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Yash Ukidave

dblp:133/9989 · DBLP profile ↗
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9ranked-venue papers
5as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 5 · 2 first-authorSoftware engineering, systems software and programming languages · 3 · 2 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Memory systems · 51% GPUs and heterogeneous computing · 17% Processor architecture and microarchitecture · 7%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Memory systems › virtual memory management
demand paging
0.412020
Griffin: Hardware-Software Support for Efficient Page Migration in Multi-GPU Systems · HPCA 2020
GPUs and heterogeneous computing
multi-GPU computing
0.412020
Griffin: Hardware-Software Support for Efficient Page Migration in Multi-GPU Systems · HPCA 2020
Memory systems › virtual memory management
page migration
0.412020
Griffin: Hardware-Software Support for Efficient Page Migration in Multi-GPU Systems · HPCA 2020
Memory systems › virtual memory management
unified memory
0.412020
Griffin: Hardware-Software Support for Efficient Page Migration in Multi-GPU Systems · HPCA 2020
Electronic design automation
design space exploration
0.212014
Exploring the Heterogeneous Design Space for both Performance and Reliability · DAC 2014
Embedded and real-time systems
heterogeneous multi-core systems
0.212014
Exploring the Heterogeneous Design Space for both Performance and Reliability · DAC 2014
Processor architecture and microarchitecture
multicore design
0.212014
Exploring the Heterogeneous Design Space for both Performance and Reliability · DAC 2014
Hardware reliability and fault tolerance
reliability modeling
0.212014
Exploring the Heterogeneous Design Space for both Performance and Reliability · DAC 2014
Performance modeling and evaluation
performability analysis
0.112014
Exploring the Heterogeneous Design Space for both Performance and Reliability · DAC 2014

Methods — techniques the papers use, named apart from their topics

delayed first-touch migration · 0.4IOMMU support · 0.4performance modeling · 0.2design space exploration · 0.2
YearPublicationVenuePosition
2021 GNNMark: A Benchmark Suite to Characterize Graph Neural Network Training on GPUs
abstract
Graph Neural Networks (GNNs) have emerged as a promising class of Machine Learning algorithms to train on non-euclidean data. GNNs are widely used in recommender systems, drug discovery, text understanding, and traffic forecasting. Due to the energy efficiency and high-performance capabilities of GPUs, GPUs are a natural choice for accelerating the training of GNNs. Thus, we want to better understand the architectural and system-level implications of training GNNs on GPUs. Presently, there is no benchmark suite available designed to study GNN training workloads. In this work, we address this need by presenting GNNMark, a feature-rich benchmark suite that covers the diversity present in GNN training workloads, datasets, and GNN frameworks. Our benchmark suite consists of GNN workloads that utilize a variety of different graph-based data structures, including homogeneous graphs, dynamic graphs, and heterogeneous graphs commonly used in a number of application domains that we mentioned above. We use this benchmark suite to explore and characterize GNN training behavior on GPUs. We study a variety of aspects of GNN execution, including both compute and memory behavior, highlighting major bottlenecks observed during GNN training. At the system level, we study various aspects, including the scalability of training GNNs across a multi-GPU system, as well as the sparsity of data, encountered during training. The insights derived from our work can be leveraged by both hardware and software developers to improve both the hardware and software performance of GNN training on GPUs.
Trinayan Baruah, Kaustubh Shivdikar, Shi Dong 0002, Yifan Sun 0002, Saiful A. Mojumder, Kihoon Jung, José L. Abellán, Yash Ukidave, Ajay Joshi, John Kim 0001, David R. Kaeli
ISPASS8
2020 Valkyrie: Leveraging Inter-TLB Locality to Enhance GPU Performance
abstract
Programming on a GPU has been made considerably easier with the introduction of Virtual Memory features, which support common pointer-based semantics between the CPU and the GPU. However, supporting virtual memory on a GPU comes with some additional costs and overhead, with the largest being from the support for address translation. The fact that a massive number of threads run concurrently on a GPU means that the translation lookaside buffers (TLBs) are oversubscribed most of the time. Our investigation into a diverse set of GPU workloads shows that TLB misses can be extremely high (up to 99%), which inevitably leads to significant performance degradation due to long-latency page-table walks. Our profiling of TLB-sensitive workloads reveals a high degree of page sharing across the different cores of a GPU. In many applications, a page can be accessed in temporal proximity by multiple cores, following similar memory access patterns. To support the inherent sharing present in GPU workloads, we propose Valkyrie, an integrated cooperative TLB prefetching mechanism and an inter L1-TLB probing scheme that can efficiently reduce TLB bottlenecks in GPUs. Our evaluation using a diverse set of GPU workloads reveals that Valkyrie is able to achieve an average speedup of 1.95x, while adding modest hardware overhead.
