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Michael Weng

dblp:132/8871 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2017
0000-0003-3854-3222ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 1Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 77% Usability and user experience research · 23%
Databases, data mining, and information retrieval
1 paper
Query processing and optimization · 100%

Topics — the 2 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Query processing and optimization
approximate query processing
0.212013
Approximate Algorithms for Computing Spatial Distance Histograms with Accuracy Guarantees · IEEE Trans. Knowl. Data Eng. 2013
Query processing and optimization › approximate query processing
error bounds
0.212013
Approximate Algorithms for Computing Spatial Distance Histograms with Accuracy Guarantees · IEEE Trans. Knowl. Data Eng. 2013

Methods — techniques the papers use, named apart from their topics

laboratory study · 0.3mathematical error model · 0.2
YearPublicationVenuePosition
2017 Interruptions, visual cues, and the microstructure of interaction: Four laboratory studies
Michael Weng, Stephan Huber, Elizabeth Vilgan, Tobias Grundgeiger, Penelope M. Sanderson
Int. J. Hum. Comput. Stud.1
2013 Approximate Algorithms for Computing Spatial Distance Histograms with Accuracy Guarantees
abstract
Particle simulation has become an important research tool in many scientific and engineering fields. Data generated by such simulations impose great challenges to database storage and query processing. One of the queries against particle simulation data, the spatial distance histogram (SDH) query, is the building block of many high-level analytics, and requires quadratic time to compute using a straightforward algorithm. Previous work has developed efficient algorithms that compute exact SDHs. While beating the naive solution, such algorithms are still not practical in processing SDH queries against large-scale simulation data. In this paper, we take a different path to tackle this problem by focusing on approximate algorithms with provable error bounds. We first present a solution derived from the aforementioned exact SDH algorithm, and this solution has running time that is unrelated to the system size N. We also develop a mathematical model to analyze the mechanism that leads to errors in the basic approximate algorithm. Our model provides insights on how the algorithm can be improved to achieve higher accuracy and efficiency. Such insights give rise to a new approximate algorithm with improved time/accuracy tradeoff. Experimental results confirm our analysis.
Vladimir Grupcev, Yongke Yuan, Yi-Cheng Tu, Shaoping Chen, Sagar Pandit, Michael Weng
IEEE Trans. Knowl. Data Eng.7