EDBT 2026 Demo / reviewers in the wild / expert
Jon Schneider
dblp:146/0503 · also Jonathan Schneider
· DBLP profile ↗
60ranked-venue papers
3as first author
45since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 43 · 2 first-author · 35 since 2021Theory of computation · 23 · 1 first-author · 16 since 2021Databases, data management, data science and information retrieval · 3 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Swap Regret Minimization Through Response-Based ApproachabilityabstractWe consider the problem of minimizing different notions of swap regret in online optimization. These forms of regret are tightly connected to correlated equilibrium concepts in games, and have been more recently shown to guarantee non-manipulability against strategic adversaries. The only computationally efficient algorithm for minimizing linear swap regret over a general convex set in $\mathbb{R}^d$ was developed recently by Daskalakis, Farina, Fishelson, Pipis, and Schneider (STOC ’25). However, it incurs a highly suboptimal regret bound of $\Omega(d^4 \sqrt{T})$ and also relies on computationally intensive calls to the ellipsoid algorithm at each iteration. In this paper, we develop a significantly simpler, computationally efficient algorithm that guarantees $O(d \sqrt{T})$ linear swap regret for a general convex set that has been preconditioned via the John ellipsoid. Our algorithm leverages the powerful response-based approachability framework of Bernstein and Shimkin (JMLR ’15)—previously overlooked in the line of work on swap regret minimization—and simultaneously minimizes profile swap regret, which was recently shown to guarantee non-manipulability. Moreover, we establish a matching information-theoretic lower bound: any learner must incur in expectation $\Omega(d \sqrt{T})$ linear swap regret for large enough $T$, even when the set is centrally symmetric. This also shows that the classic algorithm of Gordon, Greenwald, and Marks (ICML ’08) is existentially optimal for minimizing linear swap regret, although it is computationally inefficient. Finally, we extend our approach to minimize regret with respect to the set of swap deviations with polynomial dimension, unifying and strengthening recent results in equilibrium computation and online learning. Ioannis Anagnostides, Gabriele Farina, Maxwell Fishelson, Jon Schneider |
COLT | 5 |
| 2026 | Toward Simultaneously Optimal Regret in U-CalibrationabstractU-calibration studies online forecasting algorithms whose predictions can be consumed by any unknown downstream agent, guaranteeing sublinear regret simultaneously for all proper loss functions. Existing U-calibration algorithms achieve worst-case optimal $O(\sqrt{T})$ regret for every bounded proper loss, but they fail to adapt to easier losses: as we show, even for smooth losses such as squared loss, they incur $\Omega(\sqrt{T})$ regret instead of the optimal $O(\log T)$ regret. In this work, we show that this limitation is not inherent. Specifically, we design a single forecast algorithm that simultaneously achieves $\tilde O(\sqrt{T})$ regret for every bounded proper loss and $O(\log T)$ regret for every bounded smooth proper loss. More generally, our algorithm also attains logarithmic regret for losses that are smooth relative to the log-barrier, which include several non-Lipschitz examples. Our approach is based on a novel variant of Follow-the-Perturbed-Leader (FTPL) in which perturbations are applied directly in the prediction space using \emph{self-concordant noise}. The resulting analysis also departs substantially from prior FTPL analyses due to the complex nature of this noise and may be of independent interest. Rafael M. Frongillo, Nishant A. Mehta, Jon Schneider |
COLT | 4 |
| 2026 | Near-optimal Swap Regret Minimization for Convex LossesabstractWe give a randomized online algorithm that guarantees near-optimal $\widetilde{O}(\sqrt{T})$ expected swap regret against any sequence of $T$ adaptively chosen Lipschitz convex losses on the unit interval. This improves the previous best bound of $\widetilde{O}(T^{2/3})$ and answers an open question from prior work. In addition, our algorithm is efficient: it runs in polynomial time. A key technical idea we develop to obtain this result is to discretize the unit interval into bins at multiple scales of granularity and simultaneously use all scales to make randomized predictions, which we call multi-scale binning and may be of independent interest. A direct corollary of our result is an efficient online algorithm for minimizing the calibration error for general elicitable properties. This result does not require the Lipschitzness assumption of the identification function needed in prior work, making it applicable to median calibration, for which we achieve the first $\widetilde{O}(\sqrt{T})$ calibration error guarantee. Lunjia Hu, Jon Schneider, Yifan Wu 0005 |
COLT | 2 |
| 2026 | Combinatorial Optimization using Comparison OraclesabstractIn a linear combinatorial optimization problem, we are given a family F ⊆ 2U of feasible subsets of a ground set U of n elements, and our goal is to find S* = argminS ∈ F ⟨ w,1S ⟩. Traditionally, we are either given the weight vector up-front, or else we are given a value oracle which allows us to evaluate w(S) := ⟨ w, 1S ⟩ for any S ∈ F. We consider the weaker and more robust comparison oracle, which for any two feasible sets S, T ∈ F, reveals only if w(S) is less than/equal to/greater than w(T). We ask: When can we find the optimal feasible set S* = argminS ∈ F w(S) using a small number of comparison queries? If so, when can we do this efficiently? Vincent Cohen-Addad, Tommaso d'Orsi, Anupam Gupta 0001, Guru Guruganesh, Euiwoong Lee, Renato Paes Leme, Debmalya Panigrahi, Madhusudhan Reddy Pittu, Jon Schneider, David P. Woodruff |
STOC | 9 |
| 2025 | Full Swap Regret and Discretized CalibrationabstractWe study the problem of minimizing swap regret in structured normal-form games. Players have a very large (potentially infinite) number of pure actions, but each action has an embedding into $d$-dimensional space and payoffs are given by bilinear functions of these embeddings. We provide an efficient learning algorithm for this setting that incurs at most $\tilde{O}(T^{(d+1)/(d+3)})$ swap regret after $T$ rounds. To achieve this, we introduce a new online learning problem we call full swap regret minimization. In this problem, a learner repeatedly takes a (randomized) action in a bounded convex $d$-dimensional action set $\mathcal{K}$ and then receives a loss from the adversary, with the goal of minimizing their regret with respect to the worst-case swap function mapping $\mathcal{K}$ to $\mathcal{K}$. For varied assumptions about the convexity and smoothness of the loss functions, we design algorithms with full swap regret bounds ranging from $O(T^{d/(d+2)})$ to $O(T^{(d+1)/(d+2)})$. Finally, we apply these tools to the problem of online forecasting to minimize calibration error, showing that several notions of calibration can be viewed as specific instances of full swap regret. In particular, we design efficient algorithms for online forecasting that guarantee at most $O(T^{1/3})$ $\ell_2$-calibration error and $O(\max(\sqrt{\epsilon T}, T^{1/3}))$ discretized-calibration error (when the forecaster is restricted to predicting multiples of $\epsilon$). Maxwell Fishelson, Robert D. Kleinberg, Princewill Okoroafor, Renato Paes Leme, Jon Schneider, Yifeng Teng |
ALT | 5 |
| 2025 | Rate-Preserving Reductions for Blackwell ApproachabilityabstractAbernethy et al. (2011) showed that Blackwell approachability and no-regret learning are equivalent, in the sense that any algorithm that solves a specific Blackwell approachability instance can be converted to a sublinear regret algorithm for a specific no-regret learning instance, and vice versa. In this paper, we study a more fine-grained form of such reductions, and ask when this translation between problems preserves not only a sublinear rate of convergence, but also preserves the optimal rate of convergence. That is, in which cases does it suffice to find the optimal regret bound for a no-regret learning instance in order to find the optimal rate of convergence for a corresponding approachability instance? We show that the reduction of Abernethy et al. (2011) (and of other subsequent work) does not preserve rates: their reduction may reduce a $d$-dimensional approachability instance $\mathcal{I}_1$ with optimal convergence rate $R_1$ to a no-regret learning instance $\mathcal{I}_2$ with optimal regret-per-round of $R_2$, with $R_{2}/R_{1}$ arbitrarily large (in particular, it is possible that $R_1 = 0$ and $R_{2} > 0$). On the other hand, we show that it is possible to tightly reduce any approachability instance to an instance of a generalized form of regret minimization we call \emph{improper $\phi$-regret minimization} (a variant of the $\phi$-regret minimization of Gordon et al. (2008) where the transformation functions may map actions outside of the action set). Finally, we characterize when linear transformations suffice to reduce improper $\phi$-regret minimization problems to standard classes of regret minimization problems (such as external regret minimization and proper $\phi$-regret minimization) in a rate preserving manner. We prove that some improper $\phi$-regret minimization instances cannot be reduced to either subclass of instance in this way, suggesting that approachability can capture some problems that cannot be easily phrased in the standard language of online learning. Christoph Dann, Yishay Mansour, Mehryar Mohri, Jon Schneider, Balasubramanian Sivan |
