Demo Data from EDBT 2026 / reviewers in the wild / expert
Tom Jermoluk
dblp:14/1148
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 1988
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
GPUs and heterogeneous computing · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › surface rendering
polygon rendering |
0.0 | 1 | 1988 | High-performance polygon rendering · SIGGRAPH 1988 |
GPUs and heterogeneous computing
graphics accelerator |
0.0 | 1 | 1988 | High-performance polygon rendering · SIGGRAPH 1988 |
Methods — techniques the papers use, named apart from their topics
vector processing · 0.0pipeline parallelism · 0.0array processing · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1988 | High-performance polygon renderingabstractThis paper describes a system architecture for realtime display of shaded polygons. Performance of 100,000 lighted, 4-sided polygons per second is achieved. Vectors and points draw at the rate of 400,000 per second. High-speed pan and zoom, alpha blending, realtime video input, and antialiased lines are supported. The architecture heavily leverages parallelism in several forms: pipeline, vector, and array processing. It is unique in providing efficient and balanced graphics that support interactive design and manipulation of solid models. After an overview of algorithms and computational requirements, we describe the details of the implementation. Finally, the unique features enabled by the architecture are highlighted. Kurt Akeley, Tom Jermoluk |
SIGGRAPH | 2 |