EDBT 2026 Demo / reviewers in the wild / expert
Mahmood Jasim
dblp:143/0434
· DBLP profile ↗
21ranked-venue papers
3as first author
17since 2021 · last 2026
0000-0002-1250-3292ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 16 · 3 first-author · 15 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2Security and privacy · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Defining Reality in Dementia VR: Stakeholder Perspectives on Ecological Validity for Functional Activity TrainingabstractVirtual reality (VR) is increasingly used in dementia care, yet most applications focus on recreation or cognitive stimulation rather than supporting the everyday activities that matter for independent living. To understand what makes VR practice feel realistic and useful for people with dementia (PwD), we conducted semi-structured interviews with PwD, caregivers, and therapists using visual probes grounded in daily living contexts. We examine how stakeholders define realism and usefulness in VR-based support for instrumental activities of daily living (IADLs) and how these judgments relate to the concept of ecological validity. Our findings show that realistic IADL-based VR is characterized by environments and task flows that align with the cognitive and functional demands of real-world activities, while useful VR evokes behavior that meaningfully reflects everyday performance and supports rehabilitation practice. We translate these insights into design implications for at-home IADL-focused VR systems that emphasize functional fidelity, adaptability, and collaborative use, grounding real-world relevance in the lived routines and caregiving ecosystems of PwD. Erica C. Babb, Chang Dae Lee, Mahmood Jasim, Hee-Tae Jung 0001 |
CHI | 3 |
| 2026 | Challenges in Synchronous & Remote Collaboration Around VisualizationabstractWe characterize 16 challenges faced by those investigating and developing remote and synchronous collaborative experiences around visualization. Our work reflects the perspectives and prior research efforts of an international group of 29 experts from across human-computer interaction and visualization sub-communities. The challenges are anchored around five collaborative activities that exhibit a centrality of visualization and multimodal communication. These activities include exploratory data analysis, creative ideation, visualization-rich presentations, joint decision making grounded in data, and real-time data monitoring. The challenges also reflect the changing dynamics of these activities in the face of recent advances in extended reality (XR) and artificial intelligence (AI). As an organizing scheme for future research at the intersection of visualization and computer-supported cooperative work, we align the challenges with a sequence of four sets of research and development activities: technological choices, social factors, AI assistance, and evaluation. Matthew Brehmer, Maxime Cordeil, Christophe Hurter, Takayuki Itoh, Wolfgang Büschel, Mahmood Jasim, Arnaud Prouzeau, David Saffo, Lyn Bartram, Sheelagh Carpendale, Chen Zhu-Tian, Andrew Cunningham, Tim Dwyer, Samuel Huron, Masahiko Itoh, Alark Joshi, Kiyoshi Kiyokawa, Hideaki Kuzuoka, Bongshin Lee, Gabriela Molina León, Harald Reiterer, Bektur Ryskeldiev, Jonathan A. Schwabish, Brian A. Smith 0001, Yasuyuki Sumi, Ryo Suzuki 0001, Anthony Tang 0001, Yalong Yang 0001, Jian Zhao 0010 |
CHI | 6 |
| 2026 | Does Background Music Matter in Data Videos? A Study of Music's Impact on Persuasion, Engagement, and RecallabstractData videos combine visualization, animation, narration, and often background music to tell stories with data. While music is widely believed to enhance emotion and persuasion, its impact in data videos remains unexplored. We conducted a preregistered between-subjects experiment comparing six widely-viewed data videos with or without background music. Using Bayesian modeling and thematic analysis, we did not observe consistent measurable effects of background music on persuasion, engagement, or information recall. Qualitative responses revealed a more nuanced picture: some participants described the music as distracting or mismatched, while others reported that it enhanced enjoyment, supported focus, or strengthened emotional resonance when well aligned with the video’s tone. These findings suggest that the influence of background music in data videos is highly context-dependent, shaped by genre, familiarity, and its alignment with visual–narrative structure. We discuss possible reasons for the limited measurable effects observed in real-world videos and outline opportunities for future work on purpose-designed, incidental, or adaptive music for data-driven storytelling. Hessam Djavaherpour, Leni Yang, Yvonne Jansen, Pierre Dragicevic, Narges Mahyar, Mahmood Jasim |
CHI | 6 |
| 2026 | The Impacts of Transparency and Personalization on Feelings of Agency and Connection in Democratic Decision Making