COLT | 4 |
| 2025 | Computing Optimal Regularizers for Online Linear OptimizationabstractFollow-the-Regularized-Leader (FTRL) algorithms are a popular class of learning algorithms for online linear optimization (OLO) that guarantee sub-linear regret. However, the choice of regularizer can significantly impact dimension-dependent factors in the regret bound. We present an algorithm that takes as input convex and symmetric action sets and loss sets for a specific OLO instance, and outputs a regularizer such that running FTRL with this regularizer guarantees regret within a universal constant factor of the best possible regret bound. In particular, for any choice of (convex, symmetric) action set and loss set we prove that there exists an instantiation of FTRL that achieves regret within a constant factor of the best possible learning algorithm, strengthening the universality result of Srebro et al., 2011. Our algorithm requires preprocessing time and space exponential in the dimension $d$ of the OLO instance, but can be run efficiently online assuming a membership and linear optimization oracle for the action and loss sets, respectively (and is fully polynomial time for the case of constant dimension $d$). We complement this with a lower bound showing that even deciding whether a given regularizer is $\alpha$-strongly-convex with respect to a given norm is NP-hard. Khashayar Gatmiry, Jon Schneider, Stefanie Jegelka |
COLT | 2 |
| 2025 | Best of Both Worlds: Regret Minimization versus Minimax PlayabstractIn this paper, we investigate the existence of online learning algorithms with bandit feedback that simultaneously guarantee $O(1)$ regret compared to a given comparator strategy, and $\tilde{O}(\sqrt{T})$ regret compared to any fixed strategy, where $T$ is the number of rounds. We provide the first affirmative answer to this question whenever the comparator strategy supports every action. In the context of zero-sum games with min-max value zero, both in normal- and extensive form, we show that our results allow us to guarantee to risk at most $O(1)$ loss while being able to gain $\Omega(T)$ from exploitable opponents, thereby combining the benefits of both no-regret algorithms and minimax play. Adrian Müller 0002, Jon Schneider, Stratis Skoulakis, Luca Viano, Volkan Cevher |
ICML | 2 |
| 2025 | High-Dimensional Calibration from Swap RegretabstractWe study the online calibration of multi-dimensional forecasts over an arbitrary convex set $\mathcal{P} \subset \mathbb{R}^d$ relative to an arbitrary norm $\Vert\cdot\Vert$. We connect this with the problem of external regret minimization for online linear optimization, showing that if it is possible to guarantee $O(\sqrt{\rho T})$ worst-case regret after $T$ rounds when actions are drawn from $\mathcal{P}$ and losses are drawn from the dual $\Vert \cdot \Vert_*$ unit norm ball, then it is also possible to obtain $\epsilon$-calibrated forecasts after $T = \exp(O(\rho /\epsilon^2))$ rounds. When $\mathcal{P}$ is the $d$-dimensional simplex and $\Vert \cdot \Vert$ is the $\ell_1$-norm, the existence of $O(\sqrt{T\log d})$ algorithms for learning with experts implies that it is possible to obtain $\epsilon$-calibrated forecasts after $T = \exp(O(\log{d}/\epsilon^2)) = d^{O(1/\epsilon^2)}$ rounds, recovering a recent result of Peng 2025.
Interestingly, our algorithm obtains this guarantee without requiring access to any online linear optimization subroutine or knowledge of the optimal rate $\rho$ -- in fact, our algorithm is identical for every setting of $\mathcal{P}$ and $\Vert \cdot \Vert$. Instead, we show that the optimal regularizer for the above OLO problem can be used to upper bound the above calibration error by a swap regret, which we then minimize by running the recent TreeSwap algorithm with Follow-The-Leader as a subroutine. The resulting algorithm is highly efficient and plays a distribution over simple averages of past observations in each round.
Finally, we prove that any online calibration algorithm that guarantees $\epsilon T$ $\ell_1$-calibration error over the $d$-dimensional simplex requires $T \geq \exp(\mathrm{poly}(1/\epsilon))$ (assuming $d \geq \mathrm{poly}(1/\epsilon)$). This strengthens the corresponding $d^{\Omega(\log{1/\epsilon})}$ lower bound of Peng 2025, and shows that an exponential dependence on $1/\epsilon$ is necessary. Maxwell Fishelson, Noah Golowich, Mehryar Mohri, Jon Schneider |
NeurIPS | 4 |
| 2025 | Robust Contextual PricingabstractWe provide an algorithm with regret $O(C d \log \log T)$ for contextual pricing with $C$ corrupted rounds, improving over the previous bound of $O(d^3 C \log^2(T))$ of Krishnamurthy et al. The result is based on a reduction that calls the uncorrupted algorithm as a black-box, unlike the previous approach that modifies the inner workings of the uncorrupted algorithm. As a result, it leads to a conceptually simpler algorithm.
Finally, we provide a lower bound ruling out a $O(C + d\log \log T)$ algorithm. This shows that robustifying contextual pricing is harder than robustifying contextual search with $\epsilon$-ball losses, for which it is possible to design algorithms where corruptions add only an extra additive term $C$ to the regret. Anupam Gupta 0001, Guru Guruganesh, Renato Paes Leme, Jon Schneider |
NeurIPS | 4 |
| 2025 | Swap Regret and Correlated Equilibria Beyond Normal-Form GamesabstractSwap regret is a notion that has proven itself to be central to the study of general-sum normal-form games, with swap-regret minimization leading to convergence to the set of correlated equilibria and guaranteeing non-manipulability against a self-interested opponent. However, the situation for more general classes of games - such as Bayesian games and extensive-form games - is less clear-cut, with multiple candidate definitions for swap-regret but no known efficiently minimizable variant of swap regret that implies analogous non-manipulability guarantees. Eshwar Ram Arunachaleswaran, Natalie Collina, Yishay Mansour, Mehryar Mohri, Jon Schneider, Balasubramanian Sivan |
EC | 5 |
| 2025 | Learning to Play Against Unknown OpponentsabstractWe consider the problem of a learning agent who has to repeatedly play a general sum game against a strategic opponent who acts to maximize their own payoff by optimally responding against the learner's algorithm. The learning agent knows their own payoff function, but is uncertain about the payoff of their opponent (knowing only that it is drawn from some distribution D). What learning algorithm should the agent run in order to maximize their own total utility, either in expectation or in the worst-case over D? Eshwar Ram Arunachaleswaran, Natalie Collina, Jon Schneider |
EC | 3 |
| 2025 | Efficient Learning and Computation of Linear Correlated Equilibrium in General Convex Games
Constantinos Daskalakis, Gabriele Farina, Maxwell Fishelson, Charilaos Pipis, Jon Schneider |
STOC | 5 |
| 2024 | Adversarial Online Learning with Temporal Feedback GraphsabstractWe study a variant of prediction with expert advice where the learner’s action at round $t$ is only allowed to depend on losses on a specific subset of the rounds (where the structure of which rounds’ losses are visible at time $t$ is provided by a directed “feedback graph” known to the learner). We present a novel learning algorithm for this setting based on a strategy of partitioning the losses across sub-cliques of this graph. We complement this with a lower bound that is tight in many practical settings, and which we conjecture to be within a constant factor of optimal. For the important class of transitive feedback graphs, we prove that this algorithm is efficiently implementable and obtains the optimal regret bound (up to a universal constant). Khashayar Gatmiry, Jon Schneider |
COLT | 2 |
| 2024 | Online Learning with Bounded RecallabstractWe study the problem of full-information online learning in the “bounded recall” setting popular in the study of repeated games. An online learning algorithm $\mathcal{A}$ is $M$-bounded-recall if its output at time $t$ can be written as a function of the $M$ previous rewards (and not e.g. any other internal state of $\mathcal{A}$). We first demonstrate that a natural approach to constructing bounded-recall algorithms from mean-based no-regret learning algorithms (e.g., running Hedge over the last $M$ rounds) fails, and that any such algorithm incurs constant regret per round. We then construct a stationary bounded-recall algorithm that achieves a per-round regret of $\Theta(1/\sqrt{M})$, which we complement with a tight lower bound. Finally, we show that unlike the perfect recall setting, any low regret bound bounded-recall algorithm must be aware of the ordering of the past $M$ losses – any bounded-recall algorithm which plays a symmetric function of the past $M$ losses must incur constant regret per round. Jon Schneider, Kiran Vodrahalli |
ICML | 1 |
| 2024 | Contracting with a Learning AgentabstractReal-life contractual relations typically involve repeated interactions between the principal and agent, where, despite theoretical appeal, players rarely use complex dynamic strategies and instead manage uncertainty through learning algorithms.
