EDBT 2026 Demo / reviewers in the wild / expert
Wei Sui
dblp:136/5572
· DBLP profile ↗
22ranked-venue papers
1as first author
16since 2021 · last 2026
0009-0005-5182-5621ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 14 · 1 first-author · 8 since 2021Artificial intelligence and machine learning · 10 · 10 since 2021Systems, architecture and hardware · 7 · 7 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Unleashing Semantic and Geometric Priors for 3D Scene CompletionabstractCamera-based 3D semantic scene completion (SSC) provides dense geometric and semantic perception for autonomous driving and robotic navigation. However, existing methods rely on a coupled encoder to deliver both semantic and geometric priors, which forces the model to make a trade-off between conflicting demands and limits its overall performance. To tackle these challenges, we propose FoundationSSC, a novel framework that performs dual decoupling at both the source and pathway levels. At the source level, we introduce a foundation encoder that provides rich semantic feature priors for the semantic branch and high-fidelity stereo cost volumes for the geometric branch. At the pathway level, these priors are refined through specialised, decoupled pathways, yielding superior semantic context and depth distributions. Our dual-decoupling design produces disentangled and refined inputs, which are then utilised by a hybrid view transformation to generate complementary 3D features. Additionally, we introduce a novel Axis-Aware Fusion (AAF) module that addresses the often-overlooked challenge of fusing these features by anisotropically merging them into a unified representation. Extensive experiments demonstrate the advantages of FoundationSSC, achieving simultaneous improvements in both semantic and geometric metrics, surpassing prior bests by +0.23 mIoU and +2.03 IoU on SemanticKITTI. Additionally, we achieve state-of-the-art performance on SSCBench-KITTI-360, with 21.78 mIoU and 48.61 IoU. Shiyuan Chen, Wei Sui, Bohao Zhang, Zeyd Boukhers, John See |
AAAI | 2 |
| 2026 | CAMAv2: A Vision-Centric Approach for Static Map Element AnnotationabstractThe recent advancement of Bird’s Eye View (BEV) perception algorithms requires extensive, high-quality annotated map data for effective training and deployment in real-world scenarios. However, existing HD map-based auto-labeling methods, like those found in public datasets, face significant issues related to efficiency and accuracy. For instance, the nuScenes dataset reveals considerable misalignment and inconsistency between images and their annotations, with an average reprojection error of approximately 8.03 pixels. Additionally, the dependence on HD maps limits the applicability of these methods for large-scale, real-world auto-labeling. To tackle these challenges, we introduce CAMAv2: a vision-centric approach for Consistent and Accurate Map Annotation. This pipeline primarily utilizes camera inputs to generate precise 3D annotations of static map elements, achieving high reprojection accuracy across all surrounding cameras and maintaining spatiotemporal consistency throughout the entire sequence. Importantly, CAMAv2 annotations show lower reprojection errors compared to the original nuScenes map elements, with errors of 4.96 pixels versus 8.03 pixels. Comprehensive evaluations across various public datasets confirm the feasibility and generalizability of our pipeline in diverse environments, as well as under different weather and lighting conditions. Shiyuan Chen, Jiaxin Zhang 0014, Ruohong Mei, Yingfeng Cai, Wei Sui |
IEEE Trans. Intell. Transp. Syst. | 6 |
| 2026 | DreamLifting: A Plug-in Module Lifting MV Diffusion Models for 3D Asset GenerationabstractThe labor- and experience-intensive creation of 3D assets with physically based rendering (PBR) materials demands an autonomous 3D asset creation pipeline. However, most existing 3D generation methods focus on geometry modeling, either baking textures into simple vertex colors or leaving texture synthesis to post-processing with image diffusion models. To achieve end-to-end PBR-ready 3D asset generation, we present Lightweight Gaussian Asset Adapter (LGAA), a novel framework that unifies the modeling of geometry and PBR materials by exploiting multi-view (MV) diffusion priors from a novel perspective. The LGAA features a modular design with three components. Specifically, the LGAA Wrapper reuses and adapts network layers from MV diffusion models, which encapsulate knowledge acquired from billions of images, enabling better convergence in a data-efficient manner. To incorporate multiple diffusion priors for geometry and PBR synthesis, the LGAA Switcher aligns