Demo Data from EDBT 2026 / reviewers in the wild / expert
SeoungKyou Lee
dblp:142/2828 · also Seoung Kyou Lee
· DBLP profile ↗
8ranked-venue papers
6as first author
1since 2021 · last 2026
0000-0002-0586-4970ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 6 first-author · 1 since 2021Systems, architecture and hardware · 6 · 5 first-authorTheory of computation · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Robot navigation and mapping · 38% Reinforcement learning · 35% Multi-agent systems · 26% | |
| Theoretical computer science
1 paper |
Computational geometry · 88% Distributed computing theory · 12% |
Topics — the 9 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot navigation and mapping
coverage control |
0.2 | 1 | 2015 | Local policies for efficiently patrolling a triangulated region by a robot swarm · ICRA 2015 |
Knowledge, reasoning and agents › Multi-agent systems
swarm robotics |
0.2 | 1 | 2015 | Local policies for efficiently patrolling a triangulated region by a robot swarm · ICRA 2015 |
Machine learning › Reinforcement learning
exploration |
0.2 | 1 | 2014 | Exploration via structured triangulation by a multi-robot system with bearing-only low-resolution sensors · ICRA 2014 |
Machine learning › Reinforcement learning › exploration
multi-robot exploration |
0.2 | 1 | 2014 | Exploration via structured triangulation by a multi-robot system with bearing-only low-resolution sensors · ICRA 2014 |
Computational geometry › geometric modeling and processing › point cloud analysis › geometric reconstruction
shape reconstruction |
0.2 | 1 | 2013 | Triangulating unknown environments using robot swarms · SoCG 2013 |
Computational geometry
triangulation |
0.2 | 1 | 2013 | Triangulating unknown environments using robot swarms · SoCG 2013 |
Knowledge, reasoning and agents › Multi-agent systems › multi-agent coordination
distributed coordination |
0.1 | 1 | 2015 | Local policies for efficiently patrolling a triangulated region by a robot swarm · ICRA 2015 |
Computational geometry
motion planning |
0.0 | 1 | 2013 | Triangulating unknown environments using robot swarms · SoCG 2013 |
Distributed computing theory › mobile robots
swarm robotics |
0.0 | 1 | 2013 | Triangulating unknown environments using robot swarms · SoCG 2013 |
Methods — techniques the papers use, named apart from their topics
distributed triangulation · 0.4dual graph navigation · 0.2breadth-first search · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Distributed concurrent triangulation for a group of low-cost robots with bearing-only sensing
SeoungKyou Lee |
Auton. Agents Multi Agent Syst. | 1 |
| 2016 | Distributed deformable configuration control for Multi-Robot systemsabstractIn this paper, we present deformable configuration control - a fully distributed algorithm that allows multiple robots to deform their configuration to avoid various shapes of obstacles while maintaining connectivity. Robots contacted with an obstacle first estimate the width of an obstacle by sharing bumped status of individual robots, and choose an appropriate obstacle avoidance scenarios between obstacle detouring and bouncing off a wall. Second, for both scenarios, robots switch their motion model to a parent following motion to avoid the obstacle. Finally, robots keep sensing the maximum tree angle to estimate whether they are completely escaped from the obstacle, and return to flock formation motion model. We provide theoretical analysis about maintaining connectivity while robots are avoiding an obstacle. Simulation results show a group of 36 robots successfully avoid three different kinds of obstacles including 1) a small bar, 2) a narrow corridor, and 3) a large wall while maintaining connectivity. SeoungKyou Lee, Dong Suk Shin, Taeho Jang, James McLurkin |
IROS | 1 |
| 2015 | Local policies for efficiently patrolling a triangulated region by a robot swarmabstractWe present and analyze methods for patrolling and surveillance in an environment with a distributed swarm of robots with limited capabilities. Our approach is based on a distributed triangulation of the work space, in which a set of p stationary sensors provides coverage control; in addition, there are r mobile robots that can move between the sensors. Building on our prior work on structured exploration of unknown spaces with multi-robot systems, we can make use of a triangulation that is constructed in a distributed fashion and guarantees good local navigation properties, even when sensors and robots have very limited capabilities. Daniela Maftuleac, SeoungKyou Lee, Sándor P. Fekete, Aditya Kumar Akash, Alejandro López-Ortiz, James McLurkin |
ICRA | 2 |
