EDBT 2026 Demo / reviewers in the wild / expert
Daniele Vannella
dblp:146/4397
· DBLP profile ↗
4ranked-venue papers
1as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Knowledge representation and reasoning · 60% Information extraction and text analysis · 40% | |
| Human-computer interaction and pervasive computing
1 paper |
Collaborative and social computing · 100% | |
| Databases, data mining, and information retrieval
2 papers |
Knowledge graphs · 100% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Information extraction and text analysis › knowledge discovery from text › knowledge base population
taxonomy extraction |
0.2 | 1 | 2016 | MultiWiBi: The multilingual Wikipedia bitaxonomy project · Artif. Intell. 2016 |
Knowledge graphs
knowledge graph construction |
0.2 | 1 | 2016 | MultiWiBi: The multilingual Wikipedia bitaxonomy project · Artif. Intell. 2016 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge base
knowledge base verification |
0.2 | 1 | 2014 | Validating and Extending Semantic Knowledge Bases using Video Games with a Purpose · ACL (1) 2014 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge acquisition › ontology learning
taxonomy learning |
0.2 | 1 | 2014 | Two Is Bigger (and Better) Than One: the Wikipedia Bitaxonomy Project · ACL (1) 2014 |
Collaborative and social computing › crowdsourcing
games with a purpose |
0.2 | 1 | 2014 | Validating and Extending Semantic Knowledge Bases using Video Games with a Purpose · ACL (1) 2014 |
Collaborative and social computing
human computation |
0.2 | 1 | 2014 | Validating and Extending Semantic Knowledge Bases using Video Games with a Purpose · ACL (1) 2014 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | MultiWiBi: The multilingual Wikipedia bitaxonomy project
Tiziano Flati, Daniele Vannella, Tommaso Pasini, Roberto Navigli |
Artif. Intell. | 2 |
| 2014 | Two Is Bigger (and Better) Than One: the Wikipedia Bitaxonomy ProjectabstractWe present WiBi, an approach to the automatic creation of a bitaxonomy for Wikipedia, that is, an integrated taxonomy of Wikipage pages and categories.We leverage the information available in either one of the taxonomies to reinforce the creation of the other taxonomy.Our experiments show higher quality and coverage than state-of-the-art resources like DBpedia, YAGO, MENTA, WikiNet and WikiTaxonomy.WiBi is available at http://wibitaxonomy.org. Tiziano Flati, Daniele Vannella, Tommaso Pasini, Roberto Navigli |
ACL (1) | 2 |
| 2014 | Validating and Extending Semantic Knowledge Bases using Video Games with a PurposeabstractDaniele Vannella, David Jurgens, Daniele Scarfini, Domenico Toscani, Roberto Navigli. Proceedings of the 52nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2014. Daniele Vannella, David Jurgens, Daniele Scarfini, Domenico Toscani, Roberto Navigli |
ACL (1) | 1 |
| 2014 | Representing Multilingual Data as Linked Data: the Case of BabelNet 2.0
Maud Ehrmann, Francesco Cecconi, Daniele Vannella, John P. McCrae, Philipp Cimiano, Roberto Navigli |
LREC | 3 |