EDBT 2026 Demo / reviewers in the wild / expert
Dinesh Jayaraman
dblp:145/3870
· DBLP profile ↗
53ranked-venue papers
10as first author
35since 2021 · last 2026
0000-0002-6888-3095ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 52 · 10 first-author · 34 since 2021Graphics, computer vision, multimedia, augmented reality and games · 13 · 6 first-author · 5 since 2021Systems, architecture and hardware · 9 · 7 since 2021Computer networks · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Motion Capture with Millimeter-Wave TagsabstractThis paper introduces M3oCap, a millimeter-wave (mmWave) tag-based motion capture system that delivers accurate 6 degrees of freedom motion tracking. M3oCap utilizes a single commercial mmWave radar and custom-designed mmWave backscatter tags (2.5 cm × 3 cm) to localize and track the motion of tagged objects. Our system features novel algorithms that effectively isolate weak backscattered signals while accurately recovering phase changes induced by motion, allowing high-rate tracking of tag movements. Experiments show that M3oCap achieves performance close to commercial motion capture systems – it provides 1000 measurements per second with a median range tracking accuracy of 250 μ m, median localization accuracies of 3.34 mm, 3.95 mm, and 4.20 mm in x, y, z dimensions, and median orientation tracking accuracies of 1.7°, 2.3°, and 2.0° across pitch, roll, and yaw. We further demonstrate the system’s fine-grained movement tracking capabilities through various motion capture tasks. Freddy Yifei Liu, Yunshuang Li, Yao Gong, Dinesh Jayaraman, Omid Abari, Mingmin Zhao |
SenSys | 5 |
| 2025 | The Belief State TransformerabstractWe introduce the "Belief State Transformer", a next-token predictor that takes both a prefix and suffix as inputs, with a novel objective of predicting both the next token for the prefix and the previous token for the suffix. The Belief State Transformer effectively learns to solve challenging problems that conventional forward-only transformers struggle with, in a domain-independent fashion. Key to this success is learning a compact belief state that captures all relevant information necessary for accurate predictions.
Empirical ablations show that each component of the model is essential in difficult scenarios where standard Transformers fall short.
For the task of story writing with known prefixes and suffixes, our approach outperforms the Fill-in-the-Middle method for reaching known goals and demonstrates improved performance even when the goals are unknown. Altogether, the Belief State Transformer enables more efficient goal-conditioned decoding, better test-time inference, and high-quality text representations on small scale problems. Website: https://edwhu.github.io/bst-website Edward S. Hu, Kwangjun Ahn, Manan Tomar, Ada Langford, Dinesh Jayaraman, Alex Lamb, John Langford 0001 |
ICLR | 7 |
| 2025 | The Value of Sensory Information to a RobotabstractA decision-making agent, such as a robot, must observe and react to any new task-relevant information that becomes available from its environment. We seek to study a fundamental scientific question: what value does sensory information hold to an agent at various moments in time during the execution of a task? Towards this, we empirically study agents of varying architectures, generated with varying policy synthesis approaches (imitation, RL, model-based control), on diverse robotics tasks. For each robotic agent, we characterize its regret in terms of performance degradation when state observations are withheld from it at various task states for varying lengths of time. We find that sensory information is surprisingly rarely task-critical in many commonly studied task setups. Task characteristics such as stochastic dynamics largely dictate the value of sensory information for a well-trained robot; policy architectures such as planning vs. reactive control generate more nuanced second-order effects. Further, sensing efficiency is curiously correlated with task proficiency: in particular, fully trained high-performing agents are more robust to sensor loss than novice agents early in their training. Overall, our findings characterize the tradeoffs between sensory information and task performance in practical sequential decision making tasks, and pave the way towards the design of more resource-efficient decision-making agents. Arjun Krishna, Edward S. Hu, Dinesh Jayaraman |
ICLR | 3 |
| 2025 | Articulate-Anything: Automatic Modeling of Articulated Objects via a Vision-Language Foundation ModelabstractInteractive 3D simulated objects are crucial in AR/VR, animations, and robotics, driving immersive experiences and advanced automation.
However, creating these articulated objects requires extensive human effort and expertise, limiting their broader applications. To overcome this challenge, we present Articulate-Anything, a system that automates the articulation of diverse, complex objects from many input modalities, including text, images, and videos. Articulate-Anything leverages vision-language models (VLMs) to generate code that can be compiled into an interactable digital twin for use in standard 3D simulators. Our system exploits existing 3D asset datasets via a mesh retrieval mechanism, along with an actor-critic system that iteratively proposes, evaluates, and refines solutions for articulating the objects, self-correcting errors to achieve a robust out- come. Qualitative evaluations demonstrate Articulate-Anything's capability to articulate complex and even ambiguous object affordances by leveraging rich grounded inputs. In extensive quantitative experiments on the standard PartNet-Mobility dataset, Articulate-Anything substantially outperforms prior work, increasing the success rate from 8.7-11.6\% to 75\% and setting a new bar for state-of-art performance. We further showcase the utility of our generated assets by using them to train robotic policies for fine-grained manipulation tasks that go beyond basic pick and place. Long Le, Jason Xie, William Liang, Hung-Ju Wang, Yecheng Jason Ma 0001, Kyle Vedder, Arjun Krishna, Dinesh Jayaraman, Eric Eaton |
ICLR | 9 |
| 2025 | Vision Language Models are In-Context Value LearnersabstractPredicting temporal progress from visual trajectories is important for intelligent robots that can learn, adapt, and improve. However, learning such progress estimator, or temporal value function, across different tasks and domains requires both a large amount of diverse data and methods which can scale and generalize. To address these challenges, we present Generative Value Learning (GVL), a universal value function estimator that leverages the world knowledge embedded in vision-language models (VLMs) to predict task progress. Naively asking a VLM to predict values for a video sequence performs poorly due to the strong temporal correlation between successive frames. Instead, GVL poses value estimation as a temporal ordering problem over shuffled video frames; this seemingly more challenging task encourages VLMs to more fully exploit their underlying semantic and temporal grounding capabilities to differentiate frames based on their perceived task progress, consequently producing significantly better value predictions. Without any robot or task specific training, GVL can in-context zero-shot and few-shot predict effective values for more than 300 distinct real-world tasks across diverse robot platforms, including challenging bimanual manipulation tasks. Furthermore, we demonstrate that GVL permits flexible multi-modal in-context learning via examples from heterogeneous tasks and embodiments, such as human videos. The generality of GVL enables various downstream applications pertinent to visuomotor policy learning, including dataset filtering, success detection, and value-weighted regression -- all without any model training or finetuning. Yecheng Jason Ma 0001, Joey Hejna, Chuyuan Fu, Dhruv Shah, Jacky Liang, Sean Kirmani, Peng Xu 0010, Danny Drieß, Ted Xiao, Osbert Bastani, Dinesh Jayaraman, Wenhao Yu 0003, Tingnan Zhang, Dorsa Sadigh, Fei Xia 0002 |
