Demo Data from EDBT 2026 / reviewers in the wild / expert
Manar Mohamed
dblp:136/6130
· DBLP profile ↗
14ranked-venue papers
6as first author
0since 2021 · last 2020
0000-0001-5342-0744ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Security and privacy · 12 · 6 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Network and information security
3 papers |
Web and mobile security · 30% Authentication and access control · 24% Usable security · 20% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Ubiquitous computing and smart environments · 100% |
Topics — the 6 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Authentication and access control › human interactive proofs
CAPTCHA |
0.4 | 1 | 2019 | Emerging-Image Motion CAPTCHAs: Vulnerabilities of Existing Designs, and Countermeasures · IEEE Trans. Dependable Secur. Comput. 2019 |
Usable security › security tool usability
CAPTCHA usability |
0.4 | 1 | 2019 | Emerging-Image Motion CAPTCHAs: Vulnerabilities of Existing Designs, and Countermeasures · IEEE Trans. Dependable Secur. Comput. 2019 |
Web and mobile security › mobile security
android security |
0.3 | 1 | 2017 | SMASheD: Sniffing and Manipulating Android Sensor Data for Offensive Purposes · IEEE Trans. Inf. Forensics Secur. 2017 |
Web and mobile security
mobile security |
0.3 | 1 | 2017 | SMASheD: Sniffing and Manipulating Android Sensor Data for Offensive Purposes · IEEE Trans. Inf. Forensics Secur. 2017 |
Cyber-physical and IoT security
sensor security |
0.3 | 1 | 2017 | SMASheD: Sniffing and Manipulating Android Sensor Data for Offensive Purposes · IEEE Trans. Inf. Forensics Secur. 2017 |
Authentication and access control
continuous authentication |
0.1 | 1 | 2017 | SMASheD: Sniffing and Manipulating Android Sensor Data for Offensive Purposes · IEEE Trans. Inf. Forensics Secur. 2017 |
Methods — techniques the papers use, named apart from their topics
image processing · 0.8contour accumulation · 0.8position sensors · 0.4motion sensors · 0.4ambient sensors · 0.4android debug bridge · 0.3machine learning classifiers · 0.2machine learning classifier · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Voicefox: Leveraging Inbuilt Transcription to Enhance the Security of Machine-Human Speaker Verification against Voice Synthesis AttacksabstractIn this paper, we propose Voicefox1, a defense against the threat of automated voice synthesis attacks in machine-based and human-based speaker verification applications. Voicefox is based on a hitherto undiscovered potential of speech-to-text transcription, already built into these applications. Voicefox relies on the premise that while the synthesized samples might be falsely accepted by the speaker verification systems and human listeners, they cannot be transcribed as accurately as a natural human voice by transcribers. Voicefox is not a speaker verification system, but rather an independent module that can be integrated with any speaker verification system to enhance its security against voice synthesis attacks. Maliheh Shirvanian, Manar Mohamed, Nitesh Saxena, S. Abhishek Anand |
ACSAC | 2 |
| 2019 | Challenge-response behavioral mobile authentication: a comparative study of graphical patterns and cognitive gamesabstractThe most researched behavioral biometrics for mobile device authentication involves the use of touch gestures as the user enters a graphical pattern password (like the one used on Android) or otherwise interacts with the device. However, due to the inherent static nature of these schemes, they are vulnerable to impersonation attacks. In this paper, we investigate challenge-response mechanisms to address this security vulnerability underlying the traditional static biometric schemes. We study the performance, security, and usability of two schemes of such challenge-response interactive biometric authentication geared for mobile devices and contrast them to static graphical pattern based biometrics. The first scheme is based on random graphical patterns. The second scheme, recently introduced for PC class of devices (not mobile), is based on a simple cognitive game involving semantic interactive random challenges. Our results show that the accuracy of user identification with these approaches is similar to static pattern based biometric scheme. Finally, we argue that utilizing interactivity and randomization significantly enhance the security against impersonation attacks. As an independent result, our work demonstrates that the use of motion sensors available on mobile device serves to improve the identification accuracy of schemes that only use touch-based gestures (static and interactive). Manar Mohamed, Prakash Shrestha, Nitesh Saxena |
