EDBT 2026 Demo / reviewers in the wild / expert
Rui Qian 0001
dblp:132/8026-1
· DBLP profile ↗
23ranked-venue papers
7as first author
19since 2021 · last 2026
0000-0002-0378-6438ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 21 · 7 first-author · 18 since 2021Graphics, computer vision, multimedia, augmented reality and games · 19 · 6 first-author · 16 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | CogStream: Context-guided Streaming Video Question AnsweringabstractDespite advancements in Video Large Language Models (Vid-LLMs) improving multimodal understanding, challenges persist in streaming video reasoning due to its reliance on contextual information. Existing paradigms feed all available historical contextual information into Vid-LLMs, resulting in a significant computational burden for visual data processing. Furthermore, the inclusion of irrelevant context distracts models from key details. This paper introduces a challenging task called Context-guided Streaming Video Reasoning (CogStream), which simulates real-world streaming video scenarios, requiring models to identify the most relevant historical contextual information to deduce answers for questions about the current stream. To support CogStream, we present a densely annotated dataset featuring extensive and hierarchical question-answer pairs, generated by a semi-automatic pipeline. Additionally, we present CogReasoner as a baseline model. It effectively tackles this task by leveraging visual stream compression and historical dialogue retrieval. Extensive experiments prove the effectiveness of this method. Zicheng Zhao, Kangyu Wang, Rui Qian 0001, Weiyao Lin, Huabin Liu 0001 |
AAAI | 4 |
| 2025 | SongComposer: A Large Language Model for Lyric and Melody Generation in Song CompositionabstractCreating lyrics and melodies for the vocal track in a symbolic format, known as song composition, demands expert musical knowledge of melody, an advanced understanding of lyrics, and precise alignment between them. Despite achievements in sub-tasks such as lyric generation, lyric-to-melody, and melody-to-lyric, etc, a unified model for song composition has not yet been achieved. In this paper, we introduce SongComposer, a pioneering step towards a unified song composition model that can readily create symbolic lyrics and melodies following instructions. SongComposer is a music-specialized large language model (LLM) that, for the first time, integrates the capability of simultaneously composing lyrics and melodies into LLMs by leveraging three key innovations: 1) a flexible tuple format for word-level alignment of lyrics and melodies, 2) an extended tokenizer vocabulary for song notes, with scalar initialization based on musical knowledge to capture rhythm, and 3) a multi-stage pipeline that captures musical structure, starting with motif-level melody patterns and progressing to phrase-level structure for improved coherence. Extensive experiments demonstrate that SongComposer outperforms advanced LLMs, including GPT-4, in tasks such as lyric-to-melody generation, melody-to-lyric generation, song continuation, and text-to-song creation. Moreover, we will release SongCompose, a large-scale dataset for training, containing paired lyrics and melodies in Chinese and English. Shuangrui Ding, Xiaoyi Dong, Pan Zhang 0001, Rui Qian 0001, Conghui He, Dahua Lin, Jiaqi Wang 0003 |
ACL (1) | 5 |
| 2025 | Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and ReactionabstractActive real-time interaction with video LLMs introduces a new paradigm for human-computer interaction, where the model not only understands user intent but also responds while continuously processing streaming video on the fly. Unlike offline video LLMs, which analyze the entire video before answering questions, active real-time interaction requires three capabilities: 1) Perception: real-time video monitoring and interaction capturing. 