multiple LGAA Wrapper layers encapsulating different knowledge. Then, a tamed variational autoencoder (VAE), termed LGAA Decoder, is designed to predict 2D Gaussian Splatting (2DGS) with PBR channels. Finally, we introduce a dedicated post-processing procedure to effectively extract high-quality, relightable mesh assets from the resulting 2DGS. Extensive quantitative and qualitative experiments demonstrate the superior performance of LGAA with both text- and image-conditioned MV diffusion models. Additionally, the modular design enables flexible incorporation of multiple diffusion priors, and the knowledge-preserving scheme effectively preseves the 2D priors learned on massive image dataset, which leads to data efficient finetuning to lift the MV diffuison models for 3D generation with merely 69k multi-view instances. Our code, pre-trained weights, and the dataset used will be publicly available via our project page: https://zx-yin.github.io/dreamlifting/. Ze-Xin Yin, Jiaxiong Qiu, Wei Sui, Zhizhong Su, Jian Yang 0003, Jin Xie 0001 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2025 | A Light-Weight Framework for Open-Set Object Detection with Decoupled Feature Alignment in Joint SpaceabstractOpen-set object detection (OSOD) is highly desirable for robotic manipulation in unstructured environments. However, existing OSOD methods often fail to meet the requirements of robotic applications due to their high computational burden and complex deployment. To address this issue, this paper proposes a light-weight framework called Decoupled OSOD (DOSOD), which is a practical and highly efficient solution to support real-time OSOD tasks in robotic systems. Specifically, DOSOD builds upon the YOLO-World pipeline by integrating a vision-language model (VLM) with a detector. A Multilayer Perceptron (MLP) adaptor is developed to transform text embeddings extracted by the VLM into a joint space, within which the detector learns the region representations of classagnostic proposals. Cross-modality features are directly aligned in the joint space, avoiding the complex feature interactions and thereby improving computational efficiency. DOSOD operates like a traditional closed-set detector during the testing phase, effectively bridging the gap between closed-set and openset detection. Compared to the baseline YOLO-World, the proposed DOSOD significantly enhances real-time performance while maintaining comparable accuracy. The slight DOSODS model achieves a Fixed AP of 26.7 %, compared to 26.2 % for YOLO-World-v1-S and 22.7 % for YOLO-World-v2-S, using similar backbones on the LVIS minival dataset. Meanwhile, the FPS of DOSOD-S is 57.1 % higher than YOLO-World-v1S and 29.6 % higher than YOLO-World-v2-S. Meanwhile, we demonstrate that the DOSOD model facilitates the deployment of edge devices. The codes and models are publicly available at https://github.com/D-Robotics-AI-Lab/DOSOD. Yonghao He, Hu Su, Haiyong Yu, Wei Sui |
ICRA | 5 |
| 2025 | Monocular Depth Estimation and Segmentation for Transparent Object with Iterative Semantic and Geometric FusionabstractTransparent object perception is indispensable for numerous robotic tasks. However, accurately segmenting and estimating the depth of transparent objects remain challenging due to complex optical properties. Existing methods primarily delve into only one task using extra inputs or specialized sensors, neglecting the valuable interactions among tasks and the subsequent refinement process, leading to suboptimal and blurry predictions. To address these issues, we propose a monocular framework, which is the first to excel in both segmentation and depth estimation of transparent objects, with only a single-image input. Specifically, we devise a novel semantic and geometric fusion module, effectively integrating the multi-scale information between tasks. In addition, drawing inspiration from human perception of objects, we further incorporate an iterative strategy, which progressively refines initial features for clearer results. Experiments on two challenging synthetic and real-world datasets demonstrate that our model surpasses state-of-the-art monocular, stereo, and multi-view methods by a large margin of about 38.8%-46.2% with only a single RGB input. Codes and models are publicly available at https://github.com/L-J-Yuan/MODEST. Jiangyuan Liu, Hongxuan Ma, Chi Zhang 0074, Wei Sui |
ICRA | 6 |
