EDBT 2026 Demo / reviewers in the wild / expert
Tianpeng Lin
dblp:145/2058
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 100% | |
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › novel view synthesis
multiplane images |
1.0 | 1 | 2026 | RealLiFe: Real-Time Light Field Reconstruction via Hierarchical Sparse Gradient Descent · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Computer vision › 3D vision
novel view synthesis |
1.0 | 1 | 2026 | RealLiFe: Real-Time Light Field Reconstruction via Hierarchical Sparse Gradient Descent · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Rendering › image-based rendering
light field rendering |
1.0 | 1 | 2026 | RealLiFe: Real-Time Light Field Reconstruction via Hierarchical Sparse Gradient Descent · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Methods — techniques the papers use, named apart from their topics
sparse view input · 2.0hierarchical sparse gradient descent · 2.03D CNN · 2.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | RealLiFe: Real-Time Light Field Reconstruction via Hierarchical Sparse Gradient DescentabstractWith the rise of Extended Reality (XR) technology, there is a growing need for real-time light field reconstruction from sparse view inputs. Existing methods can be classified into offline techniques, which can generate high-quality novel views but at the cost of long inference/training time, and online methods, which either lack generalizability or produce unsatisfactory results. However, we have observed that the intrinsic sparse manifold of Multi-plane Images (MPI) enables a significant acceleration of light field reconstruction while maintaining rendering quality. Based on this insight, we introduce RealLiFe, a novel light field optimization method, which leverages the proposed Hierarchical Sparse Gradient Descent (HSGD) to produce high-quality light fields from sparse input images in real time. Technically, the coarse MPI of a scene is first generated using a 3D CNN, and it is further optimized leveraging only the scene content aligned sparse MPI gradients in a few iterations. Extensive experiments demonstrate that our method achieves comparable visual quality while being 100x faster on average than state-of-the-art offline methods and delivers better performance (about 2 dB higher in PSNR) compared to other online approaches. Yijie Deng, Tianpeng Lin, Jinzhi Zhang, Lu Fang 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |