Demo Data from EDBT 2026 / reviewers in the wild / expert
Jathan Sadowski
dblp:132/9773
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Security and privacy · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 77% Design research and methods · 23% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input › post-WIMP interaction
embodied interaction |
0.5 | 1 | 2021 | What Can HCI Learn from Sexual Consent?: A Feminist Process of Embodied Consent for Interactions with Emerging Technologies · CHI 2021 |
Design research and methods
feminist HCI |
0.1 | 1 | 2021 | What Can HCI Learn from Sexual Consent?: A Feminist Process of Embodied Consent for Interactions with Emerging Technologies · CHI 2021 |
Methods — techniques the papers use, named apart from their topics
conceptual framework · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | 'It's not personal, it's strictly business': Behavioural insurance and the impacts of non-personal data on individuals, groups and societiesabstractThis article uses the case study of an insurance product linked to a health and wellbeing program—the Vitality scheme—as a lens to examine the limited regulation of collection and use of non-personal (de-identified/anonymised) information and the impacts it has on individuals, as well as society at large. Vitality is an incentive-based engagement program that mobilises online assessment tools, preventive health screening, and physical activity and wellness tracking through smart fitness technologies and apps. Vitality then uses the data generated through these activities, mainly in an aggregated, non-personal form, to make projections about changes in behaviour and future health outcomes, aiming at reducing risk in the context of health, life, and other insurance products. Non-personal data has been traditionally excluded from the scope of legal protections, and in particular privacy and data regimes, as it is thought not to contain information about specific, identifiable people, and thus its potential to affect individuals in any meaningful way has been understood to be minimal. However, digitalisation and ensuing ubiquitous data collection are proving these traditional assumptions wrong. We show how the response of the legal systems is limited in relation to non-personal information collection and use, and we argue that irrespective of the (possibly) beneficial nature of insurance innovation, the current lack of comprehensive regulation of non-personal data use potentially leads to individual, collective and societal data harms, as the example of the Vitality scheme illustrates. Zofia Bednarz, Kelly Lewis, Jathan Sadowski |
Comput. Law Secur. Rev. | 3 |
| 2021 | What Can HCI Learn from Sexual Consent?: A Feminist Process of Embodied Consent for Interactions with Emerging TechnologiesabstractSexual consent has undergone a transformation toward an “enthusiastic” feminist model that emphasizes consent as an ongoing and voluntary process of negotiation and affirmation. This paper considers how such a model can advance understandings of consent in HCI research and design in relation to embodied interactions with emerging technologies that also occur outside of sexual interactions. We apply the popular “FRIES” model of sexual consent (Freely given, Reversible, Informed, Enthusiastic and Specific) to three areas of embodied interaction: 1) bodily-play interactions, 2) persuasive interactions with smart technologies, and 3) intimate interactions with anthropomorphized devices. Based on erotic play practices, we contribute a “TEASE” process guideline (Traffic lights, Establish ongoing dialogue, Aftercare, Safewords, and Explicate soft/hard limits) to advance consensual practice in HCI and develop implementation scenarios. Yolande A. A. Strengers, Jathan Sadowski, Zhuying Li 0001, Anna Shimshak, Florian 'Floyd' Mueller |
CHI | 2 |