Chelsea S. Yeh

dblp:137/2136 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visualization and visual analytics · 70% Virtual and augmented reality · 30%
Human-computer interaction and pervasive computing
1 paper
User interface design and tools · 100%
Software engineering, system software, and programming languages
1 paper
Software maintenance and evolution · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality
eye tracking
0.212016
Beyond Memorability: Visualization Recognition and Recall · IEEE Trans. Vis. Comput. Graph. 2016
Visualization and visual analytics
memorability
0.212016
Beyond Memorability: Visualization Recognition and Recall · IEEE Trans. Vis. Comput. Graph. 2016
Visualization and visual analytics › graph visualization
node-link diagram
0.212013
Evaluation of Filesystem Provenance Visualization Tools · IEEE Trans. Vis. Comput. Graph. 2013
Visualization and visual analytics › information visualization › metadata visualization
provenance visualization
0.212013
Evaluation of Filesystem Provenance Visualization Tools · IEEE Trans. Vis. Comput. Graph. 2013
User interface design and tools
design guidelines
0.112016
Beyond Memorability: Visualization Recognition and Recall · IEEE Trans. Vis. Comput. Graph. 2016

Methods — techniques the papers use, named apart from their topics

text description analysis · 0.5eye movement analysis · 0.5time-based hierarchical node grouping · 0.3quantitative evaluation · 0.3
YearPublicationVenuePosition
2016 Beyond Memorability: Visualization Recognition and Recall
abstract
In this paper we move beyond memorability and investigate how visualizations are recognized and recalled. For this study we labeled a dataset of 393 visualizations and analyzed the eye movements of 33 participants as well as thousands of participant-generated text descriptions of the visualizations. This allowed us to determine what components of a visualization attract people's attention, and what information is encoded into memory. Our findings quantitatively support many conventional qualitative design guidelines, including that (1) titles and supporting text should convey the message of a visualization, (2) if used appropriately, pictograms do not interfere with understanding and can improve recognition, and (3) redundancy helps effectively communicate the message. Importantly, we show that visualizations memorable "at-a-glance" are also capable of effectively conveying the message of the visualization. Thus, a memorable visualization is often also an effective one.
Michelle Borkin, Zoya Bylinskii, Constance May Bainbridge, Chelsea S. Yeh, Daniel Borkin, Hanspeter Pfister, Aude Oliva
IEEE Trans. Vis. Comput. Graph.5
2013 Evaluation of Filesystem Provenance Visualization Tools
abstract
Having effective visualizations of filesystem provenance data is valuable for understanding its complex hierarchical structure. The most common visual representation of provenance data is the node-link diagram. While effective for understanding local activity, the node-link diagram fails to offer a high-level summary of activity and inter-relationships within the data. We present a new tool, InProv, which displays filesystem provenance with an interactive radial-based tree layout. The tool also utilizes a new time-based hierarchical node grouping method for filesystem provenance data we developed to match the user's mental model and make data exploration more intuitive. We compared InProv to a conventional node-link based tool, Orbiter, in a quantitative evaluation with real users of filesystem provenance data including provenance data experts, IT professionals, and computational scientists. We also compared in the evaluation our new node grouping method to a conventional method. The results demonstrate that InProv results in higher accuracy in identifying system activity than Orbiter with large complex data sets. The results also show that our new time-based hierarchical node grouping method improves performance in both tools, and participants found both tools significantly easier to use with the new time-based node grouping method. Subjective measures show that participants found InProv to require less mental activity, less physical activity, less work, and is less stressful to use. Our study also reveals one of the first cases of gender differences in visualization; both genders had comparable performance with InProv, but women had a significantly lower average accuracy (56%) compared to men (70%) with Orbiter.
Michelle Borkin, Chelsea S. Yeh, Madelaine Boyd, Peter Macko, Krzysztof Z. Gajos, Margo I. Seltzer, Hanspeter Pfister
IEEE Trans. Vis. Comput. Graph.2