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Swapna Buccapatnam

dblp:143/5755 · DBLP profile ↗
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9ranked-venue papers
3as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 4 · 1 first-authorArtificial intelligence and machine learning · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2Systems, architecture and hardware · 1 · 1 first-authorSoftware engineering, systems software and programming languages · 1 · 1 first-authorDatabases, data management, data science and information retrieval · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
4 papers
Algorithmic game theory and mechanism design · 59% Approximation and online algorithms · 38% Distributed computing theory · 2%
Artificial intelligence
4 papers
Reinforcement learning · 92% Learning theory · 8%
Computer networks
1 paper
Content delivery and video streaming · 77% Network performance modeling · 23%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%

Topics — the 15 heaviest of 19, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
multi-armed bandit
0.732018
UCBoost: A Boosting Approach to Tame Complexity and Optimality for Stochastic Bandits · IJCAI 2018
Information sharing in distributed stochastic bandits · INFOCOM 2015
Stochastic bandits with side observations on networks · SIGMETRICS 2014
Approximation and online algorithms
online algorithms
0.722018
UCBoost: A Boosting Approach to Tame Complexity and Optimality for Stochastic Bandits · IJCAI 2018
Information Directed Sampling for Stochastic Bandits With Graph Feedback · AAAI 2018
Algorithmic game theory and mechanism design
regret minimization
0.722018
UCBoost: A Boosting Approach to Tame Complexity and Optimality for Stochastic Bandits · IJCAI 2018
Information Directed Sampling for Stochastic Bandits With Graph Feedback · AAAI 2018
Machine learning › Reinforcement learning
exploration
0.312018
Information Directed Sampling for Stochastic Bandits With Graph Feedback · AAAI 2018
Machine learning › Reinforcement learning › exploration › information-theoretic exploration
information-directed sampling
0.312018
Information Directed Sampling for Stochastic Bandits With Graph Feedback · AAAI 2018
Machine learning › Reinforcement learning › multi-armed bandit
stochastic bandit
0.312018
UCBoost: A Boosting Approach to Tame Complexity and Optimality for Stochastic Bandits · IJCAI 2018
Machine learning › Reinforcement learning › bandit
upper confidence bound
0.312018
UCBoost: A Boosting Approach to Tame Complexity and Optimality for Stochastic Bandits · IJCAI 2018
Algorithmic game theory and mechanism design › multi-armed bandit
bandits with graph feedback
0.312018
Information Directed Sampling for Stochastic Bandits With Graph Feedback · AAAI 2018
Algorithmic game theory and mechanism design
multi-armed bandit
0.312018
Information Directed Sampling for Stochastic Bandits With Graph Feedback · AAAI 2018
Approximation and online algorithms
online learning
0.312017
Reward Maximization Under Uncertainty: Leveraging Side-Observations on Networks · J. Mach. Learn. Res. 2017
Machine learning › Reinforcement learning › multi-agent reinforcement learning › multi-agent communication
information sharing
0.212015
Information sharing in distributed stochastic bandits · INFOCOM 2015
Machine learning › Learning theory › online learning › regret bounds
regret lower bounds
0.212014
Stochastic bandits with side observations on networks · SIGMETRICS 2014
Approximation and online algorithms
approximation algorithms
0.112018
UCBoost: A Boosting Approach to Tame Complexity and Optimality for Stochastic Bandits · IJCAI 2018
Learning and educational technologies › online learning
MOOC discussion forums
0.112016
Social learning networks: Efficiency optimization for MOOC forums · INFOCOM 2016
Distributed computing theory › mobile agents
collaborative exploration
0.112015
Information sharing in distributed stochastic bandits · INFOCOM 2015

Methods — techniques the papers use, named apart from their topics

thompson sampling · 0.7information-directed sampling · 0.7boosting · 0.7bayesian regret analysis · 0.7approximation · 0.7optimization · 0.5regret analysis · 0.4game theory · 0.4side observations · 0.3bandit feedback · 0.3upper confidence bound · 0.2randomized policy · 0.2
YearPublicationVenuePosition
2018 Information Directed Sampling for Stochastic Bandits With Graph Feedback
abstract
We consider stochastic multi-armed bandit problems with graph feedback, where the decision maker is allowed to observe the neighboring actions of the chosen action. We allow the graph structure to vary with time and consider both deterministic and Erdos-Renyi random graph models. For such a graph feedback model, we first present a novel analysis of Thompson sampling that leads to tighter performance bound than existing work. Next, we propose new Information Directed Sampling based policies that are graph-aware in their decision making. Under the deterministic graph case, we establish a Bayesian regret bound for the proposed policies that scales with the clique cover number of the graph instead of the number of actions. Under the random graph case, we provide a Bayesian regret bound for the proposed policies that scales with the ratio of the number of actions over the expected number of observations per iteration. To the best of our knowledge, this is the first analytical result for stochastic bandits with random graph feedback. Finally, using numerical evaluations, we demonstrate that our proposed IDS policies outperform existing approaches, including adaptions of upper confidence bound, epsilon-greedy and Exp3 algorithms.