In this paper, we initiate the study of repeated contracts with learning agents, focusing on those achieving no-regret outcomes. For the canonical setting where the agent’s actions result in success or failure, we present a simple, optimal solution for the principal: Initially provide a linear contract with scalar $\alpha > 0$, then switch to a zero-scalar contract. This shift causes the agent to “free-fall” through their action space, yielding non-zero rewards for the principal at zero cost. Interestingly, despite the apparent exploitation, there are instances where our dynamic contract can make \emph{both} players better off compared to the best static contract.
We then broaden the scope of our results to general linearly-scaled contracts, and, finally, to the best of our knowledge, we provide the first analysis of optimization against learning agents with uncertainty about the time horizon. Guru Guruganesh, Yoav Kolumbus, Jon Schneider, Inbal Talgam-Cohen, Emmanouil V. Vlatakis-Gkaragkounis, Joshua R. Wang, S. Matthew Weinberg |
NeurIPS | 3 |
| 2024 | Convergence of No-Swap-Regret Dynamics in Self-PlayabstractIn this paper, we investigate the question of whether no-swap-regret dynamics have stronger convergence properties in repeated games than regular no-external-regret dynamics. We prove that in almost all symmetric zero-sum games under symmetric initializations of the agents, no-swap-regret dynamics in self-play are guaranteed to converge in a strong ``frequent-iterate'' sense to the Nash equilibrium: in all but a vanishing fraction of the rounds, the players must play a strategy profile close to a symmetric Nash equilibrium. Remarkably, relaxing any of these three constraints, i.e. by allowing either i) asymmetric initial conditions, or ii) an asymmetric game or iii) no-external regret dynamics suffices to destroy this result and lead to complex non-equilibrating or even chaotic behavior.
In a dual type of result, we show that the power of no-swap-regret dynamics comes at a cost of imposing a time-asymmetry on its inputs. While no-external-regret dynamics can be completely determined by the cumulative reward vector received by each player, we show there does not exist any general no-swap-regret dynamics defined on the same state space. In fact, we prove that any no-swap-regret learning algorithm must play a time-asymmetric function over the set of previously observed rewards, ruling out any dynamics based on a symmetric function of the current set of rewards. Renato Paes Leme, Georgios Piliouras, Jon Schneider |
NeurIPS | 3 |
| 2024 | Pareto-Optimal Algorithms for Learning in GamesabstractWe study the problem of characterizing optimal learning algorithms for playing repeated games against an adversary with unknown payoffs. In this problem, the first player (called the learner) commits to a learning algorithm against a second player (called the optimizer), and the optimizer best-responds by choosing the optimal dynamic strategy for their (unknown but well-defined) payoff. Classic learning algorithms (such as no-regret algorithms) provide some counterfactual guarantees for the learner, but might perform much more poorly than other learning algorithms against particular optimizer payoffs. Eshwar Ram Arunachaleswaran, Natalie Collina, Jon Schneider |
EC | 3 |
| 2024 | Strategically-Robust Learning Algorithms for Bidding in First-Price AuctionsabstractLearning to bid in repeated first-price auctions is a fundamental problem at the interface of game theory and machine learning, which has seen a recent surge in interest due to the transition of display advertising to first-price auctions. In this work, we propose a novel concave formulation for pure-strategy bidding in first-price auctions, and use it to analyze natural Gradient-Ascent-based algorithms for this problem. Importantly, our analysis goes beyond regret, which was the typical focus of past work, and also accounts for the strategic backdrop of online-advertising markets where bidding algorithms are deployed---we provide the first guarantees of strategic-robustness and incentive-compatibility for Gradient Ascent. Rachitesh Kumar, Jon Schneider, Balasubramanian Sivan |
EC | 2 |
| 2024 | Complex Dynamics in Autobidding SystemsabstractIt has become the default in markets such as ad auctions for participants to bid in an auction through automated bidding agents (autobidders) which adjust bids over time to satisfy return-over-spend constraints. Despite the prominence of such systems for the internet economy, their resulting dynamical behavior is still not well understood. Although one might hope that such relatively simple systems would typically converge to the equilibria of their underlying auctions, we provide a plethora of results that show the emergence of complex behavior, such as bi-stability, periodic orbits and quasi periodicity. We empirically observe how the market structure (expressed as motifs) qualitatively affects the behavior of the dynamics. We complement it with theoretical results showing that autobidding systems can simulate both linear dynamical systems as well logical boolean gates. Renato Paes Leme, Georgios Piliouras, Jon Schneider, Kelly Spendlove, Song Zuo |
EC | 3 |
| 2024 | Prior-Free Mechanism with Welfare GuaranteesabstractWe consider the problem of designing prior-free revenue-maximizing mechanisms for allocating items to n buyers when the mechanism is additionally provided with an estimate for the optimal welfare (which is guaranteed to be correct to within a multiplicative factor of 1/α). In the digital goods setting (where we can allocate items to an arbitrary subset of the buyers), we demonstrate a mechanism that achieves revenue that is O(log n/α)-competitive with the optimal welfare. In the public goods setting (where we either must allocate the item to all buyers or to no buyers), we demonstrate a mechanism which is O(n log 1/α) competitive. In both settings, we show the dependence on α and n is tight. Finally, we discuss generalizations to broader classes of allocation constraints. Guru Guruganesh, Jon Schneider, Joshua R. Wang |
WWW | 2 |
| 2024 | Bernoulli Factories for Flow-Based PolytopesabstractAbstract. We construct explicit combinatorial Bernoulli factories for the following class of flow-based polytopes: integral 0/1-polytopes defined by a set of network flow constraints. This generalizes the results of Niazadeh et al. (who constructed an explicit factory for the specific case of bipartite perfect matchings) and provides novel exact sampling procedures for sampling paths, circulations, and [Formula: see text]-flows. In the process, we uncover new connections to algebraic combinatorics. Rad Niazadeh, Renato Paes Leme, Jon Schneider |
SIAM J. Discret. Math. | 3 |
