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Simon Cailhol

dblp:138/5980 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2015
0000-0002-2660-9936ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%
Artificial intelligence
1 paper
Motion planning and robot control · 100%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction
shared control
0.212015
A multi-layer approach of interactive path planning for assisted manipulation in virtual reality · VR 2015
Robotics › Motion planning and robot control › motion planning
interactive motion planning
0.112015
A multi-layer approach of interactive path planning for assisted manipulation in virtual reality · VR 2015
Robotics › Motion planning and robot control
path planning
0.112015
A multi-layer approach of interactive path planning for assisted manipulation in virtual reality · VR 2015
Virtual and augmented reality
immersive interaction
0.112015
A multi-layer approach of interactive path planning for assisted manipulation in virtual reality · VR 2015
Virtual and augmented reality › immersive interaction › 3d interaction
object manipulation
0.112015
A multi-layer approach of interactive path planning for assisted manipulation in virtual reality · VR 2015

Methods — techniques the papers use, named apart from their topics

intent prediction · 0.7control sharing · 0.7
YearPublicationVenuePosition
2015 A multi-layer approach of interactive path planning for assisted manipulation in virtual reality
abstract
This work considers Virtual Reality (VR) applications dealing with objects manipulation (such as industrial product assembly, disassembly or maintenance simulation). For such applications, the operator performing the simulation can be assisted by path planning techniques from the robotics research field. A novel automatic path planner involving geometrical, topological and semantic information of the environment is proposed for the guidance of the user through a haptic device. The interaction allows on one hand, the automatic path planner providing assistance to the human operator, and on the other hand, the human operator to reset the whole planning process suggesting a better suited path. Control sharing techniques are used to improve the assisted manipulation ergonomics by dynamically balancing the automatic path planner authority according to the operator involvement in the task, and by predicting user's intent to integrate it as early as possible in the planning process.
Simon Cailhol, Philippe Fillatreau, Jean-Yves Fourquet, Yingshen Zhao
VR1
2014 A Multi-layer Approach for Interactive Path Planning Control
abstract
International audience
Simon Cailhol, Philippe Fillatreau, Jean-Yves Fourquet, Yingshen Zhao
ICINCO (2)1