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Mark Ashdown

dblp:14/4186 · DBLP profile ↗
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3ranked-venue papers
3as first author
0since 2021 · last 2005
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-authorArtificial intelligence and machine learning · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 61% User interface design and tools · 30% Collaborative and social computing · 9%
Computer graphics and multimedia
1 paper
Computational photography and imaging · 87% Virtual and augmented reality · 13%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging › image display › computational display
multi-planar display
0.012004
A Flexible Projector-Camera System for Multi-Planar Displays · CVPR (2) 2004
Computational photography and imaging
projector-camera systems
0.012004
A Flexible Projector-Camera System for Multi-Planar Displays · CVPR (2) 2004
Interaction techniques and input › bimanual interaction
bimanual input
0.012004
A personal projected display · ACM Multimedia 2004
Interaction techniques and input
pen input
0.012004
A personal projected display · ACM Multimedia 2004
User interface design and tools › display design
projected display
0.012004
A personal projected display · ACM Multimedia 2004
Collaborative and social computing
remote collaboration
0.012004
A personal projected display · ACM Multimedia 2004

Methods — techniques the papers use, named apart from their topics

overlapping projectors · 0.0bimanual pen input · 0.0
YearPublicationVenuePosition
2005 Remote collaboration on desk-sized displays
abstract
Work on remote collaboration has often focused on the person space created by a conventional videoconference where the participants see each other's faces, but we argue that a task space containing shared visual information is more important for most tasks. Trends in display technology mean that large visual task spaces can be created to maximize the shared context between collaborators. We have created a system called the Escritoire that presents users with a desk-sized projected display with bimanual input that allows documents and images to be arranged and modified by multiple remote collaborators. We describe the software architecture, the protocol that is used between the client and server programs, and the pen traces we have added to allow participants to gesture to each other in the large visual space to enrich their communication. Our user trials have shown that participants were able to use the system with a minimum of training, and found the traces useful in the collaborative setting. In future we will be connecting three or more sites together to explore the issues that arise with multi-party interaction on large shared desks. Copyright © 2005 John Wiley & Sons, Ltd.
Mark Ashdown, Peter Robinson 0001
Comput. Animat. Virtual Worlds1
2004 A Flexible Projector-Camera System for Multi-Planar Displays
Mark Ashdown, Matthew Flagg, Rahul Sukthankar, James M. Rehg
CVPR (2)1
2004 A personal projected display
abstract
User interfaces using windows, keyboard and mouse have been in use for over 30 years, but only offer limited facilities to the user. Conventional displays are small, at least compared with a physical desk; conventional input devices restrict both manual expression and cognitive flexibility; remote collaboration is a poor shadow of sitting in the same room. We show how recent technological advances in large display devices and input devices can address these problems. The Escritoire is a desk-based interface using overlapping projectors to create a large display with a high resolution region in the centre for detailed work. Two pens provide bimanual input over the entire area, and an interface like physical paper addresses some of the affordances not provided by the conventional user interface. Multiple desks can be connected to allow remote collaboration. The system has been tested with single users and collaborating pairs.
Mark Ashdown, Peter Robinson 0001
ACM Multimedia1