| 2023 | Pseudonorm Approachability and Applications to Regret MinimizationabstractBlackwell’s celebrated approachability theory provides a general framework for a variety of learning problems, including regret minimization. However, Blackwell’s proof and implicit algorithm measure approachability using the $\ell_2$ (Euclidean) distance. We argue that in many applications such as regret minimization, it is more useful to study approachability under other distance metrics, most commonly the $\ell_\infty$-metric. But, the time and space complexity of the algorithms designed for $\ell_\infty$-approachability depend on the dimension of the space of the vectorial payoffs, which is often prohibitively large. Thus, we present a framework for converting high-dimensional $\ell_\infty$-approachability problems to low-dimensional \emph{pseudonorm} approachability problems, thereby resolving such issues. We first show that the $\ell_\infty$-distance between the average payoff and the approachability set can be equivalently defined as a \emph{pseudodistance} between a lower-dimensional average vector payoff and a new convex set we define. Next, we develop an algorithmic theory of pseudonorm approachability, analogous to previous work on approachability for $\ell_2$ and other norms, showing that it can be achieved via online linear optimization (OLO) over a convex set given by the Fenchel dual of the unit pseudonorm ball. We then use that to show, modulo mild normalization assumptions, that there exists an $\ell_\infty$-approachability algorithm whose convergence is independent of the dimension of the original vectorial payoff. We further show that that algorithm admits a polynomial-time complexity, assuming that the original $\ell_\infty$-distance can be computed efficiently. We also give an $\ell_\infty$-approachability algorithm whose convergence is logarithmic in that dimension using an FTRL algorithm with a maximum-entropy regularizer. Finally, we illustrate the benefits of our framework by applying it to several problems in regret minimization. Christoph Dann, Yishay Mansour, Mehryar Mohri, Jon Schneider, Balasubramanian Sivan |
ALT | 4 |
| 2023 | U-Calibration: Forecasting for an Unknown AgentabstractWe consider the problem of evaluating forecasts of binary events whose predictions are consumed by rational agents who take an action in response to a prediction, but whose utility is unknown to the forecaster. We show that optimizing forecasts for a single scoring rule (e.g., the Brier score) cannot guarantee low regret for all possible agents. In contrast, forecasts that are well-calibrated guarantee that all agents incur sublinear regret. However, calibration is not a necessary criterion here (it is possible for miscalibrated forecasts to provide good regret guarantees for all possible agents), and calibrated forecasting procedures have provably worse convergence rates than forecasting procedures targeting a single scoring rule.Motivated by this, we present a new metric for evaluating forecasts that we call U-calibration, equal to the maximal regret of the sequence of forecasts when evaluated under any bounded scoring rule. We show that sublinear U-calibration error is a necessary and sufficient condition for all agents to achieve sublinear regret guarantees. We additionally demonstrate how to compute the U-calibration error efficiently and provide an online algorithm that achieves $O(\sqrt{T})$ U-calibration error (on par with optimal rates for optimizing for a single scoring rule, and bypassing lower bounds for the traditionally calibrated learning procedures). Finally, we discuss generalizations to the multiclass prediction setting. Bobby Kleinberg, Renato Paes Leme, Jon Schneider, Yifeng Teng |
COLT | 3 |
| 2023 | Tuning the Utility-Privacy Trade-Off in Trajectory Data
Maja Schneider, Peter Christen, Erhard Rahm, Jon Schneider, Lea Löffelmann |
EDBT | 4 |
| 2023 | Optimal No-Regret Learning for One-Sided Lipschitz FunctionsabstractInspired by applications in pricing and contract design, we study the maximization of one-sided Lipschitz functions, which only provide the (weaker) guarantee that they do not grow too quickly in one direction. We show that it is possible to learn a maximizer for such a function while incurring $O(\log \log T)$ total regret (with a universal constant independent of the number of discontinuities / complexity of the function). This regret bound is asymptotically optimal in $T$ due to a lower bound of Kleinberg and Leighton. By applying this algorithm, we show that one can sell digital goods to multiple buyers and learn the optimal linear contract in the principal-agent setting while incurring at most $O(\log \log T)$ regret. Paul Dütting, Guru Guruganesh, Jon Schneider, Joshua R. Wang |
ICML | 3 |
| 2023 | Is Learning in Games Good for the Learners?abstractWe consider a number of questions related to tradeoffs between reward and regret in repeated gameplay between two agents. To facilitate this, we introduce a notion of generalized equilibrium which allows for asymmetric regret constraints, and yields polytopes of feasible values for each agent and pair of regret constraints, where we show that any such equilibrium is reachable by a pair of algorithms which maintain their regret guarantees against arbitrary opponents. As a central example, we highlight the case one agent is no-swap and the other's regret is unconstrained. We show that this captures an extension of Stackelberg equilibria with a matching optimal value, and that there exists a wide class of games where a player can significantly increase their utility by deviating from a no-swap-regret algorithm against a no-swap learner (in fact, almost any game without pure Nash equilibria is of this form). Additionally, we make use of generalized equilibria to consider tradeoffs in terms of the opponent's algorithm choice. We give a tight characterization for the maximal reward obtainable against some no-regret learner, yet we also show a class of games in which this is bounded away from the value obtainable against the class of common "mean-based" no-regret algorithms. Finally, we consider the question of learning reward-optimal strategies via repeated play with a no-regret agent when the game is initially unknown. Again we show tradeoffs depending on the opponent's learning algorithm: the Stackelberg strategy is learnable in exponential time with any no-regret agent (and in polynomial time with any no-adaptive-regret agent) for any game where it is learnable via queries, and there are games where it is learnable in polynomial time against any no-swap-regret agent but requires exponential time against a mean-based no-regret agent. Jon Schneider, Kiran Vodrahalli |
NeurIPS | 2 |
| 2023 | Optimal cross-learning for contextual bandits with unknown context distributionsabstractWe consider the problem of designing contextual bandit algorithms in the ``cross-learning'' setting of Balseiro et al., where the learner observes the loss for the action they play in all possible contexts, not just the context of the current round. We specifically consider the setting where losses are chosen adversarially and contexts are sampled i.i.d. from an unknown distribution. In this setting, we resolve an open problem of Balseiro et al. by providing an efficient algorithm with a nearly tight (up to logarithmic factors) regret bound of $\widetilde{O}(\sqrt{TK})$, independent of the number of contexts. As a consequence, we obtain the first nearly tight regret bounds for the problems of learning to bid in first-price auctions (under unknown value distributions) and sleeping bandits with a stochastic action set.
