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Mingzhao Li 0001

dblp:144/3322 · DBLP profile ↗
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12ranked-venue papers
4as first author
3since 2021 · last 2024
0000-0001-6164-6401ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 7 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 4 · 3 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 2Applied, interdisciplinary, general and emerging computing · 2 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
4 papers
Spatial and temporal data management · 81% Information retrieval · 19%
Theoretical computer science
2 papers
Approximation and online algorithms · 50% Mathematical optimization · 50%
Computer graphics and multimedia
4 papers
Visualization and visual analytics · 100%
Artificial intelligence
1 paper
Reinforcement learning · 100%

Topics — the 12 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Mathematical optimization
combinatorial optimization
0.712023
Facility Relocation Search For Good: When Facility Exposure Meets User Convenience · WWW 2023
Approximation and online algorithms
facility location
0.712023
Facility Relocation Search For Good: When Facility Exposure Meets User Convenience · WWW 2023
Spatial and temporal data management
spatial analysis
0.412019
Interactive Visualization of Urban Areas of Interest: A Parameter-Free and Efficient Footprint Method · WSDM 2019
Visualization and visual analytics › geospatial visualization
urban data visualization
0.412019
Interactive Visualization of Urban Areas of Interest: A Parameter-Free and Efficient Footprint Method · WSDM 2019
Information retrieval
query processing
0.312018
Trip Planning by an Integrated Search Paradigm · SIGMOD Conference 2018
Spatial and temporal data management
route planning
0.312018
Trip Planning by an Integrated Search Paradigm · SIGMOD Conference 2018
Spatial and temporal data management
spatial databases
0.312018
POIsam: a System for Efficient Selection of Large-scale Geospatial Data on Maps · SIGMOD Conference 2018
Spatial and temporal data management
spatial keyword query
0.312018
Trip Planning by an Integrated Search Paradigm · SIGMOD Conference 2018
Visualization and visual analytics
high-dimensional data visualization
0.312018
Supporting Large-scale Geographical Visualization in a Multi-granularity Way · WSDM 2018
Visualization and visual analytics
interactive visualization
0.312018
Supporting Large-scale Geographical Visualization in a Multi-granularity Way · WSDM 2018
Machine learning › Reinforcement learning
multi-agent reinforcement learning
0.212023
Facility Relocation Search For Good: When Facility Exposure Meets User Convenience · WWW 2023
Visualization and visual analytics
interactive data exploration
0.112018
Trip Planning by an Integrated Search Paradigm · SIGMOD Conference 2018

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.3nash equilibrium · 1.3parameter-free clustering · 1.1incremental computation · 1.1visualization · 0.7unified indexing · 0.7prefetching · 0.7best-response algorithms · 0.7best response algorithm · 0.7approximation algorithm · 0.7
YearPublicationVenuePosition
2024 A Skill Proficiency Framework for Workforce Learning and Development
abstract
Understanding the skills and proficiency levels required for various roles is crucial for effective workforce planning, learning and development. In this paper, we propose a robust skill proficiency modeling framework that offers a structured method to help describe, assess and develop proficiency in key skills, facilitating individuals' career pathways and aiding organizations in talent management and adaptability. We first design a skill proficiency description pipeline, which generates statements describing the requirements at each proficiency level of a skill. Following this, we build a skill proficiency by occupation model using large-scale job ad data to help organizations and individuals understand the skill proficiency requirements for different roles. Finally,we design a visual analytics system, based on a real-world career pathway scenario, to demonstrate the practical usefulness and effectiveness of our framework. A demo video is available at www.dropbox.com/scl/fi/nd0f3vi03n12g4y0sluaw/cikm24_demo.mp4?rlkey=55vya144q5ftai1uqqaubr5u5.