2) Decision: raising proactive interaction in proper situations, 3) Reaction: continuous interaction with users. However, inherent conflicts exist among the desired capabilities. The Decision and Reaction require a contrary Perception scale and grain, and the autoregressive decoding blocks the real-time Perception and Decision during the Reaction. To unify the conflicted capabilities within a harmonious system, we present Dispider, a solution built on a Disentangled Perception, Decision, and Reaction framework. Dispider features a lightweight Proactive Streaming Video Processing module that tracks the video stream and identifies optimal moments for interaction. Once the interaction is triggered, an asynchronous Precise Interaction module provides detailed responses, while the processing module continues to monitor the video in the meantime. Our disentangled and asynchronous design ensures timely, contextually accurate, and computationally efficient responses, making Dispider ideal for active real-time interaction for long-duration video streams. Experiments prove that Dispider outperforms existing methods not only in its superior understanding of video content in conventional video QA settings, but also in proactive response capability and temporal awareness under the streaming setting. The code and model are released at https://github.com/Mark12Ding/Dispider. Rui Qian 0001, Shuangrui Ding, Xiaoyi Dong, Pan Zhang 0001, Yuhang Zang, Yuhang Cao, Dahua Lin, Jiaqi Wang 0003 |
CVPR | 1 |
| 2025 | OVO-Bench: How Far is Your Video-LLMs from Real-World Online Video Understanding?abstractTemporal Awareness—the ability to reason dynamically based on the timestamp when a question is raised—is the key distinction between offline and online video LLMs. Unlike offline models, which rely on complete videos for static, post hoc analysis, online models process video streams incrementally and dynamically adapt their responses based on the timestamp at which the question is posed. Despite its significance, temporal awareness has not been adequately evaluated in existing benchmarks. To fill this gap, we present OVO-Bench (Online-VideO-Benchmark), a novel video benchmark that emphasizes the importance of timestamps for advanced online video understanding capability benchmarking. OVO-Bench evaluates the ability of video LLMs to reason and respond to events occurring at specific timestamps under three distinct scenarios: (1) Backward tracing: trace back to past events to answer the question. (2) Real-time understanding: understand and respond to events as they unfold at the current timestamp. (3) Forward active responding: delay the response until sufficient future information becomes available to answer the question accurately. OVO-Bench comprises 12 tasks, featuring 644 unique videos and approximately human-curated 2,800 fine-grained meta-annotations with precise timestamps. We combine automated generation pipelines with human curation. With these high-quality samples, we further developed an evaluation pipeline to systematically query video LLMs along the video timeline. Evaluations of eleven Video-LLMs reveal that, despite advancements on traditional benchmarks, current models struggle with on-line video understanding, showing a significant gap compared to human agents. We hope OVO-Bench will drive progress in video LLMs and inspire future research in online video reasoning. Our benchmark and code can be accessed at https://github.com/JoeLeelyf/OVO-Bench. Junbo Niu, Ziyang Miao, Chunjiang Ge, Yuanhang Zhou, Qihao He, Xiaoyi Dong, Haodong Duan, Shuangrui Ding, Rui Qian 0001, Pan Zhang 0001, Yuhang Zang, Yuhang Cao, Conghui He, Jiaqi Wang 0003 |
CVPR | 10 |
| 2025 | SAM2LONG: Enhancing SAM 2 for Long Video Segmentation with a Training-Free Memory TreeabstractThe Segment Anything Model 2 (SAM 2) has emerged as a powerful foundation model for object segmentation in both images and videos, paving the way for various downstream video applications. The crucial design of SAM 2 for video segmentation is its memory module, which prompts object-aware memories from previous frames for current frame prediction. However, its greedy-selection memory design suffers from the "error accumulation" problem, where an errored or missed mask will cascade and influence the segmentation of the subsequent frames, which limits the performance of SAM 2 toward complex long-term videos. To this end, we introduce SAM2Long, an improved training-free video object segmentation strategy, which considers the segmentation uncertainty within each frame and chooses the video-level optimal results from multiple segmentation pathways in a constrained tree search manner. In practice, we maintain a fixed number of segmentation pathways throughout the video. For each frame, multiple masks are proposed based on the existing pathways, creating various candidate branches. We then select the same fixed number of branches with higher cumulative scores as the new pathways for the next frame. After processing the final frame, the pathway with the highest cumulative score is chosen as the final segmentation result. Benefiting from its heuristic search design, SAM2Long is robust toward occlusions and object reappearances, and can effectively segment and track objects for complex long-term videos. Notably, SAM2Long achieves an average improvement of 3.0 points across all 24 head-to-head comparisons, with gains of up to 5.3 points in J&F on long-term video object segmentation benchmarks such as SA-V and LVOS. The code is released at https://github.com/Mark12Ding/SAM2Long. Shuangrui Ding, Rui Qian 0001, Xiaoyi Dong, Pan Zhang 0001, Yuhang Zang, Yuhang Cao, Yuwei Guo 0002, Dahua Lin, Jiaqi Wang 0003 |