ICLR | 12 |
| 2025 | REGENT: A Retrieval-Augmented Generalist Agent That Can Act In-Context in New EnvironmentsabstractBuilding generalist agents that can rapidly adapt to new environments is a key challenge for deploying AI in the digital and real worlds. Is scaling current agent architectures the most effective way to build generalist agents? We propose a novel approach to pre-train relatively small policies on relatively small datasets and adapt them to unseen environments via in-context learning, without any finetuning. Our key idea is that retrieval offers a powerful bias for fast adaptation. Indeed, we demonstrate that even a simple retrieval-based 1-nearest neighbor agent offers a surprisingly strong baseline for today's state-of-the-art generalist agents. From this starting point, we construct a semi-parametric agent, REGENT, that trains a transformer-based policy on sequences of queries and retrieved neighbors. REGENT can generalize to unseen robotics and game-playing environments via retrieval augmentation and in-context learning, achieving this with up to 3x fewer parameters and up to an order-of-magnitude fewer pre-training datapoints, significantly outperforming today's state-of-the-art generalist agents. Kaustubh Sridhar, Souradeep Dutta, Dinesh Jayaraman, Insup Lee 0001 |
ICLR | 3 |
| 2025 | ZeroMimic: Distilling Robotic Manipulation Skills from Web VideosabstractMany recent advances in robotic manipulation have come through imitation learning, yet these rely largely on mimicking a particularly hard-to-acquire form of demonstrations: those collected on the same robot in the same room with the same objects as the trained policy must handle at test time. In contrast, large pre-recorded human video datasets demonstrating manipulation skills in-the-wild already exist, which contain valuable information for robots. Is it possible to distill a repository of useful robotic skill policies out of such data without any additional requirements on robot-specific demonstrations or exploration? We present the first such system ZeroMimic, that generates immediately deployable image goal-conditioned skill policies for several common categories of manipulation tasks (opening, closing, pouring, pick&place, cutting, and stirring) each capable of acting upon diverse objects and across diverse unseen task setups. ZeroMimic is carefully designed to exploit recent advances in semantic and geometric visual understanding of human videos, together with modern grasp affordance detectors and imitation policy classes. After training ZeroMimic on the popular EpicKitchens dataset of ego-centric human videos, we evaluate its out-of-the-box performance in varied real-world and simulated kitchen settings with two different robot embodiments, demonstrating its impressive abilities to handle these varied tasks. To enable plug-and-play reuse of ZeroMimic policies on other task setups and robots, we release software and policy checkpoints of our skill policies. Junyao Shi, Zhuolun Zhao, Tianyou Wang, Ian Pedroza, Amy Luo, Yecheng Jason Ma 0001, Dinesh Jayaraman |
ICRA | 8 |
| 2025 | Leveraging Symmetry to Accelerate Learning of Trajectory Tracking Controllers for Free-Flying Robotic SystemsabstractTracking controllers enable robotic systems to accurately follow planned reference trajectories. In particular, reinforcement learning (RL) has shown promise in the synthesis of controllers for systems with complex dynamics and modest online compute budgets. However, the poor sample efficiency of RL and the challenges of reward design make training slow and sometimes unstable, especially for high-dimensional systems. In this work, we leverage the inherent Lie group symmetries of robotic systems with a floating base to mitigate these challenges when learning tracking controllers. We model a general tracking problem as a Markov decision process (MDP) that captures the evolution of both the physical and reference states. Next, we prove that symmetry in the underlying dynamics and running costs leads to an MDP homomorphism, a mapping that allows a policy trained on a lower-dimensional “quotient” MDP to be lifted to an optimal tracking controller for the original system. We compare this symmetry-informed approach to an unstructured baseline, using Proximal Policy Optimization (PPO) to learn tracking controllers for three systems: the Particle (a forced point mass), the Astrobee (a fully-actuated space robot), and the Quadrotor (an underactuated system). Results show that a symmetry-aware approach both accelerates training and reduces tracking error at convergence. Jake Welde, Nishanth Rao, Pratik Kunapuli, Dinesh Jayaraman, Vijay Kumar 0001 |
ICRA | 4 |
| 2025 | Real-World Reinforcement Learning of Active Perception BehaviorsabstractA robot's instantaneous sensory observations do not always reveal task-relevant state information. Under such partial observability, optimal behavior typically involves explicitly acting to gain the missing information.
Today's standard robot learning techniques struggle to produce such active perception behaviors.
We propose a simple real-world robot learning recipe to efficiently train active perception policies. Our approach, asymmetric advantage weighted regression (AAWR), exploits access to "privileged" extra sensors at training time. The privileged sensors enable training high-quality privileged value functions that aid in estimating the advantage of the target policy. Bootstrapping from a small number of potentially suboptimal demonstrations and an easy-to-obtain coarse policy initialization, AAWR quickly acquires active perception behaviors and boosts task performance. In evaluations on 8 manipulation tasks on 3 robots spanning varying degrees of partial observability, AAWR synthesizes reliable active perception behaviors that outperform all prior approaches. When initialized with a "generalist" robot policy that struggles with active perception tasks, AAWR efficiently generates information-gathering behaviors that allow it to operate under severe partial observability for manipulation tasks. Website:
https://penn-pal-lab.github.io/aawr/ Edward S. Hu, Xingfang Yuan, Fiona Luo, Muyao Li, Gaspard Lambrechts, Oleh Rybkin, Dinesh Jayaraman |
NeurIPS | 8 |
| 2024 | TLControl: Trajectory and Language Control for Human Motion Synthesis
Weilin Wan 0001, Zhiyang Dou, Taku Komura, Wenping Wang 0001, Dinesh Jayaraman, Lingjie Liu |
ECCV (37) | 5 |
| 2024 | Privileged Sensing Scaffolds Reinforcement LearningabstractWe need to look at our shoelaces as we first learn to tie them but having mastered this skill, can do it from touch alone. We call this phenomenon “sensory scaffolding”: observation streams that are not needed by a master might yet aid a novice learner. We consider such sensory scaffolding setups for training artificial agents. For example, a robot arm may need to be deployed with just a low-cost, robust, general-purpose camera; yet its performance may improve by having privileged training-time-only access to informative albeit expensive and unwieldy motion capture rigs or fragile tactile sensors. For these settings, we propose “Scaffolder”, a reinforcement learning approach which effectively exploits privileged sensing in critics, world models, reward estimators, and other such auxiliary components that are only used at training time, to improve the target policy. For evaluating sensory scaffolding agents, we design a new “S3” suite of ten diverse simulated robotic tasks that explore a wide range of practical sensor setups. Agents must use privileged camera sensing to train blind hurdlers, privileged active visual perception to help robot arms overcome visual occlusions, privileged touch sensors to train robot hands, and more. Scaffolder easily outperforms relevant prior baselines and frequently performs comparably even to policies that have test-time access to the privileged sensors. Website: https://penn-pal-lab.github.io/scaffolder/ Edward S. Hu, James Springer, Oleh Rybkin, Dinesh Jayaraman |
