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Bryan L. Koenig

dblp:139/6464 · DBLP profile ↗
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10ranked-venue papers
1as first author
2since 2021 · last 2023
0000-0002-7601-5992ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
4 papers
Visualization and visual analytics · 28% Virtual and augmented reality · 20% Multimedia analysis and retrieval · 20%
Artificial intelligence
4 papers
Image recognition and object detection · 44% Trustworthy machine learning · 40% Knowledge representation and reasoning · 12%

Topics — the 13 heaviest of 17, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Trustworthy machine learning
interpretability
0.942018
Emotional Attention: A Study of Image Sentiment and Visual Attention · CVPR 2018
A Paradigm for Building Generalized Models of Human Image Perception through Data Fusion · CVPR 2016
An Automated Estimator of Image Visual Realism Based on Human Cognition · CVPR 2014
Multimedia analysis and retrieval › multimedia analysis › visual content analysis
attention prediction
0.712023
Emotional Attention: From Eye Tracking to Computational Modeling · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Virtual and augmented reality
eye tracking
0.712023
Emotional Attention: From Eye Tracking to Computational Modeling · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Visualization and visual analytics › visual attention
visual attention modeling
0.712023
Emotional Attention: From Eye Tracking to Computational Modeling · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Computer vision › Image recognition and object detection
saliency prediction
0.312018
Emotional Attention: A Study of Image Sentiment and Visual Attention · CVPR 2018
Image and video coding
image quality assessment
0.312018
Image Visual Realism: From Human Perception to Machine Computation · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Image and video processing › perceptual modeling
visual perception modeling
0.312018
Image Visual Realism: From Human Perception to Machine Computation · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Computer vision › Image recognition and object detection › visual emotion recognition
visual sentiment analysis
0.312017
The Role of Visual Attention in Sentiment Prediction · ACM Multimedia 2017
Knowledge, reasoning and agents › Knowledge representation and reasoning
information fusion
0.212016
A Paradigm for Building Generalized Models of Human Image Perception through Data Fusion · CVPR 2016
Image and video processing
saliency detection
0.212023
Emotional Attention: From Eye Tracking to Computational Modeling · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Usability and user experience research › visual perception
visual attention
0.112018
Emotional Attention: A Study of Image Sentiment and Visual Attention · CVPR 2018
Machine learning › Deep learning architectures and training › attention mechanism
visual attention
0.112017
The Role of Visual Attention in Sentiment Prediction · ACM Multimedia 2017
Rendering
realism assessment
0.112014
An Automated Estimator of Image Visual Realism Based on Human Cognition · CVPR 2014

Methods — techniques the papers use, named apart from their topics

deep neural network · 1.3statistical modeling · 0.8channel weighting · 0.7atrous spatial pyramid pooling · 0.7data imputation · 0.5correlational analysis · 0.4attribute-based computational model · 0.4eye-tracking · 0.3eye tracking · 0.3convolutional neural network · 0.3deep convolutional neural network · 0.3
YearPublicationVenuePosition
2023 Emotional Attention: From Eye Tracking to Computational Modeling
abstract
Attending selectively to emotion-eliciting stimuli is intrinsic to human vision. In this research, we investigate how emotion-elicitation features of images relate to human selective attention. We create the EMOtional attention dataset (EMOd). It is a set of diverse emotion-eliciting images, each with (1) eye-tracking data from 16 subjects, (2) image context labels at both object- and scene-level. Based on analyses of human perceptions of EMOd, we report an emotion prioritization effect: emotion-eliciting content draws stronger and earlier human attention than neutral content, but this advantage diminishes dramatically after initial fixation. We find that human attention is more focused on awe eliciting and aesthetic vehicle and animal scenes in EMOd. Aiming to model the above human attention behavior computationally, we design a deep neural network (CASNet II), which includes a channel weighting subnetwork that prioritizes emotion-eliciting objects, and an Atrous Spatial Pyramid Pooling (ASPP) structure that learns the relative importance of image regions at multiple scales. Visualizations and quantitative analyses demonstrate the model's ability to simulate human attention behavior, especially on emotion-eliciting content.
