EDBT 2026 Demo / reviewers in the wild / expert
Alaa Saade
dblp:145/7346
· DBLP profile ↗
9ranked-venue papers
6as first author
4since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 3 first-author · 4 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Reinforcement learning · 83% Representation and self-supervised learning · 7% Efficient and distributed learning · 3% | |
| Theoretical computer science
1 paper |
Graph algorithms and graph theory · 100% |
Topics — the 17 heaviest of 18, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
exploration |
1.3 | 2 | 2024 | Unlocking the Power of Representations in Long-term Novelty-based Exploration · ICLR 2024 BYOL-Explore: Exploration by Bootstrapped Prediction · NeurIPS 2022 |
Machine learning › Reinforcement learning › multi-agent reinforcement learning
credit assignment |
1.2 | 2 | 2023 | Quantile Credit Assignment · ICML 2023 Counterfactual Credit Assignment in Model-Free Reinforcement Learning · ICML 2021 |
Machine learning › Reinforcement learning › policy optimization
policy gradient |
1.2 | 2 | 2023 | Quantile Credit Assignment · ICML 2023 Counterfactual Credit Assignment in Model-Free Reinforcement Learning · ICML 2021 |
Machine learning › Reinforcement learning › exploration › novelty-based exploration
count-based exploration |
0.8 | 1 | 2024 | Unlocking the Power of Representations in Long-term Novelty-based Exploration · ICLR 2024 |
Machine learning › Reinforcement learning › exploration
novelty-based exploration |
0.8 | 1 | 2024 | Unlocking the Power of Representations in Long-term Novelty-based Exploration · ICLR 2024 |
Machine learning › Reinforcement learning › exploration › intrinsic motivation
curiosity-driven exploration |
0.6 | 1 | 2022 | BYOL-Explore: Exploration by Bootstrapped Prediction · NeurIPS 2022 |
Machine learning › Reinforcement learning › value function estimation
future-dependent value function |
0.5 | 1 | 2021 | Counterfactual Credit Assignment in Model-Free Reinforcement Learning · ICML 2021 |
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
state representation |
0.2 | 1 | 2024 | Unlocking the Power of Representations in Long-term Novelty-based Exploration · ICLR 2024 |
Machine learning › Efficient and distributed learning › model compression › low-rank approximation › low-rank matrix learning
low-rank matrix completion |
0.2 | 1 | 2015 | Matrix Completion from Fewer Entries: Spectral Detectability and Rank Estimation · NIPS 2015 |
Machine learning › Learning theory
spectral methods |
0.2 | 1 | 2015 | Matrix Completion from Fewer Entries: Spectral Detectability and Rank Estimation · NIPS 2015 |
Machine learning and data management
matrix completion |
0.2 | 1 | 2015 | Matrix Completion from Fewer Entries: Spectral Detectability and Rank Estimation · NIPS 2015 |
Machine learning › Reinforcement learning › value function estimation
distributional value estimation |
0.2 | 1 | 2023 | Quantile Credit Assignment · ICML 2023 |
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › parameter estimation
quantile estimation |
0.2 | 1 | 2023 | Quantile Credit Assignment · ICML 2023 |
Machine learning › Graph learning › graph clustering
spectral clustering |
0.2 | 1 | 2014 | Spectral Clustering of graphs with the Bethe Hessian · NIPS 2014 |
Graph algorithms and graph theory
graph algorithms |
0.2 | 1 | 2014 | Spectral Clustering of graphs with the Bethe Hessian · NIPS 2014 |
Graph algorithms and graph theory › graph clustering
spectral clustering |
0.2 | 1 | 2014 | Spectral Clustering of graphs with the Bethe Hessian · NIPS 2014 |
Machine learning › Reinforcement learning
model-free reinforcement learning |
0.1 | 1 | 2021 | Counterfactual Credit Assignment in Model-Free Reinforcement Learning · ICML 2021 |
Methods — techniques the papers use, named apart from their topics
