Demo Data from EDBT 2026 / reviewers in the wild / expert
Suyog Dutt Jain
dblp:142/2520
· DBLP profile ↗
15ranked-venue papers
7as first author
3since 2021 · last 2025
0000-0001-6718-0067ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 13 · 6 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 5 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
9 papers |
Video understanding and tracking · 43% Segmentation and scene understanding · 26% Face, body and person analysis · 22% | |
| Computer graphics and multimedia
3 papers |
Image and video processing · 77% Multimedia analysis and retrieval · 23% | |
| Human-computer interaction and pervasive computing
4 papers |
Human-AI interaction · 37% Collaborative and social computing · 31% Interaction techniques and input · 24% |
Topics — the 15 heaviest of 21, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Face, body and person analysis › human pose estimation › 3d pose estimation
3d hand and body pose estimation |
1.6 | 2 | 2025 | Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives · Int. J. Comput. Vis. 2025 Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives · CVPR 2024 |
Computer vision › Video understanding and tracking
egocentric video understanding |
1.6 | 2 | 2025 | Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives · Int. J. Comput. Vis. 2025 Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives · CVPR 2024 |
Computer vision › Video understanding and tracking
video object segmentation |
0.9 | 3 | 2019 | Pixel Objectness: Learning to Segment Generic Objects Automatically in Images and Videos · IEEE Trans. Pattern Anal. Mach. Intell. 2019 FusionSeg: Learning to Combine Motion and Appearance for Fully Automatic Segmentation of Generic Objects in Videos · CVPR 2017 Supervoxel-Consistent Foreground Propagation in Video · ECCV (4) 2014 |
Computer vision › Video understanding and tracking
activity understanding |
0.8 | 1 | 2024 | Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives · CVPR 2024 |
Computer vision › Segmentation and scene understanding
image segmentation |
0.7 | 2 | 2019 | Predicting How to Distribute Work Between Algorithms and Humans to Segment an Image Batch · Int. J. Comput. Vis. 2019 Predicting Foreground Object Ambiguity and Efficiently Crowdsourcing the Segmentation(s) · Int. J. Comput. Vis. 2018 |
Computer vision › Segmentation and scene understanding
interactive segmentation |
0.4 | 2 | 2016 | Active Image Segmentation Propagation · CVPR 2016 Predicting Sufficient Annotation Strength for Interactive Foreground Segmentation · ICCV 2013 |
Computer vision › 3D vision › 3d reconstruction
multi-view reconstruction |
0.3 | 1 | 2025 | Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives · Int. J. Comput. Vis. 2025 |
Computer vision › Segmentation and scene understanding › object segmentation
foreground object segmentation |
0.2 | 1 | 2016 | Active Image Segmentation Propagation · CVPR 2016 |
Image and video processing
image segmentation |
0.2 | 1 | 2016 | Pull the Plug? Predicting If Computers or Humans Should Segment Images · CVPR 2016 |
Human-AI interaction › human-in-the-loop
human-in-the-loop annotation |
0.2 | 1 | 2016 | Pull the Plug? Predicting If Computers or Humans Should Segment Images · CVPR 2016 |
Collaborative and social computing
crowdsourcing |
0.2 | 2 | 2019 | Predicting How to Distribute Work Between Algorithms and Humans to Segment an Image Batch · Int. J. Comput. Vis. 2019 Predicting Foreground Object Ambiguity and Efficiently Crowdsourcing the Segmentation(s) · Int. J. Comput. Vis. 2018 |
Computer vision › Segmentation and scene understanding › image segmentation › binary segmentation
foreground-background segmentation |
0.2 | 1 | 2013 | Predicting Sufficient Annotation Strength for Interactive Foreground Segmentation · ICCV 2013 |
Machine learning › Learning paradigms
weakly supervised learning |
0.1 | 1 | 2019 | Pixel Objectness: Learning to Segment Generic Objects Automatically in Images and Videos · IEEE Trans. Pattern Anal. Mach. Intell. 2019 |
Image and video processing › video segmentation
video object segmentation |
0.1 | 1 | 2019 | Click Carving: Interactive Object Segmentation in Images and Videos with Point Clicks · Int. J. Comput. Vis. 2019 |
Machine learning › Efficient and distributed learning
active learning |
0.1 | 1 | 2016 | Active Image Segmentation Propagation · CVPR 2016 |
