Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data.

Asahi Suzuki

dblp:140/9526 · DBLP profile ↗
← Back
1ranked-venue papers
1as first author
0since 2021 · last 2013
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
surface normal estimation
0.212013
Design of an AR marker for cylindrical surface · ISMAR 2013
Virtual and augmented reality › tracking
augmented reality tracking
0.212013
Design of an AR marker for cylindrical surface · ISMAR 2013
Virtual and augmented reality › tracking
fiducial marker tracking
0.212013
Design of an AR marker for cylindrical surface · ISMAR 2013

Methods — techniques the papers use, named apart from their topics

transformation matrix estimation · 0.3
YearPublicationVenuePosition
2013 Design of an AR marker for cylindrical surface
abstract
This paper proposes an augmented reality marker that can be robustly detected even on a cylindrical surface. The marker enables the surface normal estimation of a cylindrical object to realize the presentation of appropriate virtual information on the object. Conventional markers have difficulty detecting and obtaining accurate surface normal in the presence of occlusion or distortion of the marker in the image. Furthermore, it is difficult to identify a feature on a cylindrical object on which to position a marker. These problems are resolved by relying on the characteristic that a line parallel to the central axis of the cylinder maintains linearity. In addition, surface normal is calculated by estimating the object's shape by using transformation matrices.
Asahi Suzuki, Yoshitsugu Manabe, Noriko Yata
ISMAR1