masked transformer · 0.8inverse dynamics loss · 0.8clustering-based online density estimation · 0.8quantile regression · 0.7hindsight information · 0.7distributional value estimation · 0.7latent space prediction loss · 0.6intrinsic reward · 0.6future-conditional value functions · 0.5counterfactual reasoning · 0.5bethe hessian · 0.4statistical mechanics · 0.2spectral algorithm · 0.2random matrix theory · 0.2spectral clustering · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Unlocking the Power of Representations in Long-term Novelty-based ExplorationabstractWe introduce Robust Exploration via Clustering-based Online Density Estimation (RECODE), a non-parametric method for novelty-based exploration that estimates visitation counts for clusters of states based on their similarity in a chosen embedding space. By adapting classical clustering to the nonstationary setting of Deep RL, RECODE can efficiently track state visitation counts over thousands of episodes. We further propose a novel generalization of the inverse dynamics loss, which leverages masked transformer architectures for multi-step prediction; which in conjunction with \DETOCS achieves a new state-of-the-art in a suite of challenging 3D-exploration tasks in DM-Hard-8. RECODE also sets new state-of-the-art in hard exploration Atari games, and is the first agent to reach the end screen in "Pitfall!" Alaa Saade, Steven Kapturowski, Daniele Calandriello, Charles Blundell, Pablo Sprechmann, Leopoldo Sarra, Oliver Groth, Michal Valko, Bilal Piot |
ICLR | 1 |
| 2023 | Quantile Credit AssignmentabstractIn reinforcement learning, the credit assignment problem is to distinguish luck from skill, that is, separate the inherent randomness in the environment from the controllable effects of the agent’s actions. This paper proposes two novel algorithms, Quantile Credit Assignment (QCA) and Hindsight QCA (HQCA), which incorporate distributional value estimation to perform credit assignment. QCA uses a network that predicts the quantiles of the return distribution, whereas HQCA additionally incorporates information about the future. Both QCA and HQCA have the appealing interpretation of leveraging an estimate of the quantile level of the return (interpreted as the level of "luck") in order to derive a "luck-dependent" baseline for policy gradient methods. We show theoretically that this approach gives an unbiased policy gradient estimate that can yield significant variance reductions over a standard value estimate baseline. QCA and HQCA significantly outperform prior state-of-the-art methods on a range of extremely difficult credit assignment problems. Thomas Mesnard, Alaa Saade, Yunhao Tang, Mark Rowland 0001, Theophane Weber, Clare Lyle, Audrunas Gruslys, Michal Valko, Will Dabney, Georg Ostrovski, Eric Moulines, Rémi Munos |
ICML | 3 |
| 2022 | BYOL-Explore: Exploration by Bootstrapped PredictionabstractWe present BYOL-Explore, a conceptually simple yet general approach for curiosity-driven exploration in visually complex environments. BYOL-Explore learns the world representation, the world dynamics and the exploration policy all-together by optimizing a single prediction loss in the latent space with no additional auxiliary objective. We show that BYOL-Explore is effective in DM-HARD-8, a challenging partially-observable continuous-action hard-exploration benchmark with visually rich 3-D environment. On this benchmark, we solve the majority of the tasks purely through augmenting the extrinsic reward with BYOL-Explore intrinsic reward, whereas prior work could only get off the ground with human demonstrations. As further evidence of the generality of BYOL-Explore, we show that it achieves superhuman performance on the ten hardest exploration games in Atari while having a much simpler design than other competitive agents. Zhaohan Guo, Shantanu Thakoor, Miruna Pislar, Bernardo Ávila Pires, Florent Altché, Corentin Tallec, Alaa Saade, Daniele Calandriello, Jean-Bastien Grill, Yunhao Tang, Michal Valko, Rémi Munos, Mohammad Gheshlaghi Azar, Bilal Piot |
NeurIPS | 7 |
| 2021 | Counterfactual Credit Assignment in Model-Free Reinforcement LearningabstractCredit assignment in reinforcement learning is the problem of measuring an action’s influence on future rewards. In particular, this requires separating skill from luck, i.e. disentangling the effect of an action on rewards from that of external factors and subsequent actions. To achieve this, we adapt the notion of counterfactuals from causality theory to a model-free RL setup. The key idea is to condition value functions on future events, by learning to extract relevant information from a trajectory. We formulate a family of policy gradient algorithms that use these future-conditional value functions as baselines or critics, and show that they are provably low variance. To avoid the potential bias from conditioning on future information, we constrain the hindsight information to not contain information about the agent’s actions. We demonstrate the efficacy and validity of our algorithm on a number of illustrative and challenging problems. Thomas Mesnard, Theophane Weber, Fabio Viola, Shantanu Thakoor, Alaa Saade, Anna Harutyunyan, Will Dabney, Thomas S. Stepleton, Nicolas Heess, Arthur Guez, Eric Moulines, Marcus Hutter, Lars Buesing, Rémi Munos |