Margaret A. Hughes, Cassandra Overney, Mahmood Jasim, Deb Roy |
CHI | 3 |
| 2026 | Voice to Vision: Enabling Shared Understanding in Civic Decision-Making through Participatory Data Infrastructure CSCW041abstractTrust and transparency in civic decision-making processes, like neighborhood planning, are eroding as community members frequently report sending feedback “into a void” without understanding how, or whether, their input influences outcomes. To address this gap, we introduce Voice to Vision, a sociotechnical system that bridges community voices and planning outputs through a structured yet flexible data infrastructure and complementary interfaces for both community members and planners. Through a five-month iterative design process with 21 stakeholders and subsequent field evaluation involving 24 participants, we examine how this system facilitates shared understanding across the civic ecosystem. Our findings reveal that while planners value systematic sensemaking tools that find connections across diverse inputs, community members prioritize seeing themselves reflected in the process, discovering patterns within feedback, and observing the rigor behind decisions, while emphasizing the importance of actionable outcomes. We contribute insights into participatory design for civic contexts, a complete sociotechnical system with an interoperable data structure for civic decision-making, and empirical findings that inform how digital platforms can promote shared understanding among elected or appointed officials, planners, and community members by enhancing transparency and legitimacy. Margaret A. Hughes, Cassandra Overney, Ashima Kamra, Jasmin Tepale, Elizabeth Hamby, Mahmood Jasim, Deb Roy |
Proc. ACM Hum. Comput. Interact. | 6 |
| 2026 | Towards Understanding the Effect of Serious Games on Attention, Adherence, and Behavior for Children with ADHDabstractSerious games are an effective means to help children with ADHD improve their attention and impulse control. As prior works primarily focused on clinical benefits, the relationship among serious games, children, and their caregivers remains underexplored. To bridge this knowledge gap, we conducted a two-stage study: (1) with nine educators specialized in ADHD in clinical settings and (2) with seven dyads of children and their caregivers in home settings. To facilitate the study, we developed and deployed NeuroWorld DTx v1.0 , a suite of five games that train children to improve their attention capacity. Our analysis found that children demonstrated self-efficacy, engagement, and adherence despite NeuroWorld being less fun than entertainment games. Additionally, most caregivers emphasized the importance of educational aspects over entertainment aspects. Collectively, our findings provide novel insights into how serious games could be developed and deployed for at-home use among children with ADHD. Jonathan Wang Liu, Mahmood Jasim, Jeong-Heon Song, So-Hwi Ha, Jun Su Kim, Byeong Il Kim, Hee-Tae Jung 0001 |
ACM Trans. Comput. Hum. Interact. | 2 |
| 2025 | Coalesce: An Accessible Mixed-Initiative System for Designing Community-Centric QuestionnairesabstractIUI ’25, Cagliari, Italy Cassandra Overney, Daniel T. Kessler, Suyash Pradeep Fulay, Mahmood Jasim, Deb Roy |
IUI | 4 |
| 2025 | AbstractExplorer: Leveraging Structure-Mapping Theory to Enhance Comparative Close Reading at Scale
Ziwei Gu, Joyce Zhou, Ning-Er (Nina) Lei, Jonathan K. Kummerfeld, Mahmood Jasim, Narges Mahyar, Elena L. Glassman |
UIST | 5 |
| 2024 | Beyond Text and Speech in Conversational Agents: Mapping the Design Space of AvatarsabstractConversational agents have gained widespread popularity due to their ability to simulate and sustain contextual conversations. Prior works predominantly focused on computational challenges. However, avatars — the representation of the agent — impact user interactions and perception of conversational agents’ trustworthiness and usefulness. Despite their importance, we lack a holistic understanding of conversational agent avatar design space. In this work, we address this gap by defining a categorization of 10 dimensions that is based on the analysis and iterative coding of 266 conversational agent papers from 160 venues spanning 2003 to the present. In addition, we built an interactive browser to facilitate exploration and interaction with these dimensions and their interrelationships. Our categorization lays the groundwork for researchers, designers, and practitioners to discern task-specific and contextual aspects of conversational agent avatar design. Our work fosters innovative ideas to facilitate new interactions with avatars by surfacing current patterns and highlighting open challenges. Mashrur Rashik, Mahmood Jasim, Kostiantyn Kucher, Ali Sarvghad, Narges Mahyar |
Conference on Designing Interactive Systems | 2 |
