Zhiyuan Ma 0002

dblp:138/5978-2 · DBLP profile ↗
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10ranked-venue papers
4as first author
10since 2021 · last 2026
0000-0003-2514-0635ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 4 first-author · 10 since 2021Graphics, computer vision, multimedia, augmented reality and games · 9 · 4 first-author · 9 since 2021Security and privacy · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
YearPublicationVenuePosition
2026 AlignCVC: Aligning Cross-View Consistency for Single-Image-to-3D Generation
abstract
Single-image-to-3D models typically follow a sequential generation and reconstruction workflow. However, intermediate multi-view images synthesized by pre-trained generation models often lack cross-view consistency (CVC), significantly degrading 3D reconstruction performance. While recent methods attempt to refine CVC by feeding reconstruction results back into the multi-view generator, these approaches struggle with noisy and unstable reconstruction outputs that limit effective CVC improvement. We introduce AlignCVC, a novel framework that fundamentally re-frames single-image-to-3D generation through distribution alignment rather than relying on strict regression losses. Our key insight is to align both generated and reconstructed multi-view distributions toward the ground-truth multi-view distribution, establishing a principled foundation for improved CVC. Observing that generated images exhibit weak CVC while reconstructed images display strong CVC due to explicit rendering, we propose a soft-hard alignment strategy with distinct objectives for generation and reconstruction models. This approach not only enhances generation quality but also dramatically accelerates inference to as few as 4 steps. As a plug-and-play paradigm, our method, namely AlignCVC, seamlessly integrates various combinations of multiview generation models with 3D reconstruction models. Extensive experiments demonstrate the effectiveness and efficiency of AlignCVC for single-image-to-3D generation.
Zhiyuan Ma 0002, Lingchen Sun, Lei Zhang 0006
AAAI2
2025 Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data
abstract
It is highly desirable to obtain a model that can generate high-quality 3D meshes from text prompts in just seconds. While recent attempts have adapted pre-trained text-to-image diffusion models, such as Stable Diffusion (SD), into generators of 3D representations (e.g., Triplane), they often suffer from poor quality due to the lack of sufficient high-quality 3D training data. Aiming at overcoming the data shortage, we propose a novel training scheme, termed as Progressive Rendering Distillation (PRD), eliminating the need for 3D ground-truths by distilling multi-view diffusion models and adapting SD into a native 3D generator. In each iteration of training, PRD uses the U-Net to progressively denoise the latent from random noise for a few steps, and in each step it decodes the denoised latent into 3D output. Multi-view diffusion models, including MVDream and RichDreamer, are used in joint with SD to distill text-consistent textures and geometries into the 3D outputs through score distillation. Since PRD supports training without 3D ground-truths, we can easily scale up the training data and improve generation quality for challenging text prompts with creative concepts. Meanwhile, PRD can accelerate the inference speed of the generation model in just a few steps. With PRD, we train a Triplane generator, namely TriplaneTurbo, which adds only 2.5% trainable parameters to adapt SD for Triplane generation. TriplaneTurbo outperforms previous text-to-3D generators in both efficiency and quality. Specifically, it can produce high-quality 3D meshes in 1.2 seconds and generalize well for challenging text input. The code is available at github.com/theEricMa/TriplaneTurbo.
Zhiyuan Ma 0002, Rongyuan Wu, Xiangyu Zhu 0001, Zhen Lei 0001, Lei Zhang 0006
CVPR1
2025 MVBoost: Boost 3D Reconstruction with Multi-View Refinement
abstract
Recent advancements in 3D object reconstruction have been remarkable, yet most current 3D models rely heavily on existing 3D datasets. The scarcity of diverse 3D datasets results in limited generalization capabilities of 3D reconstruction models. In this paper, we propose a novel framework for boosting 3D reconstruction with multi-view refinement (MVBoost) by generating pseudo-GT data. The key of MVBoost is combining the advantages of the high accuracy of the multi-view generation model and the consistency of the 3D reconstruction model to create a reliable data source. Specifically, given a single-view input image, we employ a multi-view diffusion model to generate multiple views, followed by a large 3D reconstruction model to produce consistent 3D data. MVBoost then adaptively refines these multi-view images, rendered from the consistent 3D data, to build a large-scale multi-view dataset for training a feed-forward 3D reconstruction model. Additionally, the input view optimization is designed to optimize the corresponding viewpoints based on the user’s input image, ensuring that the most important viewpoint is accurately tailored to the user’s needs. Extensive evaluations demonstrate that our method achieves superior reconstruction results and robust generalization compared to prior works.