ICCV | 2 |
| 2024 | Betrayed by Attention: A Simple yet Effective Approach for Self-supervised Video Object Segmentation
Shuangrui Ding, Rui Qian 0001, Haohang Xu, Dahua Lin, Hongkai Xiong |
ECCV (45) | 2 |
| 2024 | Rethinking Image-to-Video Adaptation: An Object-Centric Perspective
Rui Qian 0001, Shuangrui Ding, Dahua Lin |
ECCV (43) | 1 |
| 2024 | Streaming Long Video Understanding with Large Language ModelsabstractThis paper presents VideoStreaming, an advanced vision-language large model (VLLM) for video understanding, that capably understands arbitrary-length video with a constant number of video tokens streamingly encoded and adaptively selected.
The challenge of video understanding in the vision language area mainly lies in the significant computational burden caused by the great number of tokens extracted from long videos. Previous works rely on sparse sampling or frame compression to reduce tokens. However, such approaches either disregard temporal information in a long time span or sacrifice spatial details, resulting in flawed compression.
To address these limitations, our VideoStreaming has two core designs: Memory-Propagated Streaming Encoding and Adaptive Memory Selection. The Memory-Propagated Streaming Encoding architecture segments long videos into short clips and sequentially encodes each clip with a propagated memory. In each iteration, we utilize the encoded results of the preceding clip as historical memory, which is integrated with the current clip to distill a condensed representation that encapsulates the video content up to the current timestamp. This method not only incorporates long-term temporal dynamics into the streaming encoding process but also yields a fixed-length memory as a global representation for arbitrarily long videos. After the encoding process, the Adaptive Memory Selection strategy selects a constant number of question-related memories from all the historical memories, and feeds them into the LLM to generate informative responses. The question-related selection reduces redundancy within the memories, enabling efficient and precise video understanding. Meanwhile, the disentangled video extraction and reasoning design allows the LLM to answer different questions about a video by directly selecting corresponding memories, without the need to encode the whole video for each question. Through extensive experiments, our model achieves superior performance and higher efficiency on long video benchmarks, showcasing precise temporal comprehension for detailed question answering. Rui Qian 0001, Xiaoyi Dong, Pan Zhang 0001, Yuhang Zang, Shuangrui Ding, Dahua Lin, Jiaqi Wang 0003 |
NeurIPS | 1 |
| 2023 | Taming Diffusion Models for Audio-Driven Co-Speech Gesture GenerationabstractAnimating virtual avatars to make co-speech gestures facilitates various applications in human-machine interaction. The existing methods mainly rely on generative adversarial networks (GANs), which typically suffer from notorious mode collapse and unstable training, thus making it difficult to learn accurate audio-gesture joint distributions. In this work, we propose a novel diffusion-based framework, named Diffusion Co-Speech Gesture (DiffGesture), to effectively capture the cross-modal audio-to-gesture associations and preserve temporal coherence for high-fidelity audio-driven co-speech gesture generation. Specifically, we first establish the diffusion-conditional generation process on clips of skeleton sequences and audio to enable the whole framework. Then, a novel Diffusion Audio-Gesture Transformer is devised to better attend to the information from multiple modalities and model the long-term temporal dependency. Moreover, to eliminate temporal inconsistency, we propose an effective Diffusion Gesture Stabilizer with an annealed noise sampling strategy. Benefiting from the architectural advantages of diffusion models, we further incorporate implicit classifier-free guidance to trade off between diversity and gesture quality. Extensive experiments demonstrate that DiffGesture achieves state-of-the-art performance, which renders coherent gestures with better mode coverage and stronger audio correlations. Code is available at https://github.com/Advocate99/DiffGesture. Lingting Zhu, Rui Qian 0001, Ziwei Liu 0002, Lequan Yu |
