EDBT 2026 Demo / reviewers in the wild / expert
Zhenlong Yuan
dblp:139/1635
· DBLP profile ↗
17ranked-venue papers
9as first author
13since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 10 · 5 first-author · 10 since 2021Artificial intelligence and machine learning · 9 · 4 first-author · 9 since 2021Computer networks · 3 · 3 first-authorHuman-computer interaction and ubiquitous computing · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Human-Centric Open-Future Task Discovery: Formulation, Benchmark, and Scalable Tree-Based SearchabstractRecent progress in robotics and embodied AI is largely driven by Large Multimodal Models (LMMs). However, a key challenge remains underexplored: how can we advance LMMs to discover tasks that assist humans in open-future scenarios, where human intentions are highly concurrent and dynamic. In this work, we formalize the problem of Human-centric Open-future Task Discovery (HOTD), focusing particularly on identifying tasks that reduce human effort across plausible futures. To facilitate this study, we propose HOTD-Bench, which features over 2K real-world videos, a semi-automated annotation pipeline, and a simulation-based protocol tailored for open-set future evaluation. Additionally, we propose the Collaborative Multi-Agent Search Tree (CMAST) framework, which decomposes complex reasoning through a multi-agent system and structures the reasoning process through a scalable search tree module. In our experiments, CMAST achieves the best performance on the HOTD-Bench, significantly surpassing existing LMMs. It also integrates well with existing LMMs, consistently improving performance. Xiaoxin Lin, Tao Pu 0002, Zhenlong Yuan, Guangrun Wang, Liang Lin 0004 |
AAAI | 4 |
| 2026 | Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Model
Mufan Liu, Qi Yang 0003, Zhenlong Yuan, Zhu Li 0001, Yiling Xu, Yunfeng Guan 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 5 |
| 2026 | DVP-MVS++: Synergize Depth-Normal-Edge and Harmonized Visibility Prior for Multi-View StereoabstractRecently, patch deformation-based methods have demonstrated significant effectiveness in multi-view stereo due to their incorporation of deformable and expandable perception for reconstructing textureless areas. However, these methods generally focus on identifying reliable pixel correlations to mitigate matching ambiguity of patch deformation, while neglecting the deformation instability caused by edge-skipping and visibility occlusions, which may cause potential estimation deviations. To address these issues, we propose DVP-MVS++, an innovative approach that synergizes both depth-normal-edge aligned and harmonized cross-view priors for robust and visibility-aware patch deformation. Specifically, to avoid edge-skipping, we first apply DepthPro, Metric3Dv2 and Roberts operator to generate coarse depth maps, normal maps and edge maps, respectively. These maps are then aligned via an erosion-dilation strategy to produce fine-grained homogeneous boundaries for facilitating robust patch deformation. Moreover, we reformulate view selection weights as visibility maps, and then implement both an enhanced cross-view depth reprojection and an area-maximization strategy to help reliably restore visible areas and effectively balance deformed patch. Additionally, we obtain geometry consistency by adopting both aggregated normals via view selection and projection depth differences via epipolar lines, and then employ SHIQ for highlight correction to facilitate highlight perception capacity, thus improving reconstruction quality during propagation and refinement stage. Evaluations on ETH3D, Tanks & Temples and Strecha datasets exhibit the state-of-the-art performance and robust generalization capability of our proposed method. Zhenlong Yuan, Chengxuan Qian, Jianing Chen 0007, Yinda Chen, Kehua Chen, Tianlu Mao, Zhaoxin Li, Hao Jiang 0013 |
IEEE Trans. Circuits Syst. Video Technol. | 1 |
| 2025 | Dual-Level Precision Edges Guided Multi-View Stereo with Accurate PlanarizationabstractThe reconstruction of low-textured areas is a prominent research focus in multi-view stereo (MVS). In recent years, traditional MVS methods have performed exceptionally well in reconstructing low-textured areas by constructing plane models. However, these methods often encounter issues such as crossing object boundaries and limited perception ranges, which undermine the robustness of plane model construction. Building on previous work (APD-MVS), we propose the DPE-MVS method. By introducing dual-level precision edge information, including fine and coarse edges, we enhance the robustness of plane model construction, thereby improving reconstruction accuracy in low-textured areas. Furthermore, by leveraging edge information, we refine the sampling strategy in conventional PatchMatch MVS and propose an adaptive patch size adjustment approach to optimize matching cost calculation in both stochastic and low-textured areas. This additional use of edge information allows for more precise and robust matching. Our method achieves state-of-the-art performance on the ETH3D and Tanks & Temples benchmarks. Notably, our method outperforms all published methods on the ETH3D benchmark. Kehua Chen, Zhenlong Yuan, Tianlu Mao |