| 2024 | Animating the Narrative: A Review of Animation Styles in Narrative VisualizationabstractNarrative visualization has become a crucial tool in data presentation, merging storytelling with data visualization to convey complex information in an engaging and accessible manner. In this study, we review the design space for narrative visualizations, focusing on animation style, through a comprehensive analysis of 80 papers from key visualization venues. We categorize these papers into six broad themes: Animation Style, Interactivity, Technology Usage, Methodology Development, Evaluation Type, and Application Domain. Our findings reveal a significant evolution in the field, marked by a growing preference for animated and non-interactive techniques. This trend reflects a shift towards minimizing user interaction while enhancing the clarity and impact of data presentation. We also identified key trends and technologies shaping the field, highlighting the role of technologies, such as machine learning in driving these changes. We offer insights into the dynamic interrelations within the narrative visualization domains, and suggest future research directions, including exploring non-interactive techniques, examining the interplay between different visualization elements, and developing domain-specific visualizations. Vyri Yang, Mahmood Jasim |
IEEE VIS | 2 |
| 2023 | How Data Scientists Review the Scholarly LiteratureabstractKeeping up with the research literature plays an important role in the workflow of scientists – allowing them to understand a field, formulate the problems they focus on, and develop the solutions that they contribute, which in turn shape the nature of the discipline. In this paper, we examine the literature review practices of data scientists. Data science represents a field seeing an exponential rise in papers, and increasingly drawing on and being applied in numerous diverse disciplines. Recent efforts have seen the development of several tools intended to help data scientists cope with a deluge of research and coordinated efforts to develop AI tools intended to uncover the research frontier. Despite these trends indicative of the information overload faced by data scientists, no prior work has examined the specific practices and challenges faced by these scientists in an interdisciplinary field with evolving scholarly norms. In this paper, we close this gap through a set of semi-structured interviews and think-aloud protocols of industry and academic data scientists (N = 20). Our results while corroborating other knowledge workers’ practices uncover several novel findings: individuals (1) are challenged in seeking and sensemaking of papers beyond their disciplinary bubbles, (2) struggle to understand papers in the face of missing details and mathematical content, (3) grapple with the deluge by leveraging the knowledge context in code, blogs, and talks, and (4) lean on their peers online and in-person. Furthermore, we outline future directions likely to help data scientists cope with the burgeoning research literature. Sheshera Mysore, Mahmood Jasim, Haoru Song, Sarah Akbar, Andre Chase Randall, Narges Mahyar |
CHIIR | 2 |
| 2023 | Editable User Profiles for Controllable Text RecommendationsabstractMethods for making high-quality recommendations often rely on learning latent representations from interaction data. These methods, while performant, do not provide ready mechanisms for users to control the recommendation they receive. Our work tackles this problem by proposing LACE, a novel concept value bottleneck model for controllable text recommendations. LACE represents each user with a succinct set of human-readable concepts through retrieval given user-interacted documents and learns personalized representations of the concepts based on user documents. This concept based user profile is then leveraged to make recommendations. The design of our model affords control over the recommendations through a number of intuitive interactions with a transparent user profile. We first establish the quality of recommendations obtained from LACE in an offline evaluation on three recommendation tasks spanning six datasets in warm-start, cold-start, and zero-shot setups. Next, we validate the controllability of LACE under simulated user interactions. Finally, we implement LACE in an interactive controllable recommender system and conduct a user study to demonstrate that users are able to improve the quality of recommendations they receive through interactions with an editable user profile. Sheshera Mysore, Mahmood Jasim, Andrew McCallum, Hamed Zamani |
SIGIR | 2 |