CVPR | 4 |
| 2023 | Prune Spatio-temporal Tokens by Semantic-aware Temporal AccumulationabstractTransformers have become the primary backbone of the computer vision community due to their impressive performance. However, the unfriendly computation cost impedes their potential in the video recognition domain. To optimize the speed-accuracy trade-off, we propose Semanticaware Temporal Accumulation score (STA) to prune spatiotemporal tokens integrally. STA score considers two critical factors: temporal redundancy and semantic importance. The former depicts a specific region based on whether it is a new occurrence or a seen entity by aggregating token-to-token similarity in consecutive frames while the latter evaluates each token based on its contribution to the overall prediction. As a result, tokens with higher scores of STA carry more temporal redundancy as well as lower semantics thus being pruned. Based on the STA score, we are able to progressively prune the tokens without introducing any additional parameters or requiring further re-training. We directly apply the STA module to off-the-shelf ViT and VideoSwin backbones, and the empirical results on Kinetics-400 and Something-Something V2 achieve over 30% computation reduction with a negligible ~ 0.2% accuracy drop. The code is released at https://github.com/Mark12Ding/STA. Shuangrui Ding, Peisen Zhao, Xiaopeng Zhang 0008, Rui Qian 0001, Hongkai Xiong, Qi Tian 0001 |
ICCV | 4 |
| 2023 | Semantics Meets Temporal Correspondence: Self-supervised Object-centric Learning in VideosabstractSelf-supervised methods have shown remarkable progress in learning high-level semantics and low-level temporal correspondence. Building on these results, we take one step further and explore the possibility of integrating these two features to enhance object-centric representations. Our preliminary experiments indicate that query slot attention can extract different semantic components from the RGB feature map, while random sampling based slot attention can exploit temporal correspondence cues between frames to assist instance identification. Motivated by this, we propose a novel semantic-aware masked slot attention on top of the fused semantic features and correspondence maps. It comprises two slot attention stages with a set of shared learnable Gaussian distributions. In the first stage, we use the mean vectors as slot initialization to decompose potential semantics and generate semantic segmentation masks through iterative attention. In the second stage, for each semantics, we randomly sample slots from the corresponding Gaussian distribution and perform masked feature aggregation within the semantic area to exploit temporal correspondence patterns for instance identification. We adopt semantic- and instance-level temporal consistency as self-supervision to encourage temporally coherent object-centric representations. Our model effectively identifies multiple object instances with semantic structure, reaching promising results on unsupervised video object discovery. Furthermore, we achieve state-of-the-art performance on dense label propagation tasks, demonstrating the potential for object-centric analysis. The code is released at https://github.com/shvdiwnkozbw/SMTC. Rui Qian 0001, Shuangrui Ding, Dahua Lin |
ICCV | 1 |
| 2022 | TA2N: Two-Stage Action Alignment Network for Few-Shot Action RecognitionabstractFew-shot action recognition aims to recognize novel action classes (query) using just a few samples (support). The majority of current approaches follow the metric learning paradigm, which learns to compare the similarity between videos. Recently, it has been observed that directly measuring this similarity is not ideal since different action instances may show distinctive temporal distribution, resulting in severe misalignment issues across query and support videos. In this paper, we arrest this problem from two distinct aspects -- action duration misalignment and action evolution misalignment. We address them sequentially through a Two-stage Action Alignment Network (TA2N). The first stage locates the action by learning a temporal affine transform, which warps each video feature to its action duration while dismissing the action-irrelevant feature (e.g. background). Next, the second stage coordinates query feature to match the spatial-temporal action evolution of support by performing temporally rearrange and spatially offset prediction. Extensive experiments on benchmark datasets show the potential of the proposed method in achieving state-of-the-art performance for few-shot action recognition. Shuyuan Li, Huabin Liu 0001, Rui Qian 0001, Yuxi Li 0009, John See, Mengjuan Fei, Xiaoyuan Yu, Weiyao Lin |