| 2014 | Exploration via structured triangulation by a multi-robot system with bearing-only low-resolution sensorsabstractThis paper presents a distributed approach for exploring and triangulating an unknown region using a multirobot system. The resulting triangulation is a physical data structure that is a: compact representation of the workspace, contains distributed knowledge of each triangle, builds the dual graph of the triangulation, and supports reads and writes of auxiliary data. Our algorithm builds a triangulation in a closed two-dimensional Euclidean environment, starting from a single location. It provides coverage with a breadth-first search pattern and completeness guarantees. We show that the computational and communication requirements to build and maintain the triangulation and its dual graph are small. We then present a physical navigation algorithm that uses the dual graph, and show that the resulting path lengths are within a constant factor of the shortest-path Euclidean distance. Finally, we validate our theoretical results with experiments on triangulating a region with a system of low-cost robots. Analysis of the resulting triangulation shows that most of the triangles are of high quality, and cover a large area. Implementation of the triangulation, dual graph, and navigation all use communication messages of fixed size, and are a practical solution for large populations of low-cost robots. SeoungKyou Lee, Aaron T. Becker, Sándor P. Fekete, Alexander Kröller, James McLurkin |
ICRA | 1 |
| 2014 | Geodesic topological voronoi tessellations in triangulated environments with multi-robot systemsabstractPositioning a group of robots at the center of their geodesic Voronoi cells minimizes the worst-case response time for any robot to arrive at an exogenous event in the workspace. We construct these cells in a distributed fashion, building on our prior work on triangulating unknown spaces with multi-robot systems. This produces a physical data structure - a set of triangles formed by the positions of the robots that can be used to perform coverage control. This paper presents: 1) A discrete approximation of the geodesic Voronoi cell using the multi-robot triangulation. We call this a topological Voronoi cell, and show that it can be computed efficiently in a distributed fashion and with theoretical guarantees compared to continuous version. 2) A local motion controller to guide navigating robots to the centroid of their topological Voronoi cell. This controller uses bounded communications with a fixed constant, but can produce local extrema that trap navigating robots away from the optimal position. 3) An enhanced local controller using navigation agents to help guide the navigating robot to the optimal position in its Voronoi cell. It also uses bounded communications, but with a constant that can be tuned to trade communications bandwidth for increased accuracy. 4) Hardware experiments that compute the topological Voronoi cell on a group of 14 robots, simulation results that demonstrate local extrema, and the effectiveness of the virtual navigation agents, and simulation results comparing the performance of the patrolling algorithm using and not using topological Voronoi cells. SeoungKyou Lee, Sándor P. Fekete, James McLurkin |
IROS | 1 |
| 2014 | Distributed cohesive configuration control for swarm robots with boundary information and network sensingabstractIn this paper, we present flocking with cohesive configuration control - motion controllers that allow multiple robots to move through the environment as a coherent group while maintaining connectivity and density invariants. We start with a flocking controller from the literature. First, we produce a boundary force on robots that are on the internal and external boundaries of the configuration. This removes concave regions of the boundary, producing a convex configuration with uniform density. Second, we solve interstitial lattice errors caused by robots clumping too close together by moving them towards the boundary with a clump remover algorithm. Finally, we determine when a configuration is on the verge of disconnecting by identifying local articulation points; regions where the removal of a single robot will change the local topology. When one is detected, we switch modes to a clustering algorithm that draws robots to the vulnerable region. The combination of these algorithms produces a cohesive configuration controller. We verify our resulting controller with simulations from random initial conditions and selected extreme cases. Simulation results show the controller successfully forms a configuration with natural resting density in twelve of trials and maintains connectivity in twelve trials. We also provide real-world experiments to show that proposed algorithms work under low-resolution sensor platforms. SeoungKyou Lee, James McLurkin |
IROS | 1 |
| 2013 | Triangulating unknown environments using robot swarmsabstractNo abstract available. Aaron T. Becker, Sándor P. Fekete, Alexander Kröller, SeoungKyou Lee, James McLurkin, Christiane Schmidt 0001 |
SoCG | 4 |
| 2010 | Local path planning scheme for car-like vehicle's shortest turning motion using geometric analysisabstractThis paper deals with a path planning problem for turning motion of a car-like vehicle. We propose a turning method which finds a curvature continuous optimal path between two positions for a car-like vehicle. SeoungKyou Lee, Sungon Lee, Changjoo Nam, Nakju Lett Doh |
IROS | 1 |