ICLR | 4 |
| 2024 | Eureka: Human-Level Reward Design via Coding Large Language ModelsabstractLarge Language Models (LLMs) have excelled as high-level semantic planners for sequential decision-making tasks. However, harnessing them to learn complex low-level manipulation tasks, such as dexterous pen spinning, remains an open problem. We bridge this fundamental gap and present Eureka, a human-level reward design algorithm powered by LLMs. Eureka exploits the remarkable zero-shot generation, code-writing, and in-context improvement capabilities of state-of-the-art LLMs, such as GPT-4, to perform evolutionary optimization over reward code. The resulting rewards can then be used to acquire complex skills via reinforcement learning. Without any task-specific prompting or pre-defined reward templates, Eureka generates reward functions that outperform expert human-engineered rewards. In a diverse suite of 29 open-source RL environments that include 10 distinct robot morphologies, Eureka outperforms human experts on 83% of the tasks, leading to an average normalized improvement of 52%. The generality of Eureka also enables a new gradient-free in-context learning approach to reinforcement learning from human feedback (RLHF), readily incorporating human inputs to improve the quality and the safety of the generated rewards without model updating. Finally, using Eureka rewards in a curriculum learning setting, we demonstrate for the first time, a simulated Shadow Hand capable of performing pen spinning tricks, adeptly manipulating a pen in circles at rapid speed. Yecheng Jason Ma 0001, William Liang, Guanzhi Wang, De-An Huang, Osbert Bastani, Dinesh Jayaraman, Yuke Zhu, Linxi Fan, Anima Anandkumar |
ICLR | 6 |
| 2024 | Memory-Consistent Neural Networks for Imitation LearningabstractImitation learning considerably simplifies policy synthesis compared to alternative approaches by exploiting access to expert demonstrations. For such imitation policies, errors away from the training samples are particularly critical. Even rare slip-ups in the policy action outputs can compound quickly over time, since they lead to unfamiliar future states where the policy is still more likely to err, eventually causing task failures. We revisit simple supervised "behavior cloning" for conveniently training the policy from nothing more than pre-recorded demonstrations, but carefully design the model class to counter the compounding error phenomenon. Our "memory-consistent neural network" (MCNN) outputs are hard-constrained to stay within clearly specified permissible regions anchored to prototypical "memory" training samples. We provide a guaranteed upper bound for the sub-optimality gap induced by MCNN policies. Using MCNNs on 10 imitation learning tasks, with MLP, Transformer, and Diffusion backbones, spanning dexterous robotic manipulation and driving, proprioceptive inputs and visual inputs, and varying sizes and types of demonstration data, we find large and consistent gains in performance, validating that MCNNs are better-suited than vanilla deep neural networks for imitation learning applications. Website: https://sites.google.com/view/mcnn-imitation Kaustubh Sridhar, Souradeep Dutta, Dinesh Jayaraman, James Weimer, Insup Lee 0001 |
ICLR | 3 |
| 2024 | ZeroFlow: Scalable Scene Flow via DistillationabstractScene flow estimation is the task of describing the 3D motion field between temporally successive point clouds. State-of-the-art methods use strong priors and test-time optimization techniques, but require on the order of tens of seconds to process full-size point clouds, making them unusable as computer vision primitives for real-time applications such as open world object detection. Feedforward methods are considerably faster, running on the order of tens to hundreds of milliseconds for full-size point clouds, but require expensive human supervision. To address both limitations, we propose _Scene Flow via Distillation_, a simple, scalable distillation framework that uses a label-free optimization method to produce pseudo-labels to supervise a feedforward model. Our instantiation of this framework, _ZeroFlow_, achieves **state-of-the-art** performance on the _Argoverse 2 Self-Supervised Scene Flow Challenge_ while using zero human labels by simply training on large-scale, diverse unlabeled data. At test-time, ZeroFlow is over 1000$\times$ faster than label-free state-of-the-art optimization-based methods on full-size point clouds (34 FPS vs 0.028 FPS) and over 1000$\times$ cheaper to train on unlabeled data compared to the cost of human annotation (\\$394 vs ~\\$750,000). To facilitate further research, we will release our code, trained model weights, and high quality pseudo-labels for the Argoverse 2 and Waymo Open datasets. Kyle Vedder, Neehar Peri, Nathaniel Chodosh, Ishan Khatri, Eric Eaton, Dinesh Jayaraman, Deva Ramanan, James Hays |
ICLR | 6 |
| 2024 | Can Transformers Capture Spatial Relations between Objects?abstractSpatial relationships between objects represent key scene information for humans to understand and interact with the world. To study the capability of current computer vision systems to recognize physically grounded spatial relations, we start by proposing precise relation definitions that permit consistently annotating a benchmark dataset. Despite the apparent simplicity of this task relative to others in the recognition literature, we observe that existing approaches perform poorly on this benchmark. We propose new approaches exploiting the long-range attention capabilities of transformers for this task, and evaluating key design principles. We identify a simple ``RelatiViT'' architecture and demonstrate that it outperforms all current approaches. To our knowledge, this is the first method to convincingly outperform naive baselines on spatial relation prediction in in-the-wild settings. The code and datasets are available in \url{https://sites.google.com/view/spatial-relation}. Chuan Wen, Dinesh Jayaraman, Yang Gao 0029 |
ICLR | 2 |
| 2024 | Universal Visual Decomposer: Long-Horizon Manipulation Made EasyabstractReal-world robotic tasks stretch over extended horizons and encompass multiple stages. Learning long-horizon manipulation tasks, however, is a long-standing challenge, and demands decomposing the overarching task into several manageable subtasks to facilitate policy learning and generalization to unseen tasks. Prior task decomposition methods require task-specific knowledge, are computationally intensive, and cannot readily be applied to new tasks. To address these shortcomings, we propose Universal Visual Decomposer (UVD), an off-the-shelf task decomposition method for visual long-horizon manipulation using pre-trained visual representations designed for robotic control. At a high level, UVD discovers subgoals by detecting phase shifts in the embedding space of the pre-trained representation. Operating purely on visual demonstrations without auxiliary information, UVD can effectively extract visual subgoals embedded in the videos, while incurring zero additional training cost on top of standard visuomotor policy training. Goal-conditioned policies learned with UVD-discovered subgoals exhibit significantly improved compositional generalization at test time to unseen tasks. Furthermore, UVD-discovered subgoals can be used to construct goal-based reward shaping that jump-starts temporally extended exploration for reinforcement learning. We extensively evaluate UVD on both simulation and real-world tasks, and in all cases, UVD substantially outperforms baselines across imitation and reinforcement learning settings on in-domain and out-of-domain task sequences alike, validating the clear advantage of automated visual task decomposition within the simple, compact UVD framework. Zichen Zhang 0016, Yunshuang Li, Osbert Bastani, Abhishek Gupta 0004, Dinesh Jayaraman, Yecheng Jason Ma 0001, Luca Weihs |