AAAI | 3 |
| 2022 | Visual Sound Localization in the Wild by Cross-Modal Interference ErasingabstractThe task of audiovisual sound source localization has been well studied under constrained scenes, where the audio recordings are clean. However, in real world scenarios, audios are usually contaminated by off screen sound and background noise. They will interfere with the procedure of identifying desired sources and building visual sound connections, making previous studies nonapplicable. In this work, we propose the Interference Eraser (IEr) framework, which tackles the problem of audiovisual sound source localization in the wild. The key idea is to eliminate the interference by redefining and carving discriminative audio representations. Specifically, we observe that the previous practice of learning only a single audio representation is insufficient due to the additive nature of audio signals. We thus extend the audio representation with our Audio Instance Identifier module, which clearly distinguishes sounding instances when audio signals of different volumes are unevenly mixed. Then we erase the influence of the audible but off screen sounds and the silent but visible objects by a Cross modal Referrer module with cross modality distillation. Quantitative and qualitative evaluations demonstrate that our framework achieves superior results on sound localization tasks, especially under real world scenarios. Rui Qian 0001, Hang Zhou 0009, Di Hu 0001, Weiyao Lin, Ziwei Liu 0002, Bolei Zhou, Xiaowei Zhou 0001 |
AAAI | 2 |
| 2022 | Motion-aware Contrastive Video Representation Learning via Foreground-background MergingabstractIn light of the success of contrastive learning in the image domain, current self-supervised video representation learning methods usually employ contrastive loss to facilitate video representation learning. When naively pulling two augmented views of a video closer, the model however tends to learn the common static background as a shortcut but fails to capture the motion information, a phenomenon dubbed as background bias. Such bias makes the model suffer from weak generalization ability, leading to worse performance on downstream tasks such as action recognition. To alleviate such bias, we propose Foreground-background Merging (FAME) to deliberately compose the moving foreground region of the selected video onto the static background of others. Specifically, without any off-the-shelf detector, we extract the moving fore-ground out of background regions via the frame difference and color statistics, and shuffle the background regions among the videos. By leveraging the semantic consistency between the original clips and the fused ones, the model focuses more on the motion patterns and is debiased from the background shortcut. Extensive experiments demonstrate that FAME can effectively resist background cheating and thus achieve the state-of-the-art performance on downstream tasks across UCF101, HMDB51, and Diving48 datasets. The code and configurations are released at https://github.com/Mark12Ding/FAME. Shuangrui Ding, Maomao Li, Tianyu Yang 0003, Rui Qian 0001, Haohang Xu, Qingyi Chen, Jue Wang 0001, Hongkai Xiong |
CVPR | 4 |
| 2022 | Learning Hierarchical Cross-Modal Association for Co-Speech Gesture GenerationabstractGenerating speech-consistent body and gesture movements is a long-standing problem in virtual avatar creation. Previous studies often synthesize pose movement in a holistic manner, where poses of all joints are generated simultaneously. Such a straightforward pipeline fails to generate fine-grained co-speech gestures. One observation is that the hierarchical semantics in speech and the hierarchical structures of human gestures can be naturally described into multiple granularities and associated together. To fully utilize the rich connections between speech audio and human gestures, we propose a novel framework named Hierarchical Audio-to-Gesture (HA2G) for co-speech gesture generation. In HA2G, a Hierarchical Audio Learner extracts audio representations across semantic granularities. A Hierarchical Pose Inferer subsequently renders the entire human pose gradually in a hierarchical manner. To enhance the quality of synthesized gestures, we develop a contrastive learning strategy based on audio-text alignment for better audio representations. Extensive experiments and human evaluation demonstrate that the proposed method renders realistic co-speech gestures and out-performs previous methods in a clear margin. Project page: https://alvinliu0.github.io/projects/HA2G. Qianyi Wu, Hang Zhou 0009, Yinghao Xu 0001, Rui Qian 0001, Xiaowei Zhou 0001, Wayne Wu, Bo Dai 0002, Bolei Zhou |
