extreme Dynamic-Range Images · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Parallel and multicore computing
parallel programming models
0.112018
A Hybrid Shared-Memory Parallel Max-Tree Algorithm for Extreme Dynamic-Range Images · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Parallel and multicore computing › parallel algorithms
shared-memory parallel algorithms
0.112018
A Hybrid Shared-Memory Parallel Max-Tree Algorithm for Extreme Dynamic-Range Images · IEEE Trans. Pattern Anal. Mach. Intell. 2018

Methods — techniques the papers use, named apart from their topics

merging algorithm · 0.7flooding algorithm · 0.7
YearPublicationVenuePosition
2018 A Hybrid Shared-Memory Parallel Max-Tree Algorithm for Extreme Dynamic-Range Images
abstract
Max-trees, or component trees, are graph structures that represent the connected components of an image in a hierarchical way. Nowadays, many application fields rely on images with high-dynamic range or floating point values. Efficient sequential algorithms exist to build trees and compute attributes for images of any bit depth. However, we show that the current parallel algorithms perform poorly already with integers at bit depths higher than 16 bits per pixel. We propose a parallel method combining the two worlds of flooding and merging max-tree algorithms. First, a pilot max-tree of a quantized version of the image is built in parallel using a flooding method. Later, this structure is used in a parallel leaf-to-root approach to compute efficiently the final max-tree and to drive the merging of the sub-trees computed by the threads. We present an analysis of the performance both on simulated and actual 2D images and 3D volumes. Execution times are about better than the fastest sequential algorithm and speed-up goes up to on 64 threads.
Ugo Moschini, Arnold Meijster, Michael H. F. Wilkinson
IEEE Trans. Pattern Anal. Mach. Intell.1
2015 Parallel 2D Local Pattern Spectra of Invariant Moments for Galaxy Classification
Ugo Moschini, Paul Teeninga, Scott C. Trager, Michael H. F. Wilkinson
CAIP (2)1
2015 Improving background estimation for faint astronomical object detection
abstract
Estimation of the background is an essential step in automated extraction of faint, extended objects from large-scale, optical surveys in astronomy. In this paper we present an improvement on the background estimation method of a commonly used tool in this field: Source Extractor (SEx-tractor). We show that the original method suffers from bias caused by presence of extended sources, and present an alternative which greatly reduces this effect, leading to much better preservation of faint extended structures.
Paul Teeninga, Ugo Moschini, Scott C. Trager, Michael H. F. Wilkinson
ICIP2