ICRA | 5 |
| 2024 | Long-HOT: A Modular Hierarchical Approach for Long-Horizon Object TransportabstractWe aim to address key challenges in long-horizon embodied exploration and navigation by proposing a long-horizon object transport task called Long-HOT and a novel modular framework for temporally extended navigation. Agents in Long-HOT need to efficiently find and pick up target objects that are scattered in the environment, carry them to a goal location with load constraints, and optionally have access to a container. We propose a modular topological graph-based transport policy (HTP) that explores efficiently with the help of weighted frontiers. Our hierarchical approach uses a combination of motion planning algorithms to reach point goals within explored locations and object navigation policies for moving towards semantic targets at unknown locations. Experiments on both our proposed Habitat transport task and on MultiOn benchmarks show that our method outperforms baselines and prior works. Further, we analyze the agent’s behavior for the usage of the container and demonstrate meaningful generalization to harder transport scenes with training only on simpler versions of the task. Sriram Narayanan, Dinesh Jayaraman, Manmohan Krishna Chandraker |
ICRA | 2 |
| 2024 | Open X-Embodiment: Robotic Learning Datasets and RT-X Models : Open X-Embodiment CollaborationabstractLarge, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for many applications. Can such a consolidation happen in robotics? Conventionally, robotic learning methods train a separate model for every application, every robot, and even every environment. Can we instead train "generalist" X-robot policy that can be adapted efficiently to new robots, tasks, and environments? In this paper, we provide datasets in standardized data formats and models to make it possible to explore this possibility in the context of robotic manipulation, alongside experimental results that provide an example of effective X-robot policies. We assemble a dataset from 22 different robots collected through a collaboration between 21 institutions, demonstrating 527 skills (160266 tasks). We show that a high-capacity model trained on this data, which we call RT-X, exhibits positive transfer and improves the capabilities of multiple robots by leveraging experience from other platforms. The project website is robotics-transformer-x.github.io. Abigail O'Neill, Abhiram Maddukuri, Abhishek Gupta 0004, Abhishek Padalkar, Abraham Lee, Acorn Pooley, Agrim Gupta, Ajay Mandlekar, Ajinkya Jain, Albert Tung, Alex Bewley, Alex Irpan, Alexander Khazatsky, Anant Rai, Anchit Gupta, Andrew E. Wang, Anikait Singh, Animesh Garg, Aniruddha Kembhavi, Annie Xie, Anthony Brohan, Antonin Raffin, Archit Sharma, Arefeh Yavary, Arhan Jain, Ashwin Balakrishna, Ayzaan Wahid, Ben Burgess-Limerick, Bernhard Schölkopf, Blake Wulfe, Brian Ichter, Cewu Lu, Charles Xu 0003, Charlotte Le, Chelsea Finn, Chen Wang 0053, Chenfeng Xu, Cheng Chi 0001, Chenguang Huang, Christine Chan, Christopher Agia, Chuer Pan, Chuyuan Fu, Coline Devin, Danfei Xu, Daniel Morton, Danny Drieß, Daphne Chen, Deepak Pathak, Dhruv Shah, Dieter Büchler, Dinesh Jayaraman, Dmitry Kalashnikov, Dorsa Sadigh, Edward Johns, Ethan Paul Foster, Fangchen Liu, Federico Ceola, Fei Xia 0002, Feiyu Zhao, Freek Stulp, Gaoyue Zhou, Gaurav S. Sukhatme, Gautam Salhotra, Gilbert Feng, Giulio Schiavi, Glen Berseth, Gregory Kahn, Guanzhi Wang, Hao Su 0001, Haoshu Fang, Henghui Bao, Heni Ben Amor, Henrik I. Christensen, Hiroki Furuta, Homer Walke, Hongjie Fang, Huy Ha, Igor Mordatch, Ilija Radosavovic, Isabel Leal, Jacky Liang, Jad Abou-Chakra, Jaehyung Kim 0001, Jaimyn Drake, Jan Peters 0001, Jan Schneider 0007, Jasmine Hsu, Jeannette Bohg, Jeffrey T. Bingham, Jensen Gao, Jiaheng Hu, Jiajun Wu 0001, Jiankai Sun, Jianlan Luo, Jiayuan Gu, Jie Tan 0001, Jihoon Oh, Jimmy Wu, Jingpei Lu, Jitendra Malik, João Silvério, Joey Hejna, Jonathan Booher, Jonathan Tompson, Jonathan Yang, Jordi Salvador, Joseph J. Lim, Junhyek Han, Kanishka Rao, Karl Pertsch, Karol Hausman, Keegan Go, Keerthana Gopalakrishnan, Kenneth Y. Goldberg, Kendra Byrne, Kenneth Oslund, Kento Kawaharazuka, Kevin Black, Kevin Zhang 0002, Kiana Ehsani, Kiran Lekkala, Kirsty Ellis, Krishan Rana, Krishnan Srinivasan, Kuan Fang, Kunal Pratap Singh, Kuo-Hao Zeng, Kyle Hatch, Kyle Hsu, Laurent Itti, Yunliang Chen 0001, Lerrel Pinto, Li Fei-Fei 0001, Liam Tan, Linxi Fan, Lionel Ott, Lisa Lee, Luca Weihs, Magnum Chen, Marion Lepert, Marius Memmel, Masayoshi Tomizuka, Masha Itkina, Mateo Guaman Castro, Max Spero, Maximilian Du, Michael Ahn, Michael C. Yip, Mingtong Zhang 0003, Mingyu Ding, Minho Heo, Mohan Kumar Srirama, Mohit Sharma 0001, Moo Jin Kim, Naoaki Kanazawa, Nicklas Hansen 0001, Nicolas Heess, Nikhil J. Joshi, Niko Sünderhauf, Norman Di Palo, Nur Muhammad Shafiullah, Oier Mees, Oliver Kroemer, Osbert Bastani, Pannag R. Sanketi, Patrick Tree Miller, Patrick Yin, Paul Wohlhart, Peng Xu 0010, Peter David Fagan, Peter Mitrano, Pierre Sermanet, Pieter Abbeel, Priya Sundaresan, Qiuyu Chen, Rafael Rafailov, Ria Doshi, Roberto Martin Martin, Rohan Baijal, Rosario Scalise, Rose Hendrix, Roy Lin, Runjia Qian, Russell Mendonca, Rutav Shah, Ryan Hoque, Ryan Julian, Samuel Bustamante-Gomez, Sean Kirmani, Sergey Levine, Sherry Moore, Shikhar Bahl, Shivin Dass, Shubham D. Sonawani, Shuran Song, Sichun Xu, Siddhant Haldar, Siddharth Karamcheti, Simeon Adebola, Simon Guist, Soroush Nasiriany, Stefan Schaal, Stefan Welker, Stephen Tian, Subramanian Ramamoorthy, Sudeep Dasari, Suneel Belkhale, Sungjae Park, Suraj Nair 0003, Suvir Mirchandani, Takayuki Osa, Tanmay Gupta, Tatsuya Harada, Tatsuya Matsushima, Ted Xiao, Thomas Kollar, Tianhe Yu, Tianli Ding, Todor Davchev, Tony Z. Zhao, Travis Armstrong, Trevor Darrell, Trinity Chung, Vidhi Jain, Vincent Vanhoucke, Wolfram Burgard, Xiaolong Wang 0004, Xinghao Zhu, Xinyang Geng, Liangwei Xu, Yecheng Jason Ma 0001, Yejin Kim 0003, Yevgen Chebotar, Yilin Wu 0003, Yonatan Bisk, Yoonyoung Cho, Youngwoon Lee, Yuchen Cui, Yueh-Hua Wu, Yujin Tang, Yuke Zhu, Yunchu Zhang, Yunfan Jiang 0001, Yunshuang Li, Yunzhu Li, Yusuke Iwasawa, Yutaka Matsuo, Zehan Ma, Zichen Jeff Cui, Zichen Zhang 0016, Zipeng Lin |
ICRA | 55 |
