Demo Data from EDBT 2026 / reviewers in the wild / expert
Chong Huang 0005
dblp:14/5759-5
· DBLP profile ↗
9ranked-venue papers
7as first author
2since 2021 · last 2023
0000-0003-2019-0924ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 6 first-author · 1 since 2021Systems, architecture and hardware · 4 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Legged, aerial and field robots · 40% Motion planning and robot control · 32% Reinforcement learning · 12% | |
| Computer graphics and multimedia
2 papers |
Computer animation and physical simulation · 93% Multimedia analysis and retrieval · 7% |
Topics — the 17 heaviest of 18, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Legged, aerial and field robots › aerial robots
drone cinematography |
1.6 | 3 | 2023 | Path-Analysis-Based Reinforcement Learning Algorithm for Imitation Filming · IEEE Trans. Multim. 2023 One-Shot Imitation Drone Filming of Human Motion Videos · IEEE Trans. Pattern Anal. Mach. Intell. 2022 ACT: An Autonomous Drone Cinematography System for Action Scenes · ICRA 2018 |
Robotics › Legged, aerial and field robots
aerial robots |
0.9 | 2 | 2022 | One-Shot Imitation Drone Filming of Human Motion Videos · IEEE Trans. Pattern Anal. Mach. Intell. 2022 ACT: An Autonomous Drone Cinematography System for Action Scenes · ICRA 2018 |
Robotics › Motion planning and robot control
motion planning |
0.7 | 2 | 2019 | Learning to Capture a Film-Look Video with a Camera Drone · ICRA 2019 ACT: An Autonomous Drone Cinematography System for Action Scenes · ICRA 2018 |
Machine learning › Reinforcement learning
imitation learning |
0.7 | 1 | 2023 | Path-Analysis-Based Reinforcement Learning Algorithm for Imitation Filming · IEEE Trans. Multim. 2023 |
Robotics › Motion planning and robot control
trajectory planning |
0.7 | 1 | 2023 | Path-Analysis-Based Reinforcement Learning Algorithm for Imitation Filming · IEEE Trans. Multim. 2023 |
Robotics › Motion planning and robot control
trajectory optimization |
0.6 | 1 | 2022 | One-Shot Imitation Drone Filming of Human Motion Videos · IEEE Trans. Pattern Anal. Mach. Intell. 2022 |
Robotics › Legged, aerial and field robots
aerial robot control |
0.4 | 1 | 2019 | Learning to Capture a Film-Look Video with a Camera Drone · ICRA 2019 |
Robotics › Motion planning and robot control › motion planning
camera motion planning |
0.4 | 1 | 2019 | Learning to Capture a Film-Look Video with a Camera Drone · ICRA 2019 |
Computer animation and physical simulation › cinematography
aerial cinematography |
0.4 | 1 | 2019 | Learning to Film From Professional Human Motion Videos · CVPR 2019 |
Computer animation and physical simulation › virtual cinematography
camera motion planning |
0.4 | 1 | 2019 | Learning to Film From Professional Human Motion Videos · CVPR 2019 |
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation |
0.3 | 1 | 2018 | ACT: An Autonomous Drone Cinematography System for Action Scenes · ICRA 2018 |
Computer vision › Face, body and person analysis
human pose estimation |
0.3 | 1 | 2018 | ACT: An Autonomous Drone Cinematography System for Action Scenes · ICRA 2018 |
Machine learning › Reinforcement learning
actor-critic methods |
0.2 | 1 | 2023 | Path-Analysis-Based Reinforcement Learning Algorithm for Imitation Filming · IEEE Trans. Multim. 2023 |
Computer vision › 3D vision › local feature descriptor
binary descriptor |
0.2 | 1 | 2014 | libLDB: a library for extracting ultrafast and distinctive binary feature description · ACM Multimedia 2014 |
Computer vision › 3D vision
local feature descriptor |
0.2 | 1 | 2014 | libLDB: a library for extracting ultrafast and distinctive binary feature description · ACM Multimedia 2014 |
Robotics › Robot navigation and mapping
visual odometry |
0.2 | 1 | 2022 | One-Shot Imitation Drone Filming of Human Motion Videos · IEEE Trans. Pattern Anal. Mach. Intell. 2022 |
Robotics › Legged, aerial and field robots › aerial robot control
drone control |
0.1 | 1 | 2019 | Learning to Film From Professional Human Motion Videos · CVPR 2019 |
Methods — techniques the papers use, named apart from their topics