CVPR | 5 |
| 2022 | Static and Dynamic Concepts for Self-supervised Video Representation Learning
Rui Qian 0001, Shuangrui Ding, Dahua Lin |
ECCV (26) | 1 |
| 2022 | Dual Contrastive Learning for Spatio-temporal RepresentationabstractContrastive learning has shown promising potential in self-supervised spatio-temporal representation learning. Most works naively sample different clips to construct positive and negative pairs. However, we observe that this formulation inclines the model towards the background scene bias. The underlying reasons are twofold. First, the scene difference is usually more noticeable and easier to discriminate than the motion difference. Second, the clips sampled from the same video often share similar backgrounds but have distinct motions. Simply regarding them as positive pairs will draw the model to the static background rather than the motion pattern. To tackle this challenge, this paper presents a novel dual contrastive formulation. Concretely, we decouple the input RGB video sequence into two complementary modes, static scene and dynamic motion. Then, the original RGB features are pulled closer to the static features and the aligned dynamic features, respectively. In this way, the static scene and the dynamic motion are simultaneously encoded into the compact RGB representation. We further conduct the feature space decoupling via activation maps to distill static- and dynamic-related features. We term our method as Dual Contrastive Learning for spatio-temporal Representation (DCLR). Extensive experiments demonstrate that DCLR learns effective spatio-temporal representations and obtains state-of-the-art or comparable performance on UCF-101, HMDB-51, and Diving-48 datasets. Shuangrui Ding, Rui Qian 0001, Hongkai Xiong |
ACM Multimedia | 2 |
| 2022 | Class-Aware Sounding Objects Localization via Audiovisual CorrespondenceabstractAudiovisual scenes are pervasive in our daily life. It is commonplace for humans to discriminatively localize different sounding objects but quite challenging for machines to achieve class-aware sounding objects localization without category annotations, i.e., localizing the sounding object and recognizing its category. To address this problem, we propose a two-stage step-by-step learning framework to localize and recognize sounding objects in complex audiovisual scenarios using only the correspondence between audio and vision. First, we propose to determine the sounding area via coarse-grained audiovisual correspondence in the single source cases. Then visual features in the sounding area are leveraged as candidate object representations to establish a category-representation object dictionary for expressive visual character extraction. We generate class-aware object localization maps in cocktail-party scenarios and use audiovisual correspondence to suppress silent areas by referring to this dictionary. Finally, we employ category-level audiovisual consistency as the supervision to achieve fine-grained audio and sounding object distribution alignment. Experiments on both realistic and synthesized videos show that our model is superior in localizing and recognizing objects as well as filtering out silent ones. We also transfer the learned audiovisual network into the unsupervised object detection task, obtaining reasonable performance. Di Hu 0001, Yake Wei, Rui Qian 0001, Weiyao Lin, Ruihua Song, Ji-Rong Wen |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2021 | Enhancing Self-supervised Video Representation Learning via Multi-level Feature OptimizationabstractThe crux of self-supervised video representation learning is to build general features from unlabeled videos. However, most recent works have mainly focused on high-level semantics and neglected lower-level representations and their temporal relationship which are crucial for general video understanding. To address these challenges, this paper proposes a multi-level feature optimization framework to improve the generalization and temporal modeling ability of learned video representations. Concretely, high-level features obtained from naive and prototypical contrastive learning are utilized to build distribution graphs, guiding the process of low-level and mid-level feature learning. We also devise a simple temporal modeling module from multi-level features to enhance motion pattern learning. Experiments demonstrate that multi-level feature optimization with the graph constraint and temporal modeling can greatly improve the representation ability in video understanding. Code is available$here$. Rui Qian 0001, Yuxi Li 0009, Huabin Liu 0001, John See, Shuangrui Ding, Weiyao Lin |
