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Markus Hammori

dblp:14/708 · DBLP profile ↗
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6ranked-venue papers
2as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 2 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2Artificial intelligence and machine learning · 1 · 1 first-authorSystems, architecture and hardware · 1Databases, data management, data science and information retrieval · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Virtual and augmented reality · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Embedded and real-time systems · 100%

Topics — the 2 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality
augmented reality
0.212014
Design Methods for Augmented Reality In-Vehicle Infotainment Systems · DAC 2014
Virtual and augmented reality › augmented reality
automotive augmented reality
0.212014
AR-IVI - Implementation of In-Vehicle Augmented Reality · ISMAR 2014

Methods — techniques the papers use, named apart from their topics

prototype design · 0.4prototype development · 0.2
YearPublicationVenuePosition
2014 Design Methods for Augmented Reality In-Vehicle Infotainment Systems
abstract
We have experienced rapid development of augmented reality (AR) systems and platforms in the automotive industry. However, to bring AR into production cars, we still face a range of challenges to design an AR system that meets vehicle specific requirements. Based on our experience with an AR prototype car, we analyze the influence of augmented reality on the design of the in-vehicle electric/electronic (E/E) architecture.
Qing Rao, Christian Grünler, Markus Hammori, Samarjit Chakraborty
DAC3
2014 AR-IVI - Implementation of In-Vehicle Augmented Reality
abstract
In the last three years, a number of automotive Augmented Reality (AR) concepts and demonstrators have been presented, all looking for an interpretation of what AR in a car may look like. In October 2013, Mercedes-Benz exhibited to a public audience the AR In-Vehicle Infotainment (AR-IVI) system aimed at defining an overall in-vehicle electric/electronic (E/E) architecture for augmented reality rather than showing specific use cases. In this paper, we explain the requirements and design decisions that lead to the systemdesign, and we share the challenges and experiences in developing the AR-IVI system in the prototype vehicle. Based on our experiences, we give an outlook on future software and E/E architectural challenges of in-vehicle augmented reality.
Qing Rao, Tobias Tropper, Christian Grünler, Markus Hammori, Samarjit Chakraborty
ISMAR4
2014 Stixel on the Bus: An Efficient Lossless Compression Scheme for Depth Information in Traffic Scenarios
Qing Rao, Christian Grünler, Markus Hammori, Samarjit Chakraborty
MMM (1)3
2006 IT Support for Release Management Processes in the Automotive Industry
Dominic Müller, Joachim Herbst, Markus Hammori, Manfred Reichert
Business Process Management3
2006 Interactive workflow mining - requirements, concepts and implementation
Markus Hammori, Joachim Herbst, Niko Kleiner
Data Knowl. Eng.1
2004 Interactive Workflow Mining
Markus Hammori, Joachim Herbst, Niko Kleiner
Business Process Management1