imitation learning · 1.0sequence-to-sequence convolutional LSTM · 0.8optical flow · 0.82d skeleton features · 0.8reward shaping · 0.7attention mechanism · 0.7actor-critic · 0.7deep neural network · 0.6network prediction · 0.4data-driven planning · 0.4multiple gridding strategy · 0.2intensity and gradient difference tests · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Path-Analysis-Based Reinforcement Learning Algorithm for Imitation FilmingabstractImitation filming has been applied to autonomous filming by mimicking human operators. To imitate the operation of cameramen when filming multiple human actions, existing methods plan the camera motion through time series prediction or train multiple models to handle a particular style in a specific situation. As a result, these methods require various settings to adapt to different scenarios. In this work, we overcome such limitations and propose an end-to-end imitation learning framework for drone cinematography systems. The framework consists of two main components: (1) an efficient motion feature extraction module for generating a compact motion feature space, (2) a path-analysis-based reinforcement learning (PABRL) algorithm for imitating multiple filming styles from demonstrations and incorporating aesthetical features for improved perspective shots. Our PABRL method is based on the actor–critic network, which regards multiple human motion variables, camera translations, and image composition as inputs and then outputs an aesthetical filming strategy related to the subject motion. In addition, we propose an attention mechanism and a long–short-term rewarding function to enhance the motion feature space and the integrity of the generated trajectory, respectively. Extensive experimental results in simulated and real outdoor environments demonstrate that compared with state-of-the-art methods, our method can achieve 69.8% higher performance in terms of trajectory planning accuracy while successfully incorporating aesthetical features into the captured videos. Yuanjie Dang, Chong Huang 0005, Peng Chen 0008, Ronghua Liang, Xin Yang 0008, Kwang-Ting Cheng |
IEEE Trans. Multim. | 2 |
| 2022 | One-Shot Imitation Drone Filming of Human Motion VideosabstractImitation learning has recently been applied to mimic the operation of a cameraman in existing autonomous camera systems. To imitate a certain demonstration video, existing methods require users to collect a significant number of training videos with a similar filming style. Because the trained model is style-specific, it is challenging to generalize the model to imitate other videos with a different filming style. To address this problem, we propose a framework that we term "one-shot imitation filming", which can imitate a filming style by "seeing" only a single demonstration video of the target style without style-specific model training. This is achieved by two key enabling techniques: 1) filming style feature extraction, which encodes sequential cinematic characteristics of a variable-length video clip into a fixed-length feature vector; and 2) camera motion prediction, which dynamically plans the camera trajectory to reproduce the filming style of the demo video. We implemented the approach with a deep neural network and deployed it on a 6 degrees of freedom (DOF) drone system by first predicting the future camera motions, and then converting them into the drone's control commands via an odometer. Our experimental results on comprehensive datasets and showcases exhibit that the proposed approach achieves significant improvements over conventional baselines, and our approach can mimic the footage of an unseen style with high fidelity. Chong Huang 0005, Yuanjie Dang, Peng Chen 0008, Xin Yang 0008, Kwang-Ting Cheng |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2019 | Learning to Film From Professional Human Motion VideosabstractWe investigate the problem of 6 degrees of freedom (DOF) camera planning for filming professional human motion videos using a camera drone. Existing methods either plan motions for only a pan-tilt-zoom (PTZ) camera, or adopt ad-hoc solutions without carefully considering the impact of video contents and previous camera motions on the future camera motions. As a result, they can hardly achieve satisfactory results in our drone cinematography task. In this study, we propose a learning-based framework which incorporates the video contents and previous camera motions to predict the future camera motions that enable the capture of professional videos. Specifically, the inputs of our framework are video contents which are represented using subject-related feature based on 2D skeleton and scene-related features extracted from background RGB images, and camera motions which are represented using optical flows. The correlation between the inputs and output future camera motions are learned via a sequence-to-sequence convolutional long short-term memory (Seq2Seq ConvLSTM) network from a large set of video clips. We deploy our approach to a real drone cinematography system by first predicting the future camera motions, and then converting them to the drone's control commands via an odometer. Our experimental results on extensive datasets and showcases exhibit significant improvements in our approach over conventional baselines and our approach can successfully mimic the footage of a professional cameraman. Chong Huang 0005, David Chuan-En Lin, Yan Kong, Peng Chen 0008, Xin Yang 0008, Kwang-Ting Cheng |
