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Ori Gurel-Gurevich

dblp:14/7869 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2011
0000-0002-5317-6371ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 50% Algorithms and data structures · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithms and data structures › randomized algorithms
balls and bins
0.112009
Choice-Memory Tradeoff in Allocations · FOCS 2009
Algorithmic game theory and mechanism design › fair division
random assignment
0.112009
Choice-Memory Tradeoff in Allocations · FOCS 2009

Methods — techniques the papers use, named apart from their topics

ramsey theory · 0.1probabilistic analysis · 0.1
YearPublicationVenuePosition
2011 Optimal Discovery Strategies in White Space Networks
Yossi Azar, Ori Gurel-Gurevich, Eyal Lubetzky, Thomas Moscibroda
ESA2
2009 Choice-Memory Tradeoff in Allocations
abstract
In the classical balls-and-bins paradigm, where n balls are placed independently and uniformly in n bins, typically the number of bins with at least two balls in them is ¿(n) and the maximum number of balls in a bin is ¿((log n)/(log log n)). It is well known that when each round offers k independent uniform options for bins, it is possible to typically achieve a constant maximal load if and only if k = ¿(log n). Moreover, it is possible whp to avoid any collisions between n/2 balls if k > log2n. In this work, we extend this into the setting where only m bits of memory are available. We establish a tradeoff between the number of choices k and the memory m, dictated by the quantity km/n. Roughly put, we show that for km ¿ n one can achieve a constant maximal load, while for km ¿n no substantial improvement can be gained over the case k = 1 (i.e., a random allocation). For any k = ¿(log n) and m = ¿(log2n), one can typically achieve a constant load if km = ¿(n), yet the load is unbounded if km = o(n). Similarly, if km > Cn then n/2 balls can be allocated without any collisions whp, whereas for km1-¿the optimal maximal load is ¿((log n)/(log log n)) (the same as in the case k = 1), while m = 2n suffices to ensure a constant load. Finally, we analyze non-adaptive allocation algorithms and give tight upper and lower bounds for their performance.
Noga Alon, Eyal Lubetzky, Ori Gurel-Gurevich
FOCS3