AAAI | 2 |
| 2025 | DVP-MVS: Synergize Depth-Edge and Visibility Prior for Multi-View StereoabstractPatch deformation-based methods have recently exhibited substantial effectiveness in multi-view stereo, due to the incorporation of deformable and expandable perception to reconstruct textureless areas. However, such approaches typically focus on exploring correlative reliable pixels to alleviate match ambiguity during patch deformation, but ignore the deformation instability caused by mistaken edge-skipping and visibility occlusion, leading to potential estimation deviation. To remedy the above issues, we propose DVP-MVS, which innovatively synergizes depth-edge aligned and cross-view prior for robust and visibility-aware patch deformation. Specifically, to avoid unexpected edge-skipping, we first utilize Depth Anything V2 followed by the Roberts operator to initialize coarse depth and edge maps respectively, both of which are further aligned through an erosion-dilation strategy to generate fine-grained homogeneous boundaries for guiding patch deformation. In addition, we reform view selection weights as visibility maps and restore visible areas by cross-view depth reprojection, then regard them as cross-view prior to facilitate visibility-aware patch deformation. Finally, we improve propagation and refinement with multi-view geometry consistency by introducing aggregated visible hemispherical normals based on view selection and local projection depth differences based on epipolar lines, respectively. Extensive evaluations on ETH3D and Tanks & Temples benchmarks demonstrate that our method can achieve state-of-the-art performance with excellent robustness and generalization. Zhenlong Yuan, Jinguo Luo, Fei Shen 0004, Zhaoxin Li, Tianlu Mao |
AAAI | 1 |
| 2025 | MSP-MVS: Multi-Granularity Segmentation Prior Guided Multi-View StereoabstractRecently, patch deformation-based methods have demonstrated significant strength in multi-view stereo by adaptively expanding the reception field of patches to help reconstruct textureless areas. However, such methods mainly concentrate on searching for pixels without matching ambiguity (i.e., reliable pixels) when constructing deformed patches, while neglecting the deformation instability caused by unexpected edge-skipping, resulting in potential matching distortions. Addressing this, we propose MSP-MVS, a method introducing multi-granularity segmentation prior for edge-confined patch deformation. Specifically, to avoid unexpected edge-skipping, we first aggregate and further refine multi-granularity depth edges gained from Semantic-SAM as prior to guide patch deformation within depth-continuous (i.e., homogeneous) areas. Moreover, to address attention imbalance caused by edge-confined patch deformation, we implement adaptive equidistribution and disassemble-clustering of correlative reliable pixels (i.e., anchors), thereby promoting attention-consistent patch deformation. Finally, to prevent deformed patches from falling into local-minimum matching costs caused by the fixed sampling pattern, we introduce disparity-sampling synergistic 3D optimization to help identify global-minimum matching costs. Evaluations on ETH3D and Tanks & Temples benchmarks prove our method obtains state-of-the-art performance with remarkable generalization. Zhenlong Yuan, Fei Shen 0004, Zhaoxin Li, Jinguo Luo, Tianlu Mao |
AAAI | 1 |
| 2025 | MapExpert: Online HD Map Construction with Simple and Efficient Sparse Map Element ExpertabstractConstructing online High-Definition (HD) maps is crucial for the static environment perception of autonomous driving systems (ADS). Existing solutions typically attempt to detect vectorized HD map elements with unified models; however, these methods often overlook the distinct characteristics of different non-cubic map elements, making accurate distinction challenging. To address these issues, we introduce an expert-based online HD map method, termed MapExpert. MapExpert utilizes sparse experts, distributed by our routers, to describe various non-cubic map elements accurately. Additionally, we propose an auxiliary balance loss function to distribute the load evenly across experts. Furthermore, we theoretically analyze the limitations of prevalent bird's-eye view (BEV) feature temporal fusion methods and introduce an efficient temporal fusion module called Learnable Weighted Moving Descentage. This module effectively integrates relevant historical information into the final BEV features. Combined with an enhanced slice head branch, the proposed MapExpert achieves state-of-the-art performance and maintains good efficiency on both nuScenes and Argoverse2 datasets. Dayu Chen, Peng Zhi, Yinda Chen, Zhenlong Yuan, Sunjing, Rui Zhou 0005, Qingguo Zhou |
