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Muzaffer Can Altinigneli

dblp:134/4026 · DBLP profile ↗
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4ranked-venue papers
3as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-authorDatabases, data management, data science and information retrieval · 3 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
3 papers
Data mining · 100%
Artificial intelligence
2 papers
Representation and self-supervised learning · 77% Deep learning architectures and training · 23%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
GPUs and heterogeneous computing · 87% Parallel and multicore computing · 13%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Data mining
clustering
1.032020
Hierarchical Quick Shift Guided Recurrent Clustering · ICDE 2020
Deep Embedded Non-Redundant Clustering · AAAI 2020
Massively parallel expectation maximization using graphics processing units · KDD 2013
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning
deep clustering
0.412020
Deep Embedded Non-Redundant Clustering · AAAI 2020
Data mining › clustering
alternative clustering
0.412020
Deep Embedded Non-Redundant Clustering · AAAI 2020
Data mining › clustering
density-based clustering
0.412020
Hierarchical Quick Shift Guided Recurrent Clustering · ICDE 2020
Data mining › clustering › density-based clustering
mode seeking
0.412020
Hierarchical Quick Shift Guided Recurrent Clustering · ICDE 2020
GPUs and heterogeneous computing › GPU-accelerated data processing
GPU-accelerated clustering
0.212013
Massively parallel expectation maximization using graphics processing units · KDD 2013
GPUs and heterogeneous computing › GPU computing
GPU algorithms
0.212013
Massively parallel expectation maximization using graphics processing units · KDD 2013
Machine learning › Deep learning architectures and training
recurrent neural network
0.112020
Hierarchical Quick Shift Guided Recurrent Clustering · ICDE 2020
Parallel and multicore computing › parallel algorithms › parallel algorithm design
asynchronous parallel algorithms
0.012013
Massively parallel expectation maximization using graphics processing units · KDD 2013

Methods — techniques the papers use, named apart from their topics

representation learning · 0.9recurrent neural network · 0.9hierarchical quick shift · 0.9autoencoder · 0.9expectation-maximization · 0.3asynchronous model updates · 0.3
YearPublicationVenuePosition
2020 Deep Embedded Non-Redundant Clustering
abstract
Complex data types like images can be clustered in multiple valid ways. Non-redundant clustering aims at extracting those meaningful groupings by discouraging redundancy between clusterings. Unfortunately, clustering images in pixel space directly has been shown to work unsatisfactory. This has increased interest in combining the high representational power of deep learning with clustering, termed deep clustering. Algorithms of this type combine the non-linear embedding of an autoencoder with a clustering objective and optimize both simultaneously. None of these algorithms try to find multiple non-redundant clusterings. In this paper, we propose the novel Embedded Non-Redundant Clustering algorithm (ENRC). It is the first algorithm that combines neural-network-based representation learning with non-redundant clustering. ENRC can find multiple highly non-redundant clusterings of different dimensionalities within a data set. This is achieved by (softly) assigning each dimension of the embedded space to the different clusterings. For instance, in image data sets it can group the objects by color, material and shape, without the need for explicit feature engineering. We show the viability of ENRC in extensive experiments and empirically demonstrate the advantage of combining non-linear representation learning with non-redundant clustering.
Lukas Miklautz, Dominik Mautz, Muzaffer Can Altinigneli, Christian Böhm 0001, Claudia Plant
AAAI3
2020 Hierarchical Quick Shift Guided Recurrent Clustering
abstract
We propose a novel density-based mode-seeking Hierarchical Quick Shift clustering algorithm with an optional Recurrent Neural Network (RNN) to jointly learn the cluster assignments for every sample and the underlying dynamics of the mode-seeking clustering process. As a mode-seeking clustering algorithm, Hierarchical Quick Shift constrains data samples to stay on similar trajectories. All data samples converging to the same local mode are assigned to a common cluster. The RNN enables us to learn quasi-temporal structures during the mode-seeking clustering process. It supports variable density clusters with arbitrary shapes without requiring the expected number of clusters a priori. We evaluate our method in extensive experiments to show the advantages over other density-based clustering algorithms.
Muzaffer Can Altinigneli, Lukas Miklautz, Christian Böhm 0001, Claudia Plant
ICDE1
2014 Identification of SNP interactions using data-parallel primitives on GPUs
abstract
A major goal of a Genome Wide Association Study (GWAS) is to find associations between genetic variations, such as Single-Nucleotide Polymorphisms (SNPs) and the risk for developing a complex disease, such as cancer or schizophrenia. Logic Feature Selection (logicFS) is a technique to search for interactions between SNPs possibly enhancing the risk to develop a particular disease. Composed of several hundreds of processors, the Graphics Processing Unit (GPU) has become a very interesting platform for computationally demanding tasks on massive data. A special hierarchy of processors and fast memory units allow very powerful and efficient parallelization but also demands novel parallel algorithms. In this paper, we formulate LogicFS-GPU algorithm particularly suited for the data parallel architectures, such as GPUs. For this purpose, we employ low (or device) level and high level data parallel primitives, e.g. map, compaction, parallel-prefix-sum (scan) and parallel reduction. The primary idea of our algorithm is to allow the parallel threads developing cooperatively their own private high quality binary interaction models to predict the affection status of subjects. We demonstrate (1) how to formulate the parallel LogicFS-GPU algorithm to be able to exploit most of the potential parallelism hidden in the base logicFS algorithm and (2) how to utilize the special memory and processor architecture of a modern GPU in order to share this information among threads in an optimal way. As a perspective, LogicFS-GPU is not limited examining SNP interactions, but can also be applied to any problem in which multi-variate binary predictor interactions are tried to be associated with observations. Furthermore, the target architecture of LogicFS-GPU is not only constrained by GPU and it may be possible to port our formulation to any other target data-parallel architecture.
Muzaffer Can Altinigneli, Bettina Konte, Dan Rujescir, Christian Böhm 0001, Claudia Plant
IEEE BigData1
2013 Massively parallel expectation maximization using graphics processing units
abstract
Composed of several hundreds of processors, the Graphics Processing Unit (GPU) has become a very interesting platform for computationally demanding tasks on massive data. A special hierarchy of processors and fast memory units allow very powerful and efficient parallelization but also demands novel parallel algorithms. Expectation Maximization (EM) is a widely used technique for maximum likelihood estimation. In this paper, we propose an innovative EM clustering algorithm particularly suited for the GPU platform on NVIDIA's Fermi architecture. The central idea of our algorithm is to allow the parallel threads exchanging their local information in an asynchronous way and thus updating their cluster representatives on demand by a technique called Asynchronous Model Updates (Async-EM). Async-EM enables our algorithm not only to accelerate convergence but also to reduce the overhead induced by memory bandwidth limitations and synchronization requirements. We demonstrate (1) how to reformulate the EM algorithm to be able to exchange information using Async-EM and (2) how to exploit the special memory and processor architecture of a modern GPU in order to share this information among threads in an optimal way. As a perspective Async-EM is not limited to EM but can be applied to a variety of algorithms.
Muzaffer Can Altinigneli, Claudia Plant, Christian Böhm 0001
KDD1