| 2025 | DISCOVERSE: Efficient Robot Simulation in Complex High-Fidelity EnvironmentsabstractWe present Discoverse, the first unified, modular, open-source 3DGS-based simulation framework for Real2Sim2Real robot learning. It features a holistic Real2Sim pipeline that synthesizes hyper-realistic geometry and appearance of complex real-world scenarios, paving the way for analyzing and bridging the Sim2Real gap. Powered by Gaussian Splatting and MuJoCo, Discoverse enables massively parallel simulation of multiple sensor modalities and accurate physics, with inclusive supports for existing 3D assets, robot models, and ROS plugins, empowering large-scale robot learning and complex robotic benchmarks. Through extensive experiments on imitation learning, Dis coverse demonstrates state-of-the-art zero-shot Sim2Real transfer performance compared to existing simulators. For code and demos: https://air-discoverse.github.io/. Yufei Jia, Junzhe Wu, Yupei Zeng, Haonan Lin, Haizhou Ge, Weibin Gu, Kairui Ding, Zike Yan, Yunjie Cheng, Chuxuan Li, Wei Sui, Guanzhong Tian, Ruqi Huang, Guyue Zhou |
IROS | 16 |
| 2025 | GeoFlow-SLAM: A Robust Tightly-Coupled RGBD-Inertial and Legged Odometry Fusion SLAM for Dynamic Legged RoboticsabstractThis paper presents GeoFlow-SLAM, a robust and effective Tightly-Coupled RGBD-Inertial and Legged Odometry Fusion SLAM for legged robotics undergoing aggressive and high-frequency motions. By integrating geometric consistency, legged odometry constraints, and dual-stream optical flow (GeoFlow), our method addresses three critical challenges: feature matching and pose initialization failures during fast locomotion and visual feature scarcity in texture-less scenes. Specifically, in rapid motion scenarios, feature matching is notably enhanced by leveraging dual-stream optical flow, which combines prior map points and poses. Additionally, we propose a robust pose initialization method for fast locomotion and IMU error in legged robots, integrating IMU/Legged odometry, inter-frame Perspective-n-Point (PnP), and Generalized Iterative Closest Point (GICP). Furthermore, a novel optimization framework that tightly couples depth-to-map and GICP geometric constraints is first introduced to improve the robustness and accuracy in long-duration, visually texture-less environments. The proposed algorithms achieve state-of-the-art (SOTA) on collected legged robots and open-source datasets. To further promote research and development, the open-source datasets and code will be made publicly available at https://github.com/HorizonRobotics/GeoFlowSlam. Tingyang Xiao, Wei Sui, Jiaxiong Qiu, Zhizhong Su |
IROS | 4 |
| 2024 | Moiré Pattern Detection: Stability and Efficiency with Evaluated Loss Function
Zhuocheng Li, Xizhu Shen, Simin Luan, Shuwei Guo, Zeyd Boukhers, Wei Sui, Yuyi Wang 0001 |
ICPR (16) | 6 |
| 2024 | A Vision-Centric Approach for Static Map Element AnnotationabstractThe recent development of online static map element (a.k.a. HD Map) construction algorithms has raised a vast demand for data with ground truth annotations. However, available public datasets currently cannot provide high-quality training data regarding consistency and accuracy. To this end, we present CAMA: a vision-centric approach for Consistent and Accurate Map Annotation. Without LiDAR inputs, our proposed framework can still generate high-quality 3D annotations of static map elements. Specifically, the annotation can achieve high reprojection accuracy across all surrounding cameras and is spatial-temporal consistent across the whole sequence. We apply our proposed framework to the popular nuScenes dataset to provide efficient and highly accurate annotations. Compared with the original nuScenes static map element, models trained with annotations from CAMA achieve lower reprojection errors (e.g., 4.73 vs. 8.03 pixels). Jiaxin Zhang 0014, Shiyuan Chen, Ruohong Mei, Qian Zhang 0009, Wei Sui |
ICRA | 8 |
| 2024 | VRSO: Visual-Centric Reconstruction for Static Object AnnotationabstractAs a part of the perception results of intelligent driving systems, static object detection (SOD) in 3D space provides crucial cues for driving environment understanding. With the rapid deployment of deep neural networks for SOD tasks, the demand for high-quality training samples soars. The traditional, also reliable, way is manual labelling over the dense LiDAR point clouds and reference images. Though most public driving datasets adopt this strategy to provide SOD ground truth (GT), it is still expensive and time-consuming in practice. This paper introduces VRSO, a visual-centric approach for static object annotation. Experiments on the Waymo Open Dataset show that the mean reprojection error from VRSO annotation is only 2.6 pixels, around four times lower than the Waymo Open Dataset labels (10.6 pixels). VRSO is distinguished in low cost, high efficiency, and high quality: (1) It recovers static objects in 3D space with only camera images as input, and (2) manual annotation is barely involved since GT for SOD tasks is generated based on an automatic reconstruction and annotation pipeline. Chenyao Yu, Yingfeng Cai, Jiaxin Zhang 0014, Hui Kong 0001, Wei Sui |