Trinayan Baruah, Yifan Sun 0002, Saiful A. Mojumder, José L. Abellán, Yash Ukidave, Ajay Joshi, Norman Rubin, John Kim 0001, David R. Kaeli
PACT5
2020 Griffin: Hardware-Software Support for Efficient Page Migration in Multi-GPU Systems
abstract
As transistor scaling becomes increasingly more difficult to achieve, scaling the core count on a single GPU chip has also become extremely challenging. As the volume of data to process in today's increasingly parallel workloads continues to grow unbounded, we need to find scalable solutions that can keep up with this increasing demand. To meet the need of modern-day parallel applications, multi-GPU systems offer a promising path to deliver high performance and large memory capacity. However, multi-GPU systems suffer from performance issues associated with GPU-to-GPU communication and data sharing, which severely impact the benefits of multi-GPU systems. Programming multi-GPU systems has been made considerably simpler with the advent of Unified Memory which enables runtime migration of pages to the GPU on demand. Current multi-GPU systems rely on a first-touch Demand Paging scheme, where memory pages are migrated from the CPU to the GPU on the first GPU access to a page. The data sharing nature of GPU applications makes deploying an efficient programmer-transparent mechanism for inter-GPU page migration challenging. Therefore following the initial CPU-to-GPU page migration, the page is pinned on that GPU. Future accesses to this page from other GPUs happen at a cache-line granularity - pages are not transferred between GPUs without significant programmer intervention. We observe that this mechanism suffers from two major drawbacks: 1) imbalance in the page distribution across multiple GPUs, and 2) inability to move the page to the GPU that uses it most frequently. Both of these problems lead to load imbalance across GPUs, degrading the performance of the multi-GPU system. To address these problems, we propose Griffin, a holistic hardware-software solution to improve the performance of NUMA multi-GPU systems. Griffin introduces programmer-transparent modifications to both the IOMMU and GPU architecture, supporting efficient runtime page migration based on locality information. In particular, Griffin employs a novel mechanism to detect and move pages at runtime between GPUs, increasing the frequency of resolving accesses locally, which in turn improves the performance. To ensure better load balancing across GPUs, Griffin employs a Delayed First-Touch Migration policy that ensures pages are evenly distributed across multiple GPUs. Our results on a diverse set of multi-GPU workloads show that Griffin can achieve up to a 2.9× speedup on a multi-GPU system, while incurring low implementation overhead.
Trinayan Baruah, Yifan Sun 0002, Ali Tolga Dinçer, Saiful A. Mojumder, José L. Abellán, Yash Ukidave, Ajay Joshi, Norman Rubin, John Kim 0001, David R. Kaeli
HPCA6
2016 Mystic: Predictive Scheduling for GPU Based Cloud Servers Using Machine Learning
abstract
GPUs have become the primary choice of accelerators for high-end data centers and cloud servers, which can host thousands of disparate applications. With the growing demands for GPUs on clusters, there arises a need for efficient co-execution of applications on the same accelerator device. However, the resource contention among co-executing applications causes interference which leads to degradation in execution performance, impacts QoS requirements of applications and lowers overall system throughput. While previous work has proposed techniques for detecting interference, the existing solutions are either developed for CPU clusters, or use static profiling approaches which can be computationally intensive and do not scale well. We present Mystic, an interference-aware scheduler for efficient co-execution of applications on GPU-based clusters and cloud servers. The most important feature of Mystic is the use of learning-based analytical models for detecting interference between applications. We leverage a collaborative filtering framework to characterize an incoming application with respect to the interference it may cause when co-executing with other applications while sharing GPU resources. Mystic identifies the similarities between new applications and the executing applications, and guides the scheduler to minimize the interference and improve system throughput. We train the learning model with 42 CUDA applications, and consider another separate set of 55 diverse, real-world GPU applications for evaluation. Mystic is evaluated on a live GPU cluster with 32 NVIDIA GPUs. Our framework achieves performance guarantees for 90.3% of the evaluated applications. When compared with state-of-the art interference-oblivious schedulers, Mystic improves the system throughput by 27.5% on average, and achieves a 16.3% improvement on average in GPU utilization.
Yash Ukidave, Xiangyu Li 0006, David R. Kaeli
IPDPS1
2015 Performance of the NVIDIA Jetson TK1 in HPC
abstract
The NVIDIA Jetson is demonstrated as a competitive HPC platform. The Jetson has 192 Kepler CUDA cores that are "true" in that they share a processor: in the case of the Jetson, a 32-bit ARM Cortex-A15 variant low power architecture. Our work explores the use cases of the Jetson TK1 board as an interface device for cloud computing, and also as a scalable device for energy efficient HPC. We evaluate the performance of the unified memory structure of the TK1 and also the power-performance ratio, as well as energy use, when executing co-scheduled applications.