| 2024 | Recasting Generic Pretrained Vision Transformers As Object-Centric Scene Encoders For Manipulation PoliciesabstractGeneric re-usable pre-trained image representation encoders have become a standard component of methods for many computer vision tasks. As visual representations for robots however, their utility has been limited, leading to a recent wave of efforts to pre-train robotics-specific image encoders that are better suited to robotic tasks than their generic counterparts. We propose Scene Objects From Transformers, abbreviated as SOFT(•), a wrapper around pre-trained vision transformer (PVT) models that bridges this gap without any further training. Rather than construct representations out of only the final layer activations, SOFT(•) individuates and locates object-like entities from PVT attentions, and describes them with PVT activations, producing an object-centric embedding. Across standard choices of generic pre-trained vision transformers PVT, we demonstrate in each case that policies trained on SOFT(PVT) far outstrip standard PVT representations for manipulation tasks in simulated and real settings, approaching the state-of-the-art robotics-aware representations. Code, appendix and videos: https://sites.google.com/view/robot-soft/ Jianing Qian, Anastasios Panagopoulos, Dinesh Jayaraman |
ICRA | 3 |
| 2024 | Composing Pre-Trained Object-Centric Representations for Robotics From "What" and "Where" Foundation ModelsabstractThere have recently been large advances both in pre-training visual representations for robotic control and segmenting unknown category objects in general images. To leverage these for improved robot learning, we propose POCR, a new framework for building pre-trained object-centric representations for robotic control. Building on theories of "what-where" representations in psychology and computer vision, we use segmentations from a pre-trained model to stably locate across timesteps, various entities in the scene, capturing "where" information. To each such segmented entity, we apply other pre-trained models that build vector descriptions suitable for robotic control tasks, thus capturing "what" the entity is. Thus, our pre-trained object-centric representations for control are constructed by appropriately combining the outputs of off-the-shelf pre-trained models, with no new training. On various simulated and real robotic tasks, we show that imitation policies for robotic manipulators trained on POCR achieve better performance and systematic generalization than state of the art pre-trained representations for robotics, as well as prior object-centric representations that are typically trained from scratch. Junyao Shi, Jianing Qian, Yecheng Jason Ma 0001, Dinesh Jayaraman |
ICRA | 4 |
| 2023 | Planning Goals for Exploration
Edward S. Hu, Oleh Rybkin, Dinesh Jayaraman |
ICLR | 4 |
| 2023 | VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Training
Yecheng Jason Ma 0001, Shagun Sodhani, Dinesh Jayaraman, Osbert Bastani, Amy Zhang 0001 |
ICLR | 3 |
| 2023 | LIV: Language-Image Representations and Rewards for Robotic ControlabstractWe present Language-Image Value learning (LIV), a unified objective for vision-language representation and reward learning from action-free videos with text annotations. Exploiting a novel connection between dual reinforcement learning and mutual information contrastive learning, the LIV objective trains a multi-modal representation that implicitly encodes a universal value function for tasks specified as language or image goals. We use LIV to pre-train the first control-centric vision-language representation from large human video datasets such as EpicKitchen. Given only a language or image goal, the pre-trained LIV model can assign dense rewards to each frame in videos of unseen robots or humans attempting that task in unseen environments. Further, when some target domain-specific data is available, the same objective can be used to fine-tune and improve LIV and even other pre-trained representations for robotic control and reward specification in that domain. In our experiments on several simulated and real-world robot environments, LIV models consistently outperform the best prior input state representations for imitation learning, as well as reward specification methods for policy synthesis. Our results validate the advantages of joint vision-language representation and reward learning within the unified, compact LIV framework. Yecheng Jason Ma 0001, Amy Zhang 0001, Osbert Bastani, Dinesh Jayaraman |
ICML | 5 |
| 2022 | Conservative and Adaptive Penalty for Model-Based Safe Reinforcement LearningabstractReinforcement Learning (RL) agents in the real world must satisfy safety constraints in addition to maximizing a reward objective. Model-based RL algorithms hold promise for reducing unsafe real-world actions: they may synthesize policies that obey all constraints using simulated samples from a learned model. However, imperfect models can result in real-world constraint violations even for actions that are predicted to satisfy all constraints. We propose Conservative and Adaptive Penalty (CAP), a model-based safe RL framework that accounts for potential modeling errors by capturing model uncertainty and adaptively exploiting it to balance the reward and the cost objectives. First, CAP inflates predicted costs using an uncertainty-based penalty. Theoretically, we show that policies that satisfy this conservative cost constraint are guaranteed to also be feasible in the true environment. We further show that this guarantees the safety of all intermediate solutions during RL training. Further, CAP adaptively tunes this penalty during training using true cost feedback from the environment. We evaluate this conservative and adaptive penalty-based approach for model-based safe RL extensively on state and image-based environments. Our results demonstrate substantial gains in sample-efficiency while incurring fewer violations than prior safe RL algorithms. Code is available at: https://github.com/Redrew/CAP Yecheng Jason Ma 0001, Andrew Shen, Osbert Bastani, Dinesh Jayaraman |
AAAI | 4 |
| 2022 | Discovering Deformable Keypoint Pyramids
Jianing Qian, Anastasios Panagopoulos, Dinesh Jayaraman |
ECCV (26) | 3 |
| 2022 | Know Thyself: Transferable Visual Control Policies Through Robot-Awareness
Edward S. Hu, Oleh Rybkin, Dinesh Jayaraman |
ICLR | 4 |
| 2022 | Versatile Offline Imitation from Observations and Examples via Regularized State-Occupancy MatchingabstractWe propose State Matching Offline DIstribution Correction Estimation (SMODICE), a novel and versatile regression-based offline imitation learning algorithm derived via state-occupancy matching. We show that the SMODICE objective admits a simple optimization procedure through an application of Fenchel duality and an analytic solution in tabular MDPs. Without requiring access to expert actions, SMODICE can be effectively applied to three offline IL settings: (i) imitation from observations (IfO), (ii) IfO with dynamics or morphologically mismatched expert, and (iii) example-based reinforcement learning, which we show can be formulated as a state-occupancy matching problem. We extensively evaluate SMODICE on both gridworld environments as well as on high-dimensional offline benchmarks. Our results demonstrate that SMODICE is effective for all three problem settings and significantly outperforms prior state-of-art. Yecheng Jason Ma 0001, Andrew Shen, Dinesh Jayaraman, Osbert Bastani |
ICML | 3 |
| 2022 | Fighting Fire with Fire: Avoiding DNN Shortcuts through PrimingabstractAcross applications spanning supervised classification and sequential control, deep learning has been reported to find “shortcut” solutions that fail catastrophically under minor changes in the data distribution. In this paper, we show empirically that DNNs can be coaxed to avoid poor shortcuts by providing an additional “priming” feature computed from key input features, usually a coarse output estimate. Priming relies on approximate domain knowledge of these task-relevant key input features, which is often easy to obtain in practical settings. For example, one might prioritize recent frames over past frames in a video input for visual imitation learning, or salient foreground over background pixels for image classification. On NICO image classification, MuJoCo continuous control, and CARLA autonomous driving, our priming strategy works significantly better than several popular state-of-the-art approaches for feature selection and data augmentation. We connect these empirical findings to recent theoretical results on DNN optimization, and argue theoretically that priming distracts the optimizer away from poor shortcuts by creating better, simpler shortcuts. Chuan Wen, Jianing Qian, Jierui Lin, Jiaye Teng, Dinesh Jayaraman, Yang Gao 0029 |
