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Tomás Kroupa

dblp:14/2712 · DBLP profile ↗
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24ranked-venue papers
14as first author
3since 2021 · last 2023
0000-0003-1531-2990ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 19 · 12 first-author · 3 since 2021Theory of computation · 4 · 2 first-authorDatabases, data management, data science and information retrieval · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › non-cooperative game › strategic game
continuous games
0.512021
Double Oracle Algorithm for Computing Equilibria in Continuous Games · AAAI 2021
Algorithmic game theory and mechanism design › equilibrium computation
double oracle algorithm
0.512021
Double Oracle Algorithm for Computing Equilibria in Continuous Games · AAAI 2021
Algorithmic game theory and mechanism design
equilibrium computation
0.512021
Double Oracle Algorithm for Computing Equilibria in Continuous Games · AAAI 2021
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts
nash equilibrium
0.512021
Double Oracle Algorithm for Computing Equilibria in Continuous Games · AAAI 2021

Methods — techniques the papers use, named apart from their topics

semidefinite programming · 0.5fictitious play · 0.5
YearPublicationVenuePosition
2023 Catch Me if You Can: Improving Adversaries in Cyber-Security with Q-Learning Algorithms
abstract
The ongoing rise in cyberattacks and the lack of skilled professionals in the cybersecurity domain to combat these attacks show the need for automated tools capable of detecting an attack with good performance.Attackers disguise their actions and launch attacks that consist of multiple actions, which are difficult to detect.Therefore, improving defensive tools requires their calibration against a well-trained attacker.In this work, we propose a model of an attacking agent and environment and evaluate its performance using basic Q-Learning, Naive Q-learning, and DoubleQ-Learning, all of which are variants of Q-Learning.The attacking agent is trained with the goal of exfiltrating data whereby all the hosts in the network have a non-zero detection probability.Results show that the DoubleQ-Learning agent has the best overall performance rate by successfully achieving the goal in 70% of the interactions.
Arti Bandhana, Ondrej Lukás, Sebastián García, Tomás Kroupa
ICAART (3)4
2023 Values of games over Boolean player sets
Tomás Votroubek, Sara Vannucci, Tomás Kroupa
Int. J. Approx. Reason.3
2021 Double Oracle Algorithm for Computing Equilibria in Continuous Games
abstract
Many efficient algorithms have been designed to recover Nash equilibria of various classes of finite games. Special classes of continuous games with infinite strategy spaces, such as polynomial games, can be solved by semidefinite programming. In general, however, continuous games are not directly amenable to computational procedures. In this contribution, we develop an iterative strategy generation technique for finding a Nash equilibrium in a whole class of continuous two-person zero-sum games with compact strategy sets. The procedure, which is called the double oracle algorithm, has been successfully applied to large finite games in the past. We prove the convergence of the double oracle algorithm to a Nash equilibrium. Moreover, the algorithm is guaranteed to recover an approximate equilibrium in finitely-many steps. Our numerical experiments show that it outperforms fictitious play on several examples of games appearing in the literature. In particular, we provide a detailed analysis of experiments with a version of the continuous Colonel Blotto game.
Lukás Adam, Rostislav Horcík, Tomás Kasl, Tomás Kroupa
AAAI4
2019 The cone of supermodular games on finite distributive lattices
Michel Grabisch, Tomás Kroupa
Discret. Appl. Math.2
2017 Modal extensions of Łukasiewicz logic for modelling coalitional power
abstract
Modal logics for reasoning about the power of coalitions capture the notion of effectivity functions associated with game forms. The main goal of coalition logics is to provide formal tools for modelling the dynamics of a game frame whose states may correspond to different game forms. The two classes of effectivity functions studied are the families of playable and truly playable effectivity functions, respectively. In this article, we generalize the concept of effectivity function beyond the yes/no truth scale. This enables us to describe the situations in which the coalitions assess their effectivity in degrees, based on functions over the outcomes taking values in a finite Lukasiewicz chain. Then we introduce two modal extensions of Lukasiewicz finite-valued logic together with many-valued neighbourhood semantics in order to encode the properties of many-valued effectivity functions associated with game forms. As our main results we prove completeness theorems for the two newly introduced modal logics.
Tomás Kroupa, Bruno Teheux
J. Log. Comput.1
2017 Generalised states: a multi-sorted algebraic approach to probability
Tomás Kroupa, Vincenzo Marra
Soft Comput.1
2016 Computing Superdifferentials of Lovász Extension with Application to Coalitional Games
Lukás Adam, Tomás Kroupa
IPMU (1)2
2016 Core-based criterion for extreme supermodular functions
Milan Studený, Tomás Kroupa
Discret. Appl. Math.2
2014 Optimal strategic reasoning with McNaughton functions
Tomás Kroupa, Ondrej Majer
Int. J. Approx. Reason.1
2012 Combination and Soft-Normalization of Belief Functions on MV-Algebras
Tommaso Flaminio, Lluís Godo, Tomás Kroupa
MDAI3
2012 States in Łukasiewicz logic correspond to probabilities of rational polyhedra
Tomás Kroupa
Int. J. Approx. Reason.1
2012 Axiomatisation of fully probabilistic design
Miroslav Kárný, Tomás Kroupa
Inf. Sci.2
2012 Extension of belief functions to infinite-valued events
Tomás Kroupa
Soft Comput.1
2011 Editorial
Tomás Kroupa, Jirina Vejnarová
Int. J. Approx. Reason.1
2011 Core of Coalition Games on MV-algebras
abstract
Coalition games are generalized to semisimple MV-algebras. Coalitions are viewed as [0, 1]-valued functions on a set of players, which enables to express a degree of membership of a player in a coalition. Every game is a real-valued mapping on a semisimple MV-algebra. The goal is to recover the so-called core: a set of final distributions of payoffs, which are represented by measures on the MV-algebra. A class of sublinear games are shown to have a non-empty core and the core is completely characterized in certain special cases. The interpretation of games on propositional formulas in Łukasiewicz logic is introduced.
Tomás Kroupa
J. Log. Comput.1
2009 Enlarged cores and bargaining schemes in games with fuzzy coalitions
Dan Butnariu, Tomás Kroupa
Fuzzy Sets Syst.2
2008 Filters in fuzzy class theory
Tomás Kroupa
Fuzzy Sets Syst.1
2008 Geometry of possibility measures on finite sets
Tomás Kroupa
Int. J. Approx. Reason.1
2007 Topology in Fuzzy Class Theory: Basic Notions
Libor Behounek, Tomás Kroupa
IFSA (1)2
2006 Every state on semisimple MV-algebra is integral
Tomás Kroupa
Fuzzy Sets Syst.1
2006 Application of the Choquet integral to measures of information in possibility theory
abstract
Possibility measures are analyzed from the information-theoretic point of view. The significant role of the Choquet integral is argued in this context. The main result of the article is a representation theorem for the nonspecificity of possibility distribution and a new definition of divergence for possibility measures. An application of the divergence to construction of possibilistic models is outlined. © 2006 Wiley Periodicals, Inc. Int J Int Syst 21: 349–359, 2006.
Tomás Kroupa
Int. J. Intell. Syst.1
2005 Conditional probability on MV-algebras
Tomás Kroupa
Fuzzy Sets Syst.1
2004 Conditional independence in probability theory on MV-algebras
Tomás Kroupa
Soft Comput.1
2002 WISECON - An Intelligent Assistant for Buying Computers on the Internet
Tomás Kroupa, Petr Berka, Tomas Kocka
ISMIS1