Fang Liu 0020, Swapna Buccapatnam, Ness Shroff
AAAI2
2018 UCBoost: A Boosting Approach to Tame Complexity and Optimality for Stochastic Bandits
abstract
In this work, we address the open problem of finding low-complexity near-optimal multi-armed bandit algorithms for sequential decision making problems. Existing bandit algorithms are either sub-optimal and computationally simple (e.g., UCB1) or optimal and computationally complex (e.g., kl-UCB). We propose a boosting approach to Upper Confidence Bound based algorithms for stochastic bandits, that we call UCBoost. Specifically, we propose two types of UCBoost algorithms. We show that UCBoost(D) enjoys O(1) complexity for each arm per round as well as regret guarantee that is 1/e-close to that of the kl-UCB algorithm. We propose an approximation-based UCBoost algorithm, UCBoost(epsilon), that enjoys a regret guarantee epsilon-close to that of kl-UCB as well as O(log(1/epsilon)) complexity for each arm per round. Hence, our algorithms provide practitioners a practical way to trade optimality with computational complexity. Finally, we present numerical results which show that UCBoost(epsilon) can achieve the same regret performance as the standard kl-UCB while incurring only 1% of the computational cost of kl-UCB.
Fang Liu 0020, Sinong Wang, Swapna Buccapatnam, Ness Shroff
IJCAI3
2018 On the Efficiency of Online Social Learning Networks
Christopher G. Brinton, Swapna Buccapatnam, Liang Zheng 0002, Da Cao, Andrew S. Lan, Felix Ming Fai Wong, Sangtae Ha, Mung Chiang, H. Vincent Poor
IEEE/ACM Trans. Netw.2
2017 Reward Maximization Under Uncertainty: Leveraging Side-Observations on Networks
Swapna Buccapatnam, Fang Liu 0020, Atilla Eryilmaz, Ness Shroff
J. Mach. Learn. Res.1
2016 Social learning networks: Efficiency optimization for MOOC forums
abstract
A Social Learning Network (SLN) emerges when users exchange information on educational topics with structured interactions. The recent proliferation of massively scaled online (human) learning, such as Massive Open Online Courses (MOOCs), has presented a plethora of research challenges surrounding SLN. In this paper, we ask: How efficient are these networks? We propose a framework in which SLN efficiency is determined by comparing user benefit in the observed network to a benchmark of maximum utility achievable through optimization. Our framework defines the optimal SLN through utility maximization subject to a set of constraints that can be inferred from the network. Through evaluation on four MOOC discussion forum datasets and optimizing over millions of variables, we find that SLN efficiency can be rather low (from 68% to 82% depending on the specific parameters and dataset), which indicates that much can be gained through optimization. We find that the gains in global utility (i.e., average across users) can be obtained without making the distribution of local utilities (i.e., utility of individual users) less fair. We also discuss ways of realizing the optimal network in practice, through curated news feeds in online SLN.
