EDBT 2026 Demo / reviewers in the wild / expert
Attilio Priolo
dblp:14/10019
· DBLP profile ↗
6ranked-venue papers
1as first author
0since 2021 · last 2015
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-authorSystems, architecture and hardware · 4 · 1 first-authorComputer networks · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
3 papers |
Distributed computing theory · 53% Graph algorithms and graph theory · 24% Mathematical optimization · 23% | |
| Artificial intelligence
2 papers |
Multi-agent systems · 68% Robot navigation and mapping · 32% | |
| Computer networks
1 paper |
Internet of things and sensor networks · 100% |
Topics — the 8 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Distributed computing theory › distributed algorithms
decentralized algorithms |
0.4 | 2 | 2015 | Decentralized and Parallel Constructionsfor Optimally Rigid Graphs in $\mathbb{R}^2$ · IEEE Trans. Mob. Comput. 2015 Decentralized algorithms for optimally rigid network constructions · ICRA 2014 |
Mathematical optimization
auction algorithm |
0.3 | 2 | 2015 | Decentralized algorithms for optimally rigid network constructions · ICRA 2014 Decentralized and Parallel Constructionsfor Optimally Rigid Graphs in $\mathbb{R}^2$ · IEEE Trans. Mob. Comput. 2015 |
Graph algorithms and graph theory › graph theory › graph realization
graph rigidity |
0.2 | 1 | 2015 | Decentralized and Parallel Constructionsfor Optimally Rigid Graphs in $\mathbb{R}^2$ · IEEE Trans. Mob. Comput. 2015 |
Knowledge, reasoning and agents › Multi-agent systems › formation control
formation stability |
0.2 | 1 | 2014 | Evaluating Network Rigidity in Realistic Systems: Decentralization, Asynchronicity, and Parallelization · IEEE Trans. Robotics 2014 |
Distributed computing theory
distributed algorithms |
0.2 | 1 | 2014 | Evaluating Network Rigidity in Realistic Systems: Decentralization, Asynchronicity, and Parallelization · IEEE Trans. Robotics 2014 |
Robotics › Robot navigation and mapping
obstacle avoidance |
0.2 | 1 | 2013 | A swarm aggregation algorithm based on local interaction with actuator saturations and integrated obstacle avoidance · ICRA 2013 |
Knowledge, reasoning and agents › Multi-agent systems
swarm robotics |
0.2 | 1 | 2013 | A swarm aggregation algorithm based on local interaction with actuator saturations and integrated obstacle avoidance · ICRA 2013 |
Internet of things and sensor networks
wireless sensor network |
0.1 | 1 | 2014 | Evaluating Network Rigidity in Realistic Systems: Decentralization, Asynchronicity, and Parallelization · IEEE Trans. Robotics 2014 |
Methods — techniques the papers use, named apart from their topics
pebble game algorithm · 0.6gossip algorithms · 0.4auction · 0.4parallelization · 0.2greedy bidding · 0.2auction-based algorithm · 0.2sliding mode parameter · 0.2gossip algorithm · 0.2auctions · 0.2auction algorithm · 0.2lyapunov analysis · 0.2decentralized control · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | Decentralized and Parallel Constructionsfor Optimally Rigid Graphs in $\mathbb{R}^2$abstractIn this paper, we address the decentralized and parallel construction of rigid graphs in the plane that optimize an edge-weighted objective function under cardinality constraints. Two auction-based algorithms to solve this problem in a decentralized fashion are first proposed. Centered around the notion of leader election, the first approach finds an optimal solution through a greedy bidding, while the second approach provides a sub-optimal solution which reduces complexity according to a sliding mode parameter. Then, by exploiting certain local structural properties of graph rigidity, a parallelization to build a portion of the optimal solution in constant time is derived. A theoretical characterization of algorithm performance is provided together with complexity analysis. Finally, simulation results are presented to corroborate the theoretical findings. Andrea Gasparri, Ryan K. Williams, Attilio Priolo, Gaurav S. Sukhatme |
IEEE Trans. Mob. Comput. | 3 |
| 2014 | Decentralized algorithms for optimally rigid network constructionsabstractIn this paper, we address the construction of optimally rigid networks that minimize an edge-weighted objective function over a planar graph. We propose two auction-based algorithms to solve this problem in a fully decentralized way. The first approach finds an optimal solution at the cost of high communication complexity; the second approach provides a sub-optimal solution while reducing the computational burden according to a sliding mode parameter ζ, yielding a tradeoff between complexity and optimality. A theoretical characterization of the optimality of the first algorithm is provided, and a closed form for the maximum gap between the optimal solution and the sub-optimal solution is also given. Simulation results are presented to corroborate the theoretical findings. Attilio Priolo, Ryan K. Williams, Andrea Gasparri, Gaurav S. Sukhatme |