Shaojing Fan, Zhiqi Shen 0002, Ming Jiang 0019, Bryan L. Koenig, Mohan Kankanhalli, Qi Zhao 0001
IEEE Trans. Pattern Anal. Mach. Intell.4
2023 When and Why Static Images Are More Effective Than Videos
abstract
People often prefer videos over images in research and applications, believing that videos are more effective for eliciting human emotions and building machine intelligence. However, our research shows that this assumption is not always correct when it comes to evoking emotions in human observers. In this article, we compare thirteen emotions and two perceptions elicited by short videos (2-6 second, silent video clips) versus static frames extracted from the videos. We show that static frames and videos elicit most emotions similarly, but static frames elicit negative emotions more strongly than videos. We test two complementary explanations: differential activation of suspense and the peak-end rule. These findings help us to computationally model human reactions more faithfully with fewer video frames. Our interdisciplinary results have important implications for methods, theory, and applications in diverse fields, including social psychology, computer vision, mass media, and marketing.
Shaojing Fan, Zhiqi Shen 0002, Bryan L. Koenig, Tian-Tsong Ng, Mohan Kankanhalli
IEEE Trans. Affect. Comput.3
2018 Emotional Attention: A Study of Image Sentiment and Visual Attention
abstract
Image sentiment influences visual perception. Emotion-eliciting stimuli such as happy faces and poisonous snakes are generally prioritized in human attention. However, little research has evaluated the interrelationships of image sentiment and visual saliency. In this paper, we present the first study to focus on the relation between emotional properties of an image and visual attention. We first create the EMOtional attention dataset (EMOd). It is a diverse set of emotion-eliciting images, and each image has (1) eye-tracking data collected from 16 subjects, (2) intensive image context labels including object contour, object sentiment, object semantic category, and high-level perceptual attributes such as image aesthetics and elicited emotions. We perform extensive analyses on EMOd to identify how image sentiment relates to human attention. We discover an emotion prioritization effect: for our images, emotion-eliciting content attracts human attention strongly, but such advantage diminishes dramatically after initial fixation. Aiming to model the human emotion prioritization computationally, we design a deep neural network for saliency prediction, which includes a novel subnetwork that learns the spatial and semantic context of the image scene. The proposed network outperforms the state-of-the-art on three benchmark datasets, by effectively capturing the relative importance of human attention within an image. The code, models, and dataset are available online at https://nus-sesame.top/emotionalattention/.
Shaojing Fan, Zhiqi Shen 0002, Ming Jiang 0019, Bryan L. Koenig, Mohan Kankanhalli, Qi Zhao 0001
CVPR4
2018 Image Visual Realism: From Human Perception to Machine Computation
abstract
Visual realism is defined as the extent to which an image appears to people as a photo rather than computer generated. Assessing visual realism is important in applications like computer graphics rendering and photo retouching. However, current realism evaluation approaches use either labor-intensive human judgments or automated algorithms largely dependent on comparing renderings to reference images. We develop a reference-free computational framework for visual realism prediction to overcome these constraints. First, we construct a benchmark dataset of 2,520 images with comprehensive human annotated attributes. From statistical modeling on this data, we identify image attributes most relevant for visual realism. We propose both empirically-based (guided by our statistical modeling of human data) and deep convolutional neural network models to predict visual realism of images. Our framework has the following advantages: (1) it creates an interpretable and concise empirical model that characterizes human perception of visual realism; (2) it links computational features to latent factors of human image perception.
Shaojing Fan, Tian-Tsong Ng, Bryan L. Koenig, Jonathan S. Herberg, Ming Jiang 0019, Zhiqi Shen 0002, Qi Zhao 0001
IEEE Trans. Pattern Anal. Mach. Intell.3
2017 The Role of Visual Attention in Sentiment Prediction
abstract
Automated assessment of visual sentiment has many applications, such as monitoring social media and facilitating online advertising. In current research on automated visual sentiment assessment, images are mainly input and processed as a whole. However, human attention is biased, and a focal region with high acuity can disproportionately influence visual sentiment. To investigate how attention influences visual sentiment, we conducted experiments that reveal critical insights into human perception. We discover that negative sentiments are elicited by the focal region without a notable influence of contextual information, whereas positive sentiments are influenced by both focal and contextual information. Building on these insights, we create new deep convolutional neural networks for sentiment prediction that have additional channels devoted to encoding focal information. On two benchmark datasets, the proposed models demonstrate superior performance compared with the state-of-the-art methods. Extensive visualizations and statistical analyses indicate that the focal channels are more effective on images with focal objects, especially for images that also elicit negative sentiments.
