Demo Data from EDBT 2026 / reviewers in the wild / expert
Eli Raymond Fisher
dblp:140/6356
· DBLP profile ↗
3ranked-venue papers
1as first author
0since 2021 · last 2015
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2Human-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visualization and visual analytics · 100% | |
| Human-computer interaction and pervasive computing
2 papers |
User interface design and tools · 54% Interaction techniques and input · 46% | |
| Computer architecture, parallel and distributed computing, and storage systems
2 papers |
Distributed systems · 100% |
Topics — the 3 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
interaction techniques |
0.2 | 1 | 2015 | VisDock: A Toolkit for Cross-Cutting Interactions in Visualization · IEEE Trans. Vis. Comput. Graph. 2015 |
Interaction techniques and input › cross-device interaction
distributed user interfaces |
0.2 | 1 | 2014 | Designing peer-to-peer distributed user interfaces: Case studies on building distributed applications · Int. J. Hum. Comput. Stud. 2014 |
Distributed systems
peer-to-peer systems |
0.1 | 1 | 2014 | Designing peer-to-peer distributed user interfaces: Case studies on building distributed applications · Int. J. Hum. Comput. Stud. 2014 |
Methods — techniques the papers use, named apart from their topics
service-oriented architecture · 0.4qualitative user study · 0.4data-driven scene graph · 0.4IP multicast · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | Munin: A Peer-to-Peer Middleware for Ubiquitous Analytics and Visualization SpacesabstractWe present Munin, a software framework for building ubiquitous analytics environments consisting of multiple input and output surfaces, such as tabletop displays, wall-mounted displays, and mobile devices. Munin utilizes a service-based model where each device provides one or more dynamically loaded services for input, display, or computation. Using a peer-to-peer model for communication, it leverages IP multicast to replicate the shared state among the peers. Input is handled through a shared event channel that lets input and output devices be fully decoupled. It also provides a data-driven scene graph to delegate rendering to peers, thus creating a robust, fault-tolerant, decentralized system. In this paper, we describe Munin's general design and architecture, provide several examples of how we are using the framework for ubiquitous analytics and visualization, and present a case study on building a Munin assembly for multidimensional visualization. We also present performance results and anecdotal user feedback for the framework that suggests that combining a service-oriented, data-driven model with middleware support for data sharing and event handling eases the design and execution of high performance distributed visualizations. Sriram Karthik Badam, Eli Raymond Fisher, Niklas Elmqvist |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2015 | VisDock: A Toolkit for Cross-Cutting Interactions in VisualizationabstractStandard user applications provide a range of cross-cutting interaction techniques that are common to virtually all such tools: selection, filtering, navigation, layer management, and cut-and-paste. We present VisDock, a JavaScript mixin library that provides a core set of these cross-cutting interaction techniques for visualization, including selection (lasso, paths, shape selection, etc), layer management (visibility, transparency, set operations, etc), navigation (pan, zoom, overview, magnifying lenses, etc), and annotation (point-based, region-based, data-space based, etc). To showcase the utility of the library, we have released it as Open Source and integrated it with a large number of existing web-based visualizations. Furthermore, we have evaluated VisDock using qualitative studies with both developers utilizing the toolkit to build new web-based visualizations, as well as with end-users utilizing it to explore movie ratings data. Results from these studies highlight the usability and effectiveness of the toolkit from both developer and end-user perspectives. Jungu Choi, Deok Gun Park 0001, Yuet Ling Wong, Eli Raymond Fisher, Niklas Elmqvist |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2014 | Designing peer-to-peer distributed user interfaces: Case studies on building distributed applications
Eli Raymond Fisher, Sriram Karthik Badam, Niklas Elmqvist |
Int. J. Hum. Comput. Stud. | 1 |