AAAI | 5 |
| 2025 | InstructHOI: Context-Aware Instruction for Multi-Modal Reasoning in Human-Object Interaction DetectionabstractRecently, Large Foundation Models (LFMs), e.g., CLIP and GPT, have significantly advanced the Human-Object Interaction (HOI) detection, due to their superior generalization and transferability. Prior HOI detectors typically employ single- or multi-modal prompts to generate discriminative representations for HOIs from pretrained LFMs. However, such prompt-based approaches focus on transferring HOI-specific knowledge, but unexplore the potential reasoning capabilities of LFMs, which can provide informative context for ambiguous and open-world interaction recognition. In this paper, we propose InstructHOI, a novel method that leverages context-aware instructions to guide multi-modal reasoning for HOI detection. Specifically, to bridge knowledge gap and enhance reasoning abilities, we first perform HOI-domain fine-tuning on a pretrained multi-modal LFM, using a generated dataset with 140K interaction-reasoning image-text pairs. Then, we develop a Context-aware Instruction Generator (CIG) to guide interaction reasoning. Unlike traditional language-only instructions, CIG first mines visual interactive context at the human-object level, which is then fused with linguistic instructions, forming multi-modal reasoning guidance. Furthermore, an Interest Token Selector (ITS) is adopted to adaptively filter image tokens based on context-aware instructions, thereby aligning reasoning process with interaction regions. Extensive experiments on two public benchmarks demonstrate that our proposed method outperforms the state-of-the-art ones, under both supervised and zero-shot settings. Jinguo Luo, Weihong Ren, Quanlong Zheng, Zhenlong Yuan, Zhiyong Wang 0009, Haonan Lu, Honghai Liu 0001 |
NeurIPS | 5 |
| 2025 | NeRF-based Polarimetric Multi-view Stereo
Jiakai Cao, Zhenlong Yuan, Tianlu Mao, Zhaoxin Li |
Pattern Recognit. | 2 |
| 2025 | Learning Multi-View Stereo With Geometry-Aware PriorabstractMulti-View Stereo (MVS) reconstructs detailed 3D structures from multi-view images by establishing spatial correspondences. While learning-based methods have significantly advanced the MVS task, challenges such as ambiguous matching caused by textureless surfaces and lighting variations persist. To address these issues, we propose GAP-MVSNet, a framework that leverages surface normals from a monocular normal foundation model as priors to enhance the geometric awareness of reconstruction targets. In this work, surface normal priors are seamlessly integrated into the MVS pipeline to improve depth prediction robustness and accuracy. Specifically, we introduce a structure-aware feature pyramid network that incorporates surface normal information and utilizes uncertainty-aware feature resampling to extract robust image features. Additionally, we present the spatial geometry enhanced regularization that combines sampled depth hypotheses with surface normals to generate a spatial geometric prior, guiding the cost regularization process and enforcing strong spatial coherence, particularly in textureless regions. Furthermore, we design a local consistency depth refinement module that utilizes surface normals to establish depth relationships as a local geometric prior, thereby refining classification-based depth predictions and aligning them with ground truth depth. Extensive experiments on the DTU and Tanks & Temples datasets demonstrate that our method achieves state-of-the-art performance. Kehua Chen, Zhenlong Yuan, Haihong Xiao, Tianlu Mao |
IEEE Trans. Circuits Syst. Video Technol. | 2 |
| 2025 | SED-MVS: Segmentation-Driven and Edge-Aligned Deformation Multi-View Stereo With Depth Restoration and Occlusion ConstraintabstractRecently, patch-deformation methods have exhibited significant effectiveness in multi-view stereo owing to the deformable and expandable patches in reconstructing textureless areas. However, existing approaches neglect to address the problem of deformation instability caused by easily overlooked edge-skipping, potentially leading to matching distortions, thus leaving room for further improvement. To fill this gap, we propose SED-MVS, which adopts panoptic segmentation and multi-trajectory diffusion strategy for segmentation-driven and edge-aligned patch deformation. Specifically, to prevent unanticipated edge-skipping, we first employ SAM2 for panoptic segmentation as depth-edge guidance to guide patch deformation, followed by multi-trajectory diffusion strategy to ensure patches are comprehensively aligned with depth edges. Moreover, to avoid potential inaccuracy of random initialization, we combine both sparse points from LoFTR and monocular depth map from DepthAnything V2 to restore reliable and realistic depth map for initialization and supervised guidance. Finally, we integrate the segmentation image with the monocular depth map to exploit inter-instance occlusion relationship, then further regard them as occlusion map to implement two distinct edge constraint, thereby facilitating occlusion-aware patch deformation. Extensive results on ETH3D, Tanks & Temples, BlendedMVS, Strecha and DL3DV-10K datasets validate the state-of-the-art performance and robust generalization capability of our proposed method. Zhenlong Yuan, Zhidong Yang, Yujun Cai, Kuangxin Wu, Mufan Liu, Hao Jiang 0013, Zhaoxin Li |