IROS | 5 |
| 2024 | YawnNet: A Visual-Centric Approach for Yawning DetectionabstractYawning detection is actively used in multimedia applications such as driver fatigue assessment and status monitoring. However, the accuracy and robustness of existing yawning detectors are limited due to variations in environments (especially lights), facial expressions, and confusion behaviours (e.g., talking and eating). This paper introduces a transformer-based method, YawnNet, for accurate yawning detection by leveraging spatial-temporal encoding and local cues. In particular, YawnNet contains a data processing stage with temporal downsampling and cube embedding on the input sequence. Moreover, it includes a Swin-Transformer block that operates on fine-grained patches to uncover short-range local cues. Through comprehensive experiments, we demonstrate the advantages of YawnNet: (1) significantly higher accuracy than the state-of-the-art Dense-LSTM (precision and recall increased by 2.3% and 4.2%, respectively) on the FatigueView dataset, (2) close to real-time (30 FPS on RTX 3090), and (3) a marked improvement in robustness on confusion behaviours, invariance (resolution and orientation) and complex scenarios (occlusion, over- and underexpose). Ruoxi Sun 0009, Cong Qian, Chenyu Zhu, Wei Sui, Zeyd Boukhers |
ICMR | 5 |
| 2024 | Transition in Focus of Prediction Tasks for Skeleton Graph Component Detection with TransformerabstractRecent advancements in skeleton extraction have significantly improved the process by simplifying the skeleton regression task into graph component detection. Despite the advancements in skeleton topology, accuracy in detailing skeletal parts remains challenging, with specific issues such as jagged edges in high-resolution images. This paper identifies the limitations of current detection models that can adapt during the decomposition and reconstruction phases, which impacts the overall precision of the extraction. In response, we propose an approach that revises the primary focus of the detection tasks. Inspired by the success of pixel-wise binary classification methods, we propose a gradual transition in focus from a coordinate localization regression task to a classification task of predicting points during the training process. This transition can be achieved by adjusting the number of object queries in the Transformer model. Theoretical and experimental evaluations validate the effectiveness of our approach. Our method yields significant improvements in performance over the baseline across various shape and image datasets (e.g., 0.836 vs. 0.826 for BlumNet on the SK1491 dataset). Zeyd Boukhers, Wei Sui, Yi Ji 0001, Chunping Liu |
MMAsia | 5 |
| 2023 | BAEFormer: Bi-Directional and Early Interaction Transformers for Bird's Eye View Semantic SegmentationabstractBird's Eye View (BEV) semantic segmentation is a critical task in autonomous driving. However, existing Transformer-based methods confront difficulties in transforming Perspective View (PV) to BEV due to their unidirectional and posterior interaction mechanisms. To address this issue, we propose a novel Bi-directional and Early Interaction Transformers framework named BAEFormer, consisting of (i) an early-interaction PV-BEV pipeline and (ii) a bi-directional cross-attention mechanism. Moreover, we find that the image feature maps' resolution in the cross-attention module has a limited effect on the final performance. Under this critical observation, we propose to enlarge the size of input images and downsample the multi-view image features for cross-interaction, further improving the accuracy while keeping the amount of computation controllable. Our proposed method for BEV semantic segmentation achieves state-of-the-art performance in real-time inference speed on the nuScenes dataset, i.e., 38.9 mIoU at 45 FPS on a single A100 GPU. Cong Pan 0001, Yonghao He, Junran Peng, Qian Zhang 0009, Wei Sui, Zhaoxiang Zhang 0001 |
CVPR | 5 |