ICML | 5 |
| 2022 | Offline Goal-Conditioned Reinforcement Learning via $f$-Advantage RegressionabstractOffline goal-conditioned reinforcement learning (GCRL) promises general-purpose skill learning in the form of reaching diverse goals from purely offline datasets. We propose $\textbf{Go}$al-conditioned $f$-$\textbf{A}$dvantage $\textbf{R}$egression (GoFAR), a novel regression-based offline GCRL algorithm derived from a state-occupancy matching perspective; the key intuition is that the goal-reaching task can be formulated as a state-occupancy matching problem between a dynamics-abiding imitator agent and an expert agent that directly teleports to the goal. In contrast to prior approaches, GoFAR does not require any hindsight relabeling and enjoys uninterleaved optimization for its value and policy networks. These distinct features confer GoFAR with much better offline performance and stability as well as statistical performance guarantee that is unattainable for prior methods. Furthermore, we demonstrate that GoFAR's training objectives can be re-purposed to learn an agent-independent goal-conditioned planner from purely offline source-domain data, which enables zero-shot transfer to new target domains. Through extensive experiments, we validate GoFAR's effectiveness in various problem settings and tasks, significantly outperforming prior state-of-art. Notably, on a real robotic dexterous manipulation task, while no other method makes meaningful progress, GoFAR acquires complex manipulation behavior that successfully accomplishes diverse goals. Yecheng Jason Ma 0001, Jason Yan, Dinesh Jayaraman, Osbert Bastani |
NeurIPS | 3 |
| 2021 | Probabilistic Modeling for Human Mesh RecoveryabstractThis paper focuses on the problem of 3D human reconstruction from 2D evidence. Although this is an inherently ambiguous problem, the majority of recent works avoid the uncertainty modeling and typically regress a single estimate for a given input. In contrast to that, in this work, we propose to embrace the reconstruction ambiguity and we recast the problem as learning a mapping from the input to a distribution of plausible 3D poses. Our approach is based on the normalizing flows model and offers a series of advantages. For conventional applications, where a single 3D estimate is required, our formulation allows for efficient mode computation. Using the mode leads to performance that is comparable with the state of the art among deterministic unimodal regression models. Simultaneously, since we have access to the likelihood of each sample, we demonstrate that our model is useful in a series of downstream tasks, where we leverage the probabilistic nature of the prediction as a tool for more accurate estimation. These tasks include reconstruction from multiple uncalibrated views, as well as human model fitting, where our model acts as a powerful image-based prior for mesh recovery. Our results validate the importance of probabilistic modeling, and indicate state-of-the-art performance across a variety of settings. Code and models are available at: https://www.seas.upenn.edu/~nkolot/projects/prohmr. Nikos Kolotouros, Georgios Pavlakos, Dinesh Jayaraman, Kostas Daniilidis |
ICCV | 3 |
| 2021 | Likelihood-Based Diverse Sampling for Trajectory ForecastingabstractForecasting complex vehicle and pedestrian multi-modal distributions requires powerful probabilistic approaches. Normalizing flows (NF) have recently emerged as an attractive tool to model such distributions. However, a key drawback is that independent samples drawn from a flow model often do not adequately capture all the modes in the underlying distribution. We propose Likelihood-Based Diverse Sampling (LDS), a method for improving the quality and the diversity of trajectory samples from a pre-trained flow model. Rather than producing individual samples, LDS produces a set of trajectories in one shot. Given a pre-trained forecasting flow model, we train LDS using gradients from the model, to optimize an objective function that rewards high likelihood for individual trajectories in the predicted set, together with high spatial separation among trajectories. LDS outperforms state-of-art post-hoc neural diverse forecasting methods for various pre-trained flow models as well as conditional variational autoencoder (CVAE) models. Crucially, it can also be used for transductive trajectory forecasting, where the diverse forecasts are trained on-the-fly on unlabeled test examples. LDS is easy to implement, and we show that it offers a simple plug-in improvement over baselines on two challenging benchmarks. Code is at: https://github.com/JasonMa2016/LDS Yecheng Jason Ma 0001, Jeevana Priya Inala, Dinesh Jayaraman, Osbert Bastani |
ICCV | 3 |
| 2021 | SMiRL: Surprise Minimizing Reinforcement Learning in Unstable Environments
Glen Berseth, Daniel Geng, Coline Devin, Nicholas Rhinehart, Chelsea Finn, Dinesh Jayaraman, Sergey Levine |
ICLR | 6 |
| 2021 | Keyframe-Focused Visual Imitation LearningabstractImitation learning trains control policies by mimicking pre-recorded expert demonstrations. In partially observable settings, imitation policies must rely on observation histories, but many seemingly paradoxical results show better performance for policies that only access the most recent observation. Recent solutions ranging from causal graph learning to deep information bottlenecks have shown promising results, but failed to scale to realistic settings such as visual imitation. We propose a solution that outperforms these prior approaches by upweighting demonstration keyframes corresponding to expert action changepoints. This simple approach easily scales to complex visual imitation settings. Our experimental results demonstrate consistent performance improvements over all baselines on image-based Gym MuJoCo continuous control tasks. Finally, on the CARLA photorealistic vision-based urban driving simulator, we resolve a long-standing issue in behavioral cloning for driving by demonstrating effective imitation from observation histories. Supplementary materials and code at: \url{https://tinyurl.com/imitation-keyframes}. Chuan Wen, Jierui Lin, Jianing Qian, Yang Gao 0029, Dinesh Jayaraman |
ICML | 5 |
| 2021 | Conservative Offline Distributional Reinforcement LearningabstractMany reinforcement learning (RL) problems in practice are offline, learning purely from observational data. A key challenge is how to ensure the learned policy is safe, which requires quantifying the risk associated with different actions. In the online setting, distributional RL algorithms do so by learning the distribution over returns (i.e., cumulative rewards) instead of the expected return; beyond quantifying risk, they have also been shown to learn better representations for planning. We proposeConservative Offline Distributional Actor Critic (CODAC), an offline RL algorithm suitable for both risk-neutral and risk-averse domains. CODAC adapts distributional RL to the offline setting by penalizing the predicted quantiles of the return for out-of-distribution actions. We prove that CODAC learns a conservative return distribution---in particular, for finite MDPs, CODAC converges to an uniform lower bound on the quantiles of the return distribution; our proof relies on a novel analysis of the distributional Bellman operator. In our experiments, on two challenging robot navigation tasks, CODAC successfully learns risk-averse policies using offline data collected purely from risk-neutral agents. Furthermore, CODAC is state-of-the-art on the D4RL MuJoCo benchmark in terms of both expected and risk-sensitive performance. Yecheng Jason Ma 0001, Dinesh Jayaraman, Osbert Bastani |