Methods — techniques the papers use, named apart from their topics
crowdsourcing · 1.4multimodal dataset · 0.9benchmark tasks · 0.9algorithm-human task allocation · 0.8ambiguity prediction · 0.7prediction module for segmentation quality · 0.5structured prediction · 0.4motion stream · 0.4fully convolutional network · 0.4two-stream fully convolutional network · 0.3motion-appearance fusion · 0.3visual separability prediction · 0.2graph cut · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | PerceptionLM: Open-Access Data and Models for Detailed Visual UnderstandingabstractVision-language models are integral to computer vision research, yet many high-performing models remain closed-source, obscuring their data, design and training recipe. The research community has responded by using distillation from black-box models to label training data, achieving strong benchmark results, at the cost of measurable scientific progress. However, without knowing the details of the teacher model and its data sources, scientific progress remains difficult to measure. In this paper, we study building a Perception Language Model (PLM) in a fully open and reproducible framework for transparent research in image and video understanding. We analyze standard training pipelines without distillation from proprietary models and explore large-scale synthetic data to identify critical data gaps, particularly in detailed video understanding. To bridge these gaps, we release 2.8M human-labeled instances of fine-grained video question-answer pairs and spatio-temporally grounded video captions. Additionally, we introduce PLM–VideoBench, a suite for evaluating challenging video understanding tasks focusing on the ability to reason about ''what'', ''where'', ''when'', and ''how'' of a video. We make our work fully reproducible by providing data, training recipes, code & models. Jang Hyun Cho, Andrea Madotto, Effrosyni Mavroudi, Triantafyllos Afouras, Tushar Nagarajan, Muhammad Maaz 0001, Yale Song, Tengyu Ma 0005, Shuming Hu, Suyog Dutt Jain, Hanoona Abdul Rasheed, Peize Sun, Po-Yao Huang 0001, Daniel Bolya, Nikhila Ravi, Shashank Jain, Tammy Stark, Seungwhan Moon, Babak Damavandi, Vivian Lee, Andrew Westbury, Salman Khan 0001, Philipp Krähenbühl, Piotr Dollár, Lorenzo Torresani, Kristen Grauman, Christoph Feichtenhofer |
NeurIPS | 10 |
| 2025 | Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person PerspectivesabstractWe present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric video of skilled human activities (e.g., sports, music, dance, bike repair). 740 participants from 13 cities worldwide performed these activities in 123 different natural scene contexts, yielding long-form captures from 1 to 42 minutes each and 1,286 hours of video combined. The multimodal nature of the dataset is unprecedented: the video is accompanied by multichannel audio, eye gaze, 3D point clouds, camera poses, IMU, and multiple paired language descriptions—including a novel “expert commentary” done by coaches and teachers and tailored to the skilled-activity domain. To push the frontier of first-person video understanding of skilled human activity, we also present a suite of benchmark tasks and their annotations, including fine-grained activity understanding, proficiency estimation, cross-view translation, and 3D hand/body pose. All resources are open sourced to fuel new research in the community. https://ego-exo4d-data.org/ Kristen Grauman, Andrew Westbury, Lorenzo Torresani, Kris Makoto Kitani, Jitendra Malik, Triantafyllos Afouras, Kumar Ashutosh, Vijay Baiyya, Siddhant Bansal, Bikram Boote, Eugene Byrne, Zachary Chavis, Joya Chen, Fu-Jen Chu, Sean Crane, Avijit Dasgupta, Jing Dong 0002, María Escobar, Cristhian Forigua, Abrham Gebreselasie, Sanjay Haresh, Jing Huang 0020, Md Mohaiminul Islam, Suyog Dutt Jain, Rawal Khirodkar, Devansh Kukreja, Kevin J. Liang, Jia-Wei Liu, Sagnik Majumder, Yongsen Mao, Effrosyni Mavroudi, Tushar Nagarajan, Francesco Ragusa, Santhosh K. Ramakrishnan, Luigi Seminara, Arjun Somayazulu, Yale Song, Shan Su, Zihui Xue, Jinxu Zhang, Angela Castillo, Changan Chen, Xinzhu Fu, Ryosuke Furuta, Cristina González, Prince Gupta, Jiabo Hu, Yifei Huang 0002, Yiming Huang 0011, Weslie Khoo, Anush Kumar, Robert Kuo, Sach Lakhavani, Miao Liu 0007, Mi Luo, Zhengyi Luo 0002, Brighid Meredith, Austin Miller, Oluwatumininu Oguntola, Xiaqing Pan, Penny Peng, Shraman Pramanick, Merey Ramazanova, Fiona Ryan, Kiran K. Somasundaram, Chenan Song, Audrey Southerland, Masatoshi Tateno, Takuma Yagi, Mingfei Yan, Xitong Yang, Zecheng Yu, Shengxin Cindy Zha, Chen Zhao 0002, Ziwei Zhao 0003, Zhifan Zhu 0001, Jeff Zhuo, Pablo Andrés Arbeláez, Gedas Bertasius, David Crandall, Dima Damen, Jakob J. Engel, Giovanni Maria Farinella, Antonino Furnari, Bernard Ghanem, Judy Hoffman, C. V. Jawahar, Richard A. Newcombe, Hyun Soo Park, James M. Rehg, Yoichi Sato 0001, Manolis Savva, Jianbo Shi, Mike Zheng Shout, Michael Wray |
