Tianxing Li 0002

dblp:133/6667-2 · DBLP profile ↗
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16ranked-venue papers
7as first author
14since 2021 · last 2025
0000-0002-2489-4884ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 9 · 6 first-author · 8 since 2021Artificial intelligence and machine learning · 5 · 1 first-author · 4 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 3 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author
YearPublicationVenuePosition
2025 GarTrans: Transformer-Based Architecture for Dynamic and Detailed Garment Deformation
abstract
In this paper, we introduce GarTrans, a novel graph-learning based method for the task of garment animation. It emphasizes efficiently rendering realistic deformation effects. GarTrans goes beyond existing models by providing improved generalization capabilities, along with the ability to capture fine-scale garment dynamics and details. Our approach begins by constructing a garment graph that comprehensively encodes the dynamic state of the garment, taking into account its shape and topology, as well as the underlying body shape and corresponding motion. We have also designed a structure-augmented transformer (SAT) capable of processing the node information and edges within the graph, enabling the generation of deformation details that are contextually informed. Our model employs a unified optimization scheme that incorporates both supervised and unsupervised loss functions, enabling a robust approach capable of realistically mimicking the behavior of intricate garments. Experimental evaluations show that our method surpasses the existing state-of-the-art in terms of both functional capabilities and visual fidelity, advancing the field of garment animation.
Tianxing Li 0002, Zhi Qiao 0006, Zihui Li, Qing Zhu 0004
Comput. Vis. Media1
2025 Spectrum-Enhanced Graph Attention Network for Garment Mesh Deformation
abstract
We present a novel solution for mesh-based deformation simulation from a spectral perspective. Unlike existing approaches that demand separate training for each garment or body type and often struggle to produce rich folds and lifelike dynamics, our method achieves the quality of physics-based simulations while maintaining superior efficiency within a unified model. The key to achieve this lies in the development of a spectrum-enhanced deformation network, a result of in-depth theoretical analysis bridging neural networks and garment deformations. This enhancement compels the network to focus on learning spectral information predominantly within the frequency band associated with intricate deformations. Furthermore, building upon standard blend skinning techniques, we introduce target-aware temporal skinning weights. The weights describe how the underlying human skeleton dynamically affects the mesh vertices according to the garment and body shape, as well as the motion state. We validate our method on various garments, bodies, and motions through extensive ablation studies. Finally, we conduct comparisons to confirm its superiority in generalization, deformation quality, and performance over several state-of-the-art methods.
Tianxing Li 0002, Qing Zhu 0004, Liguo Zhang 0001, Takashi Kanai
IEEE Trans. Pattern Anal. Mach. Intell.1
2025 Understanding Decision-Making of Autonomous Driving via Semantic Attribution
abstract
Understanding decision-making in autonomous driving models is essential for real-world applications. Attribution explanation is a primary research direction for interpreting neural network decisions. However, in the context of autonomous driving, numerical attributions fail to interpret the complex semantic information and often result in explanations that are difficult to understand. This paper introduces a novel semantic attribution approach that both identifies where important features appear and provides intuitive information about what they represent. To establish the semantic correspondences for attributions, we propose an interpreting framework that integrates unsupervised differentiable semantic representations with the attribution computational model. To further enhance the accuracy of the attribution computation while ensuring strong semantic correspondence, we design a Semantic-Informed Aumann-Shapley (SIAS) method, which defines a novel integration path solution using constraints from semantic scores and discrete gradients. Extensive experiments confirm that our method outperforms state-of-the-art explanation techniques both qualitatively and quantitatively in autonomous driving scenarios.