| 2023 | Sitpose: A Siamese Convolutional Transformer for Relative Camera Pose EstimationabstractRelative Camera Pose Estimation (RCPE) aims to calculate the translation and rotation between two frames with overlapped regions, which is crucial to computer vision and robotics. This paper presents a novel siamese convolutional transformer model, SiTPose, to regress relative camera pose directly. SiTPose is distinguished in three aspects: (1) With a cross-attention feature extractor and a compact transformer encoder, extreme rotation errors (> 150°) are significantly reduced: from 9.7‰ with the state-of-the-art 8-Points to 1‱ on the 7Scenes dataset. (2) SiTPose is also robust to narrow-baseline cases (slight rotation angle and large translation between neighboring frames), while existing RCPE methods mainly focus on wide-baseline cases. (3) SiTPose can be flexibly extended to geometry-based vSLAM (namely SiTSLAM) in a multi-threaded way to prevent tracking lost and scale ambiguity problems. Results on multiple datasets show that SiT-SLAM yields a marked improvement in robustness and localization accuracy in complex scenarios, e.g., RMSE error is reduced from 26.36m with the classic ORBSLAM3 method to 6.94m on the KITTI-09. Kai Leng, Wei Sui, Jie Liu 0038, Zhijun Li 0002 |
ICME | 3 |
| 2023 | Monocular Road Planar Parallax EstimationabstractEstimating the 3D structure of the drivable surface and surrounding environment is a crucial task for assisted and autonomous driving. It is commonly solved either by using 3D sensors such as LiDAR or directly predicting the depth of points via deep learning. However, the former is expensive, and the latter lacks the use of geometry information for the scene. In this paper, instead of following existing methodologies, we propose Road Planar Parallax Attention Network (RPANet), a new deep neural network for 3D sensing from monocular image sequences based on planar parallax, which takes full advantage of the omnipresent road plane geometry in driving scenes. RPANet takes a pair of images aligned by the homography of the road plane as input and outputs a γ map (the ratio of height to depth) for 3D reconstruction. The γ map has the potential to construct a two-dimensional transformation between two consecutive frames. It implies planar parallax and can be combined with the road plane serving as a reference to estimate the 3D structure by warping the consecutive frames. Furthermore, we introduce a novel cross-attention module to make the network better perceive the displacements caused by planar parallax. To verify the effectiveness of our method, we sample data from the Waymo Open Dataset and construct annotations related to planar parallax. Comprehensive experiments are conducted on the sampled dataset to demonstrate the 3D reconstruction accuracy of our approach in challenging scenarios. Haobo Yuan, Wei Sui, Jiafeng Xie, Lefei Zhang, Qian Zhang 0009 |
IEEE Trans. Image Process. | 3 |
| 2021 | Deep Online Correction for Monocular Visual OdometryabstractIn this work, we propose a novel deep online correction (DOC) framework for monocular visual odometry. The whole pipeline has two stages: First, depth maps and initial poses are obtained from convolutional neural networks (CNNs) trained in self-supervised manners. Second, the poses predicted by CNNs are further improved by minimizing photometric errors via gradient updates of poses during inference phases. The benefits of our proposed method are twofold: 1) Different from online-learning methods, DOC does not need to calculate gradient propagation for parameters of CNNs. Thus, it saves more computation resources during inference phases. 2) Unlike hybrid methods that combine CNNs with traditional methods, DOC fully relies on deep learning (DL) frameworks. Though without complex back-end optimization modules, our method achieves outstanding performance with relative transform error (RTE) = 2.0% on KITTI Odometry benchmark for Seq. 09, which outperforms traditional monocular VO frameworks and is comparable to hybrid methods. Jiaxin Zhang 0014, Wei Sui, Xinggang Wang, Wenming Meng, Hongmei Zhu, Qian Zhang 0009 |
ICRA | 2 |
| 2019 | Incremental Poisson Surface Reconstruction for Large Scale Three-Dimensional Modeling
Wei Sui, Ying Wang 0008, Shiming Xiang, Chunhong Pan |
PRCV (3) | 2 |
| 2018 | Reconstructed Densenets for Image Super-ResolutionabstractDeep learning has been successfully applied to single image super-resolution problem due to its high data fitting ability. However, the trending of deeper layers and wider receptive field to acquire better performance brings high computation complexity and serious information vanishing. To address this problem, we proposed a new Reconstructed DenseNets model for super-resolution. The basic idea behind Reconstructed DenseNets is to improve the recent DenseNets model by modifying the two core modules, dense blocks and transition blocks, so that the Reconstructed DenseNets can emphasize the quality of data reconstruction. Specifically, on the one hand, the batch normalization layers in dense blocks is ignored to overcome the data shift risk. One the other hand, the pooling layers in transition blocks is also ignored to ensure the ability to reconstruct. Based on the above two improvements, the new DenseNets is named as Reconstructed DenseNets. Extensive experiments evaluate the effectiveness of our model, showing the outperforming of the state-of-the-art approaches. Lingfeng Wang 0002, Linwei Qiu, Wei Sui, Chunhong Pan |