Shaojing Fan, Ming Jiang 0019, Zhiqi Shen 0002, Bryan L. Koenig, Mohan Kankanhalli, Qi Zhao 0001
ACM Multimedia4
2016 A Paradigm for Building Generalized Models of Human Image Perception through Data Fusion
abstract
In many sub-fields, researchers collect datasets of human ground truth that are used to create a new algorithm. For example, in research on image perception, datasets have been collected for topics such as what makes an image aesthetic or memorable. Despite high costs for human data collection, datasets are infrequently reused beyond their own fields of interest. Moreover, the algorithms built from them are domain-specific (predict a small set of attributes) and usually unconnected to one another. In this paper, we present a paradigm for building generalized and expandable models of human image perception. First, we fuse multiple fragmented and partially-overlapping datasets through data imputation. We then create a theoretically-structured statistical model of human image perception that is fit to the fused datasets. The resulting model has many advantages. (1) It is generalized, going beyond the content of the constituent datasets, and can be easily expanded by fusing additional datasets. (2) It provides a new ontology usable as a network to expand human data in a cost-effective way. (3) It can guide the design of a generalized computational algorithm for multi-dimensional visual perception. Indeed, experimental results show that a model-based algorithm outperforms state-of-the-art methods on predicting visual sentiment, visual realism and interestingness. Our paradigm can be used in various visual tasks (e.g., video summarization).
Shaojing Fan, Tian-Tsong Ng, Bryan L. Koenig, Ming Jiang 0019, Qi Zhao 0001
CVPR3
2014 An Automated Estimator of Image Visual Realism Based on Human Cognition
abstract
Assessing the visual realism of images is increasingly becoming an essential aspect of fields ranging from computer graphics (CG) rendering to photo manipulation. In this paper we systematically evaluate factors underlying human perception of visual realism and use that information to create an automated assessment of visual realism. We make the following unique contributions. First, we established a benchmark dataset of images with empirically determined visual realism scores. Second, we identified attributes potentially related to image realism, and used correlational techniques to determine that realism was most related to image naturalness, familiarity, aesthetics, and semantics. Third, we created an attributes-motivated, automated computational model that estimated image visual realism quantitatively. Using human assessment as a benchmark, the model was below human performance, but outperformed other state-of-the-art algorithms.
Shaojing Fan, Tian-Tsong Ng, Jonathan S. Herberg, Bryan L. Koenig, Cheston Tan, Rangding Wang
CVPR4
2014 An emotion understanding framework for intelligent agents based on episodic and semantic memories
Mohammad Kazemifard, Nasser Ghasem-Aghaee, Bryan L. Koenig, Tuncer Ören
Auton. Agents Multi Agent Syst.3
2014 Human Perception of Visual Realism for Photo and Computer-Generated Face Images
abstract
Computer-generated (CG) face images are common in video games, advertisements, and other media. CG faces vary in their degree of realism, a factor that impacts viewer reactions. Therefore, efficient control of visual realism of face images is important. Efficient control is enabled by a deep understanding of visual realism perception: the extent to which viewers judge an image as a real photograph rather than a CG image. Across two experiments, we explored the processes involved in visual realism perception of face images. In Experiment 1, participants made visual realism judgments on original face images, inverted face images, and images of faces that had the top and bottom halves misaligned. In Experiment 2, participants made visual realism judgments on original face images, scrambled faces, and images that showed different parts of faces. Our findings indicate that both holistic and piecemeal processing are involved in visual realism perception of faces, with holistic processing becoming more dominant when resolution is lower. Our results also suggest that shading information is more important than color for holistic processing, and that inversion makes visual realism judgments harder for realistic images but not for unrealistic images. Furthermore, we found that eyes are the most influential face part for visual realism, and face context is critical for evaluating realism of face parts. To the best of our knowledge, this work is a first realism-centric study attempting to bridge the human perception of visual realism on face images with general face perception tasks.
Shaojing Fan, Rangding Wang, Tian-Tsong Ng, Cheston Tan, Jonathan S. Herberg, Bryan L. Koenig
ACM Trans. Appl. Percept.6
2012 Event Segmentation of Agent Interactions: Comparing the Whole with Its Parts
Bryan L. Koenig, David Pautler, Jonathan S. Herberg, Kum Seong Wan, Brian Monroe, Edwin Wirawan
CogSci1