Tianxing Li 0002, Yasushi Yamaguchi 0001, Liguo Zhang 0001
IEEE Trans. Intell. Transp. Syst.2
2025 Exploring Decision Shifts in Autonomous Driving With Attribution-Guided Visualization
abstract
Given the critical need for more reliable autonomous driving systems, explainability has become a key focus within the research community. In autonomous driving models, even minor perception differences can significantly influence the decision-making process, and this impact often diverges markedly from human cognition. However, understanding the specific reasons why a model decides to stop or keep forward remains a significant challenge. This paper presents an attribution-guided visualization method aimed at exploring the triggers behind decision shifts, providing clear insights into the underlying “why” and “why not” of such decisions. We propose the cumulative layer fusion attribution method that identifies the parameters most critical to decision-making. These attributions are then used to inform the visualization optimization by applying attribution-guided weights to crucial generation parameters, ensuring that decision changes are driven only by modifications to critical information. Furthermore, we develop an indirect regularization method that increases visualization quality without necessitating additional hyperparameters. Experiments on large datasets demonstrate that our method produces insightful visualization explanations and outperforms state-of-the-art methods in both qualitative and quantitative evaluations.
Tianxing Li 0002, Yasushi Yamaguchi 0001, Liguo Zhang 0001
IEEE Trans. Intell. Transp. Syst.2
2025 Traffic Scene-Informed Attribution of Autonomous Driving Decisions
abstract
Deep neural networks (DNNs) have advanced autonomous driving, but their lack of transparency remains a major obstacle to real-world application. Attribution methods, which aim to explain DNN decisions, offer a potential solution. However, existing methods, primarily designed for image classification models, often suffer from performance degradation and require specialized algorithmic adjustments when applied to the diverse models in autonomous driving. To address this challenge, we introduce a universally applicable representation of traffic scenes, forming the basis for our unified attribution method. Specifically, we leverage the first-order Taylor expansion at a specific hidden layer, i.e., the product of gradients and feature maps, to represent abstract traffic scene information. This representation guides both the optimization of attribution path generation and the attribution computation, enabling consistent and effective attributions for both lane-change prediction and vision-based control models. Experiments on two distinct autonomous driving models demonstrate that our approach outperforms state-of-the-art methods in explanation accuracy and robustness, advancing the interpretability of DNN-based autonomous driving models.
Tianxing Li 0002, Yasushi Yamaguchi 0001, Liguo Zhang 0001
IEEE Trans. Intell. Transp. Syst.2
2025 Frequency-Divided Learning of Fine-Grained Clothing Behavior via Flexible Dynamic Graphs
abstract
Despite significant advancements in neural simulation techniques for clothing animation, these methods struggle to capture the dynamic details of garments during movement. This limitation restricts their applicability in scenarios where high-quality garment deformation is essential. To address this challenge, we introduce a novel graph learning-based approach to enhance deformation realism through designed mechanisms for mesh information propagation and external optimization strategies during model training. First, we address the issue of over-smoothing common in conventional graph processing techniques by introducing a flexible message-passing method. This approach effectively manages node interactions within the mesh, thereby improving the expressiveness of the model. Furthermore, acknowledging that uniform model supervision typically neglects high-frequency details during optimization, we analyze the spectral properties of clothing meshes. Based on this analysis, we introduce a frequency-division constraint aligned with the characteristics of different frequency bands, which aids in precisely controlling the generation of details. Our model further integrates self-collision and other physics-aware losses, enabling the learning of generalized and fine-grained dynamic deformations. Extensive evaluations and comparisons demonstrate the effectiveness of our approach, showing notable improvements over existing state-of-the-art solutions.
Tianxing Li 0002, Takashi Kanai, Qing Zhu 0004
IEEE Trans. Vis. Comput. Graph.1
2024 Visualization Comparison of Vision Transformers and Convolutional Neural Networks
abstract
Recent research has demonstrated that Vision Transformers (ViTs) are capable of comparable or even better performance than convolutional neural network (CNN) baselines. The differences in their structural designs are obvious, but our understanding of the differences in their feature representations remains limited. In this work, we propose several techniques to achieve high-quality visualization of representations in ViTs. Both qualitative and quantitative experiments show that our technical improvements can observably improve ViT visualization quality compared to previous studies. Furthermore, we conduct visualizations to explore the disparities between ViTs and CNNs pre-trained on ImageNet1K, revealing three intriguing properties of ViTs: a) ViT feature propagation retains image detail information with minimal loss, whereas CNNs discard most image details for class discrimination. b) Different from CNNs, object-related features do not show in ViT higher layers, suggesting that class-discriminative features may not be required for ViT classification. c) Our visualization-assisted texture-bias experiment reveals that both ViTs and CNNs exhibit texture bias, of which ViTs seem to be more biased towards local textures.