ICCV | 1 |
| 2020 | Finding Action Tubes with a Sparse-to-Dense FrameworkabstractThe task of spatial-temporal action detection has attracted increasing researchers. Existing dominant methods solve this problem by relying on short-term information and dense serial-wise detection on each individual frames or clips. Despite their effectiveness, these methods showed inadequate use of long-term information and are prone to inefficiency. In this paper, we propose for the first time, an efficient framework that generates action tube proposals from video streams with a single forward pass in a sparse-to-dense manner. There are two key characteristics in this framework: (1) Both long-term and short-term sampled information are explicitly utilized in our spatio-temporal network, (2) A new dynamic feature sampling module (DTS) is designed to effectively approximate the tube output while keeping the system tractable. We evaluate the efficacy of our model on the UCF101-24, JHMDB-21 and UCFSports benchmark datasets, achieving promising results that are competitive to state-of-the-art methods. The proposed sparse-to-dense strategy rendered our framework about 7.6 times more efficient than the nearest competitor. Yuxi Li 0009, Weiyao Lin, Tao Wang 0002, John See, Rui Qian 0001, Ning Xu 0007, Limin Wang 0002, Shugong Xu |
AAAI | 5 |
| 2020 | Multiple Sound Sources Localization from Coarse to Fine
Rui Qian 0001, Di Hu 0001, Heinrich Dinkel, Mengyue Wu, Ning Xu 0007, Weiyao Lin |
ECCV (20) | 1 |
| 2020 | ATRW: A Benchmark for Amur Tiger Re-identification in the WildabstractMonitoring the population and movements of endangered species is an important task to wildlife conversation. Traditional tagging methods do not scale to large populations, while applying computer vision methods to camera sensor data requires re-identification (re-ID) algorithms to obtain accurate counts and moving trajectory of wildlife. However, existing re-ID methods are largely targeted at persons and cars, which have limited pose variations and constrained capture environments. This paper tries to fill the gap by introducing a novel large-scale dataset, the Amur Tiger Re-identification in the Wild (ATRW) dataset. ATRW contains over 8,000 video clips from 92 Amur tigers, with bounding box, pose keypoint, and tiger identity annotations. In contrast to typical re-ID datasets, the tigers are captured in a diverse set of unconstrained poses and lighting conditions. We demonstrate with a set of baseline algorithms that ATRW is a challenging dataset for re-ID. Lastly, we propose a novel method for tiger re-identification, which introduces precise pose parts modeling in deep neural networks to handle large pose variation of tigers, and reaches notable performance improvement over existing re-ID methods. The ATRW dataset is public available at https://cvwc2019.github.io/challenge.html Shuyuan Li, Rui Qian 0001, Weiyao Lin |
ACM Multimedia | 4 |
| 2020 | Discriminative Sounding Objects Localization via Self-supervised Audiovisual MatchingabstractDiscriminatively localizing sounding objects in cocktail-party, i.e., mixed sound scenes, is commonplace for humans, but still challenging for machines. In this paper, we propose a two-stage learning framework to perform self-supervised class-aware sounding object localization. First, we propose to learn robust object representations by aggregating the candidate sound localization results in the single source scenes. Then, class-aware object localization maps are generated in the cocktail-party scenarios by referring the pre-learned object knowledge, and the sounding objects are accordingly selected by matching audio and visual object category distributions, where the audiovisual consistency is viewed as the self-supervised signal. Experimental results in both realistic and synthesized cocktail-party videos demonstrate that our model is superior in filtering out silent objects and pointing out the location of sounding objects of different classes. Code is available at https://github.com/DTaoo/Discriminative-Sounding-Objects-Localization. Di Hu 0001, Rui Qian 0001, Minyue Jiang, Xiao Tan 0001, Shilei Wen, Errui Ding, Weiyao Lin, Dejing Dou |
NeurIPS | 2 |