| 2023 | CommunityBots: Creating and Evaluating A Multi-Agent Chatbot Platform for Public Input ElicitationabstractIn recent years, the popularity of AI-enabled conversational agents or chatbots has risen as an alternative to traditional online surveys to elicit information from people. However, there is a gap in using single-agent chatbots to converse and gather multi-faceted information across a wide variety of topics. Prior works suggest that single-agent chatbots struggle to understand user intentions and interpret human language during a multi-faceted conversation. In this work, we investigated how multi-agent chatbot systems can be utilized to conduct a multi-faceted conversation across multiple domains. To that end, we conducted a Wizard of Oz study to investigate the design of a multi-agent chatbot for gathering public input across multiple high-level domains and their associated topics. Next, we designed, developed, and evaluated CommunityBots - a multi-agent chatbot platform where each chatbot handles a different domain individually. To manage conversation across multiple topics and chatbots, we proposed a novel Conversation and Topic Management (CTM) mechanism that handles topic-switching and chatbot-switching based on user responses and intentions. We conducted a between-subject study comparing CommunityBots to a single-agent chatbot baseline with 96 crowd workers. The results from our evaluation demonstrate that CommunityBots participants were significantly more engaged, provided higher quality responses, and experienced fewer conversation interruptions while conversing with multiple different chatbots in the same session. We also found that the visual cues integrated with the interface helped the participants better understand the functionalities of the CTM mechanism, which enabled them to perceive changes in textual conversation, leading to better user satisfaction. Based on the empirical insights from our study, we discuss future research avenues for multi-agent chatbot design and its application for rich information elicitation. Zhiqiu Jiang, Mashrur Rashik, Kunjal Panchal, Mahmood Jasim, Ali Sarvghad, Pari Riahi, Erica Dewitt, Fey Thurber, Narges Mahyar |
Proc. ACM Hum. Comput. Interact. | 4 |
| 2022 | Supporting Serendipitous Discovery and Balanced Analysis of Online Product Reviews with Interaction-Driven Metrics and Bias-Mitigating SuggestionsabstractIn this study, we investigate how supporting serendipitous discovery and analysis of online product reviews can encourage readers to explore reviews more comprehensively prior to making purchase decisions. We propose two interventions — Exploration Metrics that can help readers understand and track their exploration patterns through visual indicators and a Bias Mitigation Model that intends to maximize knowledge discovery by suggesting sentiment and semantically diverse reviews. We designed, developed, and evaluated a text analytics system called Serendyze, where we integrated these interventions. We asked 100 crowd workers to use Serendyze to make purchase decisions based on product reviews. Our evaluation suggests that exploration metrics enabled readers to efficiently cover more reviews in a balanced way, and suggestions from the bias mitigation model influenced readers to make confident data-driven decisions. We discuss the role of user agency and trust in text-level analysis systems and their applicability in domains beyond review exploration. Mahmood Jasim, Christopher Collins 0001, Ali Sarvghad, Narges Mahyar |
CHI | 1 |
| 2022 | Of Course it's Political! A Critical Inquiry into Underemphasized Dimensions in Civic Text VisualizationabstractAbstract Recent developments in critical information visualization have brought the field's attention to political, feminist, ethical, and rhetorical aspects of data visualization. However, less work has explored the interplay between design decisions and political ramifications—structures of authority, means of representation, etc. In this paper, we build upon these critical perspectives and highlight the political aspect of civic text visualization especially in the context of democratic decision‐making. Based on a critical analysis of survey papers about text visualization in general, followed by a review on the status quo of text visualization in civics, we argue that civic text visualization inherits an exclusively analytic framing. This framing leads to a series of issues and challenges in the fundamentally political context of civics, such as misinterpretation of data, missing minority voices, and excluding the public from decision making processes. To span this gap between political context and analytic framing, we provide a series of two‐pole conceptual dimensions, such as from singular user to multiple relationships, and from complexity to inclusivity of visualization design. For each dimension, we discuss how the tensions between these poles can help surface the political ramifications of design decisions in civic text visualization. These dimensions can thus help visualization researchers, designers, and practitioners attend more intentionally to these political aspects and inspire their design choices. We conclude by suggesting that these dimensions may be useful for visualization design across a variety of application domains, beyond civic text visualization. Eric P. S. Baumer, Mahmood Jasim, Ali Sarvghad, Narges Mahyar |
Comput. Graph. Forum | 2 |