ICIP | 3 |
| 2016 | Layer-Wise Floorplan Extraction for Automatic Urban Building ReconstructionabstractUrban building reconstruction is an important step for urban digitization and realisticvisualization. In this paper, we propose a novel automatic method to recover urban building geometry from 3D point clouds. The proposed method is suitable for buildings composed of planar polygons and aligned with the gravity direction, which are quite common in the city. Our key observation is that the building shapes are usually piecewise constant along the gravity direction and determined by several dominant shapes. Based on this observation, we formulate building reconstruction as an energy minimization problem under the Markov Random Field (MRF) framework. Specifically, point clouds are first cutinto a sequence of slices along the gravity direction. Then, floorplans are reconstructed by extracting boundaries of these slices, among which dominant floorplans are extracted and propagated to other floors via MRF. To guarantee correct propagation, a new distance measurement for floorplans is designed, which first encodes floorplans into strings and then calculates distances between their corresponding strings. Additionally, an image based editing method is also proposed to recover detailed window structures. Experimental results on both synthetic and real data sets have validated the effectiveness of our method. Wei Sui, Lingfeng Wang 0002, Bin Fan 0001, Hongfei Xiao, Huai-Yu Wu, Chunhong Pan |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2015 | Fluctuations of disparity space image for stereo matching in untextured regionsabstractAllocating the disparities to the untextured regions in stereo image still remains an intractable and challenging problem. In this paper, we present a novel local stereo matching algorithm for large untextured regions. The core ideas behind our method are from two aspects: 1) the fluctuating characteristics of cost volume are first exploited to distinguish ambiguous and unambiguous image regions; 2) the matching costs of pixels in ambiguous regions are regularized with an adaptive cost aggregation. The WTA strategy is performed on the regularized cost volume followed by postprocessing to obtain accurate disparity map. Comparative experiments are conducted on different data sets and the results demonstrate the effectiveness and efficiency of our method. Hongmei Zhu, Jihao Yin, Ding Yuan 0001, Wei Sui |
ICIP | 4 |
| 2014 | 3D object tracking via boundary constrained region-based modelabstractIn this paper, we propose a method for joint 2D segmentation and 2D-3D pose tracking. First, we define a novel energy functional which considers the discrimination between statistical appearance models and the coherence among neighboring pixels simultaneously. And then, a particle filter-like stochastic optimization technique is adopted to solve the energy functional, so that a preferable initial value can be provided for the subsequent damped Newton optimization method. Furthermore, an occlusion-aware updating strategy is utilized for appearance models, which can easily increase the foreground learning rate. As a result, our method is more suitable for the video sequences with occlusion. Experimental results highlight excellent performance on challenging synthetic and real-world sequences as compared with the state-of-the-art approaches. Lingfeng Wang 0002, Wei Sui, Huai-Yu Wu, Chunhong Pan |
ICIP | 3 |
| 2013 | Holographic Projection Using Converging Spherical Wave IlluminationabstractA holographic projection system using converging spherical wave illumination has been presented. The system takes into account the combination of Fresnel holographic projection and Fourier holographic projection. The effect of pixelated spatial light modulator is analyzed. By adding the quadratic phase of diffractive lens to the phase of the generated hologram, the separation of image plane from Fourier plane is achieved. Meanwhile, the zero-order beam and high diffraction orders can be filtered out by higher pass filter and aperture placed in the Fourier plane. A holographic projection system based on liquid crystal on silicon is set up. Experimental results show that not only Fresnel holographic projection but also Fourier holographic projection can be achieved without zero order beam and higher diffraction orders in this universal system. Shen Chuan, Zhang Cheng, Zhang Fen, Wei Sui |
ICIG | 5 |