CVPR | 1 |
| 2019 | Learning to Capture a Film-Look Video with a Camera DroneabstractThe development of intelligent drones has simplified aerial filming and provided smarter assistant tools for users to capture a film-look footage. Existing methods of autonomous aerial filming either specify predefined camera movements for a drone to capture a footage, or employ heuristic approaches for camera motion planning. However, both predefined movements and heuristically planned motions are hardly able to provide cinematic footages for various dynamic scenarios. In this paper, we propose a data-driven learning-based approach, which can imitate a professional cameraman's intention for capturing a film-look aerial footage of a single subject in real-time. We model the decision-making process of the cameraman with two steps: 1) we train a network to predict the future image composition and camera position, and 2) our system then generates control commands to achieve the desired shot framing. At the system level, we deploy our algorithm on the limited resources of a drone and demonstrate the feasibility of running automatic filming onboard in real-time. Our experiments show how our data-driven planning approach achieves film-look footages and successfully mimics the work of a professional cameraman. Chong Huang 0005, Yan Kong, Peng Chen 0008, Xin Yang 0008, Kwang-Ting Cheng |
ICRA | 1 |
| 2018 | ACT: An Autonomous Drone Cinematography System for Action ScenesabstractDrones are enabling new forms of cinematography. Aerial filming via drones in action scenes is difficult because it requires users to understand the dynamic scenarios and operate the drone and camera simultaneously. Existing systems allow the user to manually specify the shots and guide the drone to capture footage, while none of them employ aesthetic objectives to automate aerial filming in action scenes. Meanwhile, these drone cinematography systems depend on the external motion capture systems to perceive the human action, which is limited to the indoor environment. In this paper, we propose an Autonomous CinemaTography system “ACT” on the drone platform to address the above the challenges. To our knowledge, this is the first drone camera system which can autonomously capture cinematic shots of action scenes based on limb movements in both indoor and outdoor environments. Our system includes the following novelties. First, we propose an efficient method to extract 3D skeleton points via a stereo camera. Second, we design a real-time dynamical camera planning strategy that fulfills the aesthetic objectives for filming and respects the physical limits of a drone. At the system level, we integrate cameras and GPUs into the limited space of a drone and demonstrate the feasibility of running the entire cinematography system onboard in real-time. Experimental results in both simulation and real-world scenarios demonstrate that our cinematography system “ACT” can capture more expressive video footage of human action than that of a state-of-the-art drone camera system. Chong Huang 0005, Fei Gao 0011, Jie Pan 0004, Weihao Qiu, Peng Chen 0008, Xin Yang 0008, Shaojie Shen, Kwang-Ting Cheng |
ICRA | 1 |
| 2018 | Through-the-Lens Drone FilmingabstractAerial filming in action scenes using a drone is difficult for inexperienced flyers because manipulating a remote controller and meeting the desired image composition are two independent, while concurrent, tasks. Existing systems attempt to utilize wearable GPS-based or infrared-based sensors to track the human movement and to assist in capturing footage. However, these sensors work only in either indoor (infrared-based) or outdoor environments (GPS-based), but not both. In this paper, we introduce a novel drone filming system which integrates monocular 3D human pose estimation and localization into a drone platform to remove the constraints imposed by wearable-sensor-based solutions. Meanwhile, given the estimated position, we propose a novel drone control system, called “through-the-lens drone filming”, to allow a cameraman to conveniently control the drone by manipulating a 3D model in the preview, which closes the gap between the flight control and the viewpoint design. Our system includes two key enabling techniques: 1) subject localization based on visual-inertial fusion, and 2) through-the-lens camera planning. This is the first drone camera system which allows users to capture human actions by manipulating the camera in a virtual environment. From the drone hardware, we integrate a gimbal camera and two GPUs into the limited space of a drone and demonstrate the feasibility of running the entire system onboard with insignificant delays, which are sufficient for filming in our real-time application. Experimental results, in both simulation and real-world scenarios, demonstrate that our techniques can greatly ease camera control and capture better videos. Chong Huang 0005, Yan Kong, Peng Chen 0008, Xin Yang 0008, Kwang-Ting Cheng |