Zhiyuan Ma 0002, Xiangyu Zhu 0001, Zhen Lei 0001
CVPR3
2025 Pixel-level and Semantic-level Adjustable Super-resolution: A Dual-LoRA Approach
abstract
Diffusion prior-based methods have shown impressive results in real-world image super-resolution (SR). However, most existing methods entangle pixel-level and semantic-level SR objectives in the training process, struggling to balance pixel-wise fidelity and perceptual quality. Meanwhile, users have varying preferences on SR results, thus it is demanded to develop an adjustable SR model that can be tailored to different fidelity-perception preferences during inference without re-training. We present Pixel-level and Semantic-level Adjustable SR (PiSA-SR), which learns two LoRA modules upon the pre-trained stable-diffusion (SD) model to achieve improved and adjustable SR results. We first formulate the SD-based SR problem as learning the residual between the low-quality input and the high-quality output, then show that the learning objective can be decoupled into two distinct LoRA weight spaces: one is characterized by the ℓ2-loss for pixel-level regression, and another is characterized by the LPIPS and classifier score distillation losses to extract semantic information from pre-trained classification and SD models. In its default setting, PiSA-SR can be performed in a single diffusion step, achieving leading real-world SR results in both quality and efficiency. By introducing two adjustable guidance scales on the two LoRA modules to control the strengths of pixel-wise fidelity and semantic-level details during inference, PiSA-SR can offer flexible SR results according to user preference without re-training. The source code of our method can be found at https://github.com/csslc/PiSA-SR.
Lingchen Sun, Rongyuan Wu, Zhiyuan Ma 0002, Shuaizheng Liu, Qiaosi Yi, Lei Zhang 0006
CVPR3
2025 DiffSpeaker: Speech-Driven 3D Facial Animation with Diffusion Transformer
abstract
Speech-driven 3D facial animation is important for many multimedia applications. Recent work has shown promise in using either Diffusion models or Transformer architectures for this task. However, their mere aggregation does not lead to improved performance. We suspect this is due to a shortage of paired audio-4D data, which is crucial for the Transformer to effectively perform as a denoiser within the Diffusion framework. To tackle this issue, we present DiffSpeaker, a Transformer-based network equipped with novel biased conditional attention modules. These modules serve as substitutes for the traditional self/cross-attention in standard Transformers, incorporating thoughtfully designed biases that steer the attention mechanisms to concentrate on both the relevant task-specific and diffusion-related conditions. We also explore the trade-off between accurate lip synchronization and non-verbal facial expressions within the Diffusion paradigm. Experiments show our model achieves state-of-the-art performance on existing benchmarks, and fast inference speed owing to its ability to generate facial motions in parallel. Our code is avalable at https://github.com/theEricMa/DiffSpeaker.
Zhiyuan Ma 0002, Xiangyu Zhu 0001, Chen Qian 0006, Shukai Chen, Guo-Jun Qi, Zhaoxiang Zhang 0001, Zhen Lei 0001
IJCB1
2024 Dual Memory Networks: A Versatile Adaptation Approach for Vision-Language Models
abstract
With the emergence of pre-trained vision-language models like CLIP, how to adapt them to various downstream classification tasks has garnered significant attention in re-cent research. The adaptation strategies can be typically categorized into three paradigms: zero-shot adaptation, few-shot adaptation, and the recently-proposed training-free few-shot adaptation. Most existing approaches are tai-lored for a specific setting and can only cater to one or two of these paradigms. In this paper, we introduce a versa-tile adaptation approach that can effectively work under all three settings. Specifically, we propose the dual memory networks that comprise dynamic and static memory components. The static memory caches training data knowledge, enabling training-free few-shot adaptation, while the dynamic memory preserves historical test features online during the testing process, allowing for the exploration of additional data insights beyond the training set. This novel capability enhances model performance in the few-shot setting and enables model usability in the absence of training data. The two memory networks employ the same flexible memory interactive strategy, which can operate in a training-free mode and can be further enhanced by in-corporating learnable projection layers. Our approach is tested across 11 datasets under the three task settings. Re-markably, in the zero-shot scenario, it outperforms existing methods by over 3% and even shows superior results against methods utilizing external training data. Addition-ally, our method exhibits robust performance against nat-ural distribution shifts. Codes are available at https://github.com/YBZh/DMN.