Rebecca Dew, Mingzhao Li 0001, Sandya Baratha Raj
CIKM2
2023 Facility Relocation Search For Good: When Facility Exposure Meets User Convenience
abstract
In this paper, we propose a novel facility relocation problem where facilities (and their services) are portable, which is a combinatorial search problem with many practical applications. Given a set of users, a set of existing facilities, and a set of potential sites, we decide which of the existing facilities to relocate to potential sites, such that two factors are satisfied: (1) facility exposure: facilities after relocation have balanced exposure, namely serving equivalent numbers of users; (2) user convenience: it is convenient for users to access the nearest facility, which provides services with shorter travel distance. This problem is motivated by applications such as dynamically redistributing vaccine resources to align supply with demand for different vaccination centers, and relocating the bike sharing sites daily to improve the transportation efficiency. We first prove that this problem is NP-hard, and then we propose two algorithms: a non-learning best response algorithm () and a reinforcement learning algorithm (). In particular, the best response algorithm finds a Nash equilibrium to balance the facility-related and the user-related goals. To avoid being confined to only one Nash equilibrium, as found in the method, we also propose the reinforcement learning algorithm for long-term benefits, where each facility is an agent and we determine whether a facility needs to be relocated or not. To verify the effectiveness of our methods, we adopt multiple metrics to evaluate not only our objective, but also several other facility exposure equity and user convenience metrics to understand the benefits after facility relocation. Finally, comprehensive experiments using real-world datasets provide insights into the effectiveness of the two algorithms in practice.
Hui Luo 0001, Zhifeng Bao, J. Shane Culpepper, Mingzhao Li 0001, Yanchang Zhao
WWW4
2021 AOI-shapes: An Efficient Footprint Algorithm to Support Visualization of User-defined Urban Areas of Interest
abstract
Understanding urban areas of interest (AOIs) is essential in many real-life scenarios, and such AOIs can be computed based on the geographic points that satisfy user queries. In this article, we study the problem of efficient and effective visualization of user-defined urban AOIs in an interactive manner. In particular, we first define the problem of user-defined AOI visualization based on a real estate data visualization scenario, and we illustrate why a novel footprint method is needed to support the visualization. After extensively reviewing existing “footprint” methods, we propose a parameter-free footprint method, named AOI-shapes, to capture the boundary information of a user-defined urban AOI. Next, to allow interactive query refinements by the user, we propose two efficient and scalable algorithms to incrementally generate urban AOIs by reusing existing visualization results. Finally, we conduct extensive experiments with both synthetic and real-world datasets to demonstrate the quality and efficiency of the proposed methods.
Mingzhao Li 0001, Zhifeng Bao, Farhana Murtaza Choudhury, Hanan Samet, Matt Duckham, Timos K. Sellis
ACM Trans. Interact. Intell. Syst.1
2020 TDIVis: visual analysis of tourism destination images
abstract
The study of tourism destination images is of great significance in the tourism discipline. Tourism user-generated content (UGC), i.e., the feedback on tourism websites, provides rich information for constructing a destination image. However, it is difficult for tourism researchers to obtain a relatively complete and intuitive destination image due to the unintuitive destination image display, the significant variance in departure time and data length, and the destination type in UGC. We propose TDIVis, a carefully designed visual analytics system, aimed at obtaining a relatively comprehensive destination image. Specifically, a keyword-based sentiment visualization method is proposed to associate the cognitive image with the emotional image, and by this method, both time evolution analysis and classification analysis are considered; a multi-attribute association double sequence visualization method is proposed to associate two different types of text sequences and provide a dynamic visual encoding interaction method for the multi-attribute characteristics of sequences. The effectiveness and usability of TDIVis are demonstrated through four cases and a user study.
Meng-qi Cao, Mingzhao Li 0001, Zheng-hao Zhou, Min Zhu 0005
Frontiers Inf. Technol. Electron. Eng.3
2019 Interactive Visualization of Urban Areas of Interest: A Parameter-Free and Efficient Footprint Method
abstract
Understanding urban areas of interest (AOIs) is essential to decision making in various urban planning and exploration tasks. Such AOIs can be computed based on the geographic points that satisfy the user query. In this demo, we present an interactive visualization system of urban AOIs, supported by a parameter-free and efficient footprint method called AOI-shapes. Compared to state-of-the-art footprint methods, the proposed AOI-shapes (i) is parameter-free, (ii) is able to recognize multiple regions/outliers, (iii) can detect inner holes, and (iv) supports the incremental method. We demonstrate the effectiveness and efficiency of the proposed AOI-shapes based on a real-world real estate dataset in Australia. A preliminary version of the online demo can be accessed at http://aoishapes.com/.
Mingzhao Li 0001, Zhifeng Bao, Farhana Murtaza Choudhury, Timos K. Sellis
WSDM1
2018 Trip Planning by an Integrated Search Paradigm
abstract
In this paper, we build a trip planning system called TISP, which enables user's interactive exploration of POIs and trajectories in their incremental trip planning. At the back end, TISP is able to support seven types of common queries over spatial-only, spatial-textual and textual-only data, based on our proposed unified indexing and search paradigm [7]. At the front end, we propose novel visualisation designs to present the result of different types of queries; our user-friendly interaction designs allow users to construct further queries without inputting any text.