At the core of our algorithm is a novel technique for coordinating the execution of a learning algorithm over multiple epochs in such a way to remove correlations between estimation of the unknown distribution and the actions played by the algorithm. This technique may be of independent interest for other learning problems involving estimation of an unknown context distribution. Jon Schneider, Julian Zimmert |
NeurIPS | 1 |
| 2023 | The Power of Menus in Contract DesignabstractWe study the power of menus of contracts in principal-agent problems with adverse selection (agents can be one of several types) and moral hazard (we cannot observe agent actions directly). For principal-agent problems with T types and n actions, we show that the best menu of contracts can obtain a factor Ω (max(n, log T)) more utility for the principal than the best individual contract, partially resolving an open question of Guruganesh et al. [2021]. We then turn our attention to randomized menus of linear contracts, where we likewise show that randomized linear menus can be Ω(T) better than the best single linear contract. As a corollary, we show this implies an analogous gap between deterministic menus of (general) contracts and randomized menus of contracts (as introduced by Castiglioni et al. [2022]). Guru Guruganesh, Jon Schneider, Joshua R. Wang, Junyao Zhao 0001 |
EC | 2 |
| 2023 | Eligibility Mechanisms: Auctions Meet Information RetrievalabstractThe design of internet advertisement systems is both an auction design problem and an information retrieval (IR) problem. As an auction, the designer needs to take the participants incentives into account. As an information retrieval problem, it needs to identify the ad that it is the most relevant to a user out of an enormous set of ad candidates. Those aspects are combined by first having an IR system narrow down the initial set of ad candidates to a manageable size followed by an auction that ranks and prices those candidates. Gagan Goel, Renato Paes Leme, Jon Schneider, Hanrui Zhang 0001 |
WWW | 3 |
| 2022 | Corruption-Robust Contextual Search through Density UpdatesabstractWe study the problem of contextual search in the adversarial noise model. Let $d$ be the dimension of the problem, $T$ be the time horizon and $C$ be the total amount of noise in the system. For the $\epsilon$-ball loss, we give a tight regret bound of $O(C + d \log(1/\epsilon))$ improving over the $O(d^3 \log(1/\epsilon)) \log^2(T) + C \log(T) \log(1/\epsilon))$ bound of Krishnamurthy et al (STOC’21). For the symmetric loss, we give an efficient algorithm with regret $O(C+d \log T)$. In terms of techniques, our algorithms are a departure from previous contextual search models in the sense that they keep track of density functions over the candidate vectors instead of a knowledge set consisting of the candidate vectors consistent with the feedback obtained. Renato Paes Leme, Chara Podimata, Jon Schneider |
COLT | 3 |
| 2022 | Strategizing against Learners in Bayesian GamesabstractWe study repeated two-player games where one of the players, the learner, employs a no-regret learning strategy, while the other, the optimizer, is a rational utility maximizer. We consider general Bayesian games, where the payoffs of both the optimizer and the learner could depend on the type, which is drawn from a publicly known distribution, but revealed privately to the learner. We address the following questions: (a) what is the bare minimum that the optimizer can guarantee to obtain regardless of the no-regret learning algorithm employed by the learner? (b) are there learning algorithms that cap the optimizer payoff at this minimum? (c) can these algorithms be implemented efficiently? While building this theory of optimizer-learner interactions, we define a new combinatorial notion of regret called polytope swap regret, that could be of independent interest in other settings. Yishay Mansour, Mehryar Mohri, Jon Schneider, Balasubramanian Sivan |
COLT | 3 |
| 2022 | Mining Developer Expertise from Bug Tracking Systems using the Author-topic Model
Daniel Atzberger, Jon Schneider, Willy Scheibel, Daniel Limberger, Matthias Trapp 0001, Jürgen Döllner |
ENASE | 2 |
| 2022 | Anonymous Bandits for Multi-User SystemsabstractIn this work, we present and study a new framework for online learning in systems with multiple users that provide user anonymity. Specifically, we extend the notion of bandits to obey the standard $k$-anonymity constraint by requiring each observation to be an aggregation of rewards for at least $k$ users. This provides a simple yet effective framework where one can learn a clustering of users in an online fashion without observing any user's individual decision. We initiate the study of anonymous bandits and provide the first sublinear regret algorithms and lower bounds for this setting. Hossein Esfandiari, Vahab S. Mirrokni, Jon Schneider |
NeurIPS | 3 |
| 2022 | Contextual Search via Intrinsic VolumesabstractWe study the problem of contextual search, a multidimensional generalization of binary search that captures many problems in contextual decision-making. In contextual search, a learner is trying to learn the value of a hidden vector $v \in [0,1]^d$. Every round the learner is provided an adversarially chosen context $u_t \in \R^d$, submits a guess $p_t$ for the value of $\langle u_t, v\rangle$, learns whether $p_t < \langle u_t, v\rangle$, and incurs loss $\ell(\langle u_t, v\rangle, p_t)$ (for some loss function $\ell$). The learner's goal is to minimize their total loss over the course of $T$ rounds. We present an algorithm for the contextual search problem for the symmetric loss function $\ell(\theta, p) = |\theta - p|$ that achieves $O_{d}(1)$ total loss. We present a new algorithm for the dynamic pricing problem (which can be realized as a special case of the contextual search problem) that achieves $O_{d}(\log \log T)$ total loss, improving on the previous best known upper bounds of $O_{d}(\log T)$ and matching the known lower bounds (up to a polynomial dependence on $d$). Both algorithms make significant use of ideas from the field of integral geometry, most notably the notion of intrinsic volumes of a convex set. To the best of our knowledge, this is the first application of intrinsic volumes to algorithm design. Renato Paes Leme, Jon Schneider |
SIAM J. Comput. | 2 |
| 2021 | Reserve Price Optimization for First Price Auctions in Display AdvertisingabstractThe display advertising industry has recently transitioned from second- to first-price auctions as its primary mechanism for ad allocation and pricing. In light of this, publishers need to re-evaluate and optimize their auction parameters, notably reserve prices. In this paper, we propose a gradient-based algorithm to adaptively update and optimize reserve prices based on estimates of bidders’ responsiveness to experimental shocks in reserves. Our key innovation is to draw on the inherent structure of the revenue objective in order to reduce the variance of gradient estimates and improve convergence rates in both theory and practice. We show that revenue in a first-price auction can be usefully decomposed into a \emph{demand} component and a \emph{bidding} component, and introduce techniques to reduce the variance of each component. We characterize the bias-variance trade-offs of these techniques and validate the performance of our proposed algorithm through experiments on synthetic data and real display ad auctions data from a major ad exchange. Zhe Feng 0004, Sébastien Lahaie, Jon Schneider, Jinchao Ye |
ICML | 3 |
| 2021 | Jointly Learning Prices and Product FeaturesabstractProduct Design is an important problem in marketing research where a firm tries to learn what features of a product are more valuable to consumers. We study this problem from the viewpoint of online learning: a firm repeatedly interacts with a buyer by choosing a product configuration as well as a price and observing the buyer's purchasing decision. The goal of the firm is to maximize revenue throughout the course of $T$ rounds by learning the buyer's preferences. We study both the case of a set of discrete products and the case of a continuous set of allowable product features. In both cases we provide nearly tight upper and lower regret bounds. Ehsan Emamjomeh-Zadeh, Renato Paes Leme, Jon Schneider, Balasubramanian Sivan |
IJCAI | 3 |
| 2021 | Contextual Recommendations and Low-Regret Cutting-Plane AlgorithmsabstractWe consider the following variant of contextual linear bandits motivated by routing applications in navigational engines and recommendation systems. We wish to learn a hidden $d$-dimensional value $w^*$. Every round, we are presented with a subset $\mathcal{X}_t \subseteq \mathbb{R}^d$ of possible actions. If we choose (i.e. recommend to the user) action $x_t$, we obtain utility $\langle x_t, w^* \rangle$ but only learn the identity of the best action $\arg\max_{x \in \X_t} \langle x, w^* \rangle$.We design algorithms for this problem which achieve regret $O(d\log T)$ and $\exp(O(d \log d))$. To accomplish this, we design novel cutting-plane algorithms with low “regret” -- the total distance between the true point $w^*$ and the hyperplanes the separation oracle returns. We also consider the variant where we are allowed to provide a list of several recommendations. In this variant, we give an algorithm with $O(d^2 \log d)$ regret and list size $\poly(d)$. Finally, we construct nearly tight algorithms for a weaker variant of this problem where the learner only learns the identity of an action that is better than the recommendation. Our results rely on new algorithmic techniques in convex geometry (including a variant of Steiner’s formula for the centroid of a convex set) which may be of independent interest. Sreenivas Gollapudi, Guru Guruganesh, Kostas Kollias, Pasin Manurangsi, Renato Paes Leme, Jon Schneider |
NeurIPS | 6 |