ACSAC | 1 |
| 2019 | ZEMFA: Zero-Effort Multi-Factor Authentication based on Multi-Modal Gait BiometricsabstractIn this paper, we consider the problem of transparently authenticating a user to a local terminal (e.g., a desktop computer) as she approaches towards the terminal. Given its appealing usability, such zero-effort authentication has already been deployed in the real-world where a computer terminal or a vehicle can be unlocked by the mere proximity of an authentication token (e.g., a smartphone). However, existing systems based on a single authentication factor contains one major security weakness - unauthorized physical access to the token, e.g., during lunch-time or upon theft, allows the attacker to have unfettered access to the terminal. We introduce ZEMFA, a zero-effort multi-factor authentication system based on multiple authentication tokens and multi-modal behavioral biometrics. Specifically, ZEMFA utilizes two types of authentication tokens, a smartphone and a smartwatch (or a bracelet) and two types of gait patterns captured by these tokens, mid/lower body movements measured by the phone and wrist/arm movements captured by the watch. Since a user's walking or gait pattern is believed to be unique, only that user (no impostor) would be able to gain access to the terminal even when the impostor is given access to both of the authentication tokens. We present the design and implementation of ZEMFA. We demonstrate that ZEMFA offers a high degree of detection accuracy, based on multi-sensor and multi-device fusion. We also show that ZEMFA can resist active attacks that attempt to mimic a user's walking pattern, especially when multiple devices are used. Babins Shrestha, Manar Mohamed, Nitesh Saxena |
PST | 2 |
| 2019 | Emerging-Image Motion CAPTCHAs: Vulnerabilities of Existing Designs, and CountermeasuresabstractBased on the notion of “emergence”, Xu et al. (Usenix Security 2012; TDSC 2013) developed the first concrete instantiation of emerging-image moving-object (EIMO) CAPTCHAs using 2D hollow objects (codewords), shown to be usable and believed to be secure. In this paper, we highlight the hidden security weaknesses of such a 2D EIMO CAPTCHA design. A key vulnerability is that the camera projection on 2D objects is constant (unlike 3D objects), making it possible to reconstruct the underlying codewords by superimposing and aggregating the temporally scattered parts of the object extracted from consecutive frames. We design and implement an automated attack framework to defeat this design using image processing techniques, and show that its accuracy in recognizing moving codewords is up to 89.2 percent, under different parameterizations. Our framework can be broadly used to undermine the security of different instances of 2D EIMO CAPTCHAs (not just the current state-of-the-art by Xu et al.), given the generalized and robust back-end theories in our attack, namely the methods to locate a codeword, reduce noises and accumulate objects' contour information from consecutive frames corresponding to multiple time periods. As a countermeasure, we propose a fundamentally different design of EIMO CAPTCHAs based on pseudo 3D objects, and examine its security as well as usability. We argue that this design can resist our attack against 2D EIMO CAPTCHAs, although at the cost of reduced usability compared to the - now insecure - 2D EIMO CAPTCHAs. Song Gao 0010, Manar Mohamed, Nitesh Saxena, Chengcui Zhang |
IEEE Trans. Dependable Secur. Comput. | 2 |
