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Juan Pablo Mendoza

dblp:14/9687 · DBLP profile ↗
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8ranked-venue papers
5as first author
0since 2021 · last 2017
0000-0002-7002-7415ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 5 first-authorSystems, architecture and hardware · 3 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Multi-agent systems · 38% Planning, search and constraint satisfaction · 31% Motion planning and robot control · 17%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › plan execution
plan execution monitoring
0.422015
Plan execution monitoring through detection of unmet expectations about action outcomes · ICRA 2015
Focused optimization for online detection of anomalous regions · ICRA 2014
Knowledge, reasoning and agents › Multi-agent systems
multi-robot coordination
0.212016
Selectively Reactive Coordination for a Team of Robot Soccer Champions · AAAI 2016
Knowledge, reasoning and agents › Multi-agent systems › multi-robot systems
robot soccer
0.212016
Selectively Reactive Coordination for a Team of Robot Soccer Champions · AAAI 2016
Robotics › Motion planning and robot control
robot learning
0.212015
Plan execution monitoring through detection of unmet expectations about action outcomes · ICRA 2015

Methods — techniques the papers use, named apart from their topics

physics-based simulation · 0.2statistical significance testing · 0.2feature space region discovery · 0.2focused optimization · 0.2fixed-parameter shape family optimization · 0.2
YearPublicationVenuePosition
2017 Skills, Tactics and Plays for Distributed Multi-robot Control in Adversarial Environments
Lotte de Koning, Juan Pablo Mendoza, Manuela M. Veloso, René van de Molengraft
RoboCup2
2016 Selectively Reactive Coordination for a Team of Robot Soccer Champions
abstract
CMDragons 2015 is the champion of the RoboCup Small Size League of autonomous robot soccer. The team won all of its six games, scoring a total of 48 goals and conceding 0. This unprecedented dominant performance is the result of various features, but we particularly credit our novel offense multi-robot coordination. This paper thus presents our Selectively Reactive Coordination (SRC) algorithm, consisting of two layers: A coordinated opponent-agnostic layer enables the team to create its own plans, setting the pace of the game in offense. An individual opponent-reactive action selection layer enables the robots to maintain reactivity to different opponents. We demonstrate the effectiveness of our coordination through results from RoboCup 2015, and through controlled experiments using a physics-based simulator and an automated referee.
Juan Pablo Mendoza, Joydeep Biswas, Philip Cooksey, Steven D. Klee, Danny Zhu, Manuela M. Veloso
AAAI1
2016 Opponent-Aware Ball-Manipulation Skills for an Autonomous Soccer Robot
Philip Cooksey, Juan Pablo Mendoza, Manuela M. Veloso
RoboCup2
2015 Plan execution monitoring through detection of unmet expectations about action outcomes
abstract
Modeling the effects of actions based on the state of the world enables robots to make intelligent decisions in different situations. However, it is often infeasible to have globally accurate models. Task performance is often hindered by discrepancies between models and the real world, since the true outcome of executing a plan may be significantly worse than the expected outcome used during planning. Furthermore, expectations about the world are often stochastic in robotics, making the discovery of model-world discrepancies non-trivial. We present an execution monitoring framework capable of finding statistically significant discrepancies, determining the situations in which they occur, and making simple corrections to the world model to improve performance. In our approach, plans are initially based on a model of the world that is only as faithful as computational and algorithmic limitations allow. Through experience, the monitor discovers previously unmodeled modes of the world, defined as regions of a feature space in which the experienced outcome of a plan deviates significantly from the predicted outcome. The monitor may then make suggestions to change the model to match the real world more accurately. We demonstrate this approach on the adversarial domain of robot soccer: we monitor pass interception performance of potentially unknown opponents to try to find unforeseen modes of behavior that affect their interception performance.
Juan Pablo Mendoza, Manuela M. Veloso, Reid G. Simmons
ICRA1
2015 CMDragons 2015: Coordinated Offense and Defense of the SSL Champions
abstract
The CMDragons Small Size League (SSL) team won all of its 6 games at RoboCup 2015, scoring a total of 48 goals and conceding 0. This paper presents the core coordination algorithms in offense and defense that enabled such successful performance. We first describe the coordinated plays layer that distributes the team’s robots into offensive and defensive subteams. We then describe the offense and defense coordination algorithms to control these subteams. Effective coordination enables our robots to attain a remarkable level of team-oriented gameplay, persistent offense, and reliability during regular gameplay, shifting our strategy away from stopped ball plays. We support these statements and the effectiveness of our algorithms with statistics from our performance at RoboCup 2015. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Juan Pablo Mendoza, Joydeep Biswas, Danny Zhu, Philip Cooksey, Steven D. Klee, Manuela M. Veloso
RoboCup1
2014 Focused optimization for online detection of anomalous regions
abstract
This paper presents an online algorithm for early detection of anomalies in robot execution, where the anomalies occur in a particular region of the robot's state space. Assuming that a model of normal execution is given, the algorithm detects regions of space where data significantly deviate from normal. It achieves this by focusing optimization over a fixed-parameter family of shapes to find the one among them that is most likely anomalous, and then using this region to decide whether execution is anomalous. Experiments using synthetic and real robot data support the effectiveness of the approach.
Juan Pablo Mendoza, Manuela M. Veloso, Reid G. Simmons
ICRA1
2012 Motion interference detection in mobile robots
abstract
As mobile robots become better equipped to autonomously navigate in human-populated environments, they need to become able to recognize internal and external factors that may interfere with successful motion execution. Even when these robots are equipped with appropriate obstacle avoidance algorithms, collisions and other forms of motion interference might be inevitable: there may be obstacles in the environment that are invisible to the robot's sensors, or there may be people who could interfere with the robot's motion. We present a Hidden Markov Model-based model for detecting such events in mobile robots that do not include special sensors for specific motion interference. We identify the robot observable sensory data and model the states of the robot. Our algorithm is motivated and implemented on an omnidirectional mobile service robot equipped with a depth-camera. Our experiments show that our algorithm can detect over 90% of motion interference events while avoiding false positive detections.
Juan Pablo Mendoza, Manuela M. Veloso, Reid G. Simmons
IROS1
2011 Integrated Dynamical Intelligence for Interactive Embodied Agents
Eric Aaron, Juan Pablo Mendoza, Henny Admoni
ICAART (2)2