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Craig Lennon

dblp:14/3182 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2024
0000-0002-2229-2919ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 since 2021Systems, architecture and hardware · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Reinforcement learning · 51% Transfer learning and domain adaptation · 27% Planning, search and constraint satisfaction · 14%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › hierarchical reinforcement learning
compositional reinforcement learning
0.812024
A Multifidelity Sim-to-Real Pipeline for Verifiable and Compositional Reinforcement Learning · ICRA 2024
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer
0.812024
A Multifidelity Sim-to-Real Pipeline for Verifiable and Compositional Reinforcement Learning · ICRA 2024
Machine learning › Reinforcement learning › imitation learning
inverse reinforcement learning
0.712023
Task-guided IRL in POMDPs that scales · Artif. Intell. 2023
Robotics › Robot navigation and mapping › mobile robot navigation › ground vehicle navigation
unmanned ground vehicle navigation
0.212024
A Multifidelity Sim-to-Real Pipeline for Verifiable and Compositional Reinforcement Learning · ICRA 2024
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
partially observable markov decision process
0.212023
Task-guided IRL in POMDPs that scales · Artif. Intell. 2023
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
planning under uncertainty
0.212023
Task-guided IRL in POMDPs that scales · Artif. Intell. 2023

Methods — techniques the papers use, named apart from their topics

multifidelity simulation · 0.8compositional verification · 0.8
YearPublicationVenuePosition
2024 A Multifidelity Sim-to-Real Pipeline for Verifiable and Compositional Reinforcement Learning
abstract
We propose and demonstrate a compositional framework for training and verifying reinforcement learning (RL) systems within a multifidelity sim-to-real pipeline, in order to deploy reliable and adaptable RL policies on physical hardware. By decomposing complex robotic tasks into component subtasks and defining mathematical interfaces between them, the framework allows for the independent training and testing of the corresponding subtask policies, while simultaneously providing guarantees on the overall behavior that results from their composition. By verifying the performance of these subtask policies using a multifidelity simulation pipeline, the framework not only allows for efficient RL training, but also for a refinement of the subtasks and their interfaces in response to challenges arising from discrepancies between simulation and reality. In an experimental case study, we apply the framework to train and deploy a compositional RL system that successfully pilots a Warthog unmanned ground robot.
Cyrus Neary, Christian Ellis, Aryaman Singh Samyal, Craig Lennon, Ufuk Topcu
ICRA4
2023 Task-guided IRL in POMDPs that scales
Franck Djeumou, Christian Ellis, Murat Cubuktepe, Craig Lennon, Ufuk Topcu
Artif. Intell.4
2021 Risk Averse Bayesian Reward Learning for Autonomous Navigation from Human Demonstration
abstract
Traditional imitation learning provides a set of methods and algorithms to learn a reward function or policy from expert demonstrations. Learning from demonstration has been shown to be advantageous for navigation tasks as it allows for machine learning non-experts to quickly provide information needed to learn complex traversal behaviors. However, a minimal set of demonstrations is unlikely to capture all relevant information needed to achieve the desired behavior in every possible future operational environment. Due to distributional shift among environments, a robot may encounter features that were rarely or never observed during training for which the appropriate reward value is uncertain, leading to undesired outcomes. This paper proposes a Bayesian technique which quantifies uncertainty over the weights of a linear reward function given a dataset of minimal human demonstrations to operate safely in dynamic environments. This uncertainty is quantified and incorporated into a risk averse set of weights used to generate cost maps for planning. Experiments in a 3-D environment with a simulated robot show that our proposed algorithm enables a robot to avoid dangerous terrain completely in two out of three test scenarios and accumulates a lower amount of risk than related approaches in all scenarios without requiring any additional demonstrations.
Christian Ellis, Maggie B. Wigness, John G. Rogers III, Craig Lennon, Lance Fiondella
IROS4