| 2021 | CommunityPulse: Facilitating Community Input Analysis by Surfacing Hidden Insights, Reflections, and PrioritiesabstractIncreased access to online engagement platforms has created a shift in civic practice, enabling civic leaders to broaden their outreach to collect a larger number of community input, such as comments and ideas. However, sensemaking of such input remains a challenge due to the unstructured nature of text comments and ambiguity of human language. Hence, community input is often left unanalyzed and unutilized in policymaking. To address this problem, we interviewed 14 civic leaders to understand their practices and requirements. We identified challenges around organizing the unstructured community input and surfacing community’s reflections beyond binary sentiments. Based on these insights, we built CommunityPulse, an interactive system that combines text analysis and visualization to scaffold different facets of community input. Our evaluation with another 15 experts suggests CommunityPulse’s efficacy in surfacing multiple facets such as reflections, priorities, and hidden insights while reducing the required time, effort, and expertise for community input analysis. Mahmood Jasim, Enamul Hoque Prince, Ali Sarvghad, Narges Mahyar |
Conference on Designing Interactive Systems | 1 |
| 2021 | RisingEMOTIONS: Bridging Art and Technology to Visualize Public's Emotions about Climate ChangeabstractIn response to the threat posed by sea-level rise, coastal cities must rapidly adapt and transform vulnerable areas to protect endangered communities. As such, raising awareness and engaging affected communities in planning for adaptation strategies is critical. However, in the US, public engagement with climate change is low, especially among underrepresented populations. To address this challenge, we designed and implemented RisingEMOTIONS, a site-specific collaborative art installation situated in East Boston that combines public art with digital technology. The installation depicts the impacts of sea-level rise by visualizing local projected flood levels and the public’s emotions toward this threat. The community’s engagement with our project demonstrated the potential for public art to create interest and raise awareness of climate change. We discuss the potential for continued growth in the way that digital tools and public art can support equitable resilience planning through increased public engagement. Carolina Aragón, Mahmood Jasim, Narges Mahyar |
Creativity & Cognition | 2 |
| 2020 | Bangla language modeling algorithm for automatic recognition of hand-sign-spelled Bangla sign language
Muhammad Aminur Rahaman, Mahmood Jasim, Md. Haider Ali, Mohammed Hasanuzzaman |
Frontiers Comput. Sci. | 2 |
| 2020 | CommunityClick: Capturing and Reporting Community Feedback from Town Halls to Improve Inclusivity Share onabstractLocal governments still depend on traditional town halls for community consultation, despite problems such as a lack of inclusive participation for attendees and difficulty for civic organizers to capture attendees' feedback in reports. Building on a formative study with 66 town hall attendees and 20 organizers, we designed and developed CommunityClick, a communitysourcing system that captures attendees' feedback in an inclusive manner and enables organizers to author more comprehensive reports. During the meeting, in addition to recording meeting audio to capture vocal attendees' feedback, we modify iClickers to give voice to reticent attendees by allowing them to provide real-time feedback beyond a binary signal. This information then automatically feeds into a meeting transcript augmented with attendees' feedback and organizers' tags. The augmented transcript along with a feedback-weighted summary of the transcript generated from text analysis methods is incorporated into an interactive authoring tool for organizers to write reports. From a field experiment at a town hall meeting, we demonstrate how CommunityClick can improve inclusivity by providing multiple avenues for attendees to share opinions. Additionally, interviews with eight expert organizers demonstrate CommunityClick's utility in creating more comprehensive and accurate reports to inform critical civic decision-making. We discuss the possibility of integrating CommunityClick with town hall meetings in the future as well as expanding to other domains. Mahmood Jasim, Pooya Khaloo, Somin Wadhwa, Amy X. Zhang, Ali Sarvghad, Narges Mahyar |
Proc. ACM Hum. Comput. Interact. | 1 |
| 2018 | A real-time hand-signs segmentation and classification system using fuzzy rule based RGB model and grid-pattern analysis
Muhammad Aminur Rahaman, Mahmood Jasim, Md. Haider Ali, Tao Zhang 0006, Mohammed Hasanuzzaman |
Frontiers Comput. Sci. | 2 |
| 2016 | User Authentication from Mouse Movement Data Using SVM Classifier
Bashira Akter Anima, Mahmood Jasim, Khandaker Abir Rahman, Adam Rulapaugh, Mohammed Hasanuzzaman |
CANS | 2 |