IEEE Trans. Circuits Syst. Video Technol. | 1 |
| 2024 | SD-MVS: Segmentation-Driven Deformation Multi-View Stereo with Spherical Refinement and EM OptimizationabstractIn this paper, we introduce Segmentation-Driven Deformation Multi-View Stereo (SD-MVS), a method that can effectively tackle challenges in 3D reconstruction of textureless areas. We are the first to adopt the Segment Anything Model (SAM) to distinguish semantic instances in scenes and further leverage these constraints for pixelwise patch deformation on both matching cost and propagation. Concurrently, we propose a unique refinement strategy that combines spherical coordinates and gradient descent on normals and pixelwise search interval on depths, significantly improving the completeness of reconstructed 3D model. Furthermore, we adopt the Expectation-Maximization (EM) algorithm to alternately optimize the aggregate matching cost and hyperparameters, effectively mitigating the problem of parameters being excessively dependent on empirical tuning. Evaluations on the ETH3D high-resolution multi-view stereo benchmark and the Tanks and Temples dataset demonstrate that our method can achieve state-of-the-art results with less time consumption. Zhenlong Yuan, Jiakai Cao, Zhaoxin Li |
AAAI | 1 |
| 2024 | TSAR-MVS: Textureless-aware segmentation and correlative refinement guided multi-view stereo
Zhenlong Yuan, Jiakai Cao, Zhaoxin Li |
Pattern Recognit. | 1 |
| 2016 | DroidChain: A novel Android malware detection method based on behavior chains
Chenglong Li 0001, Zhenlong Yuan, Yi Guan, Yibo Xue |
Pervasive Mob. Comput. | 3 |
| 2015 | BitMiner: Bits Mining in Internet Traffic ClassificationabstractTraditionally, signatures used for traffic classification are constructed at the byte-level. However, as more and more data-transfer formats of network protocols and applications are encoded at the bit-level, byte-level signatures are losing their effectiveness in traffic classification. In this poster, we creatively construct bit-level signatures by associating the bit-values with their bit-positions in each traffic flow. Furthermore, we present BitMiner, an automated traffic mining tool that can mine application signatures at the most fine-grained bit-level granularity. Our preliminary test on popular peer-to-peer (P2P) applications, e.g. Skype, Google Hangouts, PPTV, eMule, Xunlei and QQDownload, reveals that although they all have no byte-level signatures, there are significant bit-level signatures hidden in their traffic. Zhenlong Yuan, Yibo Xue, Mihaela van der Schaar |
SIGCOMM | 1 |
| 2014 | Droid-Sec: deep learning in android malware detectionabstractAs smartphones and mobile devices are rapidly becoming indispensable for many network users, mobile malware has become a serious threat in the network security and privacy. Especially on the popular Android platform, many malicious apps are hiding in a large number of normal apps, which makes the malware detection more challenging. In this paper, we propose a ML-based method that utilizes more than 200 features extracted from both static analysis and dynamic analysis of Android app for malware detection. The comparison of modeling results demonstrates that the deep learning technique is especially suitable for Android malware detection and can achieve a high level of 96% accuracy with real-world Android application sets. Zhenlong Yuan, Yongqiang Lu 0004, Yibo Xue |
SIGCOMM | 1 |
| 2013 | PPI: Towards precise page identification for encrypted Web-browsing trafficabstractPrecise Web page identification has always been a research hotspot in the areas of network management and security. However, previous works generally focused on statistical or probabilistic approaches and could not exactly calculate the length of encrypted data under different conditions, which makes them hardly cover all the cases. In this poster, we propose an exact fingerprint derivation method for encrypted Web-browsing traffic and thereby implementing a prototype system for precise page identification (PPI). Our experiments show that PPI not only can be employed for early page identification at individual-flow level but also can achieve very high accuracy at aggregate-traffic level. Zhenlong Yuan, Yibo Xue |
ANCS | 1 |