Tianxing Li 0002, Liguo Zhang 0001, Yasushi Yamaguchi 0001
IEEE Trans. Multim.2
2024 SwinGar: Spectrum-Inspired Neural Dynamic Deformation for Free-Swinging Garments
abstract
Our work presents a novel spectrum-inspired learning-based approach for generating clothing deformations with dynamic effects and personalized details. Existing methods in the field of clothing animation are limited to either static behavior or specific network models for individual garments, which hinders their applicability in real-world scenarios where diverse animated garments are required. Our proposed method overcomes these limitations by providing a unified framework that predicts dynamic behavior for different garments with arbitrary topology and looseness, resulting in versatile and realistic deformations. First, we observe that the problem of bias towards low frequency always hampers supervised learning and leads to overly smooth deformations. To address this issue, we introduce a frequency-control strategy from a spectral perspective that enhances the generation of high-frequency details of the deformation. In addition, to make the network highly generalizable and able to learn various clothing deformations effectively, we propose a spectral descriptor to achieve a generalized description of the global shape information. Building on the above strategies, we develop a dynamic clothing deformation estimator that integrates graph attention mechanisms with long short-term memory. The estimator takes as input expressive features from garments and human bodies, allowing it to automatically output continuous deformations for diverse clothing types, independent of mesh topology or vertex count. Finally, we present a neural collision handling method to further enhance the realism of garments. Our experimental results demonstrate the effectiveness of our approach on a variety of free-swinging garments and its superiority over state-of-the-art methods.
Tianxing Li 0002, Qing Zhu 0004, Takashi Kanai
IEEE Trans. Vis. Comput. Graph.1
2023 Detail-Aware Deep Clothing Animations Infused with Multi-Source Attributes
abstract
Abstract This paper presents a novel learning‐based clothing deformation method to generate rich and reasonable detailed deformations for garments worn by bodies of various shapes in various animations. In contrast to existing learning‐based methods, which require numerous trained models for different garment topologies or poses and are unable to easily realize rich details, we use a unified framework to produce high fidelity deformations efficiently and easily. Specifically, we first found that the fit between the garment and the body has an important impact on the degree of folds. We then designed an attribute parser to generate detail‐aware encodings and infused them into the graph neural network, therefore enhancing the discrimination of details under diverse attributes. Furthermore, to achieve better convergence and avoid overly smooth deformations, we proposed to reconstruct output to mitigate the complexity of the learning task. Experimental results show that our proposed deformation method achieves better performance over existing methods in terms of generalization ability and quality of details.
Tianxing Li 0002, Takashi Kanai
Comput. Graph. Forum1
2023 A deep learning-based framework for fast generation of photorealistic hair animations
abstract
Abstract Hair is the most important but onerous step for depicting dynamic 3D virtual characters. The photorealistic hair animation requires high‐quality simulation and rendering models. These models are based on complex calculations of mechanics and optics. Because of the huge time budget, it is difficult to apply in the interactive scene. A promising solution to overcome the time budget is the reduced model that struggles to reduce the computation of physical details by various interpolation methods. However, current reduced models compromise too much reality. This research intends to achieve photorealistic hair animation in a fast way. Building a deep learning‐based framework to synthesize photorealistic hair is aimed at. Furthermore, this research also presents a pipeline for hair merging into the scene. This new framework enables the model to significantly improve the appearances of hair animation while adding little computation overhead.