Yabin Zhang 0001, Wenjie Zhu 0003, Zhiyuan Ma 0002, Kaiyang Zhou, Lei Zhang 0006
CVPR4
2024 Dense Multimodal Alignment for Open-Vocabulary 3D Scene Understanding
Ruihuang Li, Zhengqiang Zhang, Chenhang He, Zhiyuan Ma 0002, Vishal M. Patel, Lei Zhang 0006
ECCV (49)4
2024 ScaleDreamer: Scalable Text-to-3D Synthesis with Asynchronous Score Distillation
Zhiyuan Ma 0002, Yuxiang Wei 0001, Yabin Zhang 0001, Xiangyu Zhu 0001, Zhen Lei 0001, Lei Zhang 0006
ECCV (7)1
2024 One-Step Effective Diffusion Network for Real-World Image Super-Resolution
abstract
The pre-trained text-to-image diffusion models have been increasingly employed to tackle the real-world image super-resolution (Real-ISR) problem due to their powerful generative image priors. Most of the existing methods start from random noise to reconstruct the high-quality (HQ) image under the guidance of the given low-quality (LQ) image. While promising results have been achieved, such Real-ISR methods require multiple diffusion steps to reproduce the HQ image, increasing the computational cost. Meanwhile, the random noise introduces uncertainty in the output, which is unfriendly to image restoration tasks. To address these issues, we propose a one-step effective diffusion network, namely OSEDiff, for the Real-ISR problem. We argue that the LQ image contains rich information to restore its HQ counterpart, and hence the given LQ image can be directly taken as the starting point for diffusion, eliminating the uncertainty introduced by random noise sampling. We finetune the pre-trained diffusion network with trainable layers to adapt it to complex image degradations. To ensure that the one-step diffusion model could yield HQ Real-ISR output, we apply variational score distillation in the latent space to conduct KL-divergence regularization. As a result, our OSEDiff model can efficiently and effectively generate HQ images in just one diffusion step. Our experiments demonstrate that OSEDiff achieves comparable or even better Real-ISR results, in terms of both objective metrics and subjective evaluations, than previous diffusion model-based Real-ISR methods that require dozens or hundreds of steps. The source codes are released at https://github.com/cswry/OSEDiff.
Rongyuan Wu, Lingchen Sun, Zhiyuan Ma 0002, Lei Zhang 0006
NeurIPS3
2023 OTAvatar: One-Shot Talking Face Avatar with Controllable Tri-Plane Rendering
abstract
Controllability, generalizability and efficiency are the major objectives of constructing face avatars represented by neural implicit field. However, existing methods have not managed to accommodate the three requirements simultaneously. They either focus on static portraits, restricting the representation ability to a specific subject, or suffer from substantial computational cost, limiting their flexibility. In this paper, we propose One-shot Talking face Avatar (OTAvatar), which constructs face avatars by a generalized controllable tri-plane rendering solution so that each personalized avatar can be constructed from only one portrait as the reference. Specifically, OTAvatar first inverts a portrait image to a motion-free identity code. Second, the identity code and a motion code are utilized to modulate an efficient CNN to generate a tri-plane formulated volume, which encodes the subject in the desired motion. Finally, volume rendering is employed to generate an image in any view. The core of our solution is a novel decoupling-by-inverting strategy that disentangles identity and motion in the latent code via optimization-based inversion. Benefiting from the efficient tri-plane representation, we achieve controllable rendering of generalized face avatar at 35 FPS on AIOO. Experiments show promising performance of crossidentity reenactment on subjects out of the training set and better 3D consistency. The code is available at https://github.com/theEricMaIOTAvatar.
Zhiyuan Ma 0002, Xiangyu Zhu 0001, Guo-Jun Qi, Zhen Lei 0001, Lei Zhang 0006
CVPR1