ICML | 5 |
| 2016 | Random projections through multiple optical scattering: Approximating Kernels at the speed of lightabstractRandom projections have proven extremely useful in many signal processing and machine learning applications. However, they often require either to store a very large random matrix, or to use a different, structured matrix to reduce the computational and memory costs. Here, we overcome this difficulty by proposing an analog, optical device, that performs the random projections literally at the speed of light without having to store any matrix in memory. This is achieved using the physical properties of multiple coherent scattering of coherent light in random media. We use this device on a simple task of classification with a kernel machine, and we show that, on the MNIST database, the experimental results closely match the theoretical performance of the corresponding kernel. This framework can help make kernel methods practical for applications that have large training sets and/or require real-time prediction. We discuss possible extensions of the method in terms of a class of kernels, speed, memory consumption and different problems. Alaa Saade, Francesco Caltagirone, Igor Carron, Laurent Daudet, Angélique Dremeau, Sylvain Gigan, Florent Krzakala |
ICASSP | 1 |
| 2016 | Clustering from sparse pairwise measurementsabstractWe consider the problem of grouping items into clusters based on few random pairwise comparisons between the items. We introduce three closely related algorithms for this task: a belief propagation algorithm approximating the Bayes optimal solution, and two spectral algorithms based on the non-backtracking and Bethe Hessian operators. For the case of two symmetric clusters, we conjecture that these algorithms are asymptotically optimal in that they detect the clusters as soon as it is information theoretically possible to do so. We substantiate this claim for one of the spectral approaches we introduce. Alaa Saade, Marc Lelarge, Florent Krzakala, Lenka Zdeborová |
ISIT | 1 |
| 2015 | Spectral detection in the censored block modelabstractWe consider the problem of partially recovering hidden binary variables from the observation of (few) censored edge weights, a problem with applications in community detection, correlation clustering and synchronization. We describe two spectral algorithms for this task based on the non-backtracking and the Bethe Hessian operators. These algorithms are shown to be asymptotically optimal for the partial recovery problem, in that they detect the hidden assignment as soon as it is information theoretically possible to do so. Alaa Saade, Marc Lelarge, Florent Krzakala, Lenka Zdeborová |
ISIT | 1 |
| 2015 | Matrix Completion from Fewer Entries: Spectral Detectability and Rank EstimationabstractThe completion of low rank matrices from few entries is a task with many practical applications. We consider here two aspects of this problem: detectability, i.e. the ability to estimate the rank $r$ reliably from the fewest possible random entries, and performance in achieving small reconstruction error. We propose a spectral algorithm for these two tasks called MaCBetH (for Matrix Completion with the Bethe Hessian). The rank is estimated as the number of negative eigenvalues of the Bethe Hessian matrix, and the corresponding eigenvectors are used as initial condition for the minimization of the discrepancy between the estimated matrix and the revealed entries. We analyze the performance in a random matrix setting using results from the statistical mechanics of the Hopfield neural network, and show in particular that MaCBetH efficiently detects the rank $r$ of a large $n\times m$ matrix from $C(r)r\sqrt{nm}$ entries, where $C(r)$ is a constant close to $1$. We also evaluate the corresponding root-mean-square error empirically and show that MaCBetH compares favorably to other existing approaches. Alaa Saade, Florent Krzakala, Lenka Zdeborová |
NIPS | 1 |
| 2014 | Spectral Clustering of graphs with the Bethe Hessian
Alaa Saade, Florent Krzakala, Lenka Zdeborová |
NIPS | 1 |