NeurIPS | 2 |
| 2021 | An Exploration of Embodied Visual Exploration
Santhosh K. Ramakrishnan, Dinesh Jayaraman, Kristen Grauman |
Int. J. Comput. Vis. | 2 |
| 2020 | Cautious Adaptation For Reinforcement Learning in Safety-Critical SettingsabstractReinforcement learning (RL) in real-world safety-critical target settings like urban driving is hazardous, imperiling the RL agent, other agents, and the environment. To overcome this difficulty, we propose a "safety-critical adaptation" task setting: an agent first trains in non-safety-critical "source" environments such as in a simulator, before it adapts to the target environment where failures carry heavy costs. We propose a solution approach, CARL, that builds on the intuition that prior experience in diverse environments equips an agent to estimate risk, which in turn enables relative safety through risk-averse, cautious adaptation. CARL first employs model-based RL to train a probabilistic model to capture uncertainty about transition dynamics and catastrophic states across varied source environments. Then, when exploring a new safety-critical environment with unknown dynamics, the CARL agent plans to avoid actions that could lead to catastrophic states. In experiments on car driving, cartpole balancing, and half-cheetah locomotion, CARL successfully acquires cautious exploration behaviors, yielding higher rewards with fewer failures than strong RL adaptation baselines. Jesse Zhang, Brian Cheung, Chelsea Finn, Sergey Levine, Dinesh Jayaraman |
ICML | 5 |
| 2020 | Long-Horizon Visual Planning with Goal-Conditioned Hierarchical PredictorsabstractThe ability to predict and plan into the future is fundamental for agents acting in the world. To reach a faraway goal, we predict trajectories at multiple timescales, first devising a coarse plan towards the goal and then gradually filling in details. In contrast, current learning approaches for visual prediction and planning fail on long-horizon tasks as they generate predictions (1)~without considering goal information, and (2)~at the finest temporal resolution, one step at a time. In this work we propose a framework for visual prediction and planning that is able to overcome both of these limitations. First, we formulate the problem of predicting towards a goal and propose the corresponding class of latent space goal-conditioned predictors (GCPs). GCPs significantly improve planning efficiency by constraining the search space to only those trajectories that reach the goal. Further, we show how GCPs can be naturally formulated as hierarchical models that, given two observations, predict an observation between them, and by recursively subdividing each part of the trajectory generate complete sequences. This divide-and-conquer strategy is effective at long-term prediction, and enables us to design an effective hierarchical planning algorithm that optimizes trajectories in a coarse-to-fine manner. We show that by using both goal-conditioning and hierarchical prediction, GCPs enable us to solve visual planning tasks with much longer horizon than previously possible. See prediction and planning videos on the supplementary website: sites.google.com/view/video-gcp. Karl Pertsch, Oleh Rybkin, Frederik Ebert, Shenghao Zhou, Dinesh Jayaraman, Chelsea Finn, Sergey Levine |
NeurIPS | 5 |
| 2020 | Fighting Copycat Agents in Behavioral Cloning from Observation HistoriesabstractImitation learning trains policies to map from input observations to the actions that an expert would choose. In this setting, distribution shift frequently exacerbates the effect of misattributing expert actions to nuisance correlates among the observed variables. We observe that a common instance of this causal confusion occurs in partially observed settings when expert actions are strongly correlated over time: the imitator learns to cheat by predicting the expert's previous action, rather than the next action. To combat this "copycat problem", we propose an adversarial approach to learn a feature representation that removes excess information about the previous expert action nuisance correlate, while retaining the information necessary to predict the next action. In our experiments, our approach improves performance significantly across a variety of partially observed imitation learning tasks. Chuan Wen, Jierui Lin, Trevor Darrell, Dinesh Jayaraman, Yang Gao 0029 |
NeurIPS | 4 |
| 2019 | Time-Agnostic Prediction: Predicting Predictable Video Frames
Dinesh Jayaraman, Frederik Ebert, Alexei A. Efros, Sergey Levine |
ICLR (Poster) | 1 |
| 2019 | Manipulation by Feel: Touch-Based Control with Deep Predictive ModelsabstractTouch sensing is widely acknowledged to be important for dexterous robotic manipulation, but exploiting tactile sensing for continuous, non-prehensile manipulation is challenging. General purpose control techniques that are able to effectively leverage tactile sensing as well as accurate physics models of contacts and forces remain largely elusive, and it is unclear how to even specify a desired behavior in terms of tactile percepts. In this paper, we take a step towards addressing these issues by combining high-resolution tactile sensing with data-driven modeling using deep neural network dynamics models. We propose deep tactile MPC, a framework for learning to perform tactile servoing from raw tactile sensor inputs, without manual supervision. We show that this method enables a robot equipped with a GelSight-style tactile sensor to manipulate a ball, analog stick, and 20-sided die, learning from unsupervised autonomous interaction and then using the learned tactile predictive model to reposition each object to user-specified configurations, indicated by a goal tactile reading. Videos, visualizations and the code are available here: https://sites.google.com/view/deeptactilempc. Stephen Tian, Frederik Ebert, Dinesh Jayaraman, Mayur Mudigonda, Chelsea Finn, Roberto Calandra, Sergey Levine |
ICRA | 3 |
| 2019 | REPLAB: A Reproducible Low-Cost Arm Benchmark for Robotic LearningabstractStandardized evaluation measures have aided in the progress of machine learning approaches in disciplines such as computer vision and machine translation. In this paper, we make the case that robotic learning would also benefit from benchmarking, and present a template for a vision-based manipulation benchmark. Our benchmark is built on “REPLAB,” a reproducible and self-contained hardware stack (robot arm, camera, and workspace) that costs about 2000 USD and occupies a cuboid of size 70x40x60 cm. Each REPLAB cell may be assembled within a few hours. Through this low-cost, compact design, REPLAB aims to drive wide participation by lowering the barrier to entry into robotics and to enable easy scaling to many robots. We envision REPLAB as a framework for reproducible research across manipulation tasks, and as a step in this direction, we define a grasping benchmark consisting of a task definition, evaluation protocol, performance measures, and a dataset of over 50,000 grasp attempts. We implement, evaluate, and analyze several previously proposed grasping approaches to establish baselines for this benchmark. Project page with assembly instructions, additional details, and videos: https://goo.gl/5F9dP4. Brian H. Yang, Dinesh Jayaraman, Jesse Zhang, Sergey Levine |