| 2017 | On the security and usability of dynamic cognitive game CAPTCHAsabstractExisting CAPTCHA solutions are a major source of user frustration on the Internet today, frequently forcing companies to lose customers and business. Game CAPTCHAs are a promising approach which may make CAPTCHA solving a fun activity for the user. One category of such CAPTCHAs – called Dynamic Cognitive Game (DCG) CAPTCHA – challenges the user to perform a game-like cognitive (or recognition) task interacting with a series of dynamic images. Specifically, it takes the form of many objects floating around within the images, and the user’s task is to match the objects corresponding to specific target(s), and drag/drop them to the target region(s). In this paper, we pursue a comprehensive analysis of DCG CAPTCHAs. We design and implement such CAPTCHAs, and dissect them across four broad but overlapping dimensions: (1) usability, (2) fully automated attacks, (3) human-solving relay attacks, and (4) hybrid attacks that combine the strengths of automated and relay attacks. Our study shows that DCG CAPTCHAs are highly usable, even on mobile devices and offer some resilience to relay attacks, but they are vulnerable to our proposed automated and hybrid attacks. Manar Mohamed, Song Gao 0010, Niharika Sachdeva, Nitesh Saxena, Chengcui Zhang, Ponnurangam Kumaraguru, Paul C. van Oorschot |
J. Comput. Secur. | 1 |
| 2017 | SMASheD: Sniffing and Manipulating Android Sensor Data for Offensive PurposesabstractThe current Android sensor security model either allows only restrictive read access to sensitive sensors (e.g., an app can only read its own touch data) or requires special install-time permissions (e.g., to read microphone, camera, or GPS). Moreover, Android does not allow write access to any of the sensors. Sensing-based security and non-security applications, therefore, crucially rely upon the sanity of the Android sensor security model. In this paper, we show that such a model can be effectively circumvented. Specifically, we build SMASheD, a legitimate framework under the current Android ecosystem that can be used to stealthily sniff as well as manipulate many of the Android's restricted sensors (even touch input). SMASheD exploits the Android debug bridge functionality and enables a malicious app with only the INTERNET permission to read, and write to, multiple different sensor data files at will. SMASheD is the first framework, to the best of our knowledge, that can sniff and manipulate protected sensors on unrooted Android devices, without user awareness, without constant device-PC connection and without the need to infect the PC. The primary contributions of this paper are twofold. First, we design and develop the SMASheD framework, and evaluate its effectiveness on multiple Android devices, including phones, watches, and glasses. Second, as an offensive implication of the SMASheD framework, we introduce a wide array of potentially devastating attacks. Our attacks against the touch sensor range from accurately logging the touchscreen input (TouchLogger) to injecting touch events for accessing restricted sensors and resources, installing and granting special permissions to other malicious apps, accessing user accounts, and authenticating on behalf of the user-essentially almost doing whatever the device user can do (secretively). Our attacks against various physical sensors (motion, position, and environmental) can subvert the functionality provided by numerous existing sensing-based security and non-security applications, including those used for (continuous) authentication, authorization, safety, and elderly care. Manar Mohamed, Babins Shrestha, Nitesh Saxena |
IEEE Trans. Inf. Forensics Secur. | 1 |
| 2016 | Gametrics: towards attack-resilient behavioral authentication with simple cognitive games
Manar Mohamed, Nitesh Saxena |
ACSAC | 1 |
| 2016 | Theft-resilient mobile wallets: transparently authenticating NFC users with tapping gesture biometrics
Babins Shrestha, Manar Mohamed, Sandeep Tamrakar, Nitesh Saxena |
ACSAC | 2 |
| 2016 | SMASheD: Sniffing and Manipulating Android Sensor Data
Manar Mohamed, Babins Shrestha, Nitesh Saxena |
CODASPY | 1 |
| 2016 | Slogger: Smashing Motion-based Touchstroke Logging with Transparent System NoiseabstractRecent research shows that it is possible to infer a user's touchscreen inputs (e.g., passwords) on Android devices based on inertial (motion/position) sensors, currently freely-accessible by any Android app. Given the high accuracies of such touchstroke logging attacks, they are now considered a significant threat to user privacy. Consequently, the security community has started exploring defenses to such side channel attacks, but the suggested solutions are either not effective (e.g., those based on vibrational noise) and/or may significantly undermine system usability (e.g., those based on keyboard layout randomization). Prakash Shrestha, Manar Mohamed, Nitesh Saxena |
WISEC | 2 |
