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Mark L. Moerdler

dblp:14/6888 · DBLP profile ↗
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3ranked-venue papers
3as first author
0since 2021 · last 1988
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 46% Segmentation and scene understanding · 46% Image recognition and object detection · 7%
Computer graphics and multimedia
2 papers
Computational photography and imaging · 46% Geometric modeling and processing · 46% Image and video processing · 7%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging › shape and reflectance estimation
shape from texture
0.021988
The integration of information from stereo and multiple shape-from-texture cues · CVPR 1988
An Integrated System that Unifies Multiple Shape from Texture Algorithms · AAAI 1987
Computer vision › 3D vision › 3d shape reconstruction › shape from x
shape from texture
0.011988
Multiple Shape-from-texture Into Texture Analysis And Surface Segmentation · ICCV 1988
Computer vision › 3D vision › 3d shape reconstruction
surface recovery
0.011988
Multiple Shape-from-texture Into Texture Analysis And Surface Segmentation · ICCV 1988
Computer vision › Segmentation and scene understanding › 3d segmentation
surface segmentation
0.011988
Multiple Shape-from-texture Into Texture Analysis And Surface Segmentation · ICCV 1988
Computer vision › Segmentation and scene understanding › image segmentation
texture segmentation
0.011988
Multiple Shape-from-texture Into Texture Analysis And Surface Segmentation · ICCV 1988
Geometric modeling and processing
3d reconstruction
0.011988
The integration of information from stereo and multiple shape-from-texture cues · CVPR 1988
Geometric modeling and processing
surface reconstruction
0.011987
An Integrated System that Unifies Multiple Shape from Texture Algorithms · AAAI 1987
Computer vision › Image recognition and object detection
texture classification
0.011988
Multiple Shape-from-texture Into Texture Analysis And Surface Segmentation · ICCV 1988
Image and video processing
stereo vision
0.011988
The integration of information from stereo and multiple shape-from-texture cues · CVPR 1988

Methods — techniques the papers use, named apart from their topics

surface model fusion · 0.0shape-from-texture · 0.0shape-from cues integration · 0.0feature-based stereo · 0.0shape from texture algorithms · 0.0
YearPublicationVenuePosition
1988 The integration of information from stereo and multiple shape-from-texture cues
abstract
An approach is described that integrates multiple visual sensing methodologies that yield three-dimensional information. The current system integrates feature-based stereo algorithms with various shape-from-texture algorithms. Unlike most systems for multisensor integration, that fuse all the information at one conceptual level, e.g., the surface level, the system under development uses two levels of data fusion: intraprocess integration and interprocess integration. Intraprocess integration techniques for feature-based stereo and shape-from-texture algorithms are briefly discussed. The authors also discuss an interprocess integration technique for fusing feature-based stereo and shape-from-texture based on smooth models of surfaces. Examples are presented using camera-acquired images.>
Mark L. Moerdler, Terrance E. Boult
CVPR1
1988 Multiple Shape-from-texture Into Texture Analysis And Surface Segmentation
abstract
This paper describes an approach to the classification and segmentation of textured imagery. The approach utilizes information derived during the recovery of surface shape parameters, which are generated by a system that integrates multiple shape-from cues. The robustness of this approach is illustrated by a system that integrates several shape-from-texture cues, recovering not only shape information but also segmenting images into surfaces and aiding in the classification of the surface textures. Two examples are given of the system operating on real, camera acquired imagery.
Mark L. Moerdler
ICCV1
1987 An Integrated System that Unifies Multiple Shape from Texture Algorithms
Mark L. Moerdler, John R. Kender
AAAI1