Demo Data from EDBT 2026 / reviewers in the wild / expert
Kapil Agarwal
dblp:140/8736
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2015
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
GPUs and heterogeneous computing · 50% Storage systems · 50% | |
| Databases, data mining, and information retrieval
1 paper |
Graph data management · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Graph data management › graph analytics
large-scale graph analytics |
0.2 | 1 | 2015 | GraphReduce: processing large-scale graphs on accelerator-based systems · SC 2015 |
GPUs and heterogeneous computing
GPU graph processing |
0.2 | 1 | 2015 | GraphReduce: processing large-scale graphs on accelerator-based systems · SC 2015 |
Storage systems › out-of-core computation
out-of-core graph processing |
0.2 | 1 | 2015 | GraphReduce: processing large-scale graphs on accelerator-based systems · SC 2015 |
Methods — techniques the papers use, named apart from their topics
gather-apply-scatter · 0.4asynchronous GPU streams · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | GraphReduce: processing large-scale graphs on accelerator-based systemsabstractRecent work on real-world graph analytics has sought to leverage the massive amount of parallelism offered by GPU devices, but challenges remain due to the inherent irregularity of graph algorithms and limitations in GPU-resident memory for storing large graphs. We present GraphReduce, a highly efficient and scalable GPU-based framework that operates on graphs that exceed the device's internal memory capacity. GraphReduce adopts a combination of edge- and vertex-centric implementations of the Gather-Apply-Scatter programming model and operates on multiple asynchronous GPU streams to fully exploit the high degrees of parallelism in GPUs with efficient graph data movement between the host and device. GraphReduce-based programming is performed via device functions that include gatherMap, gatherReduce, apply, and scatter, implemented by programmers for the graph algorithms they wish to realize. Extensive experimental evaluations for a wide variety of graph inputs and algorithms demonstrate that GraphReduce significantly outperforms other competing out-of-memory approaches. Dipanjan Sengupta, Shuaiwen Song, Kapil Agarwal, Karsten Schwan |
SC | 3 |