Christopher G. Brinton, Swapna Buccapatnam, Felix Ming Fai Wong, Mung Chiang, H. Vincent Poor
INFOCOM2
2016 An Unsupervised Collaborative Approach to Identifying Home and Work Locations
abstract
There is a growing interest in leveraging geo-spatial data to provide location-aware services. With a large amount of collected geo-spatial data, a crucial step is to identify important "base" locations (e.g., home or work) and understand users' behavior at these locations. In this paper, we propose an unsupervised collaborative learning approach to identifying home and work locations of individuals from geo-spatial trajectory data. Our approach transforms user trajectory records into intuitive and insightful user-location signatures, clusters these signatures, and then identifies location types based on cluster characteristics. This clustering model can be used to identify base locations for new users. We validate this approach using Open Street Map and Foursquare location tags and obtain an accuracy of 80%.
Swapna Buccapatnam, Wesley M. Gifford, Anshul Sheopuri
MDM2
2016 Regret-Minimizing Exploration in HetNets with mmWave
abstract
We model and analyze a User-Equipment (UE) based wireless network selection method where individuals act on their stochastic knowledge of the expected behavior off their available networks. In particular, we focus on networks with millimeter-wave (mmWave) radio. Modeling mmWave radio access technologies (RATs) as a stochastic 3-state process based on their physical layer characteristics in Line-of-Sight (LOS), Non-Line-of-Sight (NLOS), and Outage states, we make the realistic assumption that users have no knowledge of the statistics of the RATs and must learn these while maximizing the throughput obtained. We develop an online learning-based approach to access network selection: a user-centric Multi-Armed Bandit Problem that incorporates the cost of switching access networks. We develop an online learning policy that groups network access to minimize costs for RAT selection, analyze the regret (loss due to uncertainty) of our algorithm. We also show that our algorithm obtains optimal regret and in numerical examples achieves 24% increase in total throughput compared to existing techniques for high throughput mmWave RATs that vary over a fast timescale.
Michael Wang 0002, Aveek Dutta, Swapna Buccapatnam, Mung Chiang
SECON3
2015 Information sharing in distributed stochastic bandits
abstract
Information sharing is an important issue for stochastic bandit problems in a distributed setting. Consider N players dealing with the same multi-armed bandit problem. All players receive requests simultaneously and must choose one of M actions for each request. Sharing information among these N players can decrease the regret for each of them but also incurs cooperation and communication overhead. In this setting, we study how cooperation and communication can impact the system performance measured by regret and communication cost. For both scenarios, we establish a uniform lower bound to the regret for the entire system as a function of time and network size. Concerning cooperation, we study the problem from a game-theoretic perspective. When each player's actions and payoffs are immediately visible to all others, we identify strategies for all players under which co-operative exploration is ensured. Regarding the communication cost, we consider incomplete information sharing such that a player's payoffs and actions are not entirely available to others. The players communicate observations to each other to reduce their regret, however with a cost. We show that a logarithmic communication cost is necessary to achieve the optimal regret. For Bernoulli arrivals, we specify a policy that achieves the optimal regret with a logarithmic communication cost. Our work opens a novel direction towards understanding information sharing for active learning in a distributed environment.
Swapna Buccapatnam, Jian Tan 0001, Li Zhang 0002
INFOCOM1
2014 Stochastic bandits with side observations on networks
abstract
We study the stochastic multi-armed bandit (MAB) problem in the presence of side-observations across actions. In our model, choosing an action provides additional side observations for a subset of the remaining actions. One example of this model occurs in the problem of targeting users in online social networks where users respond to their friends's activity, thus providing information about each other's preferences. Our contributions are as follows: 1) We derive an asymptotic (with respect to time) lower bound (as a function of the network structure) on the regret (loss) of any uniformly good policy that achieves the maximum long term average reward. 2) We propose two policies - a randomized policy and a policy based on the well-known upper confidence bound (UCB) policies, both of which explore each action at a rate that is a function of its network position. We show that these policies achieve the asymptotic lower bound on the regret up to a multiplicative factor independent of network structure. The upper bound guarantees on the regret of these policies are better than those of existing policies. Finally, we use numerical examples on a real-world social network to demonstrate the significant benefits obtained by our policies against other existing policies.
Swapna Buccapatnam, Atilla Eryilmaz, Ness Shroff
SIGMETRICS1