Zhi Qiao 0006, Tianxing Li 0002, Li Hui
IET Image Process.2
2023 Understanding contributing neurons via attribution visualization
Tianxing Li 0002, Yasushi Yamaguchi 0001
Neurocomputing2
2022 Output-targeted baseline for neuron attribution calculation
Tianxing Li 0002, Yasushi Yamaguchi 0001
Image Vis. Comput.2
2021 GarMatNet: A Learning-based Method for Predicting 3D Garment Mesh with Parameterized Materials
abstract
Recent progress in learning-based methods of garment mesh generation is resulting in increased efficiency and maintenance of reality during the generation process. However, none of the previous works so far have focused on variations in material types based on a parameterized material parameter under static poses. In this work, we propose a learning-based method, GarMatNet, for predicting garment deformation based on the functions of human poses and garment materials while maintaining detailed garment wrinkles. GarMatNet consists of two components: a generally-fitting network for predicting smoothed garment mesh and a locally-detailed network for adding detailed wrinkles based on smoothed garment mesh. We hypothesize that material properties play an essential role in the deformation of garments. Since the influences of material type are relatively smaller than pose or body shape, we employ linear interpolation among different factors to control deformation. More specifically, we apply a parameterized material space based on the mass-spring model to express the difference between materials and construct a suitable network structure with weight adjustment between material properties and poses. The experimental results demonstrate that GarMatNet is comparable to the physically-based simulation (PBS) prediction and offers advantages regarding generalization ability, model size, and training time over the baseline model.
Tianxing Li 0002, Takashi Kanai
MIG2
2021 MultiResGNet: Approximating Nonlinear Deformation via Multi-Resolution Graphs
abstract
Abstract This paper presents a graph‐learning‐based, powerfully generalized method for automatically generating nonlinear deformation for characters with an arbitrary number of vertices. Large‐scale character datasets with a significant number of poses are normally required for training to learn such automatic generalization tasks. There are two key contributions that enable us to address this challenge while making our network generalized to achieve realistic deformation approximation. First, after the automatic linear‐based deformation step, we encode the roughly deformed meshes by constructing graphs where we propose a novel graph feature representation method with three descriptors to represent meshes of arbitrary characters in varying poses. Second, we design a multi‐resolution graph network (MultiResGNet) that takes the constructed graphs as input, and end‐to‐end outputs the offset adjustments of each vertex. By processing multi‐resolution graphs, general features can be better extracted, and the network training no longer heavily relies on large amounts of training data. Experimental results show that the proposed method achieves better performance than prior studies in deformation approximation for unseen characters and poses.
Tianxing Li 0002, Takashi Kanai
Comput. Graph. Forum1
2020 DenseGATs: A Graph-Attention-Based Network for Nonlinear Character Deformation
abstract
In animation production, animators always spend significant time and efforts to develop quality deformation systems for characters with complex appearances and details. In order to decrease the time spent repetitively skinning and fine-tuning work, we propose an end-to-end approach to automatically compute deformations for new characters based on existing graph information of high-quality skinned character meshes. We adopt the idea of regarding mesh deformations as a combination of linear and nonlinear parts and propose a novel architecture for approximating complex nonlinear deformations. Linear deformations on the other hand are simple and therefore can be directly computed, although not precisely. To enable our network handle complicated graph data and inductively predict nonlinear deformations, we design the graph-attention-based (GAT) block to consist of an aggregation stream and a self-reinforced stream in order to aggregate the features of the neighboring nodes and strengthen the features of a single graph node. To reduce the difficulty of learning huge amount of mesh features, we introduce a dense connection pattern between a set of GAT blocks called “dense module” to ensure the propagation of features in our deep frameworks. These strategies allow the sharing of deformation features of existing well-skinned character models with new ones, which we call densely connected graph attention network (DenseGATs). We tested our DenseGATs and compared it with classical deformation methods and other graph-learning-based strategies. Experiments confirm that our network can predict highly plausible deformations for unseen characters.
Tianxing Li 0002, Takashi Kanai
I3D1
2020 Group visualization of class-discriminative features
Tianxing Li 0002, Yasushi Yamaguchi 0001
Neural Networks2