ICRA | 2 |
| 2019 | Causal Confusion in Imitation LearningabstractBehavioral cloning reduces policy learning to supervised learning by training a discriminative model to predict expert actions given observations. Such discriminative models are non-causal: the training procedure is unaware of the causal structure of the interaction between the expert and the environment. We point out that ignoring causality is particularly damaging because of the distributional shift in imitation learning. In particular, it leads to a counter-intuitive "causal misidentification" phenomenon: access to more information can yield worse performance. We investigate how this problem arises, and propose a solution to combat it through targeted interventions---either environment interaction or expert queries---to determine the correct causal model. We show that causal misidentification occurs in several benchmark control domains as well as realistic driving settings, and validate our solution against DAgger and other baselines and ablations. Pim de Haan, Dinesh Jayaraman, Sergey Levine |
NeurIPS | 2 |
| 2019 | End-to-End Policy Learning for Active Visual CategorizationabstractVisual recognition systems mounted on autonomous moving agents face the challenge of unconstrained data, but simultaneously have the opportunity to improve their performance by moving to acquire new views at test time. In this work, we first show how a recurrent neural network-based system may be trained to perform end-to-end learning of motion policies suited for this "active recognition" setting. Further, we hypothesize that active vision requires an agent to have the capacity to reason about the effects of its motions on its view of the world. To verify this hypothesis, we attempt to induce this capacity in our active recognition pipeline, by simultaneously learning to forecast the effects of the agent's motions on its internal representation of the environment conditional on all past views. Results across three challenging datasets confirm both that our end-to-end system successfully learns meaningful policies for active category recognition, and that "learning to look ahead" further boosts recognition performance. Dinesh Jayaraman, Kristen Grauman |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2018 | Learning to Look Around: Intelligently Exploring Unseen Environments for Unknown TasksabstractIt is common to implicitly assume access to intelligently captured inputs (e.g., photos from a human photographer), yet autonomously capturing good observations is itself a major challenge. We address the problem of learning to look around: if an agent has the ability to voluntarily acquire new views to observe its environment, how can it learn efficient exploratory behaviors to acquire informative visual observations? We propose a reinforcement learning solution, where the agent is rewarded for actions that reduce its uncertainty about the unobserved portions of its environment. Based on this principle, we develop a recurrent neural network-based approach to perform active completion of panoramic natural scenes and 3D object shapes. Crucially, the learned policies are not tied to any recognition task nor to the particular semantic content seen during training. As a result, 1) the learned "look around" behavior is relevant even for new tasks in unseen environments, and 2) training data acquisition involves no manual labeling. Through tests in diverse settings, we demonstrate that our approach learns useful generic policies that transfer to new unseen tasks and environments. Dinesh Jayaraman, Kristen Grauman |
CVPR | 1 |
| 2018 | ShapeCodes: Self-supervised Feature Learning by Lifting Views to Viewgrids
Dinesh Jayaraman, Ruohan Gao, Kristen Grauman |
ECCV (16) | 1 |
| 2017 | Learning Image Representations Tied to Egomotion from Unlabeled Video
Dinesh Jayaraman, Kristen Grauman |
Int. J. Comput. Vis. | 1 |
| 2016 | Object-Centric Representation Learning from Unlabeled Videos
Ruohan Gao, Dinesh Jayaraman, Kristen Grauman |
ACCV (5) | 2 |
| 2016 | Pano2Vid: Automatic Cinematography for Watching 360° Videos
Yu-Chuan Su, Dinesh Jayaraman, Kristen Grauman |
ACCV (4) | 2 |
| 2016 | Slow and Steady Feature Analysis: Higher Order Temporal Coherence in VideoabstractHow can unlabeled video augment visual learning? Existing methods perform "slow" feature analysis, encouraging the representations of temporally close frames to exhibit only small differences. While this standard approach captures the fact that high-level visual signals change slowly over time, it fails to capture how the visual content changes. We propose to generalize slow feature analysis to "steady" feature analysis. The key idea is to impose a prior that higher order derivatives in the learned feature space must be small. To this end, we train a convolutional neural network with a regularizer on tuples of sequential frames from unlabeled video. It encourages feature changes over time to be smooth, i.e., similar to the most recent changes. Using five diverse datasets, including unlabeled YouTube and KITTI videos, we demonstrate our method's impact on object, scene, and action recognition tasks. We further show that our features learned from unlabeled video can even surpass a standard heavily supervised pretraining approach. Dinesh Jayaraman, Kristen Grauman |
CVPR | 1 |
| 2016 | Look-Ahead Before You Leap: End-to-End Active Recognition by Forecasting the Effect of Motion
Dinesh Jayaraman, Kristen Grauman |
ECCV (5) | 1 |
| 2015 | Learning Image Representations Tied to Ego-MotionabstractUnderstanding how images of objects and scenes behave in response to specific ego-motions is a crucial aspect of proper visual development, yet existing visual learning methods are conspicuously disconnected from the physical source of their images. We propose to exploit proprioceptive motor signals to provide unsupervised regularization in convolutional neural networks to learn visual representations from egocentric video. Specifically, we enforce that our learned features exhibit equivariance, i.e, they respond predictably to transformations associated with distinct ego-motions. With three datasets, we show that our unsupervised feature learning approach significantly outperforms previous approaches on visual recognition and next-best-view prediction tasks. In the most challenging test, we show that features learned from video captured on an autonomous driving platform improve large-scale scene recognition in static images from a disjoint domain. Dinesh Jayaraman, Kristen Grauman |
ICCV | 1 |
| 2014 | Decorrelating Semantic Visual Attributes by Resisting the Urge to ShareabstractExisting methods to learn visual attributes are prone to learning the wrong thing -- namely, properties that are correlated with the attribute of interest among training samples. Yet, many proposed applications of attributes rely on being able to learn the correct semantic concept corresponding to each attribute. We propose to resolve such confusions by jointly learning decorrelated, discriminative attribute models. Leveraging side information about semantic relatedness, we develop a multi-task learning approach that uses structured sparsity to encourage feature competition among unrelated attributes and feature sharing among related attributes. On three challenging datasets, we show that accounting for structure in the visual attribute space is key to learning attribute models that preserve semantics, yielding improved generalizability that helps in the recognition and discovery of unseen object categories. Dinesh Jayaraman, Fei Sha, Kristen Grauman |
CVPR | 1 |
| 2014 | Zero-shot recognition with unreliable attributes
Dinesh Jayaraman, Kristen Grauman |
NIPS | 1 |