| 2015 | Emerging Image Game CAPTCHAs for Resisting Automated and Human-Solver Relay AttacksabstractCAPTCHAs represent an important pillar in the web security domain. Yet, current CAPTCHAs do not fully meet the web security requirements. Many existing CAPTCHAs can be broken using automated attacks based on image processing and machine learning techniques. Moreover, most existing CAPTCHAs are completely vulnerable to human-solver relay attacks, whereby CAPTCHA challenges are simply outsourced to a remote human solver. Song Gao 0010, Manar Mohamed, Nitesh Saxena, Chengcui Zhang |
ACSAC | 2 |
| 2015 | Curbing mobile malware based on user-transparent hand movementsabstractIn this paper, we present a run-time defense to the malware that inspects the presence/absence of certain transparent human gestures exhibited naturally by users prior to accessing a desired resource. Specifically, we focus on the use of transparent gestures to prevent the misuse of three critical smartphone capabilities - the phone calling service, the camera resource and the NFC reading functionality. We show how the underlying natural hand movement gestures associated with the three services, calling, snapping and tapping, can be detected in a robust manner using multiple - motion, position and ambient - sensors and machine learning classifiers. To demonstrate the effectiveness of our approach, we collect data from multiple phone models and multiple users in real-life or near real-life scenarios emulating both benign settings as well as adversarial scenarios. Our results show that the three gestures can be detected with a high overall accuracy, and can be distinguished from one another and from other activities (benign or malicious), serving as a viable malware defense. In the future, we believe that transparent gestures associated with other smartphone services, such as sending SMS or email, can also be integrated with our system. Babins Shrestha, Manar Mohamed, Anders Borg, Nitesh Saxena, Sandeep Tamrakar |
PerCom | 2 |
| 2014 | A three-way investigation of a game-CAPTCHA: automated attacks, relay attacks and usabilityabstractExisting captcha solutions on the Internet are a major source of user frustration. Game captchas are an interesting and, to date, little-studied approach claiming to make captcha solving a fun activity for the users. One broad form of such captchas -- called Dynamic Cognitive Game (DCG) captchas -- challenge the user to perform a game-like cognitive task interacting with a series of dynamic images. We pursue a comprehensive analysis of a representative category of DCG captchas. We formalize, design and implement such captchas, and dissect them across: (1) fully automated attacks, (2) human-solver relay attacks, and (3) usability. Our results suggest that the studied DCG captchas exhibit high usability and, unlike other known captchas, offer some resistance to relay attacks, but they are also vulnerable to our novel dictionary-based automated attack. Manar Mohamed, Niharika Sachdeva, Michael Georgescu, Song Gao 0010, Nitesh Saxena, Chengcui Zhang, Ponnurangam Kumaraguru, Paul C. van Oorschot, Wei-bang Chen |
AsiaCCS | 1 |
| 2014 | Gaming the game: Defeating a game captcha with efficient and robust hybrid attacksabstractDynamic Cognitive Game (DCG) CAPTCHAs are a promising new generation of interactive CAPTCHAs aiming to provide improved security against automated and human-solver relay attacks. Unlike existing CAPTCHAs, defeating DCG CAPTCHAs using pure automated attacks or pure relay attacks may be challenging in practice due to the fundamental limitations of computer algorithms (semantic gap) and synchronization issues with solvers. To overcome this barrier, we propose two hybrid attack frameworks. which carefully combine the strengths of an automated program and offline/online human intelligence. These hybrid attacks require maintaining the synchronization only between the game and the bot similar to a pure automated attack, while solving the static AI problem (i.e., bridging the semantic gap) behind the game challenge similar to a pure relay attack. As a crucial component of our framework, we design a new DCG object tracking algorithm, based on color code histogram, and show that it is simpler, more efficient and more robust compared to several known tracking approaches. We demonstrate that both frameworks can effectively defeat a wide range of DCG CAPTCHAs. Song Gao 0010, Manar Mohamed, Nitesh Saxena, Chengcui Zhang |
ICME | 2 |