Demo Data from EDBT 2026 / reviewers in the wild / expert
Ying Zhou 0001
dblp:14/942-1
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2024
0000-0002-0949-9755ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Software engineering, systems software and programming languages · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
2 papers |
Software maintenance and evolution · 59% Debugging and program repair · 41% | |
| Human-computer interaction and pervasive computing
1 paper |
Human-AI interaction · 100% | |
| Network and information security
1 paper |
Web and mobile security · 100% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Software maintenance and evolution › bug triage
bug report management |
0.8 | 1 | 2024 | Toward the Automated Localization of Buggy Mobile App UIs from Bug Descriptions · ISSTA 2024 |
Debugging and program repair
fault localization |
0.8 | 1 | 2024 | Toward the Automated Localization of Buggy Mobile App UIs from Bug Descriptions · ISSTA 2024 |
Human-AI interaction
conversational interaction |
0.6 | 1 | 2022 | Toward interactive bug reporting for (android app) end-users · ESEC/SIGSOFT FSE 2022 |
Software maintenance and evolution › issue tracking
bug reporting |
0.6 | 1 | 2022 | Toward interactive bug reporting for (android app) end-users · ESEC/SIGSOFT FSE 2022 |
Web and mobile security
mobile application security |
0.2 | 1 | 2024 | Toward the Automated Localization of Buggy Mobile App UIs from Bug Descriptions · ISSTA 2024 |
Debugging and program repair
bug reproduction |
0.2 | 1 | 2022 | Toward interactive bug reporting for (android app) end-users · ESEC/SIGSOFT FSE 2022 |
Methods — techniques the papers use, named apart from their topics
unsupervised learning · 1.5task-oriented chatbot · 1.1multimodal deep learning · 0.8multi-modal deep learning · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Toward the Automated Localization of Buggy Mobile App UIs from Bug DescriptionsabstractBug report management is a costly software maintenance process comprised of several challenging tasks. Given the UI-driven nature of mobile apps, bugs typically manifest through the UI, hence the identification of buggy UI screens and UI components (Buggy UI Localization) is important to localizing the buggy behavior and eventually fixing it. However, this task is challenging as developers must reason about bug descriptions (which are often low-quality), and the visual or code-based representations of UI screens. This paper is the first to investigate the feasibility of automating the task of Buggy UI Localization through a comprehensive study that evaluates the capabilities of one textual and two multi-modal deep learning (DL) techniques and one textual unsupervised technique. We evaluate such techniques at two levels of granularity, Buggy UI Screen and UI Component localization. Our results illustrate the individual strengths of models that make use of different representations, wherein models that incorporate visual information perform better for UI screen localization, and models that operate on textual screen information perform better for UI component localization – highlighting the need for a localization approach that blends the benefits of both types of techniques. Furthermore, we study whether Buggy UI Localization can improve traditional buggy code localization, and find that incorporating localized buggy UIs leads to improvements of 9%-12% in Hits@10. Antu Saha, Junayed Mahmud, Ying Zhou 0001, Kevin Moran, Oscar Chaparro |
ISSTA | 4 |
| 2022 | Toward interactive bug reporting for (android app) end-usersabstractMany software bugs are reported manually, particularly bugs that manifest themselves visually in the user interface. End-users typically report these bugs via app reviewing websites, issue trackers, or in-app built-in bug reporting tools, if available. While these systems have various features that facilitate bug reporting (e.g., textual templates or forms), they often provide limited guidance, concrete feedback, or quality verification to end-users, who are often inexperienced at reporting bugs and submit low-quality bug reports that lead to excessive developer effort in bug report management tasks. We propose an interactive bug reporting system for end-users (Burt), implemented as a task-oriented chatbot. Unlike existing bug reporting systems, Burt provides guided reporting of essential bug report elements (i.e., the observed behavior, expected behavior, and steps to reproduce the bug), instant quality verification, and graphical suggestions for these elements. We implemented a version of Burt for Android and conducted an empirical evaluation study with end-users, who reported 12 bugs from six Android apps studied in prior work. The reporters found that Burt’s guidance and automated suggestions/clarifications are useful and Burt is easy to use. We found that Burt reports contain higher-quality information than reports collected via a template-based bug reporting system. Improvements to Burt, informed by the reporters, include support for various wordings to describe bug report elements and improved quality verification. Our work marks an important paradigm shift from static to interactive bug reporting for end-users. Junayed Mahmud, Ying Zhou 0001, Oscar Chaparro, Kevin Moran, Andrian Marcus, Denys Poshyvanyk |
ESEC/SIGSOFT FSE | 3 |