Yash Ukidave, David R. Kaeli, Umesh Gupta, Kurt Keville
CLUSTER1
2015 NUPAR: A Benchmark Suite for Modern GPU Architectures
abstract
Heterogeneous systems consisting of multi-core CPUs, Graphics Processing Units (GPUs) and many-core accelerators have gained widespread use by application developers and data-center platform developers. Modern day heterogeneous systems have evolved to include advanced hardware and software features to support a spectrum of application patterns. Heterogeneous programming frameworks such as CUDA, OpenCL, and OpenACC have all introduced new interfaces to enable developers to utilize new features on these platforms. In emerging applications, performance optimization is not only limited to effectively exploiting data-level parallelism, but includes leveraging new degrees of concurrency and parallelism to accelerate the entire application.
Yash Ukidave, Fanny Nina Paravecino, Leiming Yu, Charu Kalra, Amir Momeni, Zhongliang Chen, Nick Materise, Brett Daley, Perhaad Mistry, David R. Kaeli
ICPE1
2014 Exploring the Heterogeneous Design Space for both Performance and Reliability
abstract
As we move into a new era of heterogeneous multi-core systems, our ability to tune the performance and understand the reliability of both hardware and software becomes more challenging. Given the multiplicity of different design trade-offs in hardware and software, and the rate of introduction of new architectures and hardware/software features, it becomes difficult to properly model emerging heterogeneous platforms.
Rafael Ubal, Dana Schaa, Perhaad Mistry, Yash Ukidave, Zhongliang Chen, Gunar Schirner, David R. Kaeli
DAC5
2014 Runtime Support for Adaptive Spatial Partitioning and Inter-Kernel Communication on GPUs
abstract
GPUs have gained tremendous popularity in a broad range of application domains. These applications possess varying grains of parallelism and place high demands on compute resources -- many times imposing real-time constraints, requiring flexible work schedules, and relying on concurrent execution of multiple kernels on the device. These requirements present a number of challenges when targeting current GPUs. To support this class of applications, and to take full advantage of the large number of compute cores present on the GPU, we need a new mechanism to support concurrent execution and provide flexible mapping of compute kernels to the GPU. In this paper, we describe a new scheduling mechanism for dynamic spatial partitioning of the GPU, which adapts to the current execution state of compute workloads on the device. To enable this functionality, we extend the OpenCL runtime environment to map multiple command queues to a single device, and effectively partitioning the device. The result is that kernels that can benefit from concurrent execution on a partitioned device can effectively utilize the full compute resources on the GPU. To accelerate next-generation workloads, we also support an inter-kernel communication mechanism that enables concurrent kernels to interact in a producer-consumer relationship. The proposed partitioning mechanism is evaluated using real world applications taken from signal and image processing, linear algebra, and data mining domains. For these performance-hungry applications we achieve a 3.1X performance speedup using a combination of the proposed scheduling scheme and inter-kernel communication, versus relying on the conventional GPU runtime.
Yash Ukidave, Charu Kalra, David R. Kaeli, Perhaad Mistry, Dana Schaa
SBAC-PAD1
2013 Quantifying the energy efficiency of FFT on heterogeneous platforms
abstract
Heterogeneous computing using Graphic Processing Units (GPUs) has become an attractive computing model given the available scale of data-parallel performance and programming standards such as OpenCL. However, given the energy issues present with GPUs, some devices can exhaust power budgets quickly. Better solutions are needed to effectively exploit the power efficiency available on heterogeneous systems. In this paper we evaluate the power-performance trade-offs of different heterogeneous signal processing applications. More specifically, we compare the performance of 7 different implementations of the Fast Fourier Transform algorithms. Our study covers discrete GPUs and shared memory GPUs (APUs) from AMD (Llano APUs and the Southern Islands GPU), Nvidia (Fermi) and Intel (Ivy Bridge). For this range of platforms, we characterize the different FFTs and identify the specific architectural features that most impact power consumption. Using the 7 FFT kernels, we obtain a 48% reduction in power consumption and up to a 58% improvement in performance across these different FFT implementations. These differences are also found to be target architecture dependent. The results of this study will help the signal processing community identify which class of FFTs are most appropriate for a given platform. More important, we have demonstrated that different algorithms implementing the same fundamental function (FFT) can perform vastly different based on the target hardware and associated programming optimizations.
Yash Ukidave, Amir Kavyan Ziabari, Perhaad Mistry, Gunar Schirner, David R. Kaeli
ISPASS1