| 2021 | Margin-Independent Online Multiclass Learning via Convex GeometryabstractWe consider the problem of multi-class classification, where a stream of adversarially chosen queries arrive and must be assigned a label online. Unlike traditional bounds which seek to minimize the misclassification rate, we minimize the total distance from each query to the region corresponding to its assigned label. When the true labels are determined via a nearest neighbor partition -- i.e. the label of a point is given by which of $k$ centers it is closest to in Euclidean distance -- we show that one can achieve a loss that is independent of the total number of queries. We complement this result by showing that learning general convex sets requires an almost linear loss per query. Our results build off of regret guarantees for the problem of contextual search. In addition, we develop a novel reduction technique from multiclass classification to binary classification which may be of independent interest. Guru Guruganesh, Allen Liu, Jon Schneider, Joshua R. Wang |
NeurIPS | 3 |
| 2021 | Prior-free Dynamic Mechanism Design With Limited LiabilityabstractWe study the problem of repeatedly auctioning off an item to one of k bidders where: a) bidders have a per-round individual rationality constraint, b) bidders may leave the mechanism at any point, and c) the bidders' valuations are adversarially chosen (the prior-free setting). Without these constraints, the auctioneer can run a second-price auction to "sell the business" and receive the second highest total value for the entire stream of items. We show that under these constraints, the auctioneer can attain a constant fraction of the "sell the business" benchmark, but no more than $2/e$ of this benchmark. Mark Braverman, Jon Schneider, S. Matthew Weinberg |
EC | 2 |
| 2021 | Learning Product Rankings Robust to Fake UsersabstractIn many online platforms, customers' decisions are substantially influenced by product rankings as most customers only examine a few top-ranked products. Concurrently, such platforms also use the same data corresponding to customers' actions to learn how these products must be ranked or ordered. These interactions in the underlying learning process, however, may incentivize sellers to artificially inflate their position by employing fake users, as exemplified by the emergence of click farms. Motivated by such fraudulent behavior, we study the ranking problem of a platform that faces a mixture of real and fake users who are indistinguishable from one another. We first show that existing learning algorithms---that are optimal in the absence of fake users---may converge to highly sub-optimal rankings under manipulation by fake users. To overcome this deficiency, we develop efficient learning algorithms under two informational environments: in the first setting, the platform is aware of the number of fake users, and in the second setting, it is agnostic to the number of fake users. For both these environments, we prove that our algorithms converge to the optimal ranking, while being robust to the aforementioned fraudulent behavior; we also present worst-case performance guarantees for our methods, and show that they significantly outperform existing algorithms. At a high level, our work employs several novel approaches to guarantee robustness such as: (i) constructing product-ordering graphs that encode the pairwise relationships between products inferred from the customers' actions; and (ii) implementing multiple levels of learning with a judicious amount of bi-directional cross-learning between levels. Overall, our results indicate that online platforms can effectively combat fraudulent users without incurring large costs by designing new learning algorithms that guarantee efficient convergence even when the platform is completely oblivious to the number and identity of the fake users. Negin Golrezaei, Vahideh H. Manshadi, Jon Schneider, Shreyas Sekar |
EC | 3 |
| 2021 | Contracts under Moral Hazard and Adverse SelectionabstractIn the classical principal-agent problem, a principal must design a contract to incentivize an agent to perform an action on behalf of the principal. We study the classical principal-agent problem in a setting where the agent can be of one of several types (affecting the outcome of actions they might take). This combines the contract theory phenomena of "moral hazard" (incomplete information about actions) with that of "adverse selection" (incomplete information about types). Guru Guruganesh, Jon Schneider, Joshua R. Wang |
EC | 2 |
| 2021 | Variable Decomposition for Prophet Inequalities and Optimal OrderingabstractWe introduce a new decomposition technique for random variables that maps a generic instance of the prophet inequalities problem to a new instance where all but a constant number of variables have a tractable structure that we refer to as (ε, δ)-smallness. Using this technique, we make progress on several outstanding problems in the area: We show that, even in the case of non-identical distributions, it is possible to achieve (arbitrarily close to) the optimal approximation ratio of β ~0.745 when the items arrive in a random order (this version is commonly known as prophet secretary) as long as we are allowed to remove a small constant number of distributions. We show that forfrequent instances (where each distribution reoccurs some number of times) and random arrival order, it is possible to achieve the optimal approximation ratio of β (improving over the previous best-known bound of 0.738). We give a new, simpler proof of Kertz's optimal approximation guarantee of β ~0.745 for prophet inequalities with i.i.d. distributions. The proof is primal-dual and simultaneously produces upper and lower bounds. Using this decomposition in combination with a novel convex programming formulation, we construct the first (in parallel work with[1]) an Efficient PTAS (EPTAS) for the Optimal Ordering problem. Allen Liu, Renato Paes Leme, Martin Pál, Jon Schneider, Balasubramanian Sivan |
EC | 4 |
| 2021 | Optimal Contextual Pricing and ExtensionsabstractIn the contextual pricing problem a seller repeatedly obtains products described by an adversarially chosen feature vector in ℝd and only observes the purchasing decisions of a buyer with a fixed but unknown linear valuation over the products. The regret measures the difference between the revenue the seller could have obtained knowing the buyer valuation and what can be obtained by the learning algorithm. We give a poly-time algorithm for contextual pricing with O(d log log T + d log d) regret which matches the Ω(d log log T) lower bound up to the d log d additive factor. If we replace pricing loss by the symmetric loss, we obtain an algorithm with nearly optimal regret of O(d log d) matching the Ω(d) lower bound up to log d. These algorithms are based on a novel technique of bounding the value of the Steiner polynomial of a convex region at various scales. The Steiner polynomial is a degree d polynomial with intrinsic volumes as the coefficients. We also study a generalized version of contextual search where the hidden linear function over the Euclidean space is replaced by a hidden function f : → in a certain hypothesis class ℋ. We provide a generic algorithm with O(d2) regret where d is the covering dimension of this class. This leads in particular to a Õ(s2) regret algorithm for linear contextual search if the linear function is guaranteed to be s-sparse. Finally we also extend our results to the noisy feedback model, where each round our feedback is flipped with a fixed probability p < 1/2. Allen Liu, Renato Paes Leme, Jon Schneider |
SODA | 3 |
| 2021 | Combinatorial Bernoulli factories: matchings, flows, and other polytopesabstractA Bernoulli factory is an algorithmic procedure for exact sampling of certain random variables having only Bernoulli access to their parameters. Bernoulli access to a parameter p ∈ [0,1] means the algorithm does not know p, but has sample access to independent draws of a Bernoulli random variable with mean equal to p. In this paper, we study the problem of Bernoulli factories for polytopes: given Bernoulli access to a vector x∈ P for a given polytope P⊂ [0,1]n, output a randomized vertex such that the expected value of the i-th coordinate is exactly equal to xi. For example, for the special case of the perfect matching polytope, one is given Bernoulli access to the entries of a doubly stochastic matrix [xij] and asked to sample a matching such that the probability of each edge (i,j) be present in the matching is exactly equal to xij. Rad Niazadeh, Renato Paes Leme, Jon Schneider |
STOC | 3 |
| 2020 | Costly Zero Order OraclesabstractWe study optimization with an approximate zero order oracle where there is a cost $c(\epsilon)$ associated with querying the oracle with $\epsilon$ accuracy. We consider the task of reconstructing a linear function: given a linear function $f : X \subseteq \R^d \rightarrow [-1,1]$ defined on a not-necessarily-convex set $X$, the goal is to reconstruct $\hat f$ such that $\vert{f(x) - \hat f(x)}\vert \leq \epsilon$ for all $x \in X$. We show that this can be done with cost $O(d \cdot c(\epsilon/d))$. The algorithm is based on a (poly-time computable) John-like theorem for simplices instead of ellipsoids, which may be of independent interest. This question is motivated by optimization with threshold queries, which are common in economic applications such as pricing. With threshold queries, approximating a number up to precision $\epsilon$ requires $c(\epsilon) = \log(1/\epsilon)$. For this, our algorithm has cost $O(d \log(d/\epsilon))$ which matches the $\Omega(d \log(1/\epsilon))$ lower bound up to log factors. Renato Paes Leme, Jon Schneider |
COLT | 2 |