Int. J. Comput. Vis. | 25 |
| 2024 | Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person PerspectivesabstractWe present Ego-Exo4D, a diverse, large-scale multi-modal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured ego-centric and exocentric video of skilled human activities (e.g., sports, music, dance, bike repair). 740 participants from 13 cities worldwide performed these activities in 123 different natural scene contexts, yielding long-form captures from 1 to 42 minutes each and 1,286 hours of video combined. The multimodal nature of the dataset is un-precedented: the video is accompanied by multichannel audio, eye gaze, 3D point clouds, camera poses, IMU, and multiple paired language descriptions-including a novel “expert commentary” done by coaches and teachers and tailored to the skilled-activity domain. To push the frontier of first-person video understanding of skilled human activity, we also present a suite of benchmark tasks and their annotations, including fine-grained activity understanding, proficiency estimation, cross-view translation, and 3D hand/body pose. All resources are open sourced to fuel new research in the community. Kristen Grauman, Andrew Westbury, Lorenzo Torresani, Kris Makoto Kitani, Jitendra Malik, Triantafyllos Afouras, Kumar Ashutosh, Vijay Baiyya, Siddhant Bansal, Bikram Boote, Eugene Byrne, Zachary Chavis, Joya Chen, Fu-Jen Chu, Sean Crane, Avijit Dasgupta, Jing Dong 0002, María Escobar, Cristhian Forigua, Abrham Gebreselasie, Sanjay Haresh, Jing Huang 0020, Md Mohaiminul Islam, Suyog Dutt Jain, Rawal Khirodkar, Devansh Kukreja, Kevin J. Liang, Jia-Wei Liu, Sagnik Majumder, Yongsen Mao, Effrosyni Mavroudi, Tushar Nagarajan, Francesco Ragusa, Santhosh K. Ramakrishnan, Luigi Seminara, Arjun Somayazulu, Yale Song, Shan Su, Zihui Xue, Jinxu Zhang, Angela Castillo, Changan Chen, Xinzhu Fu, Ryosuke Furuta, Cristina González, Prince Gupta, Jiabo Hu, Yifei Huang 0002, Yiming Huang 0011, Weslie Khoo, Anush Kumar, Robert Kuo, Sach Lakhavani, Miao Liu 0007, Mi Luo, Zhengyi Luo 0002, Brighid Meredith, Austin Miller, Oluwatumininu Oguntola, Xiaqing Pan, Penny Peng, Shraman Pramanick, Merey Ramazanova, Fiona Ryan, Kiran K. Somasundaram, Chenan Song, Audrey Southerland, Masatoshi Tateno, Takuma Yagi, Mingfei Yan, Xitong Yang, Zecheng Yu, Shengxin Cindy Zha, Chen Zhao 0002, Ziwei Zhao 0003, Zhifan Zhu 0001, Jeff Zhuo, Pablo Andrés Arbeláez, Gedas Bertasius, Dima Damen, Jakob J. Engel, Giovanni Maria Farinella, Antonino Furnari, Bernard Ghanem, Judy Hoffman, C. V. Jawahar, Richard A. Newcombe, Hyun Soo Park, James M. Rehg, Yoichi Sato 0001, Manolis Savva, Jianbo Shi, Mike Zheng Shout, Michael Wray |
CVPR | 25 |
| 2019 | Predicting How to Distribute Work Between Algorithms and Humans to Segment an Image Batch
Danna Gurari, Suyog Dutt Jain, Margrit Betke, Kristen Grauman |
Int. J. Comput. Vis. | 3 |
| 2019 | Click Carving: Interactive Object Segmentation in Images and Videos with Point Clicks
Suyog Dutt Jain, Kristen Grauman |
Int. J. Comput. Vis. | 1 |
| 2019 | Pixel Objectness: Learning to Segment Generic Objects Automatically in Images and VideosabstractWe propose an end-to-end learning framework for segmenting generic objects in both images and videos. Given a novel image or video, our approach produces a pixel-level mask for all "object-like" regions-even for object categories never seen during training. We formulate the task as a structured prediction problem of assigning an object/background label to each pixel, implemented using a deep fully convolutional network. When applied to a video, our model further incorporates a motion stream, and the network learns to combine both appearance and motion and attempts to extract all prominent objects whether they are moving or not. Beyond the core model, a second contribution of our approach is how it