Sheng Wang 0007, Mingzhao Li 0001, Yipeng Zhang 0002, Zhifeng Bao, David Alexander Tedjopurnomo, Xiaolin Qin
SIGMOD Conference2
2018 POIsam: a System for Efficient Selection of Large-scale Geospatial Data on Maps
abstract
In this demonstration we present POIsam, a visualization system supporting the following desirable features: representativeness, visibility constraint, zooming consistency, and panning consistency. The first two constraints aim to efficiently select a small set of representative objects from the current region of user's interest, and any two selected objects should not be too close to each other for users to distinguish in the limited space of a screen. One unique feature of POISam is that any similarity metrics can be plugged into POISam to meet the user's specific needs in different scenarios. The latter two consistencies are fundamental challenges to efficiently update the selection result w.r.t. user's zoom in, zoom out and panning operations when they interact with the map. POISam drops a common assumption from all previous work, i.e. the zoom levels and region cells are pre-defined and indexed, and objects are selected from such region cells at a particular zoom level rather than from user's current region of interest (which in most cases do not correspond to the pre-defined cells). It results in extra challenge as we need to do object selection via online computation. To our best knowledge, this is the first system that is able to meet all the four features to achieve an interactive visualization map exploration system.
Tao Guo 0002, Mingzhao Li 0001, Peishan Li, Zhifeng Bao, Gao Cong
SIGMOD Conference2
2018 Supporting Large-scale Geographical Visualization in a Multi-granularity Way
abstract
Urban data (e.g., real estate data, crime data) often have multiple attributes which are highly geography-related. With the scale of data increases, directly visualizing millions of individual data points on top of a map would overwhelm users' perceptual and cognitive capacity and lead to high latency when users interact with the data. In this demo, we present ConvexCubes, a system that supports interactive visualization of large-scale multidimensional urban data in a multi-granularity way. Comparing to state-of-the-art visualization-driven data structures, it exploits real-world geographic semantics (e.g., country, state, city) rather than using grid-based aggregation. Instead of calculating everything on demand, ConvexCubes utilizes existing visualization results to efficiently support different kinds of user interactions, such as zooming & panning, filtering and granularity control. Our system can be accessed at http://115.146.89.158/ConvexCubes/.
Mingzhao Li 0001, Zhifeng Bao, Farhana Murtaza Choudhury, Timos K. Sellis
WSDM1
2018 ConcaveCubes: Supporting Cluster-based Geographical Visualization in Large Data Scale
abstract
Abstract In this paper we study the problem of supporting effective and scalable visualization for the rapidly increasing volumes of urban data. From an extensive literature study, we find that the existing solutions suffer from at least one of the drawbacks below: (i) loss of interesting structures/outliers due to sampling; (ii) supporting heatmaps only, which provides limited information; and (iii) no notion of real‐world geography semantics (e.g., country, state, city) is captured in the visualization result as well as the underlying index. Therefore, we propose ConcaveCubes, a cluster‐based data cube to support interactive visualization of large‐scale multidimensional urban data. Specifically, we devise an appropriate visualization abstraction and visualization design based on clusters. We propose a novel concave hull construction method to support boundary based cluster map visualization, where real‐world geographical semantics are preserved without any information loss. Instead of calculating the clusters on demand, ConcaveCubes (re)utilizes existing calculation and visualization results to efficiently support different kinds of user interactions. We conduct extensive experiments using real‐world datasets and show the efficiency and effectiveness of ConcaveCubes by comparing with the state‐of‐the‐art cube‐based solutions.
Mingzhao Li 0001, Farhana Murtaza Choudhury, Zhifeng Bao, Hanan Samet, Timos K. Sellis
Comput. Graph. Forum1
2017 A Visualization System for Dynamic Protein Structure and Amino Acid Network
Silan You, Lifeng Gao, Yongpan Hua, Min Zhu 0005, Mingzhao Li 0001
CDVE5
2016 Modeling Temporal Behavior to Identify Potential Experts in Question Answering Communities
Min Zhu 0005, Yabo Su, Qiuhui Zhu, Mingzhao Li 0001
CDVE5
2014 A Mobile Log Data Analysis System Based on Multidimensional Data Visualization
Ting Liang, Yu Cao 0004, Min Zhu 0005, Baoyao Zhou, Mingzhao Li 0001, Qihong Gan
DASFAA (2)5