IROS | 1 |
| 2017 | REDBEE: A visual-inertial drone system for real-time moving object detectionabstractAerial surveillance and monitoring demand both real-time and robust motion detection from a moving camera. Most existing techniques for drones involve sending a video data streams back to a ground station with a high-end desktop computer or server. These methods share one major drawback: data transmission is subjected to considerable delay and possible corruption. Onboard computation can not only overcome the data corruption problem but also increase the range of motion. Unfortunately, due to limited weight-bearing capacity, equipping drones with computing hardware of high processing capability is not feasible. Therefore, developing a motion detection system with real-time performance and high accuracy for drones with limited computing power is highly desirable. In this paper, we propose a visual-inertial drone system for real-time motion detection, namely REDBEE, that helps overcome challenges in shooting scenes with strong parallax and dynamic background. REDBEE, which can run on the state-of-the-art commercial low-power application processor (e.g. Snapdragon Flight board used for our prototype drone), achieves real-time performance with high detection accuracy. The REDBEE system overcomes obstacles in shooting scenes with strong parallax through an inertial-aided dual-plane homography estimation; it solves the issues in shooting scenes with dynamic background by distinguishing the moving targets through a probabilistic model based on spatial, temporal, and entropy consistency. The experiments are presented which demonstrate that our system obtains greater accuracy when detecting moving targets in outdoor environments than the state-of-the-art real-time onboard detection systems. Chong Huang 0005, Peng Chen 0008, Xin Yang 0008, Kwang-Ting Cheng |
IROS | 1 |
| 2016 | Accurate and efficient pulse measurement from facial videos on smartphonesabstractNon-contact measurement of cardiac pulse signals has attracted high interests due to its convenience and cost effectiveness. However, extracting pulse signals on mobile handheld devices (e.g. smartphones) based on face videos captured by mobile cameras usually suffers from low measurement accuracy due to misalignment errors in face tracking and inevitable illumination changes in a mobile scenario, and low efficiency due to a handheld's limited computing power. We propose two techniques to address these limitations: 1) an accurate and efficient face tracking method based on an Active Shape Model (ASM) and the LDB (Local Difference Binary) feature description; 2) an adaptive temporal filtering method which can detect, and in turn denoise, sharp intensity changes in the source trace. Experimental results demonstrate that the proposed solution can achieve a speedup of 6.2X and is robust to noises in common mobile scenarios. Chong Huang 0005, Xin Yang 0008, Kwang-Ting Cheng |
WACV | 1 |
| 2014 | libLDB: a library for extracting ultrafast and distinctive binary feature descriptionabstractThis paper gives an overview of libLDB -- a C++ library for extracting an ultrafast and distinctive binary feature LDB (Local Difference Binary) from an image patch. LDB directly computes a binary string using simple intensity and gradient difference tests on pairwise grid cells within the patch. Relying on integral images, the average intensity and gradients of each grid cell can be obtained by only 4~8 add/subtract operations, yielding an ultrafast runtime. A multiple gridding strategy is applied to capture the distinct patterns of the patch at different spatial granularities, leading to a high distinctiveness of LDB. LDB is very suitable for vision apps which require real-time performance, especially for apps running on mobile handheld devices, such as real-time mobile object recognition and tracking, markerless mobile augmented reality, mobile panorama stitching. This software is available under the GNU General Public License (GPL) v3. Xin Yang 0008, Chong Huang 0005, Kwang-Ting Cheng |
ACM Multimedia | 2 |