| 2020 | Myersonian RegressionabstractMotivated by pricing applications in online advertising, we study a variant of linear regression with a discontinuous loss function that we term Myersonian regression. In this variant, we wish to find a linear function $f : \mathbb{R}^d \rightarrow \mathbb{R}$ that well approximates a set of points $(x_i, v_i) \in \mathbb{R}^d \times [0, 1]$ in the following sense: we receive a loss of $v_i$ when $f(x_i) > v_i$ and a loss of $v_i - f(x_i)$ when $f(x_i) \leq v_i$. This arises naturally in the economic application of designing a pricing policy for differentiated items (where the loss is the gap between the performance of our policy and the optimal Myerson prices). We show that Myersonian regression is NP-hard to solve exactly and furthermore that no fully polynomial-time approximation scheme exists for Myersonian regression conditioned on the Exponential Time Hypothesis being true. In contrast to this, we demonstrate a polynomial-time approximation scheme for Myersonian regression that obtains an $\epsilon m$ additive approximation to the optimal possible revenue and can be computed in time $O(\exp(\mathrm{poly}(1/\epsilon))\poly(m, n))$. We show that this algorithm is stable and generalizes well over distributions of samples. Allen Liu, Renato Paes Leme, Jon Schneider |
NeurIPS | 3 |
| 2019 | Multi-armed Bandit Problems with Strategic ArmsabstractWe study a strategic version of the multi-armed bandit problem, where each arm is an individual strategic agent and we, the principal, pull one arm each round. When pulled, the arm receives some private reward $v_a$ and can choose an amount $x_a$ to pass on to the principal (keeping $v_a-x_a$ for itself). All non-pulled arms get reward $0$. Each strategic arm tries to maximize its own utility over the course of $T$ rounds. Our goal is to design an algorithm for the principal incentivizing these arms to pass on as much of their private rewards as possible. When private rewards are stochastically drawn each round ($v_a^t \leftarrow D_a$), we show that: \begin{itemize} \item Algorithms that perform well in the classic adversarial multi-armed bandit setting necessarily perform poorly: For all algorithms that guarantee low regret in an adversarial setting, there exist distributions $D_1,\ldots,D_k$ and an $o(T)$-approximate Nash equilibrium for the arms where the principal receives reward $o(T)$. \item There exists an algorithm for the principal that induces a game among the arms where each arm has a dominant strategy. Moreover, for every $o(T)$-approximate Nash equilibrium, the principal receives expected reward $\mu’T - o(T)$, where $\mu’$ is the second-largest of the means $\mathbb{E}[D_{a}]$. This algorithm maintains its guarantee if the arms are non-strategic ($x_a = v_a$), and also if there is a mix of strategic and non-strategic arms. \end{itemize} Mark Braverman, Jieming Mao, Jon Schneider, S. Matthew Weinberg |
COLT | 3 |
| 2019 | The Space Complexity of Mirror GamesabstractWe consider the following game between two players Alice and Bob, which we call the mirror game. Alice and Bob take turns saying numbers belonging to the set {1, 2, ...,N}. A player loses if they repeat a number that has already been said. Otherwise, after N turns, when all the numbers have been spoken, both players win. When N is even, Bob, who goes second, has a very simple (and memoryless) strategy to avoid losing: whenever Alice says x, respond with N+1-x. The question is: does Alice have a similarly simple strategy to win that avoids remembering all the numbers said by Bob? The answer is no. We prove a linear lower bound on the space complexity of any deterministic winning strategy of Alice. Interestingly, this follows as a consequence of the Eventown-Oddtown theorem from extremal combinatorics. We additionally demonstrate a randomized strategy for Alice that wins with high probability that requires only O~(sqrt N) space (provided that Alice has access to a random matching on K_N). We also investigate lower bounds for a generalized mirror game where Alice and Bob alternate saying 1 number and b numbers each turn (respectively). When 1+b is a prime, our linear lower bounds continue to hold, but when 1+b is composite, we show that the existence of a o(N) space strategy for Bob (when N != 0 mod (1+b)) implies the existence of exponential-sized matching vector families over Z^N_{1+b}. Sumegha Garg, Jon Schneider |
ITCS | 2 |
| 2019 | Contextual Bandits with Cross-LearningabstractIn the classical contextual bandits problem, in each round $t$, a learner observes some context $c$, chooses some action $a$ to perform, and receives some reward $r_{a,t}(c)$. We consider the variant of this problem where in addition to receiving the reward $r_{a,t}(c)$, the learner also learns the values of $r_{a,t}(c')$ for all other contexts $c'$; i.e., the rewards that would have been achieved by performing that action under different contexts. This variant arises in several strategic settings, such as learning how to bid in non-truthful repeated auctions (in this setting the context is the decision maker's private valuation for each auction). We call this problem the contextual bandits problem with cross-learning. The best algorithms for the classical contextual bandits problem achieve $\tilde{O}(\sqrt{CKT})$ regret against all stationary policies, where $C$ is the number of contexts, $K$ the number of actions, and $T$ the number of rounds. We demonstrate algorithms for the contextual bandits problem with cross-learning that remove the dependence on $C$ and achieve regret $\tilde{O}(\sqrt{KT})$ (when contexts are stochastic with known distribution), $\tilde{O}(K^{1/3}T^{2/3})$ (when contexts are stochastic with unknown distribution), and $\tilde{O}(\sqrt{KT})$ (when contexts are adversarial but rewards are stochastic). We simulate our algorithms on real auction data from an ad exchange running first-price auctions (showing that they outperform traditional contextual bandit algorithms). Santiago R. Balseiro, Negin Golrezaei, Mohammad Mahdian, Vahab S. Mirrokni, Jon Schneider |
NeurIPS | 5 |
| 2019 | Strategizing against No-regret LearnersabstractHow should a player who repeatedly plays a game against a no-regret learner strategize to maximize his utility? We study this question and show that under some mild assumptions, the player can always guarantee himself a utility of at least what he would get in a Stackelberg equilibrium. When the no-regret learner has only two actions, we show that the player cannot get any higher utility than the Stackelberg equilibrium utility. But when the no-regret learner has more than two actions and plays a mean-based no-regret strategy, we show that the player can get strictly higher than the Stackelberg equilibrium utility. We construct the optimal game-play for the player against a mean-based no-regret learner who has three actions. When the no-regret learner's strategy also guarantees him a no-swap regret, we show that the player cannot get anything higher than a Stackelberg equilibrium utility. Jon Schneider, Balasubramanian Sivan |
NeurIPS | 2 |
| 2019 | Prior-Free Dynamic Auctions with Low Regret BuyersabstractWe study the problem of how to repeatedly sell to a buyer running a no-regret, mean-based algorithm. Previous work [Braverman et al., 2018] shows that it is possible to design effective mechanisms in such a setting that extract almost all of the economic surplus, but these mechanisms require the buyer's values each round to be drawn independently and identically from a fixed distribution. In this work, we do away with this assumption and consider the prior-free setting where the buyer's value each round is chosen adversarially (possibly adaptively). We show that even in this prior-free setting, it is possible to extract a $(1-\varepsilon)$-approximation of the full economic surplus for any $\varepsilon > 0$. The number of options offered to a buyer in any round scales independently of the number of rounds $T$ and polynomially in $\varepsilon$. We show that this is optimal up to a polynomial factor; any mechanism achieving this approximation factor, even when values are drawn stochastically, requires at least $\Omega(1/\varepsilon)$ options. Finally, we examine what is possible when we constrain our mechanism to a natural auction format where overbidding is dominated. Braverman et al. [2018] show that even when values are drawn from a known stochastic distribution supported on $[1/H, 1]$, it is impossible in general to extract more than $O(\log\log H / \log H)$ of the economic surplus. We show how to achieve the same approximation factor in the prior-independent setting (where the distribution is unknown to the seller), and an approximation factor of $O(1 / \log H)$ in the prior-free setting (where the values are chosen adversarially). Jon Schneider, Balasubramanian Sivan |
NeurIPS | 2 |
| 2019 | Classification and Re-Identification of Fruit Fly Individuals Across Days With Convolutional Neural NetworksabstractFruit flies have commonly been used as model organisms to understand various biological processes from genetics and development to social behavior. When studying multiple flies in an experiment, maintaining the identities of individual flies is often essential. The field of "computational ethology" has provided several methods that help biologists in this regard. Unmarked fly identities can be maintained by tracking each fly throughout the experiment, either manually correcting errors or computing and storing the statistics at each frame, but this becomes infeasible for experiments spanning several days. A popular alternative is to mark insects (with tags, paint or wing-clipping), but this has shown to have adverse effects on many of the same behaviors under study. To solve the above problems, we developed a method that can augment existing tracking software with a deep learning-based approach to recognize and re-identify individual fruit flies across days. This method should prove invaluable to biologists as it promises to revolutionize our ability to perform long-term experiments. To the best of our knowledge, this is the first work to investigate and successfully re-identify unmarked fruit flies across multiple days. We acquired our own dataset, which has around 3M images of 60 different fruit fly individuals, acquired in independent sets of 20. A vast majority (95%) of the flies have greater than 90% accuracy on a per-frame basis, and a majority of those (74%) have over 98% accuracy. With our method, less than 1 fly in 20 (on average) should be difficult to identify without resorting to parsimonious methods (i.e. examining which ID has not yet been assigned). This high classification accuracy demonstrates that we are able to successfully re-identify unmarked flies across days. Nihal Murali, Jon Schneider, Joel Levine, Graham W. Taylor |