leverages varying strengths of training annotations. Pixel-level annotations are quite difficult to obtain, yet crucial for training a deep network approach for segmentation. Thus we propose ways to exploit weakly labeled data for learning dense foreground segmentation. For images, we show the value in mixing object category examples with image-level labels together with relatively few images with boundary-level annotations. For video, we show how to bootstrap weakly annotated videos together with the network trained for image segmentation. Through experiments on multiple challenging image and video segmentation benchmarks, our method offers consistently strong results and improves the state-of-the-art for fully automatic segmentation of generic (unseen) objects. In addition, we demonstrate how our approach benefits image retrieval and image retargeting, both of which flourish when given our high-quality foreground maps. Code, models, and videos are at: http://vision.cs.utexas.edu/projects/pixelobjectness/. Suyog Dutt Jain, Kristen Grauman |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2018 | BrowseWithMe: An Online Clothes Shopping Assistant for People with Visual ImpairmentsabstractOur interviews with people who have visual impairments show clothes shopping is an important activity in their lives. Unfortunately, clothes shopping web sites remain largely inaccessible. We propose design recommendations to address online accessibility issues reported by visually impaired study participants and an implementation, which we call BrowseWithMe, to address these issues. BrowseWithMe employs artificial intelligence to automatically convert a product web page into a structured representation that enables a user to interactively ask the BrowseWithMe system what the user wants to learn about a product (e.g., What is the price? Can I see a magnified image of the pants?). This enables people to be active solicitors of the specific information they are seeking rather than passive listeners of unparsed information. Experiments demonstrate BrowseWithMe can make online clothes shopping more accessible and produce accurate image descriptions. Abigale Stangl, Esha Kothari, Suyog Dutt Jain, Tom Yeh, Kristen Grauman, Danna Gurari |
ASSETS | 3 |
| 2018 | Predicting Foreground Object Ambiguity and Efficiently Crowdsourcing the Segmentation(s)
Danna Gurari, Kun He 0003, Jianming Zhang 0001, Mehrnoosh Sameki, Suyog Dutt Jain, Stan Sclaroff, Margrit Betke, Kristen Grauman |
Int. J. Comput. Vis. | 6 |
| 2017 | FusionSeg: Learning to Combine Motion and Appearance for Fully Automatic Segmentation of Generic Objects in VideosabstractWe propose an end-to-end learning framework for segmenting generic objects in videos. Our method learns to combine appearance and motion information to produce pixel level segmentation masks for all prominent objects in videos. We formulate this task as a structured prediction problem and design a two-stream fully convolutional neural network which fuses together motion and appearance in a unified framework. Since large-scale video datasets with pixel level segmentations are problematic, we show how to bootstrap weakly annotated videos together with existing image recognition datasets for training. Through experiments on three challenging video segmentation benchmarks, our method substantially improves the state-of-the-art for segmenting generic (unseen) objects. Code and pre-trained models are available on the project website. Suyog Dutt Jain, Kristen Grauman |
CVPR | 1 |
| 2016 | Pull the Plug? Predicting If Computers or Humans Should Segment ImagesabstractForeground object segmentation is a critical step for many image analysis tasks. While automated methods can produce high-quality results, their failures disappoint users in need of practical solutions. We propose a resource allocation framework for predicting how best to allocate a fixed budget of human annotation effort in order to collect higher quality segmentations for a given batch of images and automated methods. The framework is based on a proposed prediction module that estimates the quality of given algorithm-drawn segmentations. We demonstrate the value of the framework for two novel tasks related to "pulling the plug" on computer and human annotators. Specifically, we implement two systems that automatically decide, for a batch of images, when to replace 1) humans with computers to create coarse segmentations required to initialize segmentation tools and 2) computers with humans to create final, fine-grained segmentations. Experiments demonstrate the advantage of relying on a mix of human and computer efforts over relying on either resource alone for segmenting objects in three diverse datasets representing visible, phase contrast microscopy, and fluorescence microscopy images. Danna Gurari, Suyog Dutt Jain, Margrit Betke, Kristen Grauman |
