Cheng-Yu Chiang

dblp:145/8162 · DBLP profile ↗
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5ranked-venue papers
3as first author
5since 2021 · last 2025
—ORCID · conflict

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Systems, architecture and hardware · 4 · 3 first-author · 4 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021
YearPublicationVenuePosition
2025 Mixed-Size Placement Prototyping Based on Reinforcement Learning with Semi-Concurrent Optimization
abstract
Placement plays a crucial role in modern chip design, aiming to determine the positions of circuit blocks (macros and standard cells). Traditional data structure-centric heuristics often yield suboptimal placement prototypes, ineffectively guiding downstream mixed-size analytical placement to find the desired results for modern large-scale designs. Recent works have showcased the potential of reinforcement learning (RL) to enhance chip placement by training a policy to place macros as a board game. However, placing macros and fixing them in the earlier stages without sufficient information often incurs undesired solutions. This paper proposes a novel RL-based mixed-size placer with iteratively moving the blocks to characterize dense rewards and comprehensive layout information in each step. We further introduce a semi-concurrent moving mechanism to learn the collaborative dynamics among actions on a subset of blocks at each step. We integrate continuous action spaces to develop a deep Q network-based model for learning the semi-concurrent moving policy to derive the proposed moving strategy. Compared with the state-of-the-art methods, experimental results show that our RL-based placer achieves the best placement quality based on commonly used mixed-size placement benchmarks.
Cheng-Yu Chiang, Yi-Hsien Chiang, Chao-Chi Lan, Yang Hsu, Che-Ming Chang, Shao-Chi Huang, Sheng-Hua Wang, Yao-Wen Chang, Hung-Ming Chen
ASP-DAC1
2025 Late Breaking Results: Scalable GPU-Friendly Parallelization for Sweep-Based Maze Routing
abstract
Global routing is a critical stage in the VLSI design flow, aiming to provide a robust guide for detailed routing and serve as early design feedback for placement. Many approaches have leveraged GPU parallelization to achieve significant acceleration. However, with the fast-growing complexity of modern large-scale designs, recent GPU-accelerated maze routing algorithms, driven by the sweep operation, struggle to find solutions efficiently with limited GPU memory resources. In order to address this issue, this paper proposes a scalable, GPU-friendly sweep-based maze routing that requires significantly less memory and fewer kernel function calls while accelerating overall runtime. We introduce a sweep-sharing technique that allows multiple nets to be routed simultaneously within a single sweeping process, substantially reducing memory consumption and kernel launching overhead. We further propose an edge-level rip-up-andreroute technique that selectively reroutes only overflowed segments, preserving feasible parts of the solution to reduce runtime substantially. Experimental results on the latest ISPD’24 Contest benchmarks demonstrate that our GPUfriendly maze routing with sweep sharing can significantly improve the efficiency of the state-of-the-art GPU-accelerated maze router.
Cheng-Yu Chiang, Zong-Ying Cai, Chao-Chi Lan, Yan-Jen Chen, Yang Hsu, Yao-Wen Chang, Hung-Ming Chen
DAC1
2024 Map It Anywhere: Empowering BEV Map Prediction using Large-scale Public Datasets
abstract
Top-down Bird's Eye View (BEV) maps are a popular perception representation for ground robot navigation due to their richness and flexibility for downstream tasks. While recent methods have shown promise for predicting BEV maps from First-Person View (FPV) images, their generalizability is limited to small regions captured by current autonomous vehicle-based datasets. In this context, we show that a more scalable approach towards generalizable map prediction can be enabled by using two large-scale crowd-sourced mapping platforms, Mapillary for FPV images and OpenStreetMap for BEV semantic maps.We introduce Map It Anywhere (MIA), a data engine that enables seamless curation and modeling of labeled map prediction data from existing open-source map platforms. Using our MIA data engine, we display the ease of automatically collecting a 1.2 million FPV & BEV pair dataset encompassing diverse geographies, landscapes, environmental factors, camera models & capture scenarios. We further train a simple camera model-agnostic model on this data for BEV map prediction.Extensive evaluations using established benchmarks and our dataset show that the data curated by MIA enables effective pretraining for generalizable BEV map prediction, with zero-shot performance far exceeding baselines trained on existing datasets by 35%. Our analysis highlights the promise of using large-scale public maps for developing & testing generalizable BEV perception, paving the way for more robust autonomous navigation.Website: mapitanywhere.github.io
Cherie Ho, Jiaye Zou, Omar Alama, Sai Mitheran Jagadesh Kumar, Cheng-Yu Chiang, Taneesh Gupta, Chen Wang 0033, Nikhil Varma Keetha, Katia P. Sycara, Sebastian A. Scherer
NeurIPS5
2023 On Automating Finger-Cap Array Synthesis with Optimal Parasitic Matching for Custom SAR ADC
abstract
Due to its excellent power efficiency, the successive-approximation-register (SAR) analog-to-digital converter (ADC) is an attractive design choice for low-power ADC implements. In analog layout design, the parasitics induced by interconnecting wires and elements affect the accuracy and performance of the device. Due to the requirement of low-power and high-speed, series of very small lateral metal-metal capacitor units are usually adopted as the architecture of capacitor array. Besides power consumption and area reduction, the parasitic capacitance would significantly affect the matching properties and settling time of capacitors. This work presents a framework to synthesize good-quality binary-weighted capacitors for custom SAR ADC. Also, this work proposes a parasitic-aware ILP-based weight-dynamic network routing algorithm to generate a layout considering parasitic capacitance and capacitance ratio mismatch simultaneously. The experimental result shows that the effective number of bits (ENOB) of the layout generated by our approach is comparable to or better than that of manual design and other automated works, closing the gap between pre-sim and post-sim results.
Cheng-Yu Chiang, Chia-Lin Hu, Mark Po-Hung Lin, Yu-Szu Chung, Shyh-Jye Jou, Jieh-Tsorng Wu, Shiuh-Hua Wood Chiang, Chien-Nan Jimmy Liu, Hung-Ming Chen
ASP-DAC1
2023 Late Breaking Results: Analytical Placement for 3D ICs with Multiple Manufacturing Technologies
abstract
This paper proposes a high-quality 3D placement algorithm to determine the positions of standard cells and inter-die vias to optimize wirelength considering multiple manufacturing technologies for different dies. The algorithm consists of three major novel techniques: (1) a multi-technologies weighted-average (MTWA) wirelength model, (2) a weighted inter-die-connection cost controlling the net-degree distribution of the cut set, and (3) a via-cell co-optimization technique to further improve the quality of placement solutions. Compared with the winners at the 2022 CAD Contest at ICCAD on 3D Placement with D2D Vertical Connections, our placer achieves the best results for all nontrivial cases.
Yan-Jen Chen, Yan-Syuan Chen, Wei-Che Tseng, Cheng-Yu Chiang, Yu-Hsiang Lo, Yao-Wen Chang
DAC4