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Anusha Nagabandi

dblp:134/3606 · DBLP profile ↗
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9ranked-venue papers
5as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 5 first-author · 1 since 2021Systems, architecture and hardware · 4 · 3 first-authorHuman-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Reinforcement learning · 58% Probabilistic and Bayesian machine learning · 11% Transfer learning and domain adaptation · 10%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 18 heaviest of 21, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
model-based reinforcement learning
1.642021
Model-Based Reinforcement Learning via Latent-Space Collocation · ICML 2021
Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model · NeurIPS 2020
Deep Online Learning Via Meta-Learning: Continual Adaptation for Model-Based RL · ICLR (Poster) 2019
Machine learning › Reinforcement learning
meta-reinforcement learning
0.822019
Deep Online Learning Via Meta-Learning: Continual Adaptation for Model-Based RL · ICLR (Poster) 2019
Learning to Adapt in Dynamic, Real-World Environments through Meta-Reinforcement Learning · ICLR (Poster) 2019
Machine learning › Reinforcement learning › model-based reinforcement learning › model-based planning
latent space planning
0.512021
Model-Based Reinforcement Learning via Latent-Space Collocation · ICML 2021
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning
long-horizon planning
0.512021
Model-Based Reinforcement Learning via Latent-Space Collocation · ICML 2021
Machine learning › Reinforcement learning
deep reinforcement learning
0.412020
Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model · NeurIPS 2020
Machine learning › Probabilistic and Bayesian machine learning › structured models
latent variable model
0.412020
Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model · NeurIPS 2020
Machine learning › Reinforcement learning
representation learning for control
0.412020
Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model · NeurIPS 2020
Machine learning › Reinforcement learning › sample efficiency
sample-efficient reinforcement learning
0.412020
Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model · NeurIPS 2020
Machine learning › Learning paradigms › lifelong learning
continual adaptation
0.412019
Deep Online Learning Via Meta-Learning: Continual Adaptation for Model-Based RL · ICLR (Poster) 2019
Machine learning › Transfer learning and domain adaptation
dynamic environment adaptation
0.412019
Learning to Adapt in Dynamic, Real-World Environments through Meta-Reinforcement Learning · ICLR (Poster) 2019
Machine learning › Transfer learning and domain adaptation › meta-learning
online meta-learning
0.412019
Deep Online Learning Via Meta-Learning: Continual Adaptation for Model-Based RL · ICLR (Poster) 2019
Machine learning › Probabilistic and Bayesian machine learning › dynamical system › neural dynamics
neural network dynamics
0.312018
Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuning · ICRA 2018
Robotics › Robot navigation and mapping › localization › multi-robot localization
multi-robot cooperative localization
0.312017
Cooperative inchworm localization with a low cost team · ICRA 2017
Human-robot interaction › emotion expression
expressive robot behavior
0.312017
Expressive Robot Motion Timing · HRI 2017
Machine learning › Representation and self-supervised learning › representation learning
latent representation learning
0.112020
Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model · NeurIPS 2020
Robotics › Legged, aerial and field robots › legged robots
legged robot locomotion
0.112018
Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuning · ICRA 2018
Robotics › Robot navigation and mapping
sensor fusion
0.112017
Cooperative inchworm localization with a low cost team · ICRA 2017
Human-robot interaction
robot manipulation
0.112017
Expressive Robot Motion Timing · HRI 2017

Methods — techniques the papers use, named apart from their topics

meta-learning · 0.8probabilistic latent variable model · 0.5collocation · 0.5stochastic latent actor-critic · 0.4latent variable model · 0.4actor-critic · 0.4online learning · 0.4model-based RL · 0.4meta-reinforcement learning · 0.4deep neural network · 0.3mathematical modeling · 0.3hypothesis-driven experiment · 0.3
YearPublicationVenuePosition
2021 Model-Based Reinforcement Learning via Latent-Space Collocation