WACV | 2 |
| 2018 | Contextual Search via Intrinsic VolumesabstractWe study the problem of contextual search, a multidimensional generalization of binary search that captures many problems in contextual decision-making. In contextual search, a learner is trying to learn the value of a hidden vector. Every round the learner is provided an adversarially-chosen context vector, submits a guess for the inner product of the context vector with the hidden vector, learns whether their guess was too high or too low, and incurs some loss based on the quality of their guess. The learner's goal is to minimize their total loss over the course of some number of rounds. We present an algorithm for the contextual search problem for the symmetric loss function that achieves constant total loss. We present a new algorithm for the dynamic pricing problem (which can be realized as a special case of the contextual search problem) that achieves doubly-logarithmic total loss, improving exponentially on the previous best known upper bounds and matching the known lower bounds (up to a polynomial dependence on dimension). Both algorithms make significant use of ideas from the field of integral geometry, most notably the notion of intrinsic volumes of a convex set. To the best of our knowledge this is the first application of intrinsic volumes to algorithm design. Renato Paes Leme, Jon Schneider |
FOCS | 2 |
| 2018 | Contextual Pricing for Lipschitz BuyersabstractWe investigate the problem of learning a Lipschitz function from binary feedback. In this problem, a learner is trying to learn a Lipschitz function $f:[0,1]^d \rightarrow [0,1]$ over the course of $T$ rounds. On round $t$, an adversary provides the learner with an input $x_t$, the learner submits a guess $y_t$ for $f(x_t)$, and learns whether $y_t > f(x_t)$ or $y_t \leq f(x_t)$. The learner's goal is to minimize their total loss $\sum_t\ell(f(x_t), y_t)$ (for some loss function $\ell$). The problem is motivated by \textit{contextual dynamic pricing}, where a firm must sell a stream of differentiated products to a collection of buyers with non-linear valuations for the items and observes only whether the item was sold or not at the posted price. For the symmetric loss $\ell(f(x_t), y_t) = \vert f(x_t) - y_t \vert$, we provide an algorithm for this problem achieving total loss $O(\log T)$ when $d=1$ and $O(T^{(d-1)/d})$ when $d>1$, and show that both bounds are tight (up to a factor of $\sqrt{\log T}$). For the pricing loss function $\ell(f(x_t), y_t) = f(x_t) - y_t {\bf 1}\{y_t \leq f(x_t)\}$ we show a regret bound of $O(T^{d/(d+1)})$ and show that this bound is tight. We present improved bounds in the special case of a population of linear buyers. Jieming Mao, Renato Paes Leme, Jon Schneider |
NeurIPS | 3 |
| 2018 | Selling to a No-Regret BuyerabstractWe consider the problem of a single seller repeatedly selling a single item to a single buyer (specifically, the buyer has a value drawn fresh from known distribution D in every round). Prior work assumes that the buyer is fully rational and will perfectly reason about how their bids today affect the seller's decisions tomorrow. In this work we initiate a different direction: the buyer simply runs a no-regret learning algorithm over possible bids. We provide a fairly complete characterization of optimal auctions for the seller in this domain. Specifically: - If the buyer bids according to EXP3 (or any "mean-based" learning algorithm), then the seller can extract expected revenue arbitrarily close to the expected welfare. This auction is independent of the buyer's valuation D , but somewhat unnatural as it is sometimes in the buyer's interest to overbid. - There exists a learning algorithm A such that if the buyer bids according to A then the optimal strategy for the seller is simply to post the Myerson reserve for D every round. - If the buyer bids according to EXP3 (or any "mean-based" learning algorithm), but the seller is restricted to "natural" auction formats where overbidding is dominated (e.g. Generalized First-Price or Generalized Second-Price), then the optimal strategy for the seller is a pay-your-bid format with decreasing reserves over time. Moreover, the seller's optimal achievable revenue is characterized by a linear program, and can be unboundedly better than the best truthful auction yet simultaneously unboundedly worse than the expected welfare. Mark Braverman, Jieming Mao, Jon Schneider, S. Matthew Weinberg |
EC | 3 |
| 2018 | Optimal Instance Adaptive Algorithm for the Top-K Ranking ProblemabstractMotivated by applications in recommender systems, web search, social choice, and crowdsourcing, we consider the problem of identifying the set of top K items from noisy pairwise comparisons. In our setting, we are given r pairwise comparisons between each pair of n items, where each comparison has noise constrained by a very general noise model called the strong stochastic transitivity model. Our goal is to provide an optimal instance adaptive algorithm for the top-K ranking problem. In particular, we present a linear time algorithm that has a competitive ratio of Õ(√n)1; i.e., to solve any instance of top-K ranking, our algorithm needs at most Õ(√n) times as many samples needed as the best possible algorithm for that instance [in contrast, all previous known algorithms for the topK problem have competitive ratios of Ω̃(n) or worse]. We further show that this is tight (up to polylogarithmic factors): any algorithm for the top-K problem has competitive ratio of at least Ω̃(√n). Xi Chen 0010, Sivakanth Gopi, Jieming Mao, Jon Schneider |
IEEE Trans. Inf. Theory | 4 |
| 2017 | Condorcet-Consistent and Approximately Strategyproof Tournament RulesabstractWe consider the manipulability of tournament rules for round-robin tournaments of n competitors. Specifically, n competitors are competing for a prize, and a tournament rule r maps the result of all n(n-1)/2 pairwise matches (called a tournament, T) to a distribution over winners. Rule r is Condorcet-consistent if whenever i wins all n-1 of her matches, r selects i with probability 1. We consider strategic manipulation of tournaments where player j might throw their match to player i in order to increase the likelihood that one of them wins the tournament. Regardless of the reason why j chooses to do this, the potential for manipulation exists as long as Pr[r(T) = i] increases by more than Pr[r(T) = j] decreases. Unfortunately, it is known that every Condorcet-consistent rule is manipulable. In this work, we address the question of how manipulable Condorcet-consistent rules must necessarily be - by trying to minimize the difference between the increase in Pr[r(T) = i] and decrease in Pr[r(T) = j] for any potential manipulating pair. We show that every Condorcet-consistent rule is in fact 1/3-manipulable, and that selecting a winner according to a random single elimination bracket is not alpha-manipulable for any alpha > 1/3. We also show that many previously studied tournament formats are all 1/2-manipulable, and the popular class of Copeland rules (any rule that selects a player with the most wins) are all in fact 1-manipulable, the worst possible. Finally, we consider extensions to match-fixing among sets of more than two players. Jon Schneider, Ariel Schvartzman, S. Matthew Weinberg |
ITCS | 1 |
| 2017 | Competitive analysis of the top-K ranking problemabstractMotivated by applications in recommender systems, web search, social choice and crowdsourcing, we consider the problem of identifying the set of top K items from noisy pairwise comparisons. In our setting, we are non-actively given r pairwise comparisons between each pair of n items, where each comparison has noise constrained by a very general noise model called the strong stochastic transitivity (SST) model. We analyze the competitive ratio of algorithms for the top-K problem. In particular, we present a linear time algorithm for the top-K problem which has a competitive ratio of i.e. to solve any instance of top-K, our algorithm needs at most times as many samples needed as the best possible algorithm for that instance (in contrast, all previous known algorithms for the top-K problem have competitive ratios of Ω(n) or worse). We further show that this is tight: any algorithm for the top-K problem has competitive ratio at least Xi Chen 0010, Sivakanth Gopi, Jieming Mao, Jon Schneider |
SODA | 4 |
| 2016 | Information Complexity Is ComputableabstractThe information complexity of a function f is the minimum amount of information Alice and Bob need to exchange to compute the function f. In this paper we provide an algorithm for approximating the information complexity of an arbitrary function f to within any additive error epsilon > 0, thus resolving an open question as to whether information complexity is computable. In the process, we give the first explicit upper bound on the rate of convergence of the information complexity of f when restricted to b-bit protocols to the (unrestricted) information complexity of f. Mark Braverman, Jon Schneider |
ICALP | 2 |