ICRA | 1 |
| 2014 | Evaluating Network Rigidity in Realistic Systems: Decentralization, Asynchronicity, and ParallelizationabstractIn this paper, we consider the problem of evaluating the rigidity of a planar network, while satisfying common objectives of real-world systems: decentralization, asynchronicity, and parallelization. The implications that rigidity has in fundamental multirobot problems, e.g., guaranteed formation stability and relative localizability, motivates this study. We propose the decentralization of the pebble game algorithm of Jacobs et al. , which is an O(n2) method that determines the generic rigidity of a planar network. Our decentralization is based on asynchronous messaging and distributed memory, coupled with auctions for electing leaders to arbitrate rigidity evaluation. Further, we provide a parallelization that takes inspiration from gossip algorithms to yield significantly reduced execution time and messaging. An analysis of the correctness, finite termination, and complexity is given, along with a simulated application in decentralized rigidity control. Finally, we provide Monte Carlo analysis in a Contiki networking environment, illustrating the real-world applicability of our methods, and yielding a bridge between rigidity theory and realistic interacting systems. Ryan K. Williams, Andrea Gasparri, Attilio Priolo, Gaurav S. Sukhatme |
IEEE Trans. Robotics | 3 |
| 2013 | A swarm aggregation algorithm based on local interaction with actuator saturations and integrated obstacle avoidanceabstractIn this paper, a novel decentralized swarm aggregation algorithm for multi-robot systems with an integrated obstacle avoidance is proposed. In this framework, the interaction among robots is limited to their visibility neighborhood, i.e., robots that are within the visibility range of each other. Furthermore, to better comply with the hardware/software limitations of mobile robotic platforms, robots actuators are assumed to be saturated. A theoretical characterization of the main properties of the proposed swarm aggregation algorithm is provided. Simulations have been carried out to validate the theoretical results and experiments have been performed with a team of low-cost mobile robots to demonstrate the effectiveness of the proposed approach in real scenario. Antonio Leccese, Andrea Gasparri, Attilio Priolo, Giuseppe Oriolo, Giovanni Ulivi |
ICRA | 3 |
| 2013 | Decentralized generic rigidity evaluation in interconnected systemsabstractIn this paper, we consider the problem of evaluating the generic rigidity of an interconnected system in the plane, without a priori knowledge of the network's topological properties. We propose the decentralization of the pebble game algorithm of Jacobs et. al., an O(n2) method that determines the generic rigidity of a planar network. Our decentralization is based on asynchronous inter-agent message-passing and a distributed memory architecture, coupled with consensus-based auctions for electing leaders in the system. We provide analysis of the asynchronous messaging structure and its interaction with leader election, and Monte Carlo simulations demonstrating complexity and correctness. Finally, a novel rigidity evaluation and control scenario in the accompanying media illustrates the applicability of our proposed algorithm. Ryan K. Williams, Andrea Gasparri, Attilio Priolo, Gaurav S. Sukhatme |
IROS | 3 |
| 2012 | A swarm aggregation algorithm based on local interaction for multi-robot systems with actuator saturationsabstractWe propose a swarm aggregation algorithm based on local interactions in the presence of saturations on the robot actuators. This assumption allows to better model the physical limitations of actual mobile robotic platforms. In our framework, robot-to-robot interactions are limited to the visibility neighborhood, i.e., to robots that are within the range of visibility of each other. A theoretical analysis of the convergence properties is presented for the proposed swarm aggregation algorithm. Extensive simulations have been performed to corroborate the theoretical results. In addition, experiments with a team of low-cost mobile robots have been carried out to show the effectiveness of the proposed approach. Andrea Gasparri, Giuseppe Oriolo, Attilio Priolo, Giovanni Ulivi |
IROS | 3 |