CVPR | 2 |
| 2016 | Active Image Segmentation PropagationabstractWe propose a semi-automatic method to obtain foreground object masks for a large set of related images. We develop a stagewise active approach to propagation: in each stage, we actively determine the images that appear most valuable for human annotation, then revise the foreground estimates in all unlabeled images accordingly. In order to identify images that, once annotated, will propagate well to other examples, we introduce an active selection procedure that operates on the joint segmentation graph over all images. It prioritizes human intervention for those images that are uncertain and influential in the graph, while also mutually diverse. We apply our method to obtain foreground masks for over 1 million images. Our method yields state-of-the-art accuracy on the ImageNet and MIT Object Discovery datasets, and it focuses human attention more effectively than existing propagation strategies. Suyog Dutt Jain, Kristen Grauman |
CVPR | 1 |
| 2016 | Click Carving: Segmenting Objects in Video with Point ClicksabstractWe present a novel form of interactive video object segmentation where a few clicks by the user helps the system produce a full spatio-temporal segmentation of the object of interest. Whereas conventional interactive pipelines take the user's initialization as a starting point, we show the value in the system taking the lead even in initialization. In particular, for a given video frame, the system precomputes a ranked list of thousands of possible segmentation hypotheses (also referred to as object region proposals) using image and motion cues. Then, the user looks at the top ranked proposals, and clicks on the object boundary to carve away erroneous ones. This process iterates (typically 2-3 times), and each time the system revises the top ranked proposal set, until the user is satisfied with a resulting segmentation mask. Finally, the mask is propagated across the video to produce a spatio-temporal object tube. On three challenging datasets, we provide extensive comparisons with both existing work and simpler alternative methods. In all, the proposed Click Carving approach strikes an excellent balance of accuracy and human effort. It outperforms all similarly fast methods, and is competitive or better than those requiring 2 to 12 times the effort. Suyog Dutt Jain, Kristen Grauman |
HCOMP | 1 |
| 2014 | Which Image Pairs Will Cosegment Well? Predicting Partners for Cosegmentation
Suyog Dutt Jain, Kristen Grauman |
ACCV (3) | 1 |
| 2014 | Supervoxel-Consistent Foreground Propagation in Video
Suyog Dutt Jain, Kristen Grauman |
ECCV (4) | 1 |
| 2013 | Predicting Sufficient Annotation Strength for Interactive Foreground SegmentationabstractThe mode of manual annotation used in an interactive segmentation algorithm affects both its accuracy and ease-of-use. For example, bounding boxes are fast to supply, yet may be too coarse to get good results on difficult images, freehand outlines are slower to supply and more specific, yet they may be overkill for simple images. Whereas existing methods assume a fixed form of input no matter the image, we propose to predict the tradeoff between accuracy and effort. Our approach learns whether a graph cuts segmentation will succeed if initialized with a given annotation mode, based on the image's visual separability and foreground uncertainty. Using these predictions, we optimize the mode of input requested on new images a user wants segmented. Whether given a single image that should be segmented as quickly as possible, or a batch of images that must be segmented within a specified time budget, we show how to select the easiest modality that will be sufficiently strong to yield high quality segmentations. Extensive results with real users and three datasets demonstrate the impact. Suyog Dutt Jain, Kristen Grauman |
ICCV | 1 |