abstract
The ability to plan into the future while utilizing only raw high-dimensional observations, such as images, can provide autonomous agents with broad and general capabilities. However, realistic tasks require performing temporally extended reasoning, and cannot be solved with only myopic, short-sighted planning. Recent work in model-based reinforcement learning (RL) has shown impressive results on tasks that require only short-horizon reasoning. In this work, we study how the long-horizon planning abilities can be improved with an algorithm that optimizes over sequences of states, rather than actions, which allows better credit assignment. To achieve this, we draw on the idea of collocation and adapt it to the image-based setting by leveraging probabilistic latent variable models, resulting in an algorithm that optimizes trajectories over latent variables. Our latent collocation method (LatCo) provides a general and effective visual planning approach, and significantly outperforms prior model-based approaches on challenging visual control tasks with sparse rewards and long-term goals. See the videos on the supplementary website \url{https://sites.google.com/view/latco-mbrl/.}
Oleh Rybkin, Chuning Zhu, Anusha Nagabandi, Kostas Daniilidis, Igor Mordatch, Sergey Levine
ICML3
2020 Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model
abstract
Deep reinforcement learning (RL) algorithms can use high-capacity deep networks to learn directly from image observations. However, these high-dimensional observation spaces present a number of challenges in practice, since the policy must now solve two problems: representation learning and task learning. In this work, we tackle these two problems separately, by explicitly learning latent representations that can accelerate reinforcement learning from images. We propose the stochastic latent actor-critic (SLAC) algorithm: a sample-efficient and high-performing RL algorithm for learning policies for complex continuous control tasks directly from high-dimensional image inputs. SLAC provides a novel and principled approach for unifying stochastic sequential models and RL into a single method, by learning a compact latent representation and then performing RL in the model's learned latent space. Our experimental evaluation demonstrates that our method outperforms both model-free and model-based alternatives in terms of final performance and sample efficiency, on a range of difficult image-based control tasks. Our code and videos of our results are available at our website.
Alex X. Lee, Anusha Nagabandi, Pieter Abbeel, Sergey Levine
NeurIPS2
2019 Learning to Adapt in Dynamic, Real-World Environments through Meta-Reinforcement Learning
Anusha Nagabandi, Ignasi Clavera, Ronald S. Fearing, Pieter Abbeel, Sergey Levine, Chelsea Finn
ICLR (Poster)1
2019 Deep Online Learning Via Meta-Learning: Continual Adaptation for Model-Based RL
Anusha Nagabandi, Chelsea Finn, Sergey Levine
ICLR (Poster)1
2018 Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuning
abstract
Model-free deep reinforcement learning algorithms have been shown to be capable of learning a wide range of robotic skills, but typically require a very large number of samples to achieve good performance. Model-based algorithms, in principle, can provide for much more efficient learning, but have proven difficult to extend to expressive, high-capacity models such as deep neural networks. In this work, we demonstrate that neural network dynamics models can in fact be combined with model predictive control (MPC) to achieve excellent sample complexity in a model-based reinforcement learning algorithm, producing stable and plausible gaits that accomplish various complex locomotion tasks. We further propose using deep neural network dynamics models to initialize a model-free learner, in order to combine the sample efficiency of model-based approaches with the high task-specific performance of model-free methods. We empirically demonstrate on MuJoCo locomotion tasks that our pure model-based approach trained on just random action data can follow arbitrary trajectories with excellent sample efficiency, and that our hybrid algorithm can accelerate model-free learning on high-speed benchmark tasks, achieving sample efficiency gains of 3-5× on swimmer, cheetah, hopper, and ant agents. Videos can be found at https://sites.google.com/view/mbmf.
Anusha Nagabandi, Gregory Kahn, Ronald S. Fearing, Sergey Levine
ICRA1
2018 Learning Image-Conditioned Dynamics Models for Control of Underactuated Legged Millirobots
abstract
Millirobots are a promising robotic platform for many applications due to their small size and low manufacturing costs. Legged millirobots, in particular, can provide increased mobility in complex environments and improved scaling of obstacles. However, controlling these small, highly dynamic, and underactuated legged systems is difficult. Hand-engineered controllers can sometimes control these legged millirobots, but they have difficulties with dynamic maneuvers and complex terrains. We present an approach for controlling a real-world legged millirobot that is based on learned neural network models. Using less than 17 minutes of data, our method can learn a predictive model of the robot's dynamics that can enable effective gaits to be synthesized on the fly for following user-specified waypoints on a given terrain. Furthermore, by leveraging expressive, high-capacity neural network models, our approach allows for these predictions to be directly conditioned on camera images, endowing the robot with the ability to predict how different terrains might affect its dynamics. This enables sample-efficient and effective learning for locomotion of a dynamic legged millirobot on various terrains, including gravel, turf, carpet, and styrofoam. Videos and further details can be found at https://sites.google.com/view/imageconddyn.
Anusha Nagabandi, Guangzhao Yang, Thomas Asmar, Ravi Pandya, Gregory Kahn, Sergey Levine, Ronald S. Fearing
IROS1
2017 Expressive Robot Motion Timing
abstract
Our goal is to enable robots to time their motion in a way that is purposefully expressive of their internal states, making them more transparent to people. We start by investigating what types of states motion timing is capable of expressing, focusing on robot manipulation and keeping the path constant while systematically varying the timing. We find that users naturally pick up on certain properties of the robot (like confidence), of the motion (like naturalness), or of the task (like the weight of the object that the robot is carrying). We then conduct a hypothesis-driven experiment to tease out the directions and magnitudes of these effects, and use our findings to develop candidate mathematical models for how users make these inferences from the timing. We find a strong correlation between the models and real user data, suggesting that robots can leverage these models to autonomously optimize the timing of their motion to be expressive.
Allan Zhou, Dylan Hadfield-Menell, Anusha Nagabandi, Anca D. Dragan
HRI3
2017 Cooperative inchworm localization with a low cost team
abstract
In this paper we address the problem of multi-robot localization with a heterogeneous team of low-cost mobile robots. The team consists of a single centralized observer with an inertial measurement unit (IMU) and monocular camera, and multiple picket robots with only IMUs and Red Green Blue (RGB) light emitting diodes (LED). This team cooperatively navigates a visually featureless environment while localizing all robots. A combination of camera imagery captured by the observer and IMU measurements from the pickets and observer are fused to estimate motion of the team. A team movement strategy, referred to as inchworm, is formulated as follows: Pickets move ahead of the observer and then act as temporary landmarks for the observer to follow. This cooperative approach employs a single Extended Kalman Filter (EKF) to localize the entire heterogeneous multi-robot team, using a formulation of the measurement Jacobian to relate the pose of the observer to the poses of the pickets with respect to the global reference frame. An initial experiment with the inchworm strategy has shown localization within 0.14 m position error and 2.18° orientation error over a path-length of 5 meters in an environment with irregular ground, partial occlusions, and a ramp. This demonstrates improvement over a camera-only localization technique that was adapted to our team dynamic which produced 0.18m position error and 3.12° orientation error over the same dataset. In addition, we demonstrate improvement in localization accuracy with an increasing number of picket robots.
Brian E. Nemsick, Austin Buchan, Anusha Nagabandi, Ronald S. Fearing, Avideh Zakhor
ICRA3
2016 A path planning algorithm for single-ended continuous planar robotic ribbon folding
abstract
Ribbon folding is a new approach to structure formation that forms higher dimensional structures using a lower dimensional primitive, namely a ribbon. In this paper, we present a novel algorithm to address path planning for ribbon folding of multi-link planar structures. We first represent the desired structure with a graph-based representation of edges and nodes. We then use graph theory to claim that for any object which is represented by a connected graph, there exists a continuous path which visits all of its edges. Finally, we develop a path planning algorithm that takes into account the physical constraints of the folding machine. The input is the desired planar structure, and the output is the optimal sequence of ribbon folds for creating that structure using the minimum number of folds. The results of this algorithm are successfully used to fold various planar structures.
Anusha